nattthebear
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110d741cb3
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TSTHawk: controller stuff
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2017-07-09 13:40:52 -04:00 |
nattthebear
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0ee1832d57
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Adult Video Games
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2017-07-09 11:18:03 -04:00 |
adelikat
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9a5ae16c7d
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remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans
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2017-07-09 09:21:03 -05:00 |
nattthebear
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bd57871171
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New! With more games than the 32X! And better sounding ones too!
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2017-07-03 21:29:34 -04:00 |
nattthebear
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47535f8158
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PicoDrive (WIP)
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2017-07-02 13:47:43 -04:00 |
nattthebear
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bdfb859480
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pizza boy: add the required SPC file as an embedded resource because zeromus said to
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2017-07-01 09:06:04 -04:00 |
adelikat
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74dd25e831
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Start Atari 2600 peripheral support - currently ability to pick joystick or unplugged for port 1 and port 2. Virtualpads are not addressed with this commit
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2017-06-27 15:14:41 -05:00 |
zeromus
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cad5f441dd
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fix build paths to output
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2017-06-26 17:57:50 -05:00 |
zeromus
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0085729392
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delete x64 build configuration, use anycpu instead. take care to set Prefer32Bit false in exe csproj, since visualstudio's gui preference doesn't work.
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2017-06-26 17:47:51 -05:00 |
nattthebear
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537b2a1616
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pizza: saverams
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2017-06-24 21:46:11 -04:00 |
nattthebear
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9ff2da5265
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Start work on Honda Oddessy2
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2017-06-18 10:29:03 -04:00 |
nattthebear
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1292b27163
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Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell.
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2017-06-18 08:51:09 -04:00 |
nattthebear
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6f60eb5efc
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Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is...
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2017-06-17 10:07:02 -04:00 |
nattthebear
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8fa903c004
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pizza progress: it runs
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2017-06-15 19:00:41 -04:00 |
adelikat
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97d7dd7f42
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merging master into waterbox2 this one was messy may be regressions
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2017-06-13 08:16:25 -05:00 |
adelikat
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b1918759be
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N64 - Remove commented out jabo code
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2017-06-12 13:07:06 -05:00 |
zeromus
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39433e509e
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change some output64 to output
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2017-06-12 01:38:02 -05:00 |
zeromus
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0942d4f498
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remove x86 project configurations
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2017-06-12 01:24:35 -05:00 |
alyosha-tas
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2b48b8b007
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Add files via upload
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2017-06-11 18:08:03 -04:00 |
nattthebear
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e73157bb49
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ahh, yahbooze, we hardly knew you...
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2017-06-11 14:44:47 -04:00 |
adelikat
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5fec117b68
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Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users
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2017-06-06 10:24:21 -05:00 |
nattthebear
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d7b8464a9b
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saturnus: start working on controller hook up. there's something wrong with the CD stuff though, and games don't work
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2017-06-04 21:14:00 -04:00 |
nattthebear
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b9ab41a4da
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More like Chie SatURNaka
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2017-06-04 16:41:11 -04:00 |
nattthebear
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3a4de4a6ca
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some prelim roughin for dual ngp
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2017-06-01 18:19:30 -04:00 |
nattthebear
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d799624e9c
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NGP: It works and stuff
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2017-05-30 18:36:11 -04:00 |
adelikat
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1a54ff1818
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Merge branch 'master' into waterbox2
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2017-05-30 17:31:30 -05:00 |
nattthebear
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3ec7b0252f
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Exploding your computer NYI https://www.youtube.com/watch?v=dUHYNmNrqoY
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2017-05-29 20:21:34 -04:00 |
alyosha-tas
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19de6b1cee
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Update BizHawk.Emulation.Cores.csproj
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2017-05-29 15:05:50 -04:00 |
nattthebear
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f99a080e60
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Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.cs
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2017-05-29 14:35:30 -04:00 |
nattthebear
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391160ebf9
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vboyEE: settings and syncsettings
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2017-05-29 13:50:40 -04:00 |
nattthebear
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855ff7deca
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Start working on a primitive mmap implementation. It's good enough for VirtualBoyee to boot, but undoubtedly has many bugs.
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2017-05-28 22:18:01 -04:00 |
nattthebear
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a52e9d7dc1
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https://www.youtube.com/watch?v=0sKRRY5tQz8
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2017-05-28 17:19:07 -04:00 |
nattthebear
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76022f66f9
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update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster.
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2017-05-27 18:15:15 -04:00 |
nattthebear
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3a4b6601d9
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move pewrapper into its own file
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2017-05-27 14:55:21 -04:00 |
alyosha-tas
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77c20a6776
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Merge pull request #859 from alyosha-tas/master
A7800Hawk initial PR
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2017-05-25 15:56:46 -04:00 |
alyosha-tas
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93c14ce2d1
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Add files via upload
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2017-05-25 15:32:38 -04:00 |
alyosha-tas
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a1497045dd
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Add files via upload
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2017-05-24 20:40:38 -04:00 |
alyosha-tas
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e2d76149d4
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Update BizHawk.Emulation.Cores.csproj
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2017-05-22 16:42:56 -04:00 |
nattthebear
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3f8a89d171
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waterbox: progress on a PERunner to load everyone's third favourite executable format
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2017-05-19 21:21:50 -04:00 |
nattthebear
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8986ddb54b
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some waterbox cleanup+reorg
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2017-05-18 18:44:34 -04:00 |
alyosha-tas
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0efdd2405c
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Update BizHawk.Emulation.Cores.csproj
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2017-05-18 16:19:53 -04:00 |
adelikat
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48080c838f
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do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
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2017-05-12 14:32:56 -05:00 |
adelikat
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ff7db156f6
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C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64
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2017-05-12 14:29:26 -05:00 |
adelikat
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59ac3897da
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C64 - break up services more
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2017-05-12 14:06:34 -05:00 |
adelikat
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6cfd112791
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remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed
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2017-05-12 13:28:49 -05:00 |
adelikat
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d7928377f2
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ColecoVision merge MemoryMap.cs into ColecoVision.cs
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2017-05-08 11:31:00 -05:00 |
adelikat
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44ef1f9568
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ColecoVision - break off IEmulator properties to their own file, move Input.cs code to ColecoVision.cs
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2017-05-08 11:29:09 -05:00 |
adelikat
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9b1945a81e
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Atari 7800 cleanups
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2017-05-05 14:20:28 -05:00 |
adelikat
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7b29970ef9
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atari 2600 cleanup
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2017-05-05 13:49:36 -05:00 |
adelikat
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daf3b2539b
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Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup
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2017-05-05 11:56:28 -05:00 |