alyosha-tas
|
c1c80687c6
|
Update Sid.cs
|
2017-05-16 19:58:06 -04:00 |
adelikat
|
001091f9a1
|
C64 - wire up the trace logger, to the 6502 parts of the 6510 at least. THere might be more things to wire up
|
2017-05-16 18:40:17 -05:00 |
adelikat
|
f093ad8606
|
C64 - multi-disk support
|
2017-05-15 19:52:05 -05:00 |
adelikat
|
eb3c6a640e
|
C64 - make binary states preferred, disks - dont' save _tracks to savestates since it currently isn't being written to, add a note for what to do if/when writing to disk is built
|
2017-05-13 16:18:55 -05:00 |
adelikat
|
47f5a8237e
|
oops
|
2017-05-13 13:18:52 -05:00 |
adelikat
|
caf9802412
|
C64 - remove the SaveState.DoNotSave attribute
|
2017-05-13 13:04:02 -05:00 |
adelikat
|
8ae05f2d01
|
C64 - remove the SaveState.SaveWithName attribute
|
2017-05-13 12:46:19 -05:00 |
adelikat
|
c6c0f0e19a
|
SaveState.SyncObject begone
|
2017-05-13 12:35:44 -05:00 |
adelikat
|
ec07983f92
|
Refactor Disk.cs to not use SyncObject, still uses SyncDelta however
|
2017-05-13 11:42:39 -05:00 |
adelikat
|
99d2db0cdc
|
C64 - refactor UserPort and nested class to not use SyncObject
|
2017-05-13 11:31:52 -05:00 |
adelikat
|
e626086b05
|
C64 - progress on Motherboard savestate refactor
|
2017-05-13 11:23:14 -05:00 |
adelikat
|
2840b69e41
|
refactor Via.Port from an abstract class to interface, require inheriting classes to implement SyncState, and of course, don't use SyncObject
|
2017-05-13 11:10:37 -05:00 |
adelikat
|
4d7afaa70a
|
C64 - refactor Via and Drive 1541 to not use SyncObject (but not subclasses)
|
2017-05-13 11:02:48 -05:00 |
adelikat
|
4d99f9fd95
|
C64 - refactor CassettePort and subclasses to not use SyncObject
|
2017-05-13 10:20:44 -05:00 |
adelikat
|
4ffcc9654a
|
C64 - refactor cartridge classes to not use SyncObject
|
2017-05-13 10:11:13 -05:00 |
adelikat
|
762a35773c
|
C64 - convert VIC and sublasses to not use SyncObject
|
2017-05-13 09:37:11 -05:00 |
adelikat
|
6640b4050a
|
C64 - convert Sid object arrays to not use SyncObject
|
2017-05-13 09:00:28 -05:00 |
adelikat
|
0fc9ea7e14
|
C64 - refactor Sid (but not subclasses) to not use SyncObject
|
2017-05-13 08:51:03 -05:00 |
adelikat
|
0eeee952c5
|
Convert Chip4864 to not use SyncObject
|
2017-05-13 08:42:07 -05:00 |
adelikat
|
1fab08f91c
|
C64 - Convert Chip90611401 to not use SyncObject
|
2017-05-13 08:36:52 -05:00 |
adelikat
|
9effe326ad
|
C64 - Chip23128 has nothing to save so don't try to save things
|
2017-05-13 08:27:13 -05:00 |
adelikat
|
4d37e8b4e4
|
C64 - refactor 6510 and subclassess to not use SyncObject
|
2017-05-13 08:25:50 -05:00 |
adelikat
|
ee183d3505
|
oops, remove some debugging code that shouoldnt' be checked in
|
2017-05-13 08:01:04 -05:00 |
adelikat
|
5897721637
|
C64 - refactor Chip2114 to not use SyncObject
|
2017-05-13 07:56:32 -05:00 |
adelikat
|
1c8cc06a02
|
C64 - Refactor Cia.Port to be a base interface instead of abstract class, and remove SyncState since none of the current implementations have any state to sync.
|
2017-05-13 07:55:46 -05:00 |
adelikat
|
1443e39ed0
|
convert Motherboard, Cia SyncStates to explicit stating
|
2017-05-12 19:44:20 -05:00 |
adelikat
|
383baa6d1e
|
c64 - savestate refactor round 1 - do explicit savestating for the root C64 object
|
2017-05-12 16:26:04 -05:00 |
adelikat
|
1222b4d5b5
|
C64 - implement IBoardInfo
|
2017-05-12 15:36:15 -05:00 |
adelikat
|
ed27e9d361
|
c64 - make mapper classes standalone instead of nested in the abstract class they derive. Just a stylistic preference I guess
|
2017-05-12 15:13:05 -05:00 |
adelikat
|
2c2b58d98b
|
c64 nitpicks
|
2017-05-12 14:57:22 -05:00 |
adelikat
|
48080c838f
|
do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
|
2017-05-12 14:32:56 -05:00 |
adelikat
|
ff7db156f6
|
C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64
|
2017-05-12 14:29:26 -05:00 |
adelikat
|
9cbe1e3112
|
C64 - some cleanups - remove unused stuff, make unnecessarily public things private
|
2017-05-12 14:22:37 -05:00 |
adelikat
|
59ac3897da
|
C64 - break up services more
|
2017-05-12 14:06:34 -05:00 |
adelikat
|
6cfd112791
|
remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed
|
2017-05-12 13:28:49 -05:00 |
adelikat
|
7b2b1c325b
|
C64 - fix framecount getting reset to 0 on savestate, not sure why it was broken teh way it was and why this is necessary but meh, it is fixed and more like how other cores handle Frame anyways
|
2017-05-10 16:28:27 -05:00 |
nattthebear
|
ebe789eed2
|
heh
|
2017-05-10 07:45:23 -04:00 |
adelikat
|
a996453fc0
|
Oops, fix type in IVideoProvider refactor that broke the C64 core
|
2017-05-09 09:58:23 -05:00 |
adelikat
|
1dae91e6a8
|
clean up core constructors - consistent parameter casing, and put them at the top of the class
|
2017-05-05 19:05:36 -05:00 |
adelikat
|
59139ab266
|
Spell out Numerator and Denominator
|
2017-05-05 11:25:38 -05:00 |
adelikat
|
62a13d961d
|
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
|
2017-05-05 11:21:37 -05:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
|
2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
|
Break off BoardName from IEmulator into a separate IBoardInfo service
|
2017-04-30 21:01:54 -05:00 |
adelikat
|
3192cc70ae
|
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
|
2017-04-26 19:09:00 -05:00 |
adelikat
|
3dd5478efd
|
spaces to tabs in C64 files
|
2017-04-24 10:09:31 -05:00 |
J.D. Purcell
|
ed3bf0e62b
|
Fix mixed line endings.
|
2017-04-15 15:53:02 -04:00 |
adelikat
|
ab1a22bf31
|
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
|
2017-01-09 19:23:05 -06:00 |
adelikat
|
72a59087b5
|
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
|
2016-12-14 12:42:15 -06:00 |
adelikat
|
b73a500d6b
|
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
|
2016-12-11 11:15:00 -06:00 |
adelikat
|
b697110098
|
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
|
2016-12-09 10:24:43 -06:00 |
nattthebear
|
111648cf98
|
Break a bunch of memory domain stuff with pointless refactoring
|
2016-04-13 19:50:06 -04:00 |
Tony Konzel
|
93fcb293d8
|
C64: Fix the build post-merge (derp.)
|
2016-03-15 11:38:55 -05:00 |
Tony Konzel
|
3ce0264fd3
|
C64: Actually use the correct data and length when building PRGs onto disk images.
|
2016-03-09 20:35:56 -06:00 |
Anthony Konzel
|
9557a25301
|
C64: Improved disk support.
|
2016-03-09 19:53:02 -06:00 |
Anthony Konzel
|
aaa0da85fd
|
C64: Prophet64 and Action Replay mapper (incomplete) added.
|
2016-03-06 16:31:29 -06:00 |
Anthony Konzel
|
178457309a
|
C64: Drive light reflects both cartridge LED and disk drive now.
|
2016-03-05 16:00:19 -06:00 |
Anthony Konzel
|
8fd552274e
|
C64: Discover file formats heuristically instead of by filename.
|
2016-03-05 15:23:22 -06:00 |
Anthony Konzel
|
57676608d0
|
C64: Fix ROM load order.
|
2016-03-04 17:29:47 -06:00 |
Anthony Konzel
|
b0e4e18ebc
|
C64: Manage memory for Cartridge, Write protect on media.
|
2016-03-04 16:15:01 -06:00 |
Anthony Konzel
|
f4f45f73a8
|
C64: Better lifecycle management and 1541-II support.
|
2016-03-04 16:06:25 -06:00 |
Anthony Konzel
|
87200593b6
|
C64: Internal support for multiple files and Epyx Fastload support.
|
2016-03-03 21:14:19 -06:00 |
Anthony Konzel
|
a435cc912c
|
C64: Use Chip6522 factory.
|
2016-03-03 18:03:48 -06:00 |
Anthony Konzel
|
28ced70f28
|
C64: Populate half-tracks when loading images.
|
2016-03-03 15:43:43 -06:00 |
Anthony Konzel
|
cff1708be6
|
C64: Perform sync check before shifting.
|
2016-03-03 00:13:55 -06:00 |
Anthony Konzel
|
64ded912df
|
C64: Implement more of the VIA timers.
|
2016-03-02 23:45:13 -06:00 |
Anthony Konzel
|
fd62145df5
|
C64: Don't compress savestate data (let the UI do that)
|
2016-03-01 20:34:08 -06:00 |
Anthony Konzel
|
a06dd5f768
|
C64: Faster loading savestates. Also fix input not working after loading state.
|
2016-03-01 16:03:20 -06:00 |
Anthony Konzel
|
43ac625a95
|
Apply savestate changes to disk subsystem.
|
2016-03-01 14:01:56 -06:00 |
Anthony Konzel
|
70e1a2ca29
|
C64: Apply savestate changes to tape subsystem.
|
2016-03-01 13:52:47 -06:00 |
Anthony Konzel
|
1e2c9e45f0
|
C64: Apply savestate info to cartridge subsystem.
|
2016-03-01 13:50:07 -06:00 |
Anthony Konzel
|
472616c4f7
|
C64: Add bare delta media savestate support.
|
2016-03-01 13:15:27 -06:00 |
Anthony Konzel
|
67edd5df1e
|
C64: Simplify input handling.
|
2016-03-01 13:14:59 -06:00 |
zeromus
|
1e26688c19
|
fix build error in c64
|
2016-02-22 23:44:18 -06:00 |
Anthony Konzel
|
ac9a4ef777
|
Apply C64 core update patch.
|
2016-02-22 17:50:11 -06:00 |
scrimpeh
|
e4a1a517cd
|
IInputPollable - Now with tabs instead of spaces.
|
2016-01-26 11:46:52 +01:00 |
scrimpeh
|
ef1bc65ce6
|
IInputPollable - Make IsLagFrame settable
|
2016-01-26 11:34:42 +01:00 |
adelikat
|
c57519c54f
|
C64 - add a c64 menu with a settings menu and dialog
|
2015-10-10 12:20:59 -04:00 |
Kabuto
|
f09634c43e
|
Tape didn't sync properly -> fixed
|
2015-09-29 21:36:15 +02:00 |
Kabuto
|
004c8294fb
|
c64 core uses ISettable now and supports 2 more video standards
|
2015-09-28 23:52:23 +02:00 |
Kabuto
|
f7c15bfd0f
|
Fixed indentation and TODOs
|
2015-09-28 20:53:19 +02:00 |
Kabuto
|
1e9564a337
|
C64 core: tape loading added, lots of bugfixes and improvements
|
2015-09-28 01:30:58 +02:00 |
adelikat
|
ba21484ddd
|
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
|
2015-08-05 20:12:09 -04:00 |
adelikat
|
3541c9e975
|
Make the lag counter settable, and expose this functionality in lua
|
2015-07-09 13:05:30 -04:00 |
adelikat
|
5bcdfb5991
|
IInputPollable - remove the set on LagCount as it is not needed
|
2015-06-11 01:23:14 +00:00 |
adelikat
|
91ffc17aae
|
Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
|
2015-01-18 15:25:47 +00:00 |
goyuken
|
82fcd0bc5e
|
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
|
2015-01-14 22:37:37 +00:00 |
adelikat
|
fbdb29b64c
|
refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
|
2015-01-14 21:55:48 +00:00 |
adelikat
|
d62ba4e2b4
|
Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
|
2015-01-13 22:18:07 +00:00 |
adelikat
|
e3483758c4
|
C64 - add frame and lag information to savestates
|
2014-12-25 13:32:19 +00:00 |
adelikat
|
0f2197cec1
|
Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
|
2014-12-23 01:58:12 +00:00 |
adelikat
|
ffdeb618f7
|
IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
|
2014-12-20 13:29:57 +00:00 |
adelikat
|
a8116297a0
|
Rename Register to RegisterValue
|
2014-12-20 13:16:15 +00:00 |
adelikat
|
7bebb66589
|
IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
|
2014-12-20 03:19:33 +00:00 |
adelikat
|
b416645768
|
C64 - reorg some core code
|
2014-12-18 18:39:55 +00:00 |
adelikat
|
d08fb39cb8
|
Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
|
2014-12-15 22:19:10 +00:00 |
adelikat
|
725a8fb092
|
Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
|
2014-12-14 18:58:16 +00:00 |
adelikat
|
08fb509a1a
|
Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly
|
2014-12-12 01:49:54 +00:00 |
adelikat
|
0b84beec88
|
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
|
2014-12-05 01:56:45 +00:00 |
adelikat
|
309088211c
|
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
|
2014-12-05 00:05:40 +00:00 |
adelikat
|
d8a204572d
|
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
|
2014-12-04 03:38:30 +00:00 |