Updated bug list

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@248 a31d4220-a93d-0410-bf67-fe4944624d44
This commit is contained in:
mudlord 2007-12-31 01:18:50 +00:00
parent 6ece6dd1a3
commit db7617b2be
1 changed files with 4 additions and 0 deletions

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@ -3,3 +3,7 @@ Known Bugs:
- Direct3D: fsMaxScale = 1 in fullscreen mode with visible menu results in too small height of the image
- Direct3D: Menu toggle takes a little too long
- Direct3D: VSync will be disabled in full screen mode while the menu is visible in order to work around poor performance
- Linking: Doesnt work quite right yet.
- OpenGL: Fragment shaders do not work quite as well as original test build (Mudlord)
- Audio core: assertation error occurs when disabling GB sound
- x64: Needs optimizations (x64 native code, whatever)