Rados??aw Gli??ski
9f3f4ad1ce
"Template" for 0xFE message: 0x22005
2020-04-08 03:20:31 +11:00
Cancerous
288a483b93
[Kernel] XamSwapDisc and supporting functions
2020-04-08 03:20:30 +11:00
Cancerous
516d802fe5
New Icons
2020-04-08 03:20:30 +11:00
Cancerous
615f86506c
[UI] Add window dimension cvars
2020-04-08 03:20:30 +11:00
illusion98
75b0beae2a
Merge remote-tracking branch 'emoose/devicetype-fix' into canary
2020-04-08 03:20:30 +11:00
illusion98
ebeb117e74
Add command to show fps in titlebar
2020-04-08 03:20:30 +11:00
Cancerous
131177358a
FPS Counter at the end of the display chain PR 1362
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from IceTDrinker
2020-04-08 03:20:29 +11:00
Margen67
9016a3ea08
AVX(2/512) builds
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xenia-build:
Make release the default config. (no longer need --config=Release)
Add --cpu_arch argument;
Valid options are SSE2 (default), AVX, AVX2, and AVX512.
CI:
Remove unneeded env vars since we're only building Release for Windows anyway.
Only do tests on AppVeyor since they only work there.
AppVeyor:
Remove empty tab/space.
Remove unneeded cmds.
Turn deploy off since it didn't do anything.
GitHub Actions:
Rename GitHub Actions artifacts.
Premake:
Remove commented out garbage.
2020-04-08 03:20:29 +11:00
Margen67
435a9091ad
[CI] Add GitHub Actions
2020-04-08 03:20:29 +11:00
illusion98
c266b17898
Add cvar for Unreal Engine 3 workaround
2020-04-08 03:20:29 +11:00
illusion98
07afd9a377
[Discord] Change ID and new description
2020-04-08 03:20:29 +11:00
illusion98
d5bf375834
[Discord] Add Time Elasped and Description Text
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Display Time Elapsed when idle or playing a game
Display description when hovering over the icon
2020-04-08 03:20:29 +11:00
illusion98
cc5b99ccbe
Hack for Source engine
2020-04-08 03:20:28 +11:00
Radosław Gliński
15208c5b8c
Disable debugging break on KeBugCheck
2020-04-08 03:20:28 +11:00
illusion98
9f9d8ba92d
Merge 2 remote-tracking branch 'emoose/stfs-packages, emoose/title-updates' into canary-cleanup
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Originally merged by @0x8080
Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-04-08 03:20:28 +11:00
illusion98
4e270843d7
Merge remote-tracking branch 'emoose/dashboard' into canary-cleanup
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Originally merged by @0x8080
Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-04-08 03:20:28 +11:00
illusion98
a85bd39f81
Update Readme
2020-04-08 03:20:28 +11:00
chss95cs@gmail.com
add3b69649
Reuse flag results in OPCODE_BRANCH_TRUE codegen if the preceding instruction was a comparison that already set the cpu flags
2020-04-08 03:20:28 +11:00
chss95cs@gmail.com
895a0e8703
Add constant folding for OPCODE_ROTATE_LEFT
2020-04-08 03:20:28 +11:00
Triang3l
b47948b7cf
[DXBC] Fix another copy-paste kVSDS typo
2020-04-07 19:19:08 +03:00
Triang3l
306f2947ec
[DXBC] Fix a copy-paste kDSVS typo
2020-04-07 19:18:21 +03:00
Triang3l
9d36c257b0
[D3D12] Non-adaptive triangle tessellation
2020-04-07 18:55:43 +03:00
Triang3l
b00baadf53
[D3D12] Fix a lint issue in comments
2020-04-06 12:41:35 +03:00
Triang3l
283c3ab59b
[D3D12/DXBC] Fix a couple of tessellation-related comments
2020-04-06 00:19:29 +03:00
Triang3l
c4f47039eb
[GPU] Fix a typo in the tessellation patch types comment
2020-04-06 00:08:05 +03:00
Triang3l
4b9f63cdf1
[GPU] Shader::HostVertexShaderType enum for domain shader types
2020-04-06 00:03:23 +03:00
Triang3l
8da8044771
[DXBC] Move cvars from D3D12 to GPU
2020-04-05 17:23:38 +03:00
Triang3l
e82d05c687
[D3D12] Pass adaptive tessellation factors via index buffer like on the guest
2020-04-05 17:22:49 +03:00
Triang3l
5d6fe38e6f
[DXBC] Vertex shader prologue and gamma to new DXBC code
2020-04-05 13:13:55 +03:00
Rick Gibbed
a0f486b0fa
Bump minimum Python version ( #1581 )
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Bump minimum Python version to 3.6.
2020-03-30 17:37:32 -05:00
Triang3l
5f5e281e8c
[DXBC] Rewrite a comment in memexport that may be outdated
2020-03-29 19:14:25 +03:00
Triang3l
05f6b444a0
[DXBC] Move memexport to the new DXBC code and make it more straightforward
2020-03-29 19:09:58 +03:00
Triang3l
7bdf59a8c7
[DXBC] Fix totally broken instruction when memexport is used in PS
2020-03-28 00:23:02 +03:00
Triang3l
a10bd2a5c1
[DXBC] Unbreak MRT in RTV output path
2020-03-27 23:18:15 +03:00
Triang3l
316f996d50
[DXBC] D3D11.3 Functional Specification lies
2020-03-27 21:31:00 +03:00
Triang3l
821a9897ef
[Kernel/XAM] Even more detailed rationale for XNotifyGetNext param_ptr null check
2020-03-23 10:46:51 +03:00
Triang3l
61bcd467a6
[Kernel/XAM] Rationale for XNotifyGetNext param_ptr null check
2020-03-23 10:38:45 +03:00
Triang3l
a4ffcd5175
[D3D12] Update DXBC contribution notes
2020-03-23 00:13:54 +03:00
Gliniak
4f8cdd9967
[Kernel/XAM] XNotifyGetNext: Check for nullptr for param_ptr
2020-03-22 15:38:31 -05:00
Triang3l
cde092ece1
[D3D12] Persistent shader and PSO storage
2020-03-21 19:22:19 +03:00
Triang3l
b1d3fd2ad3
[App/Config] Add storage_root cvar and make content_root inside it by default, move game configs from content
2020-03-13 09:42:29 +03:00
Margen67
b3d1c5982a
[CPU] Typo fix
2020-03-07 19:39:56 -06:00
Gliniak
5558c8aafe
[XAM/Network] Implemented NetDll___WSAFDIsSet
2020-03-03 17:07:49 -06:00
Rick Gibbed
0b5ee8a4a3
[Travis] Fix usage of deprecated keys.
2020-03-02 10:16:01 -06:00
gibbed
8d5d70c77f
[XAM] Don't allow an empty title.
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[XAM] Don't allow an empty titles because ImGui explodes otherwise.
2020-02-29 15:47:19 -06:00
Triang3l
b12554c5af
[GPU] Add VGT_DRAW_INITIATOR to registers.cc
2020-02-25 08:05:47 +03:00
gibbed
aa28430786
[x64] NAN up vmsum3fp128/vmsum4fp128.
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It seems vmsum3fp128/vmsum4fp128 need to output a NAN on overflow.
Do so. Probably inefficiently.
2020-02-24 18:13:07 -06:00
emoose
9185cdcc79
[Kernel] Fix wide-printf functions not processing %ws format correctly
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This would break format strings like memory://%.*ws (that dashboard tries using), because the "ws" part would set FF_IsWide, but FF_IsWide actually seemed to be used as an "is opposite encoding" flag.
Since the format string is wide that'd make it treat the param as ASCII, but in dashboards case the param string provided is actually a wide string.
(in other words, it seems %ws is supposed to mean that the param is always a wide string, not that the param is just opposite encoding)
This changes the old FF_IsWide to FF_InvertWide, and adds a new FF_IsWide that means that the param is always wide.
2020-02-24 14:58:09 -06:00
emoose
ac5d548e90
[Kernel] *FormatData: make peek() match get() endian, fix skip() not advancing pointer
2020-02-24 14:58:09 -06:00
Triang3l
90b772a330
[GPU] Set VGT_DRAW_INITIATOR and use major mode from it
2020-02-24 23:27:25 +03:00