adelikat
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c0c3c36e87
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C64 - Pass in extension to the core
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2012-11-01 17:56:48 +00:00 |
adelikat
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3858ff9b95
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start a skeleton C64 project, mapped .prg, .d64, .g64, .crt to C64, rom loading should work (gets the bytes to the core), haven't tested
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2012-11-01 16:48:32 +00:00 |
adelikat
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6e214a6059
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Atari 2600 - fix mapper E7
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2012-11-01 03:26:24 +00:00 |
adelikat
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ae7bb1b590
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Atari - progress on DPC mapper, still doesn't work
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2012-11-01 01:54:33 +00:00 |
pjgat09
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2d2e0c7e31
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A2600: Resetting players before hsyncCnt 76 has apparently has strange results. I borrowed these changes from EMU7800. This seems to fix glitches with Frostbite.
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2012-10-31 23:42:18 +00:00 |
goyuken
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967a60dcf7
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ack!
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2012-10-31 21:16:50 +00:00 |
goyuken
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5cbd11c850
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NES: add some vs system stuff. not done yet
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2012-10-31 21:15:44 +00:00 |
pjgat09
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a5d4cd155d
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A2600: Fixed problem with missile-to-player reset. Reset should only occur on the first drawing of the player.
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2012-10-31 20:09:14 +00:00 |
goyuken
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5cff02b74d
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nes: vrc4, vrc6, vrc7: change to use CPU cycle counting
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2012-10-31 19:40:18 +00:00 |
goyuken
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e487e39c9e
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nes: clean up region detect code a bits
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2012-10-31 18:48:06 +00:00 |
goyuken
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bc22049a19
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NES Multiregion: sound frequencies supported
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2012-10-31 18:35:34 +00:00 |
goyuken
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7dc5808771
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NES: preliminary support for PAL, Dendy, and RGB (part 1). at the moment, it's all determined from gamedb, and not at all saved to movies or savestates
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2012-10-31 18:25:46 +00:00 |
goyuken
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8af6cac4ec
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NES: BANDAI-FCG-1: cleanup and fix some stuff (broke savestates). FIXES: Dragon Ball - Dai Maou Jukkatsu, Rokudenashi Blues, Dragon Ball Z - Kyoushuu! Saiya Jin, SD Gundam Gaiden, Magical Taruruuto Kun 1, 2
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2012-10-31 16:29:26 +00:00 |
goyuken
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56e4a84f14
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make the MOS6502XDouble debug core fully savestate compatible with the other two. if it's desired for debugging, they could be swapped out on the fly now...
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2012-10-31 15:08:30 +00:00 |
goyuken
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0d515dafdf
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nes: add ClockCPU() to INESBoard, for boards that count M2 cycles, and changed some mappers to use it. Mappers that need more inspection: Mapper027, SxROM, VRC2_4, VRC6, VRC7
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2012-10-31 14:36:43 +00:00 |
zeromus
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59664959f1
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speed up c# 6502 and enable it instead of cpp one
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2012-10-31 01:55:26 +00:00 |
adelikat
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4ed68e0c9a
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oops
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2012-10-30 23:42:42 +00:00 |
adelikat
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1d4a8fd3ba
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Atari 2600 - add a Playfield toggle
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2012-10-30 23:38:53 +00:00 |
goyuken
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137ffd8081
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bleh
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2012-10-30 23:23:56 +00:00 |
goyuken
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4272e0ffed
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MOS6502XDouble: fix loading savestates
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2012-10-30 23:20:22 +00:00 |
adelikat
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a4a53342d1
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Atari - Checkin DPC Mapper file
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2012-10-30 23:13:49 +00:00 |
pjgat09
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c1c85dba56
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A2600: Implemented atari graphics toggles except for playfield
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2012-10-30 23:12:09 +00:00 |
goyuken
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cd2ff4ed63
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Add unmanaged version of 6502X core. The core it self is nearly exactly a copy+paste job from the C# one; most things map over exactly. A strange and abusive p/invoke setup is required to realize a performance gain; see code for details. Seems to be worth a bit more than 20% overall speed for me. Core is savestate compatible with managed 6502X. slight modifications to existing API has been made to support the new cpu. also included is a test module that runs both cores together, savestating every cycle to check for sameness. Core should fit in Atari, although that hasn't been done yet. For the moment, tracelog and disassemble are broken, but they'll be back soon.
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2012-10-30 23:01:54 +00:00 |
goyuken
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27bcfcff55
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oops
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2012-10-30 22:41:56 +00:00 |
goyuken
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acc9806d55
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2600: add fake mDPC.cs to fix compile.
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2012-10-30 22:14:31 +00:00 |
goyuken
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8313c103f6
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Namco163 Audio
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2012-10-30 12:07:33 +00:00 |
adelikat
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ca86a8dff3
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Atari - start DPC mapper (Pitfall 2) - only does the basic bankswitching right now, still needs the 2k display bank and DPC sound chip
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2012-10-30 01:33:56 +00:00 |
adelikat
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f9c027ddad
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Add front end and corecomm values for Atari graphics object display toggling
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2012-10-30 00:18:56 +00:00 |
goyuken
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aa292b678e
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shorten some of the FDS mechanical timings based on nesdev feedback. bizhawk now seems to be about 6 seconds slower than fceux in initial loading of FDS titles. This makes sense, as fceux isn't timing at all the BIOS's first pass over the disk, worth about 6 seconds.
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2012-10-29 19:26:52 +00:00 |
goyuken
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8a67af227e
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NES: MMC5: add "ExRAM" as memory domain, for debugging purposes
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2012-10-29 17:11:19 +00:00 |
zeromus
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223de0609c
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finish the attic, move some old junk up there. i think i threw out my back.
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2012-10-29 07:56:30 +00:00 |
goyuken
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f09f8008ca
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nes: mapper036: "Strike Wolf (MGC-014)"
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2012-10-29 00:09:27 +00:00 |
goyuken
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164a6cb42d
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nes: gxrom: fix possible crash on 64K prg carts???? maybe?
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2012-10-28 23:53:29 +00:00 |
goyuken
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29c0733150
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sneshawk: log core firmware requests to console
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2012-10-28 23:42:04 +00:00 |
goyuken
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4fa571d6e9
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nes: mapper 171: "Tui Do Woo Ma Jeung". mmc1 with no mirror control
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2012-10-28 17:50:48 +00:00 |
goyuken
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8ce3857305
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nes: mapper 250: "Time Diver Avenger (Unl)". mmc3 clone
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2012-10-28 17:34:47 +00:00 |
adelikat
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58bee3b594
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PCE - fix typo in memory domain - "Arcade Card RAM" not "Aracde"
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2012-10-28 16:29:47 +00:00 |
goyuken
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af86a270d5
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FDS: fix savestate ejected disks
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2012-10-28 15:23:10 +00:00 |
goyuken
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a2c0d1b57b
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FDS: cleanup and savestates
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2012-10-28 15:13:56 +00:00 |
goyuken
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b1039a6bf9
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nes: sunsoft4: partial support for "UNIF_NES-NTBROM". "Nantettatte!! Baseball" UNIF dumps now boot.
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2012-10-27 15:11:07 +00:00 |
goyuken
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fce1ffcce2
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FDS: make the sound channel softer overall. there are still some bugs with it, though...
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2012-10-27 14:24:00 +00:00 |
goyuken
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afaa256e37
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FDS: SaveRam support. The "saveram" actually stored is a simple collection of (originalside ^ side), more or less. Like any wip beta, don't get too attached to your saves yet. Also misc cleanup.
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2012-10-27 14:01:55 +00:00 |
goyuken
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452e1f0db4
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FDS: implement CRC writing, reading, and checking
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2012-10-27 01:04:54 +00:00 |
goyuken
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06d131b777
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NES: add FDS "currently loaded disk side" as a memorydomain. very rudimentary; for deblugging purposes only.
FDS: add disk writing. nothing's saved anywhere at end of session, so not at all permanent. seems to work though.
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2012-10-26 21:25:20 +00:00 |
goyuken
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e6058e6bd8
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break some stuff. FDS can eject and insert disk sides now
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2012-10-26 18:51:08 +00:00 |
goyuken
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7ee00fbcb8
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ines mapper 103: smb2 pirate fds conversion
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2012-10-26 15:43:05 +00:00 |
pjgat09
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dfb45aa99c
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A2600: Fixed graphics on games including Enduro and Activision Boxing
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2012-10-26 03:44:13 +00:00 |
pjgat09
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bff6ac53d7
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A2600: Fixed issue with vsync which caused flashing in Pleaides and Enduro
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2012-10-26 01:50:08 +00:00 |
goyuken
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57349cdbcb
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NES: fix crash when loading UNIF with incomplete gamedb entry
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2012-10-24 23:30:46 +00:00 |
goyuken
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ff08e1f83e
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nes: mapper "TENGEN-800008". support Tetris (Tengen)
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2012-10-24 22:03:59 +00:00 |