Commit Graph

5791 Commits

Author SHA1 Message Date
Rados??aw Gli??ski 9f3f4ad1ce "Template" for 0xFE message: 0x22005 2020-04-08 03:20:31 +11:00
Cancerous 288a483b93 [Kernel] XamSwapDisc and supporting functions 2020-04-08 03:20:30 +11:00
Cancerous 516d802fe5 New Icons 2020-04-08 03:20:30 +11:00
Cancerous 615f86506c [UI] Add window dimension cvars 2020-04-08 03:20:30 +11:00
illusion98 75b0beae2a Merge remote-tracking branch 'emoose/devicetype-fix' into canary 2020-04-08 03:20:30 +11:00
illusion98 ebeb117e74 Add command to show fps in titlebar 2020-04-08 03:20:30 +11:00
Cancerous 131177358a FPS Counter at the end of the display chain PR 1362
from IceTDrinker
2020-04-08 03:20:29 +11:00
Margen67 9016a3ea08 AVX(2/512) builds
xenia-build:
 Make release the default config. (no longer need --config=Release)
 Add --cpu_arch argument;
  Valid options are SSE2 (default), AVX, AVX2, and AVX512.
CI:
 Remove unneeded env vars since we're only building Release for Windows anyway.
 Only do tests on AppVeyor since they only work there.
  AppVeyor:
   Remove empty tab/space.
   Remove unneeded cmds.
   Turn deploy off since it didn't do anything.
  GitHub Actions:
   Rename GitHub Actions artifacts.
Premake:
 Remove commented out garbage.
2020-04-08 03:20:29 +11:00
Margen67 435a9091ad [CI] Add GitHub Actions 2020-04-08 03:20:29 +11:00
illusion98 c266b17898 Add cvar for Unreal Engine 3 workaround 2020-04-08 03:20:29 +11:00
illusion98 07afd9a377 [Discord] Change ID and new description 2020-04-08 03:20:29 +11:00
illusion98 d5bf375834 [Discord] Add Time Elasped and Description Text
Display Time Elapsed when idle or playing a game
Display description when hovering over the icon
2020-04-08 03:20:29 +11:00
illusion98 cc5b99ccbe Hack for Source engine 2020-04-08 03:20:28 +11:00
Radosław Gliński 15208c5b8c Disable debugging break on KeBugCheck 2020-04-08 03:20:28 +11:00
illusion98 9f9d8ba92d Merge 2 remote-tracking branch 'emoose/stfs-packages, emoose/title-updates' into canary-cleanup
Originally merged by @0x8080

Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-04-08 03:20:28 +11:00
illusion98 4e270843d7 Merge remote-tracking branch 'emoose/dashboard' into canary-cleanup
Originally merged by @0x8080

Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-04-08 03:20:28 +11:00
illusion98 a85bd39f81 Update Readme 2020-04-08 03:20:28 +11:00
chss95cs@gmail.com add3b69649 Reuse flag results in OPCODE_BRANCH_TRUE codegen if the preceding instruction was a comparison that already set the cpu flags 2020-04-08 03:20:28 +11:00
chss95cs@gmail.com 895a0e8703 Add constant folding for OPCODE_ROTATE_LEFT 2020-04-08 03:20:28 +11:00
Triang3l b47948b7cf [DXBC] Fix another copy-paste kVSDS typo 2020-04-07 19:19:08 +03:00
Triang3l 306f2947ec [DXBC] Fix a copy-paste kDSVS typo 2020-04-07 19:18:21 +03:00
Triang3l 9d36c257b0 [D3D12] Non-adaptive triangle tessellation 2020-04-07 18:55:43 +03:00
Triang3l b00baadf53 [D3D12] Fix a lint issue in comments 2020-04-06 12:41:35 +03:00
Triang3l 283c3ab59b [D3D12/DXBC] Fix a couple of tessellation-related comments 2020-04-06 00:19:29 +03:00
Triang3l c4f47039eb [GPU] Fix a typo in the tessellation patch types comment 2020-04-06 00:08:05 +03:00
Triang3l 4b9f63cdf1 [GPU] Shader::HostVertexShaderType enum for domain shader types 2020-04-06 00:03:23 +03:00
Triang3l 8da8044771 [DXBC] Move cvars from D3D12 to GPU 2020-04-05 17:23:38 +03:00
Triang3l e82d05c687 [D3D12] Pass adaptive tessellation factors via index buffer like on the guest 2020-04-05 17:22:49 +03:00
Triang3l 5d6fe38e6f [DXBC] Vertex shader prologue and gamma to new DXBC code 2020-04-05 13:13:55 +03:00
Rick Gibbed a0f486b0fa
Bump minimum Python version (#1581)
Bump minimum Python version to 3.6.
2020-03-30 17:37:32 -05:00
Triang3l 5f5e281e8c [DXBC] Rewrite a comment in memexport that may be outdated 2020-03-29 19:14:25 +03:00
Triang3l 05f6b444a0 [DXBC] Move memexport to the new DXBC code and make it more straightforward 2020-03-29 19:09:58 +03:00
Triang3l 7bdf59a8c7 [DXBC] Fix totally broken instruction when memexport is used in PS 2020-03-28 00:23:02 +03:00
Triang3l a10bd2a5c1 [DXBC] Unbreak MRT in RTV output path 2020-03-27 23:18:15 +03:00
Triang3l 316f996d50 [DXBC] D3D11.3 Functional Specification lies 2020-03-27 21:31:00 +03:00
Triang3l 821a9897ef [Kernel/XAM] Even more detailed rationale for XNotifyGetNext param_ptr null check 2020-03-23 10:46:51 +03:00
Triang3l 61bcd467a6 [Kernel/XAM] Rationale for XNotifyGetNext param_ptr null check 2020-03-23 10:38:45 +03:00
Triang3l a4ffcd5175 [D3D12] Update DXBC contribution notes 2020-03-23 00:13:54 +03:00
Gliniak 4f8cdd9967 [Kernel/XAM] XNotifyGetNext: Check for nullptr for param_ptr 2020-03-22 15:38:31 -05:00
Triang3l cde092ece1 [D3D12] Persistent shader and PSO storage 2020-03-21 19:22:19 +03:00
Triang3l b1d3fd2ad3 [App/Config] Add storage_root cvar and make content_root inside it by default, move game configs from content 2020-03-13 09:42:29 +03:00
Margen67 b3d1c5982a [CPU] Typo fix 2020-03-07 19:39:56 -06:00
Gliniak 5558c8aafe [XAM/Network] Implemented NetDll___WSAFDIsSet 2020-03-03 17:07:49 -06:00
Rick Gibbed 0b5ee8a4a3
[Travis] Fix usage of deprecated keys. 2020-03-02 10:16:01 -06:00
gibbed 8d5d70c77f [XAM] Don't allow an empty title.
[XAM] Don't allow an empty titles because ImGui explodes otherwise.
2020-02-29 15:47:19 -06:00
Triang3l b12554c5af [GPU] Add VGT_DRAW_INITIATOR to registers.cc 2020-02-25 08:05:47 +03:00
gibbed aa28430786 [x64] NAN up vmsum3fp128/vmsum4fp128.
It seems vmsum3fp128/vmsum4fp128 need to output a NAN on overflow.

Do so. Probably inefficiently.
2020-02-24 18:13:07 -06:00
emoose 9185cdcc79 [Kernel] Fix wide-printf functions not processing %ws format correctly
This would break format strings like memory://%.*ws (that dashboard tries using), because the "ws" part would set FF_IsWide, but FF_IsWide actually seemed to be used as an "is opposite encoding" flag.
Since the format string is wide that'd make it treat the param as ASCII, but in dashboards case the param string provided is actually a wide string.
(in other words, it seems %ws is supposed to mean that the param is always a wide string, not that the param is just opposite encoding)

This changes the old FF_IsWide to FF_InvertWide, and adds a new FF_IsWide that means that the param is always wide.
2020-02-24 14:58:09 -06:00
emoose ac5d548e90 [Kernel] *FormatData: make peek() match get() endian, fix skip() not advancing pointer 2020-02-24 14:58:09 -06:00
Triang3l 90b772a330 [GPU] Set VGT_DRAW_INITIATOR and use major mode from it 2020-02-24 23:27:25 +03:00