missing files
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2005-2006 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// GameOverrides.cpp : implementation file
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//
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#include "stdafx.h"
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#include "vba.h"
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#include "GameOverrides.h"
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#include "../GBA.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// GameOverrides dialog
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GameOverrides::GameOverrides(CWnd* pParent /*=NULL*/)
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: CDialog(GameOverrides::IDD, pParent)
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{
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//{{AFX_DATA_INIT(GameOverrides)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void GameOverrides::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(GameOverrides)
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DDX_Control(pDX, IDC_NAME, m_name);
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DDX_Control(pDX, IDC_MIRRORING, m_mirroring);
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DDX_Control(pDX, IDC_FLASH_SIZE, m_flashSize);
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DDX_Control(pDX, IDC_SAVE_TYPE, m_saveType);
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DDX_Control(pDX, IDC_RTC, m_rtc);
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DDX_Control(pDX, IDC_COMMENT, m_comment);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(GameOverrides, CDialog)
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//{{AFX_MSG_MAP(GameOverrides)
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ON_BN_CLICKED(IDC_DEFAULTS, OnDefaults)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// GameOverrides message handlers
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void GameOverrides::OnOK()
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{
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char tempName[2048];
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GetModuleFileName(NULL, tempName, 2048);
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char *p = strrchr(tempName, '\\');
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if(p)
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*p = 0;
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char buffer[5];
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strncpy(buffer, (const char *)&rom[0xac], 4);
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buffer[4] = 0;
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strcat(tempName, "\\vba-over.ini");
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char comment[0xFF];
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m_comment.GetWindowText(comment, 0xFF);
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WritePrivateProfileString(buffer, "comment", !strncmp(comment, "", 0xFF) ? NULL : comment, tempName);
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int rtc = m_rtc.GetCurSel();
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int flash = m_flashSize.GetCurSel();
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int save = m_saveType.GetCurSel();
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int mirroring = m_mirroring.GetCurSel();
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if(rtc == 0 && flash == 0 && save == 0 && mirroring == 0)
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WritePrivateProfileString(buffer, NULL, NULL, tempName);
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else {
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char *value = NULL;
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switch(rtc) {
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case 1:
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value = "0";
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break;
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case 2:
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value = "1";
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break;
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}
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WritePrivateProfileString(buffer, "rtcEnabled", value, tempName);
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value = NULL;
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switch(flash) {
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case 1:
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value = "0x10000";
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break;
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case 2:
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value = "0x20000";
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break;
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}
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WritePrivateProfileString(buffer, "flashSize", value, tempName);
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value = NULL;
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switch(save) {
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case 1:
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value = "0";
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break;
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case 2:
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value = "1";
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break;
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case 3:
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value = "2";
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break;
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case 4:
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value = "3";
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break;
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case 5:
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value = "4";
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break;
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case 6:
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value = "5";
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break;
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}
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WritePrivateProfileString(buffer, "saveType", value, tempName);
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value = NULL;
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switch(mirroring) {
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case 1:
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value = "0";
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break;
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case 2:
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value = "1";
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break;
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}
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WritePrivateProfileString(buffer, "mirroringEnabled", value, tempName);
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}
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CDialog::OnOK();
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}
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void GameOverrides::OnDefaults()
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{
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m_rtc.SetCurSel(0);
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m_flashSize.SetCurSel(0);
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m_saveType.SetCurSel(0);
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m_mirroring.SetCurSel(0);
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}
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void GameOverrides::OnCancel()
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{
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CDialog::OnCancel();
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}
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BOOL GameOverrides::OnInitDialog()
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{
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CDialog::OnInitDialog();
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char tempName[2048];
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const char *rtcValues[] = {
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"Default",
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"Disabled",
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"Enabled"
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};
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const char *flashValues[] = {
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"Default",
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"64K",
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"128K"
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};
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const char *saveValues[] = {
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"Default",
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"Automatic",
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"EEPROM",
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"SRAM",
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"Flash",
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"EEPROM+Sensor",
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"None"
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};
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const char *mirroringValues[] = {
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"Default",
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"Disabled",
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"Enabled"
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};
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int i;
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for(i = 0; i < 3; i++) {
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m_rtc.AddString(rtcValues[i]);
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}
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for(i = 0; i < 3; i++) {
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m_flashSize.AddString(flashValues[i]);
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}
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for(i = 0; i < 7; i++) {
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m_saveType.AddString(saveValues[i]);
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}
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for(i = 0; i < 3; i++) {
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m_mirroring.AddString(mirroringValues[i]);
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}
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GetModuleFileName(NULL, tempName, 2048);
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char *p = strrchr(tempName, '\\');
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if(p)
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*p = 0;
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char buffer[5];
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strncpy(buffer, (const char *)&rom[0xac], 4);
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buffer[4] = 0;
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strcat(tempName, "\\vba-over.ini");
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m_name.SetWindowText(buffer);
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char comment[0xFF];
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GetPrivateProfileString(buffer,
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"comment",
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"",
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comment,
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0xFF,
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tempName);
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m_comment.SetWindowText(comment);
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UINT v = GetPrivateProfileInt(buffer,
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"rtcEnabled",
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-1,
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tempName);
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switch(v) {
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case 0:
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m_rtc.SetCurSel(1);
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break;
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case 1:
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m_rtc.SetCurSel(2);
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break;
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default:
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m_rtc.SetCurSel(0);
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}
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v = GetPrivateProfileInt(buffer,
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"flashSize",
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-1,
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tempName);
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switch(v) {
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case 0x10000:
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m_flashSize.SetCurSel(1);
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break;
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case 0x20000:
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m_flashSize.SetCurSel(2);
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break;
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default:
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m_flashSize.SetCurSel(0);
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}
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v = GetPrivateProfileInt(buffer,
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"saveType",
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-1,
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tempName);
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if(v != (UINT)-1 && (v > 5))
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v = (UINT)-1;
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if(v != (UINT)-1)
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m_saveType.SetCurSel(v+1);
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else
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m_saveType.SetCurSel(0);
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v = GetPrivateProfileInt(buffer,
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"mirroringEnabled",
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-1,
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tempName);
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switch(v) {
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case 0:
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m_mirroring.SetCurSel(1);
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break;
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case 1:
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m_mirroring.SetCurSel(2);
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break;
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default:
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m_mirroring.SetCurSel(0);
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}
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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@ -0,0 +1,74 @@
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2005 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "afxwin.h"
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#if !defined(AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_)
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#define AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// GameOverrides.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// GameOverrides dialog
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class GameOverrides : public CDialog
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{
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// Construction
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public:
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GameOverrides(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(GameOverrides)
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enum { IDD = IDD_GAME_OVERRIDES };
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CEdit m_name;
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CComboBox m_mirroring;
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CComboBox m_flashSize;
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CComboBox m_saveType;
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CComboBox m_rtc;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(GameOverrides)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(GameOverrides)
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virtual void OnOK();
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afx_msg void OnDefaults();
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virtual void OnCancel();
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virtual BOOL OnInitDialog();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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public:
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CEdit m_comment;
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_)
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