xemu/hw/xbox/nv2a/pgraph/util.h

87 lines
2.6 KiB
C

/*
* QEMU Geforce NV2A implementation
*
* Copyright (c) 2012 espes
* Copyright (c) 2015 Jannik Vogel
* Copyright (c) 2018-2024 Matt Borgerson
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef HW_XBOX_NV2A_PGRAPH_UTIL_H
#define HW_XBOX_NV2A_PGRAPH_UTIL_H
static const float f16_max = 511.9375f;
static const float f24_max = 1.0E30;
/* 16 bit to [0.0, F16_MAX = 511.9375] */
static inline
float convert_f16_to_float(uint16_t f16) {
if (f16 == 0x0000) { return 0.0; }
uint32_t i = (f16 << 11) + 0x3C000000;
return *(float*)&i;
}
/* 24 bit to [0.0, F24_MAX] */
static inline
float convert_f24_to_float(uint32_t f24) {
assert(!(f24 >> 24));
f24 &= 0xFFFFFF;
if (f24 == 0x000000) { return 0.0; }
uint32_t i = f24 << 7;
return *(float*)&i;
}
static inline
uint8_t cliptobyte(int x)
{
return (uint8_t)((x < 0) ? 0 : ((x > 255) ? 255 : x));
}
static inline
void convert_yuy2_to_rgb(const uint8_t *line, unsigned int ix,
uint8_t *r, uint8_t *g, uint8_t* b) {
int c, d, e;
c = (int)line[ix * 2] - 16;
if (ix % 2) {
d = (int)line[ix * 2 - 1] - 128;
e = (int)line[ix * 2 + 1] - 128;
} else {
d = (int)line[ix * 2 + 1] - 128;
e = (int)line[ix * 2 + 3] - 128;
}
*r = cliptobyte((298 * c + 409 * e + 128) >> 8);
*g = cliptobyte((298 * c - 100 * d - 208 * e + 128) >> 8);
*b = cliptobyte((298 * c + 516 * d + 128) >> 8);
}
static inline
void convert_uyvy_to_rgb(const uint8_t *line, unsigned int ix,
uint8_t *r, uint8_t *g, uint8_t* b) {
int c, d, e;
c = (int)line[ix * 2 + 1] - 16;
if (ix % 2) {
d = (int)line[ix * 2 - 2] - 128;
e = (int)line[ix * 2 + 0] - 128;
} else {
d = (int)line[ix * 2 + 0] - 128;
e = (int)line[ix * 2 + 2] - 128;
}
*r = cliptobyte((298 * c + 409 * e + 128) >> 8);
*g = cliptobyte((298 * c - 100 * d - 208 * e + 128) >> 8);
*b = cliptobyte((298 * c + 516 * d + 128) >> 8);
}
#endif