Update SMS.cs
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@ -79,6 +79,7 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
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{
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ReadHardware = ReadPort,
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WriteHardware = WritePort,
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FetchMemory = ReadMemory,
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ReadMemory = ReadMemory,
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WriteMemory = WriteMemory,
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MemoryCallbacks = MemoryCallbacks
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@ -262,7 +263,7 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
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/// <summary>
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/// A dummy FetchMemory that simply reads the memory
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/// </summary>
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private byte FetchMemory_StubThunk(ushort address, bool first)
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private byte FetchMemory_StubThunk(ushort address)
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{
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return ReadMemory(address);
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}
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@ -355,4 +356,4 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
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private readonly string[] validRegions = { "Export", "Japan", "Auto" };
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}
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}
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}
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