Asnivor
92f187fce1
RAMWatch: Enhancements ( #1315 )
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fix #1257
2018-09-14 08:28:38 +03:00
Asnivor
163a370be0
Firmwares: some comment culling
2018-09-13 15:23:15 +01:00
Asnivor
a04ad91b2c
FirmwaresConfig: Stop indescriminate importing (and some other things) - #314
2018-09-13 15:07:52 +01:00
zeromus
ba4b32f619
rename TempFileCleaner to TempFileManager; add global path config for temp files
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I did this in a funny way (sets the environment for the process).
The idea is that any code which sloppily used Path.GetTempDirectory (etc.) would now have its pathing changed.
It is a little dangerous to allow this to be changed on the fly (I do allow it) since something may expect it to be stable, but I think it's OK.
So anyway. keep your eyes peeled for problems. It's possible I could do this differently and only affect a subset of safely managed things.
should fix #1252
2018-09-11 21:32:50 -04:00
zeromus
d4a48a8ee1
here's how I think input display should work. also fixes your bug. also breaks something that had this comment (maybe)
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// adelikat: TODO: this is likely the source of frame 0 TAStudio bugs, I think the intent is to check if the movie is 0 length?
2018-09-10 16:57:10 -04:00
feos
fbdea8282d
add missing zxs mnemonics
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tastudio: properly handle Show X menu items
2018-09-10 20:22:41 +03:00
upthorn
9e814896cb
Some plugin interface libraries, and further refactoring.
2018-09-03 19:31:01 -07:00
upthorn
0a6aa912cf
Further plugin interface design/development work
2018-09-01 03:19:05 -07:00
upthorn
cdb205e696
Initial API Work
2018-08-31 21:21:34 -07:00
Asnivor
f436e25426
Fix movie header SystemID ( #1277 )
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From ticket #1246
Small change to MovieConversionExtensions.PopulateWithDefaultHeaderValues()
Just changes SystemID to "GG" or "SG" if Global.Emulator .IsGameGear or IsSG1000 is true.
Without this, the play movie dialog shows 'Platform' as SMS for game gear and SG1000 movies (and highlights this in RED as it is incorrect).
2018-08-22 20:51:20 +03:00
feos
a365284383
tastudio states decay: fix logic for last edited frame
2018-08-22 20:05:33 +03:00
Asnivor
4e470cf17a
ZXHawk: DeterministicEmulation to be overridden (TRUE) when recording a movie - #1290
2018-08-21 14:16:14 +01:00
Asnivor
c4167555ae
MultiDiskBundler: Address request in ticket #764 ( #1275 )
2018-08-16 17:58:48 +03:00
Asnivor
a471206d6a
ZXHawk: Added bk2 mnemonic constants
2018-08-13 09:12:38 +01:00
Asnivor
dd7b81a714
CPCHawk: Romloader tweak
2018-07-03 14:55:25 +01:00
Asnivor
531833c7b0
CPCHawk: Initial project outline (may or may not come to something eventually)
2018-07-03 14:53:09 +01:00
adelikat
22d1818641
DoSettings file for all project to explicitely set language level to C#6
2018-06-23 13:06:13 -05:00
feos
03b3ea0b2f
triple cast, but we don't have to cast to string to fetch ARGB
2018-06-22 23:15:35 +03:00
feos
8a2ee98bea
fix #1221
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can this also close #1222 I wonder?
2018-06-22 20:27:28 +03:00
Asnivor
625f063861
ZXHawk: Added wav tape image support
2018-06-22 14:40:40 +01:00
Asnivor
b81a7539cf
ZXHawk: Added Compressed Square Wave (CSW) tape image support
2018-06-22 13:23:33 +01:00
Asnivor
50123bf8e2
ZXHawk: Experimental PZX tape image support
2018-06-20 15:03:11 +01:00
adelikat
e650f14d24
Lua functions docs to wiki - escape braces on optional params
2018-05-19 16:28:20 -05:00
nattthebear
e8145af463
i hope this breaks something
2018-05-12 12:55:42 -04:00
feos
a0e5e0e593
tastudio: actually don't drop state above last edited frame
2018-05-10 20:32:44 +03:00
feos
056c24e4cf
tastudio: attempt to fix greenzone decay failing to drop states
2018-05-09 17:18:21 +03:00
Asnivor
a679a8a7f2
ZXHawk: platformrates - more accuratey
2018-05-08 22:01:10 +01:00
Asnivor
f79e2853c0
ZXHawk: Added to PlatformFrameRates.cs
2018-05-08 21:57:19 +01:00
Dan B (Narry)
43f2435737
Filter out forward slashes in FileSystemSafeName to fix games such as "Super Mario Bros. / Duck Hunt". Fixes #1088
2018-05-06 16:44:28 -04:00
adelikat
ca0ae3d971
Make the bk2 SetControllersAsMnemonic implementation less bad. Fixes #1181
2018-04-28 09:48:24 -05:00
Asnivor
00f46b0e7d
Fix edge-case issue where non-rom games have a header offset detected in RomGame.cs (leading to system detection issues further down the line)
2018-04-26 15:00:54 +01:00
feos
ae6ce00d7c
I've heard bad things about ElementAt()
2018-03-27 19:01:17 +03:00
alyosha-tas
ac66b258ba
GBHawk: Reorganize for pending GBC Support
2018-03-24 09:11:23 -04:00
Asnivor
e2eac983a1
Merge pull request #1149 from TASVideos/master
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Bringing ZXSpectrum branch up to date with master
2018-03-19 15:52:55 +00:00
zeromus
053ee9a45e
feos, i dont know, try this
2018-03-14 16:49:42 -04:00
zeromus
0a18040aff
remove pointless redundant function name from LuaMethodExampleAttributes
2018-03-13 21:05:30 -04:00
zeromus
205714df95
cleanup #1122 -related lua examples documentation stuff
2018-03-13 21:04:34 -04:00
zeromus
96a13e64f7
why in the world would you use negative values for example bitshift RHS operands?
2018-03-13 20:57:54 -04:00
zeromus
2203270868
Merge remote-tracking branch 'remotes/origin/pr/1131''
2018-03-13 20:37:48 -04:00
feos
661a15dc2c
tsm decay: remove states within internal state gap
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states settings: clamp things harder
2018-03-11 17:57:30 +03:00
alyosha-tas
8165fdaaeb
C64: Partial Fixes for Leaderboard Golf and 4-in-1
2018-03-11 10:41:11 -04:00
feos
3932e5a025
tsm decay: fix failing to delete frames if marker is there
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markers can be *not* mod _step
2018-03-11 13:49:40 +03:00
feos
244530ffe3
tastudio: thanks for this 4 years old off-by-one
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these kinds of errors are haunting me lately!
actually useful info about what it fixes: greenzone not being created after you insert right on current frame
2018-03-10 18:01:08 +03:00
feos
9c0328859d
tastudio: fix disgusting copy-paste error causing exceptions out of nowhere
2018-03-10 18:01:08 +03:00
Azreal
6032063518
Now looks good :)
2018-03-10 03:00:44 -08:00
Azreal
c4b2aba6bd
Fixed some bad cases!
2018-03-10 02:43:58 -08:00
feos
444e8d7621
hotkeys: move autofire closer to autohold
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"Clear Autohold/Autofire" is not possible, too little space
2018-03-09 22:39:35 +03:00
feos
900a9e5322
lua: let user know which lua core is in use
2018-03-08 23:44:42 +03:00
feos
9d95a520f9
tastudio: fix analog values getting stuck in input port for new frames
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interestingly, MovieControllerAdapter.LatchSticky() is only used by tastudio, so this shouldn't cause problems
2018-03-08 21:15:18 +03:00
feos
d89677c729
tastudio: fix #913
2018-03-08 14:59:05 +03:00
feos
f81f41f6f7
tastudio: fix #916
2018-03-08 14:44:09 +03:00
feos
bf8c21663d
State manager decay ( #1128 )
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* Finally use exponential decay algorithm for greenzone
* Works in both directions (unlike fceux taseditor)
* Stop using last accesses states for anything
* When dropping states per project save, account for state gap better
* Use _states.Keys[i] instead of _states.ElementAt{i).Key in speedy parts, because it's apparently tons faster
* Use StateIsMarker() where it's supposed to be used
* Markers are still left untouched
* Branch states are still dead (probably forever)
2018-03-08 12:24:35 +03:00
Asnivor
23c07cdb67
OSD message handling implementation
2018-03-05 13:29:34 +00:00
Asnivor
90c1e293bf
Implemented multi bundler functionlity and multiple tape controls
2018-03-05 11:17:22 +00:00
Xadrophonix
d91bd35a95
Second pool of examples.
2018-03-04 14:07:06 -08:00
Xadrophonix
07c07fd72a
First pool of examples.
2018-03-04 09:48:38 -08:00
feos
0fe703c9b7
tsm: redo the algo from scratch, probably not last time
2018-02-27 01:28:24 +03:00
feos
13a49b00d0
tsm: improving the algo
2018-02-26 01:45:44 +03:00
frequem
71ba3024b7
Fixed linux build
2018-02-21 20:19:33 -05:00
frequem
d0d73766bd
Fixed some filenames causing problems on case-sensitive systems
2018-02-21 20:19:33 -05:00
feos
7ae374df01
tastudio: fuck this
2018-02-21 02:06:25 +03:00
alyosha-tas
96fb867f9f
PSX movie import: Fix copy-paste error
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Partial Fix, buttons still don't line up but getting closer.
2018-02-11 10:03:57 -05:00
TASeditor
36900b15d4
tastudio lua: setinput functions, onbranch callbacks ( #1098 )
2018-02-10 14:58:46 +03:00
Asnivor
7c82d6d526
Merge pull request #1106 from TASVideos/master
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Bring ZXSpectrum branch up to date with master
2018-02-06 08:45:48 +00:00
zeromus
b3b41fb75f
fix movie backup saving path (was affected by PWD)
2018-01-21 14:17:14 -06:00
Udo Held
036a3d321a
Fix for #1094 lua mainmemory.readbyterange() issue
2018-01-14 11:18:07 +11:00
alyosha-tas
1f0c9f2be8
GBHawk: Fix audio and states
2017-12-15 14:29:11 -05:00
alyosha-tas
dab3b85599
Merge pull request #1071 from Asnivor/speccy
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ZXHawk Initial
2017-11-28 18:08:48 -05:00
Asnvior
7287afc5da
More SynState work
2017-11-28 19:28:22 +00:00
Asnivor
d012472999
Initial commit. 48K spectrum only.
2017-11-23 17:26:15 +00:00
alyosha-tas
7a987810ef
Cheats: Fix 2 byte return values
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Fixes #1060
2017-11-21 09:58:16 -05:00
alyosha-tas
8e1ba79e0a
GBHawk: Add core picker
2017-11-19 10:17:23 -05:00
alyosha-tas
821953348a
Merge pull request #1057 from TASVideos/master
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Sync GBHawk with master
2017-11-19 09:47:14 -05:00
alyosha-tas
76dca1147d
Merge pull request #1052 from YoshiRulz/ramwatch-displaycol
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Add display type column (resolves #683 )
2017-11-14 09:51:05 -05:00
alyosha-tas
c18298c8a5
GameBoy: Disable BIOS in Gambatte. Use GBHawk for GameBoy, Gambatte for CGB.
2017-11-11 09:07:58 -05:00
YoshiRulz
f983c91eb0
Add display type column ( resolves #683 )
2017-11-10 14:32:30 +11:00
alyosha-tas
7749e1407e
GBHawk Updates and Sync
2017-11-09 09:51:39 -05:00
vadosnaprimer
1809d19ecb
smart state gap for greenzone. fix #915
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disable disk capacity setting
2017-11-05 22:34:58 +03:00
vadosnaprimer
e99ea11cf7
tastudio: why don't we update input every new frame we capture
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everybody loves tiny off by one errors that completely break everything
2017-11-05 16:23:26 +03:00
adelikat
ebcd237858
Merge branch 'master' into domainedmemoryhooks
2017-10-29 12:38:29 -05:00
alyosha-tas
11b6bb6e2f
Merge pull request #1037 from Asnivor/discid-fixes
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RomLoader - better disc load failures
2017-10-29 08:27:24 -04:00
Asnivor
6ea1171ab7
RomLoader: graceful disc failures
2017-10-26 14:55:31 +01:00
Tastyfish
fef2c131f8
Adds memory.hash_region to aid in detecting RAM changes
2017-10-25 21:12:31 -04:00
zeromus
b6934ed195
Merge pull request #1034 from Asnivor/MDS
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DiscSystem: MDS/MDF Support
2017-10-25 12:24:18 -04:00
Asnivor
6d87be1396
Experiemental MDS/MDF Support
2017-10-25 17:06:16 +01:00
alyosha-tas
af9c813c5b
Add files via upload
2017-10-19 09:48:27 -04:00
feos
94170687a4
tastudio: always assign branch's laglog when it's loaded
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fixes failure to color greenzone if a branch without input diff was loaded (and some other weird conditions were met)
2017-10-07 23:07:15 +03:00
alyosha-tas
2489bc5c26
Update RomLoader.cs
2017-08-29 10:49:25 -04:00
alyosha-tas
0e37c12c4f
Update RomLoader.cs
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Thanks zeromus I forgot about that >__>
2017-08-27 14:08:29 -04:00
alyosha-tas
d5dd78bbdc
Update RomLoader.cs
2017-08-25 10:02:43 -04:00
alyosha-tas
1e30ae0242
Update moives to remove EMU7800
2017-08-25 09:43:56 -04:00
alyosha-tas
ebc7958a68
Update Movies to remove EMU7800
2017-08-25 09:42:39 -04:00
alyosha-tas
a49a4b2bc5
Config: Remove EMU7800
2017-08-25 09:41:24 -04:00
alyosha-tas
434d88f613
ROM Loader remove EMU7800
2017-08-25 09:37:22 -04:00
zeromus
1250b72bce
tidy autoflushing stuff
2017-08-23 10:32:17 -04:00
shanehoman
85575eae82
Standardize as AutoSaveRAM
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- Rename files
- Add path to PathManager
- Alter config UI
Set default settings
- ASR disabled
- 5m preselected
Display OSD messages when ASR enabled
- SaveRAM is older than ASR
- SaveRAM doesn't exist but ASR does
2017-08-19 23:14:08 -07:00
shanehoman
89059673f0
Configure autosave in Config -> Customize... -> Advanced under the SaveRAM backup option
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reduced options to 5s for HUDs or other RAM watchers or 5m, typical backup save timing in visual studio and office.
Added option for custom autosave interval
Split Autosave enable/disable and time settings
Fixed hotkey display for Flush SaveRAM (menu was reading the wrong key in HotkeyBindings)
2017-08-18 21:02:51 -07:00
shanehoman
acd194128e
automatically save saveram every 1/5/15/30/60/300s
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fun fact: a 1 frame flush timer is workable on a RAM disk
2017-08-18 15:36:26 -07:00
adelikat
b5bb68fec5
Atari 7800 - when GameInfo options contains Pokey=true, use Emu7800 instead of A7800Hawk, regardless of core setting
2017-08-04 22:46:33 -05:00
adelikat
9819b92a42
expose Atari7800Hawk in release builds
2017-08-04 22:02:38 -05:00