Commit Graph

  • 9f1c4dcb46 OpenAL configuration dialog: Fixed: Label overlapped combo box spacy51 2008-01-05 01:13:56 +0000
  • 97fb25add2 OpenAL configuration dialog: Fixed: Label overlapped combo box spacy51 2008-01-05 01:13:56 +0000
  • 757c18a5ea Direct3D renderer: Fixed: Sqeezed image for 1x image size Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled Optimized: Textures are now a power of 2 Optimized: Clear screen only when necessary Debug: Added #define D3D_DEBUG_INFO for debug builds spacy51 2008-01-05 01:13:27 +0000
  • 7206d4c467 Direct3D renderer: Fixed: Sqeezed image for 1x image size Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled Optimized: Textures are now a power of 2 Optimized: Clear screen only when necessary Debug: Added #define D3D_DEBUG_INFO for debug builds spacy51 2008-01-05 01:13:27 +0000
  • 406934f8ea Direct3D renderer: Fixed: Sqeezed image for 1x image size Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled Optimized: Textures are now a power of 2 Optimized: Clear screen only when necessary Debug: Added #define D3D_DEBUG_INFO for debug builds spacy51 2008-01-05 01:13:27 +0000
  • e56fb8402c spacy51 2008-01-02 16:31:48 +0000
  • 3c3fdf4a83 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@257 a31d4220-a93d-0410-bf67-fe4944624d44 spacy51 2008-01-02 16:31:48 +0000
  • 83cf36466a spacy51 2008-01-02 16:31:48 +0000
  • 3eb00c89e7 Fixed issue with ">>" in C HQXX implementation for Linux and Win32 x64 mudlord 2008-01-02 10:41:48 +0000
  • 00b1af55aa Fixed issue with ">>" in C HQXX implementation for Linux and Win32 x64 mudlord 2008-01-02 10:41:48 +0000
  • 9c45c592a0 Fixed issue with ">>" in C HQXX implementation for Linux and Win32 x64 mudlord 2008-01-02 10:41:48 +0000
  • eb732ff492 draw the new image on the old one instead vice versa spacy51 2008-01-01 14:34:11 +0000
  • 0e6a4e7548 draw the new image on the old one instead vice versa spacy51 2008-01-01 14:34:11 +0000
  • eaea9520e0 draw the new image on the old one instead vice versa spacy51 2008-01-01 14:34:11 +0000
  • d7031bc615 Direct3D: Added hardware motion blur spacy51 2008-01-01 02:31:07 +0000
  • 35354a3556 Direct3D: Added hardware motion blur spacy51 2008-01-01 02:31:07 +0000
  • 9add515f34 Direct3D: Added hardware motion blur spacy51 2008-01-01 02:31:07 +0000
  • 1b0ee71fd3 use magenta background in debug mode spacy51 2007-12-31 15:53:27 +0000
  • 22e4269c29 use magenta background in debug mode spacy51 2007-12-31 15:53:27 +0000
  • 8ed99a284f use magenta background in debug mode spacy51 2007-12-31 15:53:27 +0000
  • b8c20bc1bf updated spacy51 2007-12-31 13:22:13 +0000
  • 360600e784 updated spacy51 2007-12-31 13:22:13 +0000
  • e612fae3c1 updated spacy51 2007-12-31 13:22:13 +0000
  • 7a54ab0ffa fixed: RGBtoYUV switched red and blue spacy51 2007-12-31 13:20:01 +0000
  • 2ef7d60489 fixed: RGBtoYUV switched red and blue spacy51 2007-12-31 13:20:01 +0000
  • 7e574f01c6 fixed: RGBtoYUV switched red and blue spacy51 2007-12-31 13:20:01 +0000
  • c3c2764a86 Updated copyright information in core files that we modded :) mudlord 2007-12-31 04:52:00 +0000
  • 7d1d78cd9a Updated copyright information in core files that we modded :) mudlord 2007-12-31 04:52:00 +0000
  • b01111e9a7 Updated copyright information in core files that we modded :) mudlord 2007-12-31 04:52:00 +0000
  • f390575200 Fixed SDL port compiling. Use the asm core when compiling with USEASM=yes. Optimized the renderer a bit. FF4 intro should be a bit faster, now. jbo_85 2007-12-31 01:24:58 +0000
  • 2b0ede21e3 Fixed SDL port compiling. Use the asm core when compiling with USEASM=yes. Optimized the renderer a bit. FF4 intro should be a bit faster, now. jbo_85 2007-12-31 01:24:58 +0000
  • d9a68bdfbb Fixed SDL port compiling. Use the asm core when compiling with USEASM=yes. Optimized the renderer a bit. FF4 intro should be a bit faster, now. jbo_85 2007-12-31 01:24:58 +0000
  • 698dd10fec Updated bug list mudlord 2007-12-31 01:18:50 +0000
  • db7617b2be Updated bug list mudlord 2007-12-31 01:18:50 +0000
  • d03b00907e Updated bug list mudlord 2007-12-31 01:18:50 +0000
  • 504e8ab9f1 added support for RGB555 format (6bit green instead of 6bit). improve speed when trying to interpolate the same colors. spacy51 2007-12-30 21:11:40 +0000
  • 6ece6dd1a3 added support for RGB555 format (6bit green instead of 6bit). improve speed when trying to interpolate the same colors. spacy51 2007-12-30 21:11:40 +0000
  • 1f32d7e057 added support for RGB555 format (6bit green instead of 6bit). improve speed when trying to interpolate the same colors. spacy51 2007-12-30 21:11:40 +0000
  • ba8f18d6dc hq3x/4x: moved source files to seperate directory added 16bit C version C version: cleanup C version: much code merging for 16bit/32bit C version: code optimization ( only calculate YUV values for one pixel once ) C version: corrected one logic mistake when dealing with pixels at the border of the image spacy51 2007-12-30 20:09:14 +0000
  • 1e9552726a hq3x/4x: moved source files to seperate directory added 16bit C version C version: cleanup C version: much code merging for 16bit/32bit C version: code optimization ( only calculate YUV values for one pixel once ) C version: corrected one logic mistake when dealing with pixels at the border of the image spacy51 2007-12-30 20:09:14 +0000
  • d8552750ae hq3x/4x: moved source files to seperate directory added 16bit C version C version: cleanup C version: much code merging for 16bit/32bit C version: code optimization ( only calculate YUV values for one pixel once ) C version: corrected one logic mistake when dealing with pixels at the border of the image spacy51 2007-12-30 20:09:14 +0000
  • 555409b3fd Added extra commenting to OGL renderer source Made more steps to allow OGL renderer to be more modular mudlord 2007-12-28 23:07:44 +0000
  • b46e90b62c Added extra commenting to OGL renderer source Made more steps to allow OGL renderer to be more modular mudlord 2007-12-28 23:07:44 +0000
  • 2c409572ea Added extra commenting to OGL renderer source Made more steps to allow OGL renderer to be more modular mudlord 2007-12-28 23:07:44 +0000
  • f170a8d96f Clear log whenever a new game is started. Move log function definitions to the appropriate header file. spacy51 2007-12-27 15:40:21 +0000
  • 153d35246a Clear log whenever a new game is started. Move log function definitions to the appropriate header file. spacy51 2007-12-27 15:40:21 +0000
  • 74750bfdb9 Clear log whenever a new game is started. Move log function definitions to the appropriate header file. spacy51 2007-12-27 15:40:21 +0000
  • 48413a76e7 Logging: New messages will not replace old messages anymore when window is opened OpenAL: Corrected some comments spacy51 2007-12-27 15:20:28 +0000
  • 3d7cd89633 Logging: New messages will not replace old messages anymore when window is opened OpenAL: Corrected some comments spacy51 2007-12-27 15:20:28 +0000
  • 14a4ddad0a Logging: New messages will not replace old messages anymore when window is opened OpenAL: Corrected some comments spacy51 2007-12-27 15:20:28 +0000
  • 658bf188cc FIXED: Shader-related crashes when uninitializing OpenGL renderer spacy51 2007-12-27 14:57:15 +0000
  • 9b808813d4 FIXED: Shader-related crashes when uninitializing OpenGL renderer spacy51 2007-12-27 14:57:15 +0000
  • 99ee3c9fd7 FIXED: Shader-related crashes when uninitializing OpenGL renderer spacy51 2007-12-27 14:57:15 +0000
  • 1ad8fe2c8f FIXED: Creation of empty registry key spacy51 2007-12-27 14:31:27 +0000
  • 5c29c440f3 FIXED: Creation of empty registry key spacy51 2007-12-27 14:31:27 +0000
  • fa8be1074d FIXED: Creation of empty registry key spacy51 2007-12-27 14:31:27 +0000
  • a742e02fbc FIXED: No audio buffer low logging when not throttling spacy51 2007-12-27 14:25:48 +0000
  • c663dde691 FIXED: No audio buffer low logging when not throttling spacy51 2007-12-27 14:25:48 +0000
  • 906a6452f9 FIXED: No audio buffer low logging when not throttling spacy51 2007-12-27 14:25:48 +0000
  • 3931590c65 Removed "Automatic frame skipping" option, will now be activated with throttling Throttling now uses (actually rapes) the Smooth60FPS functionality, so that throttling is no more skippy. spacy51 2007-12-26 16:09:21 +0000
  • b42d881176 Removed "Automatic frame skipping" option, will now be activated with throttling Throttling now uses (actually rapes) the Smooth60FPS functionality, so that throttling is no more skippy. spacy51 2007-12-26 16:09:21 +0000
  • c4d525d4d4 Removed "Automatic frame skipping" option, will now be activated with throttling Throttling now uses (actually rapes) the Smooth60FPS functionality, so that throttling is no more skippy. spacy51 2007-12-26 16:09:21 +0000
  • 1af02fb5ae removed portable.cpp/h from the MSVC project file added C version of HQ3x/4x filters to the MSVC project file x64 version compiles now spacy51 2007-12-25 20:11:50 +0000
  • cecabf15bc removed portable.cpp/h from the MSVC project file added C version of HQ3x/4x filters to the MSVC project file x64 version compiles now spacy51 2007-12-25 20:11:50 +0000
  • 2a00b33f05 removed portable.cpp/h from the MSVC project file added C version of HQ3x/4x filters to the MSVC project file x64 version compiles now spacy51 2007-12-25 20:11:50 +0000
  • fa26803062 Fixes and remove of unneeded. Nach 2007-12-25 19:44:16 +0000
  • 715a55bd16 Fixes and remove of unneeded. Nach 2007-12-25 19:44:16 +0000
  • c6dd9bfcd8 Fixes and remove of unneeded. Nach 2007-12-25 19:44:16 +0000
  • 22443443ce files were useful, after all spacy51 2007-12-25 19:20:40 +0000
  • ac04734948 files were useful, after all spacy51 2007-12-25 19:20:40 +0000
  • 98d213c2d6 files were useful, after all spacy51 2007-12-25 19:20:40 +0000
  • eed74f1980 removed useless files spacy51 2007-12-25 18:49:01 +0000
  • 019fb2d546 removed useless files spacy51 2007-12-25 18:49:01 +0000
  • b582a69fcb removed useless files spacy51 2007-12-25 18:49:01 +0000
  • c56e05e0e9 removed useless files spacy51 2007-12-25 18:48:09 +0000
  • e973142bae removed useless files spacy51 2007-12-25 18:48:09 +0000
  • 99dda6b0cf removed useless files spacy51 2007-12-25 18:48:09 +0000
  • 8d6442b5ee build system clean up enable GBA logging for release versions (no measurable performance impact) change "DEV_VERSION" to "GBA_LOGGING" spacy51 2007-12-25 16:22:30 +0000
  • f08f489ff3 build system clean up enable GBA logging for release versions (no measurable performance impact) change "DEV_VERSION" to "GBA_LOGGING" spacy51 2007-12-25 16:22:30 +0000
  • 3da5092b35 build system clean up enable GBA logging for release versions (no measurable performance impact) change "DEV_VERSION" to "GBA_LOGGING" spacy51 2007-12-25 16:22:30 +0000
  • a92a8832ea little redesign of the Directories dialog spacy51 2007-12-25 15:43:13 +0000
  • 5661463dfd little redesign of the Directories dialog spacy51 2007-12-25 15:43:13 +0000
  • 7b89877a53 little redesign of the Directories dialog spacy51 2007-12-25 15:43:13 +0000
  • eaa72a8da0 added info about missing OpenGL files spacy51 2007-12-25 15:22:32 +0000
  • 674f9a424b added info about missing OpenGL files spacy51 2007-12-25 15:22:32 +0000
  • 41e8c86c83 added info about missing OpenGL files spacy51 2007-12-25 15:22:32 +0000
  • 692f9129d7 Removed unneeded code, GL_TRIANGLE_STRIP is more than enough. mudlord 2007-12-24 20:31:39 +0000
  • 9f97116e06 Removed unneeded code, GL_TRIANGLE_STRIP is more than enough. mudlord 2007-12-24 20:31:39 +0000
  • b4aa29f00b Removed unneeded code, GL_TRIANGLE_STRIP is more than enough. mudlord 2007-12-24 20:31:39 +0000
  • 28081fbe5f Added sanity checks when killing shaders mudlord 2007-12-24 20:13:17 +0000
  • 31e5d61273 Added sanity checks when killing shaders mudlord 2007-12-24 20:13:17 +0000
  • 14f941b709 Added sanity checks when killing shaders mudlord 2007-12-24 20:13:17 +0000
  • 0279e0ced1 removed HAS_FILE_EXTRACTOR and ASM switches since they were not used in the code anymore spacy51 2007-12-23 21:21:21 +0000
  • 41657bc9b4 removed HAS_FILE_EXTRACTOR and ASM switches since they were not used in the code anymore spacy51 2007-12-23 21:21:21 +0000
  • 78829d2df0 removed HAS_FILE_EXTRACTOR and ASM switches since they were not used in the code anymore spacy51 2007-12-23 21:21:21 +0000
  • 821eef5151 fixed compile errors with NO_OAL switch spacy51 2007-12-23 21:18:21 +0000
  • 848a8879e8 fixed compile errors with NO_OAL switch spacy51 2007-12-23 21:18:21 +0000
  • 32df0a2849 fixed compile errors with NO_OAL switch spacy51 2007-12-23 21:18:21 +0000
  • 01f9f5ed36 grayed out D3D menu options when compiling with NO_D3D spacy51 2007-12-23 21:15:34 +0000
  • 077d2bcc9a grayed out D3D menu options when compiling with NO_D3D spacy51 2007-12-23 21:15:34 +0000