adelikat
|
fd80c62cdb
|
More Util methods -> extension methods
|
2014-07-03 19:20:34 +00:00 |
adelikat
|
bf88be8c72
|
Convert some more util methods to extension methods
|
2014-07-03 19:05:56 +00:00 |
adelikat
|
6cba3568ef
|
More extension reorg
|
2014-07-03 17:23:03 +00:00 |
adelikat
|
f546a8080c
|
Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces
|
2014-07-03 15:35:50 +00:00 |
zeromus
|
42ee461b2c
|
fix an error in PSX firmware database
|
2014-06-29 22:04:25 +00:00 |
adelikat
|
676d1ecd0f
|
Virtualpad - add a PlayerCount property to ControllerDefinition with a rather crude but effective implementation for now, and use it when populating PCE virtualpads, so it will dynamically generate the correct values should PCE's number of controllers ever become configurable
|
2014-06-28 15:56:20 +00:00 |
adelikat
|
0b21085a98
|
Bk2 - Rework how input logs are generated and read
|
2014-06-21 11:56:30 +00:00 |
zeromus
|
f43859f421
|
give firmware database and UI ability to track ok/notok/bad state of an option/firmwarefile. apply tons of research to study PSX bios files situation
|
2014-06-21 06:40:07 +00:00 |
zeromus
|
fb985579c7
|
add PSX firmwares to firmwares DB
|
2014-06-21 00:33:35 +00:00 |
goyuken
|
90f627d883
|
wonderswan: debugging callbacks
|
2014-06-19 15:57:07 +00:00 |
zeromus
|
1edd4edb49
|
add a crappy little PCE sound debugger and individual channel muting
|
2014-06-09 08:10:20 +00:00 |
zeromus
|
3ea6495031
|
give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
|
2014-06-08 23:30:34 +00:00 |
goyuken
|
e3cb22889a
|
add some extra error checking to the text savestate system used by gameboy and wonderswan. does not change the actual savestate format at all
|
2014-06-04 18:53:57 +00:00 |
adelikat
|
3917e7c528
|
Automate the about box
|
2014-06-01 01:57:22 +00:00 |
adelikat
|
51660dd023
|
Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
|
2014-05-31 17:03:21 +00:00 |
goyuken
|
58efa286df
|
move stuff
|
2014-05-31 16:12:59 +00:00 |
adelikat
|
9a24539c10
|
Lua - catch NotImplementedException on emu.getregister(s) and warn the user that this particular core doesn't implement this feature yet. Also, put IEmulator extensions in their own namespace
|
2014-05-31 14:29:27 +00:00 |
goyuken
|
c306e61d5b
|
mednafen 0.9.34.1 "cygne" (wonderswan)
|
2014-05-30 05:09:54 +00:00 |
goyuken
|
2f7ad6a676
|
2600: more stuff towards PAL support
|
2014-05-23 15:47:48 +00:00 |
adelikat
|
0588c3d7ea
|
Check in patch from zeromus that provides back end support for custom Axis constraints for analog input
|
2014-05-17 19:35:47 +00:00 |
goyuken
|
b0970451aa
|
internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
|
2014-04-30 23:48:37 +00:00 |
goyuken
|
fd5b7263ea
|
NES - MMC5 - head off some possible peek nondeterminism problems before they occur
|
2014-04-30 20:32:13 +00:00 |
adelikat
|
de1cb218a6
|
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
|
2014-04-25 01:19:57 +00:00 |
adelikat
|
c74019a54d
|
Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
|
2014-04-22 00:38:59 +00:00 |
adelikat
|
a61ff53d9c
|
Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls
|
2014-04-19 22:23:13 +00:00 |
adelikat
|
285a7241b9
|
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
|
2014-04-15 22:10:39 +00:00 |
adelikat
|
54949127ee
|
some nitpicky cleanup of the Database.cs file
|
2014-04-14 23:14:39 +00:00 |
adelikat
|
449d3fa2e2
|
Platform Chooser - show rom information, only invoke dialog on a list of generic rom extensions (currently that is .bin and .rom), remove .rom from the list of intellivision extensions
|
2014-04-14 12:25:57 +00:00 |
adelikat
|
32b4f940a9
|
Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
|
2014-04-14 01:59:57 +00:00 |
adelikat
|
3e2a1e9835
|
Database.cs - make the big ol switch more readable by grouping some things and using sane spacing
|
2014-04-14 00:55:10 +00:00 |
beirich
|
8363d66f25
|
PCE: convert states to Serializer implementation
|
2014-04-07 04:53:18 +00:00 |
beirich
|
6ca5768a31
|
SMS/Coleco, refactor to remove PostLoadState() calls
|
2014-04-07 03:09:44 +00:00 |
beirich
|
77857f0e51
|
Convert SMS, Coleco, and TI83 to zeromus Serializer-class savestates
|
2014-03-22 04:46:01 +00:00 |
beirich
|
c6a5c9b295
|
Add Region to GameInfo
|
2014-03-18 03:28:25 +00:00 |
beirich
|
c179fd5fd6
|
Add OSD message notifier to CoreComm
|
2014-03-18 03:03:53 +00:00 |
beirich
|
b1a37724a1
|
SMS: hook up Export/Japan, NTSC/PAL, BIOS Enable, and US/JP Bios selection
|
2014-03-13 04:49:39 +00:00 |
beirich
|
9a59155177
|
SMS: initial support for SMS BIOSes. Some future work is pending regarding when to use what bios or no bios. (hooray regions)
|
2014-03-05 05:09:20 +00:00 |
goyuken
|
b2eef124e2
|
nes: controller infrastructure
|
2014-03-05 04:08:24 +00:00 |
beirich
|
197ca96630
|
preliminary add SMS bios to firmwares db and UI. not hooked up to core yet. nor all bioses added
|
2014-03-04 02:33:39 +00:00 |
goyuken
|
17d6e866a0
|
pce: refactor CD loading to move bios determination out of RomLoader
|
2014-02-10 15:26:18 +00:00 |
goyuken
|
62c90d576e
|
improve pal gens sound quality in clot throttle modfe
|
2014-02-09 03:05:04 +00:00 |
adelikat
|
7393f132ab
|
Move CPUs from Emulation.Common to Emulation.Cores
|
2014-01-22 01:14:36 +00:00 |
adelikat
|
e3d26fc2e7
|
MOvie LibRetro files from Emulation.Common to Emulation.Cores in preparation for moving some other things too. In RomLoader don't do HardReset() on the C64 core
|
2014-01-21 23:54:30 +00:00 |
goyuken
|
54b9c826cf
|
nothing to see here for now
|
2014-01-05 05:23:44 +00:00 |
goyuken
|
4ccc31da44
|
cleanup of removed items in config, corecomm
|
2013-12-27 22:26:59 +00:00 |
goyuken
|
75d39ac60f
|
SNES: connect to new settings system.. everything should work?
|
2013-12-27 17:59:19 +00:00 |
goyuken
|
a005767463
|
random cleanup
|
2013-12-27 04:41:50 +00:00 |
goyuken
|
82c82b681a
|
connect a26 to the new settings setup. unlike all those before it, the menus have changed a bit, but all of the functionality is still there. in movie 2.0, a26 will store the two difficulty switches and the bw\color switch as syncsettings
|
2013-12-24 20:50:53 +00:00 |
goyuken
|
bdfbafdfca
|
SMS: support new settings infrastructure. this adds enableFM and allowOverclock as sync relevant settings for movie files (but of course, they won't end up in Movie 1.0 files)
|
2013-12-24 01:06:17 +00:00 |
goyuken
|
2558e76b5d
|
fix rewind on N64, gpgx.debug
|
2013-12-23 20:34:02 +00:00 |