andres.delikat
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f64767d223
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oops, didn't check this in
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2011-05-12 21:00:52 +00:00 |
andres.delikat
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ca457d4ce3
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Implement Play Movie from beginning, add author & rerecord header params to file reading/writing code.
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2011-05-12 21:00:04 +00:00 |
brandman211
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67ae0cae5e
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Added a log for what syncs and what doesn't.
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2011-05-12 18:40:20 +00:00 |
brandman211
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c66b44923a
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-Fixed the reading of movie files for SMS and PCE. They did not consider the reset flag.
-Considered the case in which only some controllers are recorded, and prevented the errors that case would cause.
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2011-05-12 18:28:38 +00:00 |
brandman211
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3e6c2bda2d
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-Fixed PCE mnemonics.
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2011-05-12 17:43:21 +00:00 |
andres.delikat
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1813829c5f
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More movie code fixes
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2011-05-12 17:29:34 +00:00 |
andres.delikat
|
ced976a65d
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Misc cleanups on movie code
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2011-05-12 16:56:30 +00:00 |
andres.delikat
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477999f99d
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Fixes to movie code
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2011-05-12 01:33:51 +00:00 |
andres.delikat
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7d135a5d62
|
Lot's of fix ups to the Play Movie dialog and the Movie class. Cleaned up behavior of main form to allow for a user movie and an input log when the user movie is not active. Currently selecting a movie for playback crashes though.
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2011-05-11 01:47:28 +00:00 |
andres.delikat
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c09260cc72
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Various fixes to play movie dialog & movie class
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2011-05-10 00:38:20 +00:00 |
brandman211
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56af359405
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Made the status bar hidden when in full screen.
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2011-05-09 01:17:51 +00:00 |
andres.delikat
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9f6c276b5f
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Fix NES set mnemonic to match the get method
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2011-05-08 21:09:20 +00:00 |
andres.delikat
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40379f898d
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Fixed NES mnemonic to match fm2. Fm2 files will now successfully playback. SMB TASes sync on bizhawk
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2011-05-08 20:55:37 +00:00 |
andres.delikat
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1c4fd5456e
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Restore input log playback
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2011-05-08 17:09:34 +00:00 |
andres.delikat
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a3b996e4e2
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Define active controller whenever a new null emulator is created
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2011-05-08 14:25:51 +00:00 |
andres.delikat
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fcae514df5
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Don't log input while a null emulator core is running
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2011-05-08 14:16:38 +00:00 |
andres.delikat
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a5bf181621
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active controls should be set to a null emulator as an option too (this still doesn't fix the crash on load though as it never gets to the code that sets active controls because that is triggered by the loading of a ROM)
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2011-05-08 13:43:53 +00:00 |
andres.delikat
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3ac209217c
|
Basic rerecording! Inputlog is now saved into savestates, and input log is replaced by savestates contents if in record mode. Still TODO: lots of logic about proper error/timeline checking & logic
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2011-05-08 12:51:39 +00:00 |
andres.delikat
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b9c334b93a
|
As usual I forgot to check in new files
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2011-05-08 11:29:34 +00:00 |
zeromus
|
646dd59ad6
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disc subsystem progress
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2011-05-08 09:07:46 +00:00 |
andres.delikat
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a91c8ecbd7
|
Movie class clean up, add movie version to header, save game name and emulator version to header, movie code will load any non-header or input log as a comment, GetFrame does bounds checks, cleaned up todos
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2011-05-08 01:00:13 +00:00 |
beirich
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33c300ff7b
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good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit
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2011-05-08 00:06:43 +00:00 |
andres.delikat
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a02694b562
|
Start a TAS Studio dialog
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2011-05-07 21:52:26 +00:00 |
andres.delikat
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a4cfea9a24
|
oops, meant to check in this file too
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2011-05-07 21:20:05 +00:00 |
andres.delikat
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42a5dbd7e5
|
Path Config - save use recent path for ROMs settings, enable/disable labels as well when clicking it, fix a typo in load function
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2011-05-07 21:10:08 +00:00 |
andres.delikat
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b09cd5af9e
|
Path Config - hook up all the browse buttons
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2011-05-07 20:42:15 +00:00 |
andres.delikat
|
dab3df8ea2
|
Path Config stuff
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2011-05-07 19:14:52 +00:00 |
andres.delikat
|
65499148d4
|
Path config progress
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2011-05-07 17:26:16 +00:00 |
andres.delikat
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0a1dc8c06e
|
Path manager - fix so that paths use their platform base (if there is one), then the global base, then the exe path
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2011-05-07 02:54:09 +00:00 |
andres.delikat
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b53b9f7a42
|
start a LuaText object
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2011-05-07 01:17:19 +00:00 |
andres.delikat
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db98f67772
|
Disabled LuaWindow in favor of LuaConsole
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2011-05-07 01:06:01 +00:00 |
andres.delikat
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3bca271d0e
|
Yet another round of Lua Console
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2011-05-07 00:33:15 +00:00 |
andres.delikat
|
9cb852664d
|
Another round of Lua Console
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2011-05-07 00:07:27 +00:00 |
andres.delikat
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b95a5dfc17
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Progress on lua console window
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2011-05-06 23:08:50 +00:00 |
andres.delikat
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4914fa64d2
|
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2011-05-06 01:40:52 +00:00 |
andres.delikat
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508e00785a
|
a multi-lua script dialog rough draft
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2011-05-06 01:37:28 +00:00 |
andres.delikat
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e85326d340
|
Hook up Movies path to OpenFileDialog in the Play Movie winform. Doesn't actually do anything yet but I wanted to go ahead and get the path config calls in there
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2011-05-05 19:55:43 +00:00 |
andres.delikat
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b37052693c
|
Path Config - progress
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2011-05-04 20:31:36 +00:00 |
andres.delikat
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a5e092bea3
|
Path Config - fix some bugs with PathManager functions. Hook up watch file path to Ram Watch dialog
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2011-05-04 15:44:18 +00:00 |
andres.delikat
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fb6cef87fd
|
Path Config - Move/Resize things so that text boxes are wider
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2011-05-04 12:23:41 +00:00 |
andres.delikat
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0177431335
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Path Config - Moved helper functions into a PathManager class. Made Folder Browse function use current folder mapping as starting folder. Other fix ups.
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2011-05-04 02:00:08 +00:00 |
andres.delikat
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dae63bc513
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Path Config - helper functions for forming absolute paths from relative or special identifiers
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2011-05-03 20:48:51 +00:00 |
andres.delikat
|
255818b801
|
Path Config - Better anchoring of widgets, progress on setting proper default folders in a FolderBrowserDialog
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2011-05-03 15:53:12 +00:00 |
andres.delikat
|
344e50e33d
|
Path Config - implement path config for watch files
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2011-05-03 02:32:21 +00:00 |
andres.delikat
|
dc4c1d54d3
|
Path Config - If always use recent path for ROMs is checked disable ROM path config for each platform
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2011-05-02 20:37:01 +00:00 |
andres.delikat
|
a8b684e536
|
PathConfig - fixed up positioning of widgets, made platform specific cheat paths rather than one all encompassing one in the tools tab
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2011-05-02 20:17:22 +00:00 |
andres.delikat
|
ed52c85895
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Path Config - grunt work, renamed all relevant widgets
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2011-05-02 19:05:55 +00:00 |
andres.delikat
|
ee34f316cc
|
Make alert messages color and last input colors configurable in message config dialog.
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2011-05-02 01:49:53 +00:00 |
andres.delikat
|
becbbc88ea
|
Input display now shows the previous frame input as well. The display currently doesn't look good, but I will improve on that soon. Save last input into NES savestates
|
2011-05-01 21:19:18 +00:00 |
zeromus
|
6a409e9b73
|
add serializer SyncFixedString
|
2011-05-01 19:30:19 +00:00 |