Triang3l
|
fc55b1f81d
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[UI] Remove pass-unfriendly UpdateTexture of ImmediateDrawer
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2020-09-20 20:34:22 +03:00 |
Triang3l
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183c7eee2b
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[D3D12] Various refactoring mostly on the immediate drawer side, cache immdraw scissor, force stretch alpha to 1
|
2020-09-20 15:15:08 +03:00 |
Triang3l
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6ba0620b10
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[UI] Fix build error due to undeclared size_t
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2020-09-18 21:20:37 +03:00 |
Gliniak
|
ba565c3403
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[Kernel/Usbcam] XUsbcamCreate
- Provided description to some parameters
- Provided description what function more/less should do
- Changed return code based on game behaviour
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2020-09-17 23:14:33 +03:00 |
Triang3l
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5c291d0589
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[D3D12] Remove unneeded code things from pools
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2020-09-17 22:55:16 +03:00 |
Triang3l
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3236d0ae75
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[D3D12] Fix DescriptorHeapPool closing comment
|
2020-09-17 22:01:41 +03:00 |
Triang3l
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1ebd0067f0
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[Vulkan Old] Fix build error caused by constexpr countof
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2020-09-17 21:51:44 +03:00 |
Triang3l
|
7c2245bb94
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[UI] Remove GraphicsUploadBufferPool double include
|
2020-09-17 21:39:11 +03:00 |
Triang3l
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189a38826f
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[UI] UploadBufferPool common code
|
2020-09-17 21:37:44 +03:00 |
Triang3l
|
2cebd3cabe
|
[D3D12] Unify UploadBufferPool page size (2 MB), add alignment parameter
|
2020-09-15 22:13:53 +03:00 |
Triang3l
|
dfbe36a8aa
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[UI/D3D12] Small refactoring, allow BeginSwap to return false if no surface
|
2020-09-14 23:27:19 +03:00 |
Triang3l
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acb1fc059f
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[D3D12] Make the feature list in the log sorted again
|
2020-09-06 00:57:00 +03:00 |
Triang3l
|
38e0cc4941
|
[D3D12] Non-zeroed heaps on 2004
|
2020-09-06 00:52:30 +03:00 |
Triang3l
|
b3f84f4a9c
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[GPU] Rename present_stretch to present_rescale
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2020-09-05 19:34:36 +03:00 |
Triang3l
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74804ae710
|
[DXBC] ROV: Fix depth being overwritten if stencil failed
|
2020-09-05 19:23:45 +03:00 |
Triang3l
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0be0eb2b38
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[GPU/D3D12] Letterboxing cropping to action-safe area
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2020-09-05 17:47:32 +03:00 |
Triang3l
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52efbcf741
|
[Memory] Fix Protect range calculation
|
2020-09-01 12:44:37 +03:00 |
Triang3l
|
1e9ee8f43b
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[D3D12] Change most subsystem pointers to references
|
2020-08-30 22:07:35 +03:00 |
Triang3l
|
c5dd7403f0
|
[D3D12] Change swap chain format to BGRA
|
2020-08-30 18:59:53 +03:00 |
Triang3l
|
deff124ce5
|
[D3D12] Add xenia-ui-window-d3d12-demo
|
2020-08-30 16:56:06 +03:00 |
Gliniak
|
7fd1991074
|
[Kernel/Object] Added base to object handle
|
2020-08-29 15:17:31 +03:00 |
Triang3l
|
1b3db70a07
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[GPU] Fix negative shift build error
|
2020-08-29 00:22:15 +03:00 |
Triang3l
|
210c30aef9
|
[D3D12] Fix resolve not syncing with CPU memory and memory extent calculation
|
2020-08-28 23:49:23 +03:00 |
Triang3l
|
a1d33615b0
|
[DXBC] Inline depth/stencil test
|
2020-08-27 23:46:41 +03:00 |
Triang3l
|
fd14a68420
|
[Kernel] NtQueryVirtualMemory state test case info
|
2020-08-27 16:59:42 +03:00 |
Triang3l
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c2c263f34a
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[Kernel] Return only one state from NtQueryVirtualMemory
|
2020-08-27 15:47:51 +03:00 |
Gliniak
|
eac7e2cd1f
|
[Kernel/Memory] NtQueryVirtualMemory - Added support for returning X_MEM_FREE state
|
2020-08-27 14:55:02 +03:00 |
Gliniak
|
b3e537a5bf
|
[Base] Use enum instead of define for X_PAGE_*
|
2020-08-27 14:55:02 +03:00 |
Gliniak
|
4908754d84
|
[Base] Use enum instead of define for X_MEM_*
|
2020-08-27 14:55:02 +03:00 |
Gliniak
|
4f5c313fe3
|
[Kernel/XAM] Added Support For: XamContentDeleteInternal
Now some EA games should have working savefiles
|
2020-08-25 20:51:01 +03:00 |
Triang3l
|
dffdf92e39
|
[Vulkan] Remove stillborn vk project
|
2020-08-22 23:31:52 +03:00 |
Triang3l
|
82ca0a7eec
|
[D3D12] Slightly cleanup DXC object initialization
|
2020-08-22 23:21:00 +03:00 |
Triang3l
|
0c13b239fd
|
[D3D12] DXILConv disassembly dumping option
|
2020-08-22 23:15:50 +03:00 |
Jonathan Goyvaerts
|
92e445f01a
|
[App] Add portable as a launch option in addition to checking for portable.txt existence
|
2020-08-21 20:31:19 +03:00 |
Triang3l
|
6dc94d9154
|
[DXBC] ROV: Inline color ROP
|
2020-08-16 17:10:07 +03:00 |
Triang3l
|
9428af52e4
|
[CPU] break_on_unimplemented_instructions cvar
|
2020-08-09 22:01:54 +03:00 |
Triang3l
|
36501be9f8
|
[D3D12] Remove now-unused d3d12_resolution_scale_resolve_edge_clamp cvar
|
2020-08-09 21:36:09 +03:00 |
Triang3l
|
bd5f77bc3b
|
[GPU] Common resolve code based on compute shaders, swap MSAA samples 1 and 2, change ROV write rounding, random refactoring
|
2020-08-09 21:33:10 +03:00 |
Silent
|
72e41e2bf8
|
Fix building with XE_OPTION_ENABLE_LOGGING off
|
2020-08-08 23:26:49 -05:00 |
Triang3l
|
9418f3f2c5
|
[D3D12] Fix a storing typo in the DXT3 decompression shader
|
2020-07-14 17:45:41 +03:00 |
gibbed
|
c99c430665
|
[Kernel] Reject IO for invalid characters.
[Kernel] Reject IO for paths with invalid characters.
|
2020-07-12 12:22:24 -05:00 |
Joel Linn
|
41cf7c7a63
|
[Input] Fix doubling with any enabled.
Keystrokes from multiple backends where mixed.
Effectively doubling all keystroke inputs.
|
2020-07-12 08:57:21 -05:00 |
Joel Linn
|
993393a939
|
[ImGui] Fix context initialization.
Every context after the first wasn't initialized properly.
|
2020-07-12 08:56:45 -05:00 |
Gliniak
|
ab2b9393c2
|
[Kernel] Implemented NtQueueApcThread
|
2020-07-12 08:56:15 -05:00 |
Triang3l
|
b84239d507
|
[GPU] xenos.h: max texture size, interpolators
|
2020-07-11 18:56:56 +03:00 |
Triang3l
|
79413345af
|
[C++17] static constexpr variables are implicitly inline now
|
2020-07-11 16:44:57 +03:00 |
Triang3l
|
f8320d53d7
|
[D3D12] Fix bitfield lint errors
|
2020-07-11 16:31:16 +03:00 |
Triang3l
|
4bb0ca0e09
|
[GPU] Move all xenos.h to gpu::xenos, disambiguate Dimension/TextureDimension
|
2020-07-11 15:54:22 +03:00 |
Triang3l
|
39490f3c3a
|
[GPU] Centroid interpolation usage comment
|
2020-07-09 12:22:45 +03:00 |
Triang3l
|
1547b9df41
|
[D3D12] Interpolation at centroid
|
2020-07-08 23:20:36 +03:00 |