[D3D12] Fix DescriptorHeapPool closing comment
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@ -106,4 +106,4 @@ class D3D12DescriptorHeapPool {
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} // namespace ui
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} // namespace xe
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#endif // XENIA_UI_D3D12_D3D12_UPLOAD_BUFFER_POOL_H_
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#endif // XENIA_UI_D3D12_D3D12_DESCRIPTOR_HEAP_POOL_H_
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