21bc37c5fcMoved libresample to SRC directory Moved GBA filters to SRC directory Removed unneeded sound interpolation class file
mudlord
2007-11-08 00:18:41 +0000
e4612bad14Moved libresample to SRC directory Moved GBA filters to SRC directory Removed unneeded sound interpolation class file
mudlord
2007-11-08 00:18:41 +0000
2418883cc5Moved libresample to SRC directory Moved GBA filters to SRC directory Removed unneeded sound interpolation class file
mudlord
2007-11-08 00:18:41 +0000
7d96299124Upgrade to 1.8 beta core
DJRobX
2007-11-07 01:27:54 +0000
ee40ad3d5cUpgrade to 1.8 beta core
DJRobX
2007-11-07 01:27:54 +0000
103ccc2ddfUpgrade to 1.8 beta core
DJRobX
2007-11-07 01:27:54 +0000
3b165421d4fix menubar in DirectDraw triple buffer mode clean up old #define in sound.cpp
DJRobX
2007-11-06 10:53:19 +0000
0e1ef89215fix menubar in DirectDraw triple buffer mode clean up old #define in sound.cpp
DJRobX
2007-11-06 10:53:19 +0000
5adcf0b30cfix menubar in DirectDraw triple buffer mode clean up old #define in sound.cpp
DJRobX
2007-11-06 10:53:19 +0000
f8cadc04d2Imported new 1.8.0 base
mudlord
2007-11-06 06:55:03 +0000
e11009c271Remove windows dependency, small timing fix
DJRobX
2007-11-05 20:03:11 +0000
4a186b80e2Remove windows dependency, small timing fix
DJRobX
2007-11-05 20:03:11 +0000
9ba39cc281Remove windows dependency, small timing fix
DJRobX
2007-11-05 20:03:11 +0000
d7f7f2b1c0Fix small error in optimized libresample layer Enable optimizations in release mode
DJRobX
2007-11-05 09:35:09 +0000
6c8a306919Fix small error in optimized libresample layer Enable optimizations in release mode
DJRobX
2007-11-05 09:35:09 +0000
4ecdb4b349Fix small error in optimized libresample layer Enable optimizations in release mode
DJRobX
2007-11-05 09:35:09 +0000
db60506ec6Completed sound interpolation optimization. Now calculates sound rates in response to GBA timer adjustments instead of recalculating on every sample.
DJRobX
2007-11-05 08:59:52 +0000
52c4a1dbbaCompleted sound interpolation optimization. Now calculates sound rates in response to GBA timer adjustments instead of recalculating on every sample.
DJRobX
2007-11-05 08:59:52 +0000
f02f62e9ebCompleted sound interpolation optimization. Now calculates sound rates in response to GBA timer adjustments instead of recalculating on every sample.
DJRobX
2007-11-05 08:59:52 +0000
b5745f7a39Sound code optimizations based on results of code profiling. Also contains some #ifdef'd out experimental optimized code for sound filtering
DJRobX
2007-11-05 07:13:08 +0000
27bcb9ad94Sound code optimizations based on results of code profiling. Also contains some #ifdef'd out experimental optimized code for sound filtering
DJRobX
2007-11-05 07:13:08 +0000
e65dc879a5Sound code optimizations based on results of code profiling. Also contains some #ifdef'd out experimental optimized code for sound filtering
DJRobX
2007-11-05 07:13:08 +0000
a8953de9daupdate UI to allow multiple key assignments to functions
DJRobX
2007-11-03 07:28:19 +0000
17a26699cdupdate UI to allow multiple key assignments to functions
DJRobX
2007-11-03 07:28:19 +0000
36b941b62eupdate UI to allow multiple key assignments to functions
DJRobX
2007-11-03 07:28:19 +0000
4a0294b952Fix missing initialization code for vba link
DJRobX
2007-11-02 10:20:08 +0000
ad8b4848f7Fix missing initialization code for vba link
DJRobX
2007-11-02 10:20:08 +0000
44a806f55dFix missing initialization code for vba link
DJRobX
2007-11-02 10:20:08 +0000
3b2b0e0431Fix debug assertion on link options dialog Fix tab control offset problem Enhance tab controls by graying out inoperable tabs Fix locked aspect ratio in Direct3D mode
DJRobX
2007-11-02 09:19:38 +0000
bd77ca8061Fix debug assertion on link options dialog Fix tab control offset problem Enhance tab controls by graying out inoperable tabs Fix locked aspect ratio in Direct3D mode
DJRobX
2007-11-02 09:19:38 +0000
1cf138d975Fix debug assertion on link options dialog Fix tab control offset problem Enhance tab controls by graying out inoperable tabs Fix locked aspect ratio in Direct3D mode
DJRobX
2007-11-02 09:19:38 +0000
5659db8a9aUpdated Direct3D to Spacy's 1.8 beta build Added new code to disable backbuffer locking to enable proper Vsync Enabled triple buffering for Direct3D Removed some unneeded binary VS.NET files
DJRobX
2007-11-01 10:28:09 +0000
e57de37f3fUpdated Direct3D to Spacy's 1.8 beta build Added new code to disable backbuffer locking to enable proper Vsync Enabled triple buffering for Direct3D Removed some unneeded binary VS.NET files
DJRobX
2007-11-01 10:28:09 +0000
a0f1fcd408Updated Direct3D to Spacy's 1.8 beta build Added new code to disable backbuffer locking to enable proper Vsync Enabled triple buffering for Direct3D Removed some unneeded binary VS.NET files
DJRobX
2007-11-01 10:28:09 +0000
cb3bac591dReverted to revision 2 of GB.cpp, on advice from Dwedit
mudlord
2007-11-01 06:43:27 +0000
615f4270beReverted to revision 2 of GB.cpp, on advice from Dwedit
mudlord
2007-11-01 06:43:27 +0000
f54e573478Reverted to revision 2 of GB.cpp, on advice from Dwedit
mudlord
2007-11-01 06:43:27 +0000
fa1beeac29Argh one more stupid bug
DJRobX
2007-10-31 10:04:24 +0000
9393ab7212Argh one more stupid bug
DJRobX
2007-10-31 10:04:24 +0000
7fb4416a2bArgh one more stupid bug
DJRobX
2007-10-31 10:04:24 +0000
aa77ce816dFix save key settings bug. Destructor of my global key lists were getting called before DirectInput destructor. How rude...
DJRobX
2007-10-31 09:30:11 +0000
163217d27eFix save key settings bug. Destructor of my global key lists were getting called before DirectInput destructor. How rude...
DJRobX
2007-10-31 09:30:11 +0000
2b4bc71e16Fix save key settings bug. Destructor of my global key lists were getting called before DirectInput destructor. How rude...
DJRobX
2007-10-31 09:30:11 +0000
fca8f9f480Added code to drop frames when sound buffer is critically low. Prevents obnoxious sound distortion when using vsync due to sound card clock being faster than video clock. (FCEU had this same issue)
DJRobX
2007-10-31 08:47:27 +0000
e404a8f7bcAdded code to drop frames when sound buffer is critically low. Prevents obnoxious sound distortion when using vsync due to sound card clock being faster than video clock. (FCEU had this same issue)
DJRobX
2007-10-31 08:47:27 +0000
8aac888cf3Added code to drop frames when sound buffer is critically low. Prevents obnoxious sound distortion when using vsync due to sound card clock being faster than video clock. (FCEU had this same issue)
DJRobX
2007-10-31 08:47:27 +0000
c5049e7a5dProject cleanups, add _CRT_SECURE_NO_WARNINGS to reduce absurdly high warning count.
DJRobX
2007-10-31 02:33:28 +0000
1f67441098Project cleanups, add _CRT_SECURE_NO_WARNINGS to reduce absurdly high warning count.
DJRobX
2007-10-31 02:33:28 +0000
4c8ba7a737Project cleanups, add _CRT_SECURE_NO_WARNINGS to reduce absurdly high warning count.
DJRobX
2007-10-31 02:33:28 +0000