Commit Graph

12 Commits

Author SHA1 Message Date
adelikat 47f33b522f Lua - support quicknes in nes library 2014-04-22 01:38:19 +00:00
adelikat 23f7017651 Some code cleanup tinkerings in Client.Common 2014-02-03 20:48:01 +00:00
adelikat ce9f282d67 Lua - clean up a lot of params by making them strongly typed numbers instead of object, and simplify a lot of logic as a result 2014-01-27 01:15:56 +00:00
adelikat 70feebf229 Add documentation to as many lua function as I can sanely do in one sitting 2014-01-26 18:36:27 +00:00
adelikat 91fdad9d45 LUa - whack now unused code 2014-01-26 16:21:20 +00:00
adelikat 583be2516c Lua - new registration system added to NES and SNES libraries 2014-01-26 03:26:52 +00:00
adelikat 983346af38 support quicknes in lua nes.addgamegenie() and nes.removegamegenie() 2014-01-07 01:43:31 +00:00
adelikat 7482cfdc5e a round of code cleanup in Client.Common 2013-12-30 01:58:44 +00:00
goyuken bd205f47dc update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
tweak Binding, RecentFiles, and PathEntry to work with the new serializer.  on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings.  at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
adelikat c076931d0c clean up NES namespace 2013-11-14 13:15:41 +00:00
adelikat 56cb2ba538 Refactor CheatList and Cheats to have changed event handlers, and have the client wire up an event handler to update all the relevant dialogs. 2013-11-04 15:52:59 +00:00
adelikat b3b21abe08 Move NES lua library to Client.Common 2013-11-02 01:56:00 +00:00