Ben Vanik
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b6d7ccfb03
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Adding an ExConfig setting.
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2014-01-21 20:09:39 -08:00 |
gibbed
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302111afbf
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Fixed writing of too much data.
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2014-01-21 19:09:07 -08:00 |
gibbed
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1091c171b2
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Maybe this will work?
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2014-01-21 18:53:35 -08:00 |
gibbed
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d1005e1a34
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XamShowDeviceSelectorUI. Pretends success. Probably bad, but it'll do for now.
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2014-01-21 18:19:50 -08:00 |
gibbed
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a9dfe13799
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Further improvements to FetchTexture2D.
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2014-01-21 18:19:50 -08:00 |
Ben Vanik
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58db76c42c
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Pay no attention to the man behind the curtains.
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2014-01-21 18:14:36 -08:00 |
Ben Vanik
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1316e79a2f
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Fixing missing field.
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2014-01-21 18:12:18 -08:00 |
Ben Vanik
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7d8aaaaea7
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Texture wrapping modes.
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2014-01-21 08:31:25 -08:00 |
gibbed
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3a2c2beca4
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Not sure if this is correct, seems to work.
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2014-01-21 02:36:24 -08:00 |
gibbed
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801758fc2f
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Oops.
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2014-01-21 01:54:54 -08:00 |
gibbed
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01b00118d4
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Further improvements to FetchTexture2D.
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2014-01-21 01:54:34 -08:00 |
gibbed
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efa7199974
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XE_GPU_SWIZZLE_000R.
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2014-01-21 01:51:56 -08:00 |
gibbed
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9507960829
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Oops. Don't need that.
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2014-01-21 00:51:56 -08:00 |
gibbed
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d75f4989a8
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- Tiled texture support (largely untested).
- Maybe fixed FMT_8.
- Improved swapping of source texture data.
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2014-01-21 00:50:18 -08:00 |
Ben Vanik
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44c15342f5
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Swizzling some textures.
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2014-01-21 00:31:24 -08:00 |
Ben Vanik
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175e21bea1
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Texture filtering (mostly).
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2014-01-20 23:45:45 -08:00 |
Ben Vanik
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f93ffdb36f
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Ignore .svn/.
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2014-01-20 23:03:06 -08:00 |
Ben Vanik
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1f3e06e60c
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Adding Crunch at r319.
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2014-01-20 23:02:34 -08:00 |
Ben Vanik
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c660b5e4d1
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Making the invalid texture bright green.
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2014-01-20 22:38:07 -08:00 |
gibbed
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e02c5157ef
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Then I broke DXT3. Fixed DXT3 and DXT5. For real this time.
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2014-01-20 20:29:45 -08:00 |
gibbed
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2bda51f5ec
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Fixed DXT5.
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2014-01-20 20:28:42 -08:00 |
gibbed
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e66390ae93
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- Proper copying of texture data.
- Support for DXT3, DXT5, 32 float, 16 16 16 16 float.
- Only pad textures for formats that require it.
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2014-01-20 20:14:47 -08:00 |
Ben Vanik
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74aac97b3e
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FMT_8
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2014-01-20 17:54:19 -08:00 |
gibbed
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ccfb82d883
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Better texture copying. And possible support for DXT1.
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2014-01-20 17:49:26 -08:00 |
Ben Vanik
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26a2ed4d75
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Fixing shaders.
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2014-01-20 17:45:26 -08:00 |
Ben Vanik
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094e165415
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Fixing copy.
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2014-01-20 17:00:17 -08:00 |
Ben Vanik
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3c98e65997
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Fixing texture size.
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2014-01-20 16:41:21 -08:00 |
Ben Vanik
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67cc57e918
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Whoops. Re-enabling blending.
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2014-01-20 16:11:55 -08:00 |
Ben Vanik
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37ed238186
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Fixing texture sizing (maybe). Need to do a custom slicing bit, probably.
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2014-01-20 16:10:56 -08:00 |
Ben Vanik
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cd72bc33a3
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Texture sampling in shaders.
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2014-01-20 16:05:34 -08:00 |
Ben Vanik
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4de33a6e2d
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Making texture fetching split from samplers.
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2014-01-20 15:36:33 -08:00 |
Ben Vanik
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af223b2067
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Textures part 1: uploading.
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2014-01-20 13:57:22 -08:00 |
Ben Vanik
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e469d87678
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Detect write to psize and include conditionally.
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2014-01-20 11:07:14 -08:00 |
Ben Vanik
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0efd7b4a62
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Moving viewport transform to vertex shaders.
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2014-01-20 10:46:43 -08:00 |
gibbed
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7b9a804fc0
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vsprintf.
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2014-01-20 10:15:53 -08:00 |
gibbed
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16918eea07
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Disabled source offset tracking by default.
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2014-01-20 08:18:49 -08:00 |
gibbed
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5a5a93d62d
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This seems to work. Perhaps cache in the future?
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2014-01-20 07:41:11 -08:00 |
gibbed
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8e5da8d853
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Oops.
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2014-01-20 07:30:18 -08:00 |
gibbed
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592b1974f2
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Corrected stack access in XamUserReadProfileSettings.
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2014-01-20 06:08:49 -08:00 |
gibbed
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6d7b25a338
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Minor corrections to NtCreateFile, NtQueryDirectory.
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2014-01-20 06:08:24 -08:00 |
gibbed
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c673d55c1e
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Corrected XFileXctdCompressionInformation handling. Needs to be further corrected in the future.
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2014-01-20 06:05:36 -08:00 |
gibbed
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e5e6a2cea6
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Corrected X_FILE_INFORMATION_CLASS definition.
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2014-01-20 06:01:36 -08:00 |
Ben Vanik
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f5eefb138c
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Geometry shaders now support disabled viewports.
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2014-01-20 03:42:05 -08:00 |
Ben Vanik
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e5d4cdd66d
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Fixing XamInputSetState.
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2014-01-20 02:36:23 -08:00 |
Ben Vanik
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58504d8c0b
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Initial pass at pointsprites. Needs a lot more work.
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2014-01-20 01:13:37 -08:00 |
Ben Vanik
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ea5a6e19dd
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Disabling culling for rect lists.
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2014-01-20 00:45:16 -08:00 |
Ben Vanik
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1cd518b19c
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Geometry shader work for rect lists and quad lists.
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2014-01-20 00:18:14 -08:00 |
Ben Vanik
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bcea3e00f1
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Point size output from VS.
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2014-01-19 16:41:52 -08:00 |
Ben Vanik
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55fe3aca05
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RECIP_IEEE.
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2014-01-19 11:07:12 -08:00 |
Ben Vanik
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cb3f2308af
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Fixing shaders that fetch constants.
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2014-01-19 10:29:34 -08:00 |