Fixed debug mode compiler build errors in vcproj.
AccelEditor and UniVideoModeDlg had some trivial scope problems that strangely compile in release mode but don't in debug mode. Network code was crashing in Link.cpp. Added check for null linkmem pointer to allow the code to run but need to investigate why linkmem is not initialized.
This commit is contained in:
parent
aa6af2e669
commit
bd4c955c63
78
VBA.vcproj
78
VBA.vcproj
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@ -83,11 +83,12 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="nafxcwd.lib LIBCMTD.lib Vfw32.Lib OpenGL32.Lib dinput8.lib dxguid.lib ddraw.lib d3dx9.lib Dsound.lib"
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AdditionalDependencies="nafxcwd.lib LIBCMTD.lib Vfw32.Lib OpenGL32.Lib dinput8.lib dxguid.lib ddraw.lib winmm.lib d3dx9.lib Dsound.lib"
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OutputFile="$(ProjectDir)VisualBoyAdvance.exe"
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Version=""
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LinkIncremental="2"
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AdditionalLibraryDirectories=""
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GenerateManifest="false"
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IgnoreDefaultLibraryNames="nafxcwd.lib;LIBCMTD.lib"
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GenerateDebugInformation="true"
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SubSystem="2"
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@ -356,13 +357,14 @@
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Name="VCLinkerTool"
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RegisterOutput="false"
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IgnoreImportLibrary="false"
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AdditionalDependencies="nafxcw.lib LIBCMT.lib Vfw32.Lib OpenGL32.Lib dinput8.lib dxguid.lib ddraw.lib d3dx9.lib Dsound.lib"
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AdditionalDependencies="nafxcw.lib LIBCMT.lib Vfw32.Lib OpenGL32.Lib dinput8.lib dxguid.lib ddraw.lib d3dx9.lib Dsound.lib winmm.lib"
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ShowProgress="0"
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OutputFile="$(ProjectDir)VisualBoyAdvance.exe"
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Version=""
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LinkIncremental="1"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories=""
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GenerateManifest="false"
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IgnoreAllDefaultLibraries="false"
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IgnoreDefaultLibraryNames="nafxcw.lib;LIBCMT.lib"
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GenerateDebugInformation="false"
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@ -505,6 +507,7 @@
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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@ -514,6 +517,7 @@
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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@ -523,6 +527,7 @@
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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@ -536,6 +541,7 @@
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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@ -545,6 +551,7 @@
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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@ -554,14 +561,79 @@
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\src\hq4x.cpp"
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RelativePath=".\src\hq4x_16.asm"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Optimized|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\src\hq4x_32.asm"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Optimized|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputFileName)..."
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CommandLine="nasmw.exe -D__DJGPP__ -O1 -f win32 -o "$(ProjectDir)$(IntDir)\$(InputName).obj" "$(InputPath)"
"
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Outputs=""$(ProjectDir)$(IntDir)\$(InputName).obj""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\src\hq_shared32.cpp"
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@ -245,8 +245,8 @@ void LinkUpdate(int ticks){
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}
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return;
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}
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if(linkid&&!transfer&&linktime>=linkmem->lastlinktime&&linkmem->numtransfers){
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// ** CRASH ** linkmem is NULL, todo investigate why, added null check
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if(linkid&&!transfer&&linkmem&&linktime>=linkmem->lastlinktime&&linkmem->numtransfers){
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linkmem->linkdata[linkid] = READ16LE(&ioMem[0x12a]);
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if(linkmem->numtransfers==1){
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@ -25,6 +25,9 @@ extern "C"
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{
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void hq3x_16(unsigned char*, unsigned char*, DWORD, DWORD, DWORD, DWORD);
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void hq3x_32(unsigned char*, unsigned char*, DWORD, DWORD, DWORD, DWORD);
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void hq4x_16(unsigned char*, unsigned char*, DWORD, DWORD, DWORD, DWORD);
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void hq4x_32(unsigned char*, unsigned char*, DWORD, DWORD, DWORD, DWORD);
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unsigned int LUT16to32[65536];
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unsigned int RGBtoYUV[65536];
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}
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@ -64,8 +67,6 @@ int InitLUTs(void)
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int hq3xinited=0;
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#include <stdio.h>
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void hq3x32(unsigned char * pIn, unsigned int srcPitch,
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unsigned char *,
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unsigned char * pOut, unsigned int dstPitch,
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}
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hq3x_32( pIn, pOut, Xres, Yres, dstPitch, srcPitch - (Xres *2) );
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}
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#include <stdio.h>
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void hq3x16(unsigned char * pIn, unsigned int srcPitch,
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unsigned char *,
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}
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hq3x_16( pIn, pOut, Xres, Yres, dstPitch, srcPitch - (Xres *2));
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}
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void hq4x16(unsigned char * pIn, unsigned int srcPitch,
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unsigned char *,
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unsigned char * pOut, unsigned int dstPitch,
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int Xres, int Yres)
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{
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if (!hq3xinited)
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{
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InitLUTs();
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hq3xinited=1;
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}
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hq4x_16( pIn, pOut, Xres, Yres, dstPitch, srcPitch - (Xres *2));
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}
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void hq4x32(unsigned char * pIn, unsigned int srcPitch,
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unsigned char *,
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unsigned char * pOut, unsigned int dstPitch,
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int Xres, int Yres)
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{
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// NOTICE! This driver wants 16 bit, not 32 bit input!
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if (!hq3xinited)
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{
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InitLUTs();
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hq3xinited=1;
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}
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hq4x_32( pIn, pOut, Xres, Yres, dstPitch, srcPitch - (Xres *2));
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}
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@ -180,12 +180,13 @@ void AccelEditor::OnAssign()
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WORD wKey;
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bool bCtrl, bAlt, bShift;
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int index;
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if (!m_key.GetAccelKey(wKey, bCtrl, bAlt, bShift))
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return; // no valid key, abort
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int count = m_commands.GetCount();
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for (int index = 0; index < count; index++) {
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for (index = 0; index < count; index++) {
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wIDCommand = LOWORD(m_commands.GetItemData(index));
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mgr.m_mapAccelTable.Lookup(wIDCommand, pCmdAccel);
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SelectedHeight = height;
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SelectedBPP = BPP;
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SelectedFreq = freq;
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SelectedAdapter = adapt;
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pD3D = NULL;
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SelectedAdapter = adapt;
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pD3D = NULL;
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d3dDLL = NULL;
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nAdapters = 1;
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}
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@ -89,7 +89,8 @@ BOOL UniVideoModeDlg::OnInitDialog()
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dm.dmSize = sizeof(DEVMODE);
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dm.dmDriverExtra = 0;
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DWORD maxMode;
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for (DWORD i=0; 0 != EnumDisplaySettings(dd.DeviceName, i, &dm); i++) {}
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DWORD i;
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for (i=0; 0 != EnumDisplaySettings(dd.DeviceName, i, &dm); i++) {}
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maxMode = i-1;
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listmodes->InitStorage(i, 25);
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if (WidthList!=0) delete [] WidthList;
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case DIRECT_DRAW:
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apiname->SetWindowText("DirectDraw 7");
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break;
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case DIRECT_3D:
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case DIRECT_3D:
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apiname->SetWindowText("Direct3D 9");
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// Load DirectX DLL
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d3dDLL = LoadLibrary("D3D9.DLL");
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LPDIRECT3D9 (WINAPI *D3DCreate)(UINT);
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D3DCreate = (LPDIRECT3D9 (WINAPI *)(UINT))
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GetProcAddress(d3dDLL, "Direct3DCreate9");
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// Load DirectX DLL
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d3dDLL = LoadLibrary("D3D9.DLL");
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LPDIRECT3D9 (WINAPI *D3DCreate)(UINT);
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D3DCreate = (LPDIRECT3D9 (WINAPI *)(UINT))
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GetProcAddress(d3dDLL, "Direct3DCreate9");
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pD3D = D3DCreate(D3D_SDK_VERSION);
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nAdapters = pD3D->GetAdapterCount();
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D3DADAPTER_IDENTIFIER9 id;
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pD3D->GetAdapterIdentifier(iDisplayDevice, 0, &id);
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pD3D->GetAdapterIdentifier(iDisplayDevice, 0, &id);
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devicename->SetWindowText(id.Description);
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D3DDISPLAYMODE d3ddm;
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BPPList[i+nModes16] = b;
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FreqList[i+nModes16] = f;
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}
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// Clean up
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pD3D->Release();
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pD3D = NULL;
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if(d3dDLL != NULL)
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{
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FreeLibrary(d3dDLL);
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d3dDLL = NULL;
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}
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// Clean up
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pD3D->Release();
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pD3D = NULL;
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if(d3dDLL != NULL)
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{
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FreeLibrary(d3dDLL);
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d3dDLL = NULL;
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}
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break;
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@ -244,9 +245,9 @@ void UniVideoModeDlg::OnStnClickedDisplaydevice()
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case DIRECT_DRAW:
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break;
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break;
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case DIRECT_3D:
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iDisplayDevice++;
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if (iDisplayDevice == nAdapters) iDisplayDevice = 0;
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@ -262,17 +263,17 @@ void UniVideoModeDlg::OnStnClickedDisplaydevice()
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}
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void UniVideoModeDlg::OnBnClickedButtonMaxscale()
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{
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MaxScale dlg;
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theApp.winCheckFullscreen();
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{
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MaxScale dlg;
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theApp.winCheckFullscreen();
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dlg.DoModal();
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}
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void UniVideoModeDlg::OnBnClickedCheckStretchtofit()
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{
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theApp.fullScreenStretch = !theApp.fullScreenStretch;
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theApp.updateWindowSize(theApp.videoOption);
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if(theApp.display)
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theApp.fullScreenStretch = !theApp.fullScreenStretch;
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theApp.updateWindowSize(theApp.videoOption);
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if(theApp.display)
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theApp.display->clear();
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this->SetFocus();
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}
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@ -85,6 +85,8 @@ extern void Simple4x32(u8*,u32,u8*,u8*,u32,int,int);
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extern void hq3x32(u8*,u32,u8*,u8*,u32,int,int);
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extern void hq3x16(u8*,u32,u8*,u8*,u32,int,int);
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extern void hq4x32(u8*,u32,u8*,u8*,u32,int,int);
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extern void hq4x16(u8*,u32,u8*,u8*,u32,int,int);
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extern void SmartIB(u8*,u32,int,int);
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extern void SmartIB32(u8*,u32,int,int);
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@ -699,7 +701,7 @@ void VBA::updateFilter()
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filterMagnification = 3;
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break;
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case FILTER_HQ4X:
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//filterFunction = lq2x;
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filterFunction = hq4x16;
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filterMagnification = 4;
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break;
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}
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@ -776,8 +778,9 @@ void VBA::updateFilter()
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b16to32Video=true;
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break;
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case FILTER_HQ4X:
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//filterFunction = lq2x;
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filterFunction = hq4x32;
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filterMagnification = 4;
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b16to32Video=true;
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break;
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}
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}
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