mirror of https://github.com/xemu-project/xemu.git
152 lines
5.0 KiB
C
152 lines
5.0 KiB
C
/*
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* QEMU Geforce NV2A implementation
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*
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* Copyright (c) 2012 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2018-2024 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#include "hw/xbox/nv2a/nv2a_int.h"
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void pgraph_update_inline_value(VertexAttribute *attr, const uint8_t *data)
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{
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assert(attr->count <= 4);
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attr->inline_value[0] = 0.0f;
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attr->inline_value[1] = 0.0f;
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attr->inline_value[2] = 0.0f;
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attr->inline_value[3] = 1.0f;
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switch (attr->format) {
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case NV097_SET_VERTEX_DATA_ARRAY_FORMAT_TYPE_UB_D3D:
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case NV097_SET_VERTEX_DATA_ARRAY_FORMAT_TYPE_UB_OGL:
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for (uint32_t i = 0; i < attr->count; ++i) {
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attr->inline_value[i] = (float)data[i] / 255.0f;
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}
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break;
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case NV097_SET_VERTEX_DATA_ARRAY_FORMAT_TYPE_S1: {
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const int16_t *val = (const int16_t *) data;
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for (uint32_t i = 0; i < attr->count; ++i, ++val) {
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attr->inline_value[i] = MAX(-1.0f, (float) *val / 32767.0f);
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}
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break;
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}
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case NV097_SET_VERTEX_DATA_ARRAY_FORMAT_TYPE_F:
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memcpy(attr->inline_value, data, attr->size * attr->count);
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break;
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case NV097_SET_VERTEX_DATA_ARRAY_FORMAT_TYPE_S32K: {
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const int16_t *val = (const int16_t *) data;
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for (uint32_t i = 0; i < attr->count; ++i, ++val) {
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attr->inline_value[i] = (float)*val;
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}
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break;
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}
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case NV097_SET_VERTEX_DATA_ARRAY_FORMAT_TYPE_CMP: {
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/* 3 signed, normalized components packed in 32-bits. (11,11,10) */
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const int32_t val = *(const int32_t *)data;
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int32_t x = val & 0x7FF;
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if (x & 0x400) {
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x |= 0xFFFFF800;
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}
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int32_t y = (val >> 11) & 0x7FF;
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if (y & 0x400) {
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y |= 0xFFFFF800;
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}
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int32_t z = (val >> 22) & 0x7FF;
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if (z & 0x200) {
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z |= 0xFFFFFC00;
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}
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attr->inline_value[0] = MAX(-1.0f, (float)x / 1023.0f);
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attr->inline_value[1] = MAX(-1.0f, (float)y / 1023.0f);
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attr->inline_value[2] = MAX(-1.0f, (float)z / 511.0f);
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break;
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}
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default:
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fprintf(stderr, "Unknown vertex attribute type: for format 0x%x\n",
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attr->format);
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assert(!"Unsupported attribute type");
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break;
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}
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}
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void pgraph_get_inline_values(PGRAPHState *pg, uint16_t attrs,
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float values[NV2A_VERTEXSHADER_ATTRIBUTES][4],
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int *count)
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{
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int num_attributes = 0;
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for (int i = 0; i < NV2A_VERTEXSHADER_ATTRIBUTES; i++) {
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if (attrs & (1 << i)) {
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memcpy(values[num_attributes],
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pg->vertex_attributes[i].inline_value, 4 * sizeof(float));
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num_attributes += 1;
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}
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}
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if (count) {
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*count = num_attributes;
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}
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}
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void pgraph_allocate_inline_buffer_vertices(PGRAPHState *pg, unsigned int attr)
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{
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VertexAttribute *attribute = &pg->vertex_attributes[attr];
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if (attribute->inline_buffer_populated || pg->inline_buffer_length == 0) {
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return;
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}
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/* Now upload the previous attribute value */
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attribute->inline_buffer_populated = true;
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for (int i = 0; i < pg->inline_buffer_length; i++) {
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memcpy(&attribute->inline_buffer[i * 4], attribute->inline_value,
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sizeof(float) * 4);
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}
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}
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void pgraph_finish_inline_buffer_vertex(PGRAPHState *pg)
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{
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pgraph_check_within_begin_end_block(pg);
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assert(pg->inline_buffer_length < NV2A_MAX_BATCH_LENGTH);
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for (int i = 0; i < NV2A_VERTEXSHADER_ATTRIBUTES; i++) {
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VertexAttribute *attribute = &pg->vertex_attributes[i];
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if (attribute->inline_buffer_populated) {
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memcpy(&attribute->inline_buffer[pg->inline_buffer_length * 4],
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attribute->inline_value, sizeof(float) * 4);
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}
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}
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pg->inline_buffer_length++;
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}
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void pgraph_reset_inline_buffers(PGRAPHState *pg)
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{
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pg->inline_elements_length = 0;
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pg->inline_array_length = 0;
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pg->inline_buffer_length = 0;
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pgraph_reset_draw_arrays(pg);
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}
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void pgraph_reset_draw_arrays(PGRAPHState *pg)
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{
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pg->draw_arrays_length = 0;
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pg->draw_arrays_min_start = -1;
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pg->draw_arrays_max_count = 0;
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pg->draw_arrays_prevent_connect = false;
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}
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