Ben Vanik
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481e53dcae
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Updating some documentation.
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2015-12-02 12:16:23 -08:00 |
Ben Vanik
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d0c840e28a
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Merge pull request #477 from DrChat/compiler_fixes
Compiler fixes
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2015-12-02 12:06:54 -08:00 |
Dr. Chat
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bc1e7684ca
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Pass rounding mode from i->flags for OPCODE_CONVERT
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2015-12-02 14:03:15 -06:00 |
Dr. Chat
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17d18f7154
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Implement a few cases for Value::Cast/Convert
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2015-12-02 14:01:28 -06:00 |
Dr. Chat
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57a823ae39
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Add (commented out) code to setup page protections for xex modules.
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2015-12-01 19:53:17 -06:00 |
Dr. Chat
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525d62d437
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constant OPCODE_CONVERT and more cases for OPCODE_LOAD
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2015-12-01 19:51:28 -06:00 |
Dr. Chat
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873016f06f
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Fix double-swap in constant load
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2015-12-01 19:03:51 -06:00 |
Ben Vanik
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82fe65475e
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Fixing sqrt/rsqrt mixup.
Queue the 'how did this ever work?!'
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2015-11-30 17:22:08 -08:00 |
Ben Vanik
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cd50aac6d2
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Skeleton SPIRV translator.
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2015-11-29 19:45:55 -08:00 |
Ben Vanik
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d2f7cc1602
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Reworking translator code to be pretty sexy.
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2015-11-29 16:55:42 -08:00 |
Ben Vanik
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65130edaa1
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First pass ShaderTranslator base type, able to disasm in msft style.
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2015-11-28 16:19:04 -08:00 |
Ben Vanik
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bea8870700
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Shuffling old-style ucode.h under gl4.
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2015-11-28 16:10:27 -08:00 |
Ben Vanik
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eb3b7d0b75
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Adding a tool to interactively assemble/disassemble shaders using XNA.
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2015-11-28 16:10:26 -08:00 |
Ben Vanik
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71b9995448
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Skeleton SPIRV shader translator.
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2015-11-28 16:10:26 -08:00 |
Ben Vanik
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80c6e14cdc
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Merge pull request #471 from sephiroth99/fixpremake
Premake: Fix usage of build scripts
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2015-11-28 14:45:17 -08:00 |
sephiroth99
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1b8b1d0350
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third_party: Use latest elemental-forms
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2015-11-28 14:17:08 -05:00 |
sephiroth99
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b899bde55a
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third_party: Use latest libav
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2015-11-28 01:53:26 -05:00 |
sephiroth99
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f4dae2335c
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premake: Small fixes to various premake files
In particular, add the "src" group to apu/xaudio2 project, which was
missing.
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2015-11-28 01:53:26 -05:00 |
Ben Vanik
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d557c7aa0c
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Merge pull request #474 from raven02/patch-1
Fix distance vector
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2015-11-27 21:19:17 -08:00 |
raven02
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44a1fa0c9c
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Fix distance vector
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2015-11-28 13:17:29 +08:00 |
Ben Vanik
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51c3df1e2e
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Making mtmsr & co synchronize the context.
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2015-11-25 17:37:20 -08:00 |
Ben Vanik
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57f2504e1f
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Try python2 before python.
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2015-11-25 15:22:53 -08:00 |
Ben Vanik
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dfd92757a9
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Adding CONTEXT_BARRIER to force the PPC context to synchronize.
This is just an annotation right now, as it's not actually needed.
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2015-11-25 14:48:36 -08:00 |
Ben Vanik
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54215d9fb4
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Write shader binaries with --dump_shaders and load them in the compiler.
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2015-11-24 20:45:23 -08:00 |
Ben Vanik
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89172da4b7
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Unplumbing program_cntl and simplifying shader loading.
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2015-11-24 20:24:35 -08:00 |
Ben Vanik
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6a546ebe4d
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Shuffling spirv code so it's not tied to xe::gpu.
Will make it easier to use in standalone apps.
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2015-11-24 19:49:05 -08:00 |
Ben Vanik
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cf68d02142
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Lots of cleanup in SpvEmitter.
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2015-11-23 21:20:59 -08:00 |
Ben Vanik
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e4d012911a
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Rebased spirv-tools.
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2015-11-22 19:15:09 -08:00 |
Ben Vanik
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a7f6c1a09c
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Prevent seeking while playing a trace.
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2015-11-22 17:44:24 -08:00 |
Ben Vanik
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e35fdff632
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Porting glslang SPIRV stuff and cleaning some of it up.
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2015-11-22 17:42:24 -08:00 |
Ben Vanik
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1b1ff07bf5
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Assembler/disassembler via SPIRV-Tools.
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2015-11-22 17:42:23 -08:00 |
Ben Vanik
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9072a38f38
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Renaming spirv files so VS highlights them correctly.
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2015-11-22 17:42:23 -08:00 |
Ben Vanik
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42abdabf66
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Merge pull request #469 from DrChat/trace_viewer_ui
Trace Viewer UI Improvements
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2015-11-22 09:59:10 -08:00 |
Dr. Chat
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414519fb6c
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Expose a playback percentage rather than pointers in TracePlayer
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2015-11-22 11:36:31 -06:00 |
Dr. Chat
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a59e83e0d0
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Style
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2015-11-22 10:15:50 -06:00 |
Dr. Chat
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646db5b8be
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Disable controller UI while playing a trace
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2015-11-22 09:54:25 -06:00 |
Dr. Chat
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1078d21bd2
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Stop resizing columns for the fetch constants
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2015-11-21 22:37:24 -06:00 |
Dr. Chat
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e565bafdab
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Prevent interaction with the command list UI while a trace is still playing
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2015-11-21 22:29:47 -06:00 |
Dr. Chat
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7c25795c05
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Display texture guest address and swizzle information
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2015-11-21 21:45:11 -06:00 |
Dr. Chat
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7a1d7bd652
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Display a progress bar while the command processor is playing a trace
- Masks a race condition in the texture cache b/t the UI thread and the GL4 command processor
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2015-11-21 21:44:35 -06:00 |
Dr. Chat
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7640448509
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TracePlayer: Allow seeking forward more than one command
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2015-11-21 21:42:24 -06:00 |
Dr. Chat
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2a88225500
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TracePlayer - Expose internal playback pointers
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2015-11-21 21:41:41 -06:00 |
Ben Vanik
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b750875e9d
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Fixing style.
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2015-11-21 19:07:07 -08:00 |
Ben Vanik
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c53591dc54
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Merge pull request #468 from Kraust/master
Implemented REG_TO_MEM GPU opcode
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2015-11-21 19:04:06 -08:00 |
Robert Dupuis
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bdec7a063f
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Implemented REG_TO_MEM GPU opcode
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2015-11-21 21:20:34 -05:00 |
Ben Vanik
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1956b8708e
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Fixing include orders and whitelisting others.
Will be broken until clang SVN 253772 is available on travis/snapshots.
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2015-11-21 11:34:46 -08:00 |
Ben Vanik
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add68c3743
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spirv headers and compiler skeleton.
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2015-11-21 11:22:24 -08:00 |
Ben Vanik
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4b5d2edbe0
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Merge pull request #466 from DrChat/trace_compression
GPU Tracefile Compression
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2015-11-20 15:12:48 -08:00 |
Dr. Chat
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0f2f4ab9b6
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Compress/decompress memory automatically in trace files
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2015-11-20 17:12:13 -06:00 |
Dr. Chat
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f3832a06c1
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Add zlib repository
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2015-11-20 16:53:47 -06:00 |