Commit Graph

3196 Commits

Author SHA1 Message Date
Rafael Kitover 236cffb42b
Make another adjustment to glXQueryExtensions
Use GDK/GTK to get the X display instead of glXGetCurrentDisplay().

For #985.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-08-09 22:27:07 +00:00
Rafael Kitover 643ec0f7b6
Pass DefaultScreen(display) to glXQueryExtensions
Pass DefaultScreen(display) as the screen number to
glXQueryExtensionsString(display, screen), this may work more reliably
for some configurations than always assuming screen 0.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-08-09 14:45:11 +00:00
Rafael Kitover 395ed0eb2a
build: fix tests build on Linux by doctest update
Update doctest.h because the old version causes build failures on Linux.

Also move it from third_party/include/doctest to third_party/include.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-08-09 14:18:40 +00:00
Fabrice de Gans 50a1391232 Simplify Hat handling
* Parse the hat bitfield directly rather than going through an
  intermediate enum state.
* Clean up some of the sdljoy code to use less vertical space.
2022-08-09 11:00:34 +00:00
Fabrice de Gans a56ea0225a Revamp wxJoyEvent to simplify handling of joystick events
Previously, wxJoyEvent surfaced the internal state of the joystick
changes, forcing consumers of this class to convert the values to the
mod and key values used in the rest of the code base. This streamlines
the wxJoyEvent API so the events sent to the consumers can be used
as-is. In particular, this allows us to remove manual generation of
"ghost" events in GameArea.

Breaking change: This has the side effect of disabling setting
diagonals from a joystick HAT as a discrete control. However, this only
ever worked with game controllers not compatible with the newer SDL
GameController API, since it handles HATs as 4 discrete buttons. For
compatibility purposes, these have been moved 1/8 turn
counter-clockwise - i.e. NE is now N.

Issue: #745
2022-08-09 11:00:34 +00:00
laqieer 60d7ead565
Fix menu state after playing a movie
Fix the state of the File -> Play -> Start/Stop menu after playing a
movie by calling systemStopGamePlayback() when the playback stops.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-08-08 04:01:45 +00:00
laqieer d2fee771fd
Add VBA Movie Version 2
Add new format for recording VBA Movies that records inputs since the
time of the last input instead of the beginning of the movie.

Keep the extension `.vmv` the same, the format is determined from the
header of the file.

Make this the new default format for recording VBA Movies.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-08-08 04:01:45 +00:00
Rafael Kitover 5008ffbacf
Stop using MINGW64 windres rc compiler for CLANG64
On MSYS2, stop using the MINGW64 windres.exe Windows resource file
compiler instead of the CLANG64 provided one, because the CLANG64
windres.exe works correctly now, while using the MINGW64 windres.exe no
longer works.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-08-07 21:13:52 +00:00
Rafael Kitover e29032d48a
Switch to nonstd::optional due to mac build issues
Switch usage of std::optional to nonstd::optional for now because of an
error from the Mac builder script, I cannot reproduce the problem yet
but will try to fix it later, it may not be fixable when targeting 10.7.

The header is from:

https://github.com/martinmoene/optional-lite
.

Usage is about the same, to include:

`#include "nonstd/optional.hpp"`

Then use nonstd::optional and nonstd::nullopt instead of the std::
counterparts.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-08-06 12:59:10 +00:00
noabody fb99a07625 error typedef Status fix for #904 2022-08-06 12:19:45 +03:00
Fabrice de Gans 51473a7c53 Refactor game controls bindings
This introduces abstractions for a game key (`wxGameKey`), a game
control (`wxGameControl`) and a common global handler for in-game
user input processing (`wxGameControlState`).
User configuration is changed from a vector to a map of `wxGameControl`
to a set of `wxUserInput`, which simplifies input configuration updates.

User input processing for in-game controls is now unified between
keyboard and joypad input, and is much faster in general since access
to game control state is now always logarithmic rather than linear.
This comes at the expense of slightly slower user input configuration
updates. However, in the worst case scenario, this is still done in
O(log(n)).

This removes all uses of `wxJoyKeyBinding`. However, some uses of the
key, mod, joy triplets remain and will be cleaned up in follow-up PRs.

Issue: #745
2022-08-06 12:18:35 +03:00
Fabrice de Gans 3f2d3c139d Remove manual joystick polling
Previously, a manual polling of every joystick was performed every 25ms,
resulting in many CPU resources being wasted. This seems to have been
put in place to deal with issues in SDL where joysticks connected after
SDL was initialized did not fire SDL events properly. From manual
testing, this issue seems to have been fixed.

This also fixes a bug in handling of legacy joystick hats, where an
incorrect conversion for the event value was performed.

Finally, this fixes minor typoes and renames
`wxSDLJoyState::ProcessEvent()` to `wxSDLJoyState::ProcessSDLEvent()` to
suppress a warning about a method override.
2022-08-06 12:17:35 +03:00
Rafael Kitover 1cfe275012
doc: add Discord/IRC links to README.md
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-07-25 07:12:24 +00:00
Fabrice de Gans 4aebd0b802 Introduce wxUserInput class
This introduces a new abstraction for any user input. The long-term goal
is to replace every usage of "custom" {key, mod, joy} triplets in the
code base with this new class.

This class implements comparison operators, allowing for faster access
in a set or as a key in a map, compared to the vectors currently used.

Issue: #745
2022-07-12 18:20:09 +00:00
Colton G. Rushton d7abc27438
doc: remove travis and appveyor from README.md
We are using GitHub actions now.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-07-06 23:34:33 +00:00
Deen O'Connor 76bf554161
installdeps: use correct package name for libsdl2
The actual package name for libsdl2 is libsdl2-2.0-0 not libsdl2-2.0 in
Debian/Ubuntu and probably others, and this only worked by accident
due to apt doing a regex search for packages.

Get the correct package for the latest version of libsdl2 from
apt-cache.

Also fix the other lib package searches via apt-cache to return the
latest version.

Resolve #882.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-07-04 19:32:09 +00:00
Fabrice de Gans-Riberi f132e15511 Abstract player_index into wxJoystick
* Add wxJoystick to abstract what was previously referred to as
  |player_index|. This is a first step towards a larger refactor of
  input handling.
* Remove "SDL" from types that are not directly SDL-related, namely
  "wxSDLJoyEvent", "wxSDLControl".
* Rename "wxSDLJoy" into "wxJoyPoller". This clarifies the use of this
  class.

Issue: #745
2022-07-04 13:58:28 +03:00
Rafael Kitover 37dc95b930
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-06-16 21:02:11 +00:00
Rafael Kitover 941eef918b
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-06-15 21:02:08 +00:00
Rafael Kitover 94627c1e8e
build: link pcre2 with vcpkg wxwidgets
wxregex uses pcre2, link it when using static vcpkg wxwidgets.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-06-15 20:52:29 +00:00
Rafael Kitover 3e224bab40
build: enable ccache for MSVC
ccache supports MSVC now, so don't disable it for MSVC builds.

Remove the global RULE_LAUNCH_COMPILE property because it breaks
resource compilation on MSVC and just use CMAKE_CXX_COMPILER_LAUNCHER
etc..

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-06-15 01:00:13 +00:00
Squall Leonhart 72d772189a Add before creating request to feature.yml
and encourage searching
2022-06-05 02:10:54 -04:00
Zach Bacon a413eb048c
switch from wxmsw3.1 to wxWidgets 3.0 and pkg-config to pkgconf
Signed-off-by: Zach Bacon <zachbacon@vba-m.com>
2022-06-05 01:22:24 -04:00
Zach Bacon fed8c3697e
Yeah... one last tweak to get submodules pulled
Signed-off-by: Zach Bacon <zachbacon@vba-m.com>
2022-06-05 01:08:34 -04:00
Zach Bacon 3abf084f2f
last tweak to the CI build system
at least till clang is fixed for windows targets

Signed-off-by: Zach Bacon <zachbacon@vba-m.com>
2022-06-05 00:57:20 -04:00
Zach Bacon 05e58ba0a7 update the workflow script 2022-06-05 00:49:02 -04:00
Rafael Kitover c9994c284a
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-06-03 21:02:14 +00:00
Rafael Kitover 595a9e49c0
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-05-23 21:02:05 +00:00
Rafael Kitover 732524a77b
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-05-21 21:02:10 +00:00
Rafael Kitover f7ce25f496
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-05-14 21:02:10 +00:00
Zach Bacon 61d494af4e
Merge pull request #951 from Squall-Leonhart/patch-1
encourage users to search for existing issues in bug report template
2022-05-14 09:49:56 -04:00
Squall Leonhart 17038c27d1
Update bug_report.yml
encourage users to search for existing issues
2022-05-14 23:46:05 +10:00
Rafael Kitover 75f0a061be
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-05-04 21:02:23 +00:00
Rafael Kitover 27a0d41ad8
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-05-01 21:02:05 +00:00
Rafael Kitover 4f9d161c02
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-04-26 21:02:11 +00:00
Rafael Kitover 571d42d2fa
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-04-20 21:02:07 +00:00
Rafael Kitover 1bd2f049cb
cmake: default VBAM_STATIC=ON for MinGW/MSYS2
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-04-19 04:07:30 +03:00
Rafael Kitover b28982a89a
installdeps: support UCRT64 on MSYS2
Same as MINGW64, works fine.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-04-19 03:58:01 +03:00
Rafael Kitover d91e5db524
cmake: fix static linking winpthread on MINGW
Include linker flags to link winpthread statically on MINGW when static
build is on.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-04-13 21:26:27 +00:00
Rafael Kitover cbd7d7d2d1
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-04-09 21:02:01 +00:00
Rafael Kitover 570596266f
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-04-05 21:02:08 +00:00
Rafael Kitover cf39d9bbd1
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-04-04 21:02:11 +00:00
Rafael Kitover d014ebd2b2
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-03-27 21:02:06 +00:00
Rafael Kitover 8483fde365
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-03-26 21:02:08 +00:00
Rafael Kitover ad7dbf253c
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-03-25 21:02:34 +00:00
Rafael Kitover 461c4a7bd4
translations: transifex pull
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-03-24 21:01:40 +00:00
Rafael Kitover 1fc449b2c7
installdeps: don't link mac brew ffmpeg
Stop linking brew ffmpeg, it links itself by default.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-03-20 18:10:37 +00:00
Rafael Kitover 1a6f40a79c
installdeps: re-enable ffmpeg for mac brew
Thanks to @ZachBacon in 1e0eea3c (recording: fix ffmpeg5 compat, 2022-03-18) the build works with ffmpeg5 from brew.

Update build instructions from installdeps to not disable ffmpeg
anymore.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-03-20 13:53:32 +00:00
Zach Bacon 1e0eea3c08
recording: fix ffmpeg5 compat
Include avcodec.h and change AVCodec* and AVOutputFormat* to const.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-03-20 12:01:59 +00:00
Rafael Kitover 9a325f086e
issues: fix nightly URL in bug_report template
We're at https://nightly.vba-m.com now.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2022-03-19 07:46:27 +00:00