Commit Graph

27 Commits

Author SHA1 Message Date
zeromus 64aa41c0e3 prepwork for sector synthesis provider 2015-07-14 21:04:27 -05:00
zeromus 7bec7b806b add PSX disc hashing tool 2015-07-12 20:08:30 -05:00
zeromus 1026c817cc more discsys reorg 2015-07-11 13:46:58 -05:00
zeromus 691531421a more discsys reorg 2015-07-11 13:46:57 -05:00
zeromus 3ebdfaaf78 cleanup of old sector synth classes 2015-07-11 13:46:55 -05:00
zeromus cc31331bc0 refactor discstructure mightily 2015-07-11 13:46:55 -05:00
zeromus 5e71224eda reorg and cleanup of old interfaces, stop populating q_crc for RawTOCEntry instances 2015-07-11 13:46:37 -05:00
zeromus f9c5b17097 restore discsys TOCRaw and DiscStructure synthesis and make octoshock disc reading work again 2015-07-11 13:46:36 -05:00
zeromus 6dcaa3ca04 apply major discsystem refactorings to emulator cores and client. lots of undone things, most notably generalized RawTOCEntries -> TOCRaw -> Structure synthesis outside of the individual format/api disc loaders. IOW there's no DiscStructure right now. Probably lots of bugs too. 2015-07-11 13:46:36 -05:00
zeromus 377f8e8b1c reimplement cue SBI loading 2015-07-11 13:46:25 -05:00
zeromus 5bb7d5e707 cue postgap subQ. print negative Timestamps, even though I'm becoming less and less a fan of that class 2015-07-11 13:46:20 -05:00
zeromus 017397d91a add DiscMountPolicy to control discrepancies in generation of subQ between different disc interfaces. 2015-07-11 13:46:19 -05:00
zeromus 70f97851b3 continue cue loading 2015-07-11 13:46:18 -05:00
zeromus 4b8d3cfa79 cleanup CUE toc handling a bit 2015-07-11 13:46:16 -05:00
zeromus 87ff7f9a71 clean up TOCRaw including redundant LeadoutTimestamp data (actually contained in entry 100) and import its Control field correctly from Mednadisc 2015-06-23 17:16:35 -05:00
zeromus 80164c1fba import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
zeromus c398060cee disc - fix off-by-2 second bug in psx games, but the cue loading has hit the capitol of hack city and needs rewriting before next release 2015-01-12 07:30:59 +00:00
zeromus ed43d773a6 disc - correctly generate audio->data track transition 3-second pregaps (Street Fighter Collection (USA) (Disc 1)) 2015-01-12 00:17:15 +00:00
zeromus 132b1dc281 psx - support SBI files 2015-01-05 23:01:23 +00:00
zeromus cad572262a disc - fix some disc loading bugs 2014-12-21 23:32:39 +00:00
zeromus 6bfa842ad3 fix bug in CUE processing resulting in final sectors of data track in mixed mode disc being kind of messed up 2014-12-18 06:23:44 +00:00
zeromus 2d56514fde load m3u files. still no disc switching 2014-12-14 10:36:03 +00:00
zeromus de5eaf3c4b discsystem bugfixes: create TOCRaw for CUE files, fix Q subchannel generation Control field, make Read_2048 support multiple modes (but im not sure how great an idea it is now); add copious warnings about unsafe junk that needs rewriting 2014-12-10 19:39:19 +00:00
zeromus 29b217b587 big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it. 2014-12-04 05:40:10 +00:00
adelikat 00308de99a some random code cleanup on BizHawk.Emulation.DiscSystem 2013-11-15 00:49:19 +00:00
adelikat 3f88ece3db Remove some files I meant to delete, and some useless code cleanups 2013-11-04 03:12:50 +00:00
adelikat fe7da7c5b5 move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings 2013-11-03 23:45:44 +00:00