move stuff
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parent
613e886796
commit
58efa286df
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@ -35,10 +35,6 @@
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\References\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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@ -71,7 +67,6 @@
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<Compile Include="Serializer.cs" />
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<Compile Include="SettingsUtil.cs" />
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<Compile Include="SwitcherStream.cs" />
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<Compile Include="TextState.cs" />
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<Compile Include="UndoHistory.cs" />
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<Compile Include="Util.cs" />
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</ItemGroup>
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@ -33,6 +33,10 @@
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\References\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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@ -78,6 +82,7 @@
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<Compile Include="Sound\VRC6Alt.cs" />
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<Compile Include="Sound\YM2413.cs" />
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<Compile Include="Sound\YM2612.cs" />
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<Compile Include="TextState.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\BizHawk.Common\BizHawk.Common.csproj">
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@ -5,7 +5,7 @@ using System.Text;
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using System.Runtime.InteropServices;
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using Newtonsoft.Json;
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namespace BizHawk.Common
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namespace BizHawk.Emulation.Common
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{
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// managed counterpart to unmanaged serialization code in GB and WSWAN cores
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@ -1,6 +1,6 @@
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using System;
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using System.Runtime.InteropServices;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Runtime.InteropServices;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.WonderSwan
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{
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