2600: add fake mDPC.cs to fix compile.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Consoles.Atari._2600
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{
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partial class Atari2600
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{
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class mDPC : MapperBase
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{
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public override byte ReadMemory(ushort addr)
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{
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if (addr < 0x1000) return base.ReadMemory(addr);
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return core.rom[addr & 0x7FF];
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}
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}
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}
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}
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