Tastyfish
|
480f3b73f9
|
Keyboard support for SG-1000/Mark III
|
2017-11-25 01:23:12 -05:00 |
Tastyfish
|
24b8d56f9c
|
Actually display SP in SMS debugger
|
2017-11-24 02:56:21 -05:00 |
Tastyfish
|
d0bdfd3d68
|
Fixes disassembler for SMS
|
2017-11-24 02:56:21 -05:00 |
adelikat
|
ebcd237858
|
Merge branch 'master' into domainedmemoryhooks
|
2017-10-29 12:38:29 -05:00 |
Tastyfish
|
9693d812d2
|
Adds SEGA Sports Pad for SMS support, also make controller syncsetting
|
2017-10-27 20:34:12 -04:00 |
alyosha-tas
|
c593cb4c47
|
Update SMS CodeDataLogger
|
2017-10-25 19:19:30 -04:00 |
alyosha-tas
|
8e7d8fbff5
|
Update SMS.cs
|
2017-10-25 19:18:45 -04:00 |
Tastyfish
|
c594e48175
|
Save stating for the 93c46 too
|
2017-10-23 14:17:51 -04:00 |
Tastyfish
|
5e87b45df0
|
EEPROM (93c46) support for SMS
|
2017-10-23 14:17:51 -04:00 |
alyosha-tas
|
09ce28d2bd
|
Add files via upload
|
2017-10-13 18:01:14 -04:00 |
alyosha-tas
|
fc0a251040
|
Add files via upload
|
2017-10-12 20:21:32 -04:00 |
Tastyfish
|
d0fdc75a1e
|
SMS Light Phaser support
|
2017-09-01 22:39:01 -04:00 |
Tastyfish
|
6f021653aa
|
Fixes Galactic Defender's P2 paddle (#988)
|
2017-08-31 11:14:49 -04:00 |
Tastyfish
|
1069a50219
|
Adds Sega Master System paddle support
|
2017-08-30 23:16:14 -04:00 |
adelikat
|
04ce66c397
|
phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods
|
2017-08-01 22:05:17 -05:00 |
adelikat
|
c6e0e9fa57
|
Rename CoreAttributes to CoreAttribute as to not be a bad person
|
2017-07-12 14:10:55 -05:00 |
alyosha-tas
|
23345eb7d3
|
SMS: Require BIOS to load ROMs
Requires BIOS to be present and enables it by default.
|
2017-06-22 16:40:18 -04:00 |
adelikat
|
b6fc3006e9
|
Cleanup SMS.IEmulator.cs
|
2017-05-08 11:42:22 -05:00 |
alyosha-tas
|
3769967fb0
|
Update MemoryMap.Korea.cs
Fix Xyzolog
|
2017-05-06 18:10:10 -04:00 |
adelikat
|
1dae91e6a8
|
clean up core constructors - consistent parameter casing, and put them at the top of the class
|
2017-05-05 19:05:36 -05:00 |
adelikat
|
59139ab266
|
Spell out Numerator and Denominator
|
2017-05-05 11:25:38 -05:00 |
adelikat
|
62a13d961d
|
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
|
2017-05-05 11:21:37 -05:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
|
2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
|
Break off BoardName from IEmulator into a separate IBoardInfo service
|
2017-04-30 21:01:54 -05:00 |
adelikat
|
3192cc70ae
|
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
|
2017-04-26 19:09:00 -05:00 |
adelikat
|
2de20e956b
|
use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods
|
2017-04-25 08:28:06 -05:00 |
adelikat
|
44064d86d2
|
sms - nitpick code cleanup
|
2017-04-23 13:28:15 -05:00 |
adelikat
|
ab1a22bf31
|
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
|
2017-01-09 19:23:05 -06:00 |
adelikat
|
eda79c2212
|
Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations
|
2016-12-16 11:33:02 -06:00 |
adelikat
|
691632f188
|
More IAsyncSoundProvider and related classes to BizHawk.Emulation.Cores and make them internal, since they are implementation details, and they are deprecrated and not intended to be used in future cores.
|
2016-12-16 08:50:05 -06:00 |
adelikat
|
72a59087b5
|
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
|
2016-12-14 12:42:15 -06:00 |
adelikat
|
aaed8e67d5
|
NullController - remove a bunch of methods that were originally part of IController but no longer are, and clean up the code a bit
|
2016-12-14 09:16:54 -06:00 |
adelikat
|
b73a500d6b
|
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
|
2016-12-11 11:15:00 -06:00 |
adelikat
|
b697110098
|
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
|
2016-12-09 10:24:43 -06:00 |
alyosha-tas
|
b2920834b1
|
Fix Shining Force games ( #600 and #335 )
Fixes SRAM selection and Interrupt control
|
2016-11-03 20:49:19 -04:00 |
adelikat
|
cac0f533db
|
Fix SMS memory domains
|
2016-08-22 15:07:57 -04:00 |
Ben Eirich
|
7f23cd80f1
|
SMS overscan display
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Designer.cs
|
2016-08-18 18:14:58 +03:00 |
nattthebear
|
111648cf98
|
Break a bunch of memory domain stuff with pointless refactoring
|
2016-04-13 19:50:06 -04:00 |
adelikat
|
5cd11d0bb4
|
Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores
|
2016-03-04 08:37:09 -05:00 |
adelikat
|
4460055da3
|
SMS - break up services into separate files
|
2016-02-28 12:01:12 -05:00 |
adelikat
|
d477bc1fb6
|
nice Trace header for SMS, and Coleco
|
2016-02-28 08:07:02 -05:00 |
scrimpeh
|
ef1bc65ce6
|
IInputPollable - Make IsLagFrame settable
|
2016-01-26 11:34:42 +01:00 |
Hathor86
|
f70a2c8c6c
|
Merge from TASVideo
|
2015-11-01 22:01:19 +01:00 |
zeromus
|
8497c25414
|
CDL - finish SMS memory maps, mostly
|
2015-11-01 10:44:36 -06:00 |
zeromus
|
642f965685
|
CDL - preliminary SMS support (only one mapper)
|
2015-10-30 00:00:57 -05:00 |
adelikat
|
ba21484ddd
|
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
|
2015-08-05 20:12:09 -04:00 |
adelikat
|
3541c9e975
|
Make the lag counter settable, and expose this functionality in lua
|
2015-07-09 13:05:30 -04:00 |
adelikat
|
5bcdfb5991
|
IInputPollable - remove the set on LagCount as it is not needed
|
2015-06-11 01:23:14 +00:00 |
adelikat
|
8c12c5cbff
|
do read/writes in the z80 core itself, refactor sms and ti83 to not use them on their end of the callback, fixes sms only having read/write callbacks on a few mappers
|
2015-01-24 20:57:37 +00:00 |
adelikat
|
cdd0716420
|
wire up memory execute callbacks to SMS and TI83
|
2015-01-24 20:36:36 +00:00 |
adelikat
|
2ae19abf70
|
Rename some files called Input.cs into SMS.Input, etc to be more informative and better match our naming standards
|
2015-01-16 02:01:27 +00:00 |
goyuken
|
82fcd0bc5e
|
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
|
2015-01-14 22:37:37 +00:00 |
adelikat
|
fbdb29b64c
|
refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
|
2015-01-14 21:55:48 +00:00 |
adelikat
|
d62ba4e2b4
|
Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
|
2015-01-13 22:18:07 +00:00 |
goyuken
|
98b12af680
|
sms: disassemble
|
2015-01-05 21:19:38 +00:00 |
adelikat
|
0f2197cec1
|
Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
|
2014-12-23 01:58:12 +00:00 |
adelikat
|
ffdeb618f7
|
IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
|
2014-12-20 13:29:57 +00:00 |
adelikat
|
a8116297a0
|
Rename Register to RegisterValue
|
2014-12-20 13:16:15 +00:00 |
adelikat
|
7bebb66589
|
IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
|
2014-12-20 03:19:33 +00:00 |
adelikat
|
d08fb39cb8
|
Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
|
2014-12-15 22:19:10 +00:00 |
adelikat
|
725a8fb092
|
Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
|
2014-12-14 18:58:16 +00:00 |
adelikat
|
9fc46f6764
|
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
|
2014-12-12 01:58:12 +00:00 |
adelikat
|
2d1a43dc65
|
MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
|
2014-12-07 18:53:56 +00:00 |
adelikat
|
0b84beec88
|
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
|
2014-12-05 01:56:45 +00:00 |
adelikat
|
309088211c
|
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
|
2014-12-05 00:05:40 +00:00 |
adelikat
|
d8a204572d
|
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
|
2014-12-04 03:38:30 +00:00 |
adelikat
|
a07263c04e
|
Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
|
2014-12-04 00:43:12 +00:00 |
adelikat
|
c7c038b7ca
|
add more interfaces that got missed
|
2014-11-30 20:38:15 +00:00 |
adelikat
|
865795049b
|
Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
|
2014-11-30 15:22:08 +00:00 |
adelikat
|
0e82fff3ff
|
Clean out ClearSaveRam() calls since they are no longer used
|
2014-11-24 15:00:54 +00:00 |
adelikat
|
1832894405
|
IDebuggable - GetCpuFlagsAndRegisters() - refactor to make it an IDictionary instead of Dictionary
|
2014-11-23 16:22:02 +00:00 |
goyuken
|
dc2ca1f010
|
remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class
|
2014-10-31 15:46:13 +00:00 |
jlennox
|
a64017366c
|
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
|
2014-10-19 01:22:47 +00:00 |
jlennox
|
10b6bed056
|
Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
|
2014-10-18 22:30:06 +00:00 |
adelikat
|
5ba74c631c
|
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
|
2014-09-01 18:43:41 +00:00 |
goyuken
|
79b741b869
|
sms: use standard message when bios is required but not supplied
|
2014-08-25 00:14:14 +00:00 |
goyuken
|
1d383a62cc
|
romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
|
2014-08-23 19:06:37 +00:00 |
goyuken
|
f0c8bd3842
|
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
|
2014-08-13 17:52:13 +00:00 |
adelikat
|
6cba3568ef
|
More extension reorg
|
2014-07-03 17:23:03 +00:00 |
adelikat
|
467f8da2fb
|
Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions
|
2014-07-03 15:05:02 +00:00 |
adelikat
|
2f214dad71
|
Game Gear - fix typo in last commit of mine that caused Start to not work, and add default mappings for GG buttons
|
2014-06-27 02:24:18 +00:00 |
adelikat
|
179a5c3bb4
|
Different controller definition for Game Gear than SMS, since game gear is 1 player and has a start button and no pause button
|
2014-06-27 02:09:17 +00:00 |
adelikat
|
8231025b91
|
System Info - Fix detection of GG and SG-1000
|
2014-05-31 23:17:39 +00:00 |
adelikat
|
1c0f8674c3
|
SetCpuRegister() - don't cast PC reg to byte! Implement on SMS, Coleco, and TI-83
|
2014-05-31 18:25:36 +00:00 |
adelikat
|
51660dd023
|
Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
|
2014-05-31 17:03:21 +00:00 |
goyuken
|
b0970451aa
|
internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
|
2014-04-30 23:48:37 +00:00 |
adelikat
|
de1cb218a6
|
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
|
2014-04-25 01:19:57 +00:00 |
adelikat
|
c74019a54d
|
Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
|
2014-04-22 00:38:59 +00:00 |
adelikat
|
a61ff53d9c
|
Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls
|
2014-04-19 22:23:13 +00:00 |
beirich
|
6ca5768a31
|
SMS/Coleco, refactor to remove PostLoadState() calls
|
2014-04-07 03:09:44 +00:00 |
beirich
|
13ebf95362
|
SMS: fix a nullptrexception on Auto region setting and game not in DB. Fix logical error with YM2413 disable setting and game not in db.
|
2014-03-25 02:12:42 +00:00 |
beirich
|
e291b3d5fa
|
SMS: Implement option for Auto Region (export/japan) and Auto Display type (NTSC/PAL)
|
2014-03-22 05:57:27 +00:00 |
beirich
|
77857f0e51
|
Convert SMS, Coleco, and TI83 to zeromus Serializer-class savestates
|
2014-03-22 04:46:01 +00:00 |
beirich
|
3153587eb3
|
SMS: fix GG Region detection
|
2014-03-20 04:19:38 +00:00 |
beirich
|
c179fd5fd6
|
Add OSD message notifier to CoreComm
|
2014-03-18 03:03:53 +00:00 |
beirich
|
c825720d33
|
SMS: Fix Ernie Els Golf GG (has on-cart volatile ram)
|
2014-03-18 02:23:10 +00:00 |
beirich
|
3b66e61c82
|
SMS: improve rendering accuracy of left-column blanking. I have to say I never thought that would be a thing that needed improved rendering. Also fix issue with when Sprite Overflow fires.
|
2014-03-18 00:50:08 +00:00 |
beirich
|
cbc4d925be
|
SMS: apply previous sprite fixes to doublesize renderer
|
2014-03-17 11:51:00 +00:00 |
beirich
|
227007c07d
|
SMS: rework sprite render code, passing several additional VDP tests, and also fixing Fantastic Dizzy.
|
2014-03-17 05:05:57 +00:00 |
beirich
|
eeeb71dfe0
|
SMS: implement VDP/PSG IO port mirroring. passes some additional VDP tests
|
2014-03-17 03:56:42 +00:00 |