Lua - support quicknes in nes library
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895463467f
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@ -1,5 +1,7 @@
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using System.Linq;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES;
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namespace BizHawk.Client.Common
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{
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@ -41,6 +43,11 @@ namespace BizHawk.Client.Common
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)]
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public static bool GetAllowMoreThanEightSprites()
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{
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if (Global.Config.NES_InQuickNES)
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{
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return ((QuickNES.QuickNESSettings)Global.Emulator.GetSettings()).NumSprites != 8;
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}
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return ((NES.NESSettings)Global.Emulator.GetSettings()).AllowMoreThanEightSprites;
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}
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@ -50,6 +57,11 @@ namespace BizHawk.Client.Common
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)]
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public static int GetBottomScanline(bool pal = false)
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{
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if (Global.Config.NES_InQuickNES)
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{
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return ((QuickNES.QuickNESSettings)Global.Emulator.GetSettings()).ClipTopAndBottom ? 231 : 239;
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}
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if (pal)
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{
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return ((NES.NESSettings)Global.Emulator.GetSettings()).PAL_BottomLine;
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@ -64,6 +76,11 @@ namespace BizHawk.Client.Common
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)]
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public static bool GetClipLeftAndRight()
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{
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if (Global.Config.NES_InQuickNES)
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{
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return ((QuickNES.QuickNESSettings)Global.Emulator.GetSettings()).ClipLeftAndRight;
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}
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return ((NES.NESSettings)Global.Emulator.GetSettings()).ClipLeftAndRight;
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}
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@ -73,6 +90,11 @@ namespace BizHawk.Client.Common
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)]
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public static bool GetDisplayBackground()
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{
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if (Global.Config.NES_InQuickNES)
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{
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return true;
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}
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return ((NES.NESSettings)Global.Emulator.GetSettings()).DispBackground;
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}
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@ -82,6 +104,11 @@ namespace BizHawk.Client.Common
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)]
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public static bool GetDisplaySprites()
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{
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if (Global.Config.NES_InQuickNES)
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{
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return true;
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}
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return ((NES.NESSettings)Global.Emulator.GetSettings()).DispSprites;
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}
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@ -91,6 +118,11 @@ namespace BizHawk.Client.Common
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)]
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public static int GetTopScanline(bool pal = false)
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{
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if (Global.Config.NES_InQuickNES)
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{
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return ((QuickNES.QuickNESSettings)Global.Emulator.GetSettings()).ClipTopAndBottom ? 8 : 0;
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}
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if (pal)
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{
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return ((NES.NESSettings)Global.Emulator.GetSettings()).PAL_TopLine;
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@ -125,6 +157,13 @@ namespace BizHawk.Client.Common
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s.AllowMoreThanEightSprites = allow;
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Global.Emulator.PutSettings(s);
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}
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else if (Global.Emulator is QuickNES)
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{
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var s = (QuickNES.QuickNESSettings)Global.Emulator.GetSettings();
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s.NumSprites = allow ? 64 : 8;
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Global.Emulator.PutSettings(s);
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}
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}
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[LuaMethodAttributes(
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@ -139,6 +178,13 @@ namespace BizHawk.Client.Common
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s.ClipLeftAndRight = leftandright;
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Global.Emulator.PutSettings(s);
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}
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else if (Global.Emulator is QuickNES)
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{
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var s = (QuickNES.QuickNESSettings)Global.Emulator.GetSettings();
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s.ClipLeftAndRight = leftandright;
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Global.Emulator.PutSettings(s);
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}
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}
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[LuaMethodAttributes(
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@ -171,7 +217,7 @@ namespace BizHawk.Client.Common
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[LuaMethodAttributes(
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"setscanlines",
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"sets the top and bottom scanlines to be drawn (same values as in the graphics options dialog). Top must be in the range of 0 to 127, bottom must be between 128 and 239"
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"sets the top and bottom scanlines to be drawn (same values as in the graphics options dialog). Top must be in the range of 0 to 127, bottom must be between 128 and 239. Not supported in the Quick Nes core"
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)]
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public static void SetScanlines(int top, int bottom, bool pal = false)
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{
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