MODIFIED: Seperate BIOS settings for GB mono and GBA
REMOVED: Old BIOS settings menu entries
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@273 a31d4220-a93d-0410-bf67-fe4944624d44
Fixed: Sqeezed image for 1x image size
Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled
Optimized: Textures are now a power of 2
Optimized: Clear screen only when necessary
Debug: Added #define D3D_DEBUG_INFO for debug builds
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@258 a31d4220-a93d-0410-bf67-fe4944624d44
moved source files to seperate directory
added 16bit C version
C version: cleanup
C version: much code merging for 16bit/32bit
C version: code optimization ( only calculate YUV values for one pixel once )
C version: corrected one logic mistake when dealing with pixels at the border of the image
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@246 a31d4220-a93d-0410-bf67-fe4944624d44
enable GBA logging for release versions (no measurable performance impact)
change "DEV_VERSION" to "GBA_LOGGING"
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@233 a31d4220-a93d-0410-bf67-fe4944624d44
workaround: VSync will be disabled when the menu is opened in full screen mode
dynamic size for text messages
image will not be rendered to backbuffer but to textured triangle strip
fullScreenStretch will be applied immediately
bBilinear filter was not applied at initialization
minor fixes
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@118 a31d4220-a93d-0410-bf67-fe4944624d44
Fix tab control offset problem
Enhance tab controls by graying out inoperable tabs
Fix locked aspect ratio in Direct3D mode
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@14 a31d4220-a93d-0410-bf67-fe4944624d44
Added new code to disable backbuffer locking to enable proper Vsync
Enabled triple buffering for Direct3D
Removed some unneeded binary VS.NET files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@13 a31d4220-a93d-0410-bf67-fe4944624d44
warning count.
Fix DirectDraw initializer to check for 1024x768 and 1280x1024, they were grayed out. Default resolutions set to 60hz and DirectDraw now obeys fsFrequency setting.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@5 a31d4220-a93d-0410-bf67-fe4944624d44