xemu/hw/xbox/nv2a/pgraph/glsl
Erik Abair 679f6d06bd nv2a: Handle LOCALEYE light control 2025-04-16 18:24:46 -07:00
..
common.c nv2a: Group attributes in pgraph_get_glsl_vtx_header 2025-03-10 12:30:16 -07:00
common.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
geom.c nv2a: Perspective-correct interpolation for w-buffering 2025-03-08 14:54:18 -07:00
geom.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
meson.build nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
psh.c nv2a: Fix cubemap fourth texture coordinate component handling 2025-03-17 11:37:41 -07:00
psh.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
vsh-ff.c nv2a: Handle LOCALEYE light control 2025-04-16 18:24:46 -07:00
vsh-ff.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
vsh-prog.c nv2a: Fix -0.0 clamping of RCC instruction and vertex shader W-output 2025-03-08 14:54:18 -07:00
vsh-prog.h nv2a: Perspective-correct interpolation for w-buffering 2025-03-08 14:54:18 -07:00
vsh.c nv2a: Partially handle SET_LIGHT_CONTROL 2025-04-16 18:24:46 -07:00
vsh.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00