trinemark
cae32b0b3f
add libretro port
2019-04-20 17:06:25 -02:30
Stephen Anthony
bf865e37ab
Move ROM properties normal enum to 'enum class'; this actually spread to other issues:
...
- properties names for 'Cartridge' changed to 'Cart'; this can speed up processing
- fixed several bugs in stella.pro (missing newlines)
- fixed 'create_props'; now it works from either the base directory or the tools directory
Reworked properties database names
2019-04-20 15:42:46 -02:30
thrust26
18babfc7a5
Merge branch 'master' of https://github.com/stella-emu/stella
2019-04-18 22:16:14 +02:00
thrust26
ae0d2c64d8
add Genesis controller detection for Super Cobra Arcade and Scramble
2019-04-18 22:15:58 +02:00
Christian Speckner
9385117723
Move inlined sprite tick logic to improve readability.
2019-04-15 12:06:41 +02:00
Stephen Anthony
a947553bad
More 'enum class' and associated cleanups.
2019-04-14 16:22:46 -02:30
thrust26
e4ef7cc01b
CommandDialog stays open when changing TV format and palette
2019-04-14 19:39:09 +02:00
Stephen Anthony
5dde762b85
Changed 'tia.fsfill' option to 'tia.fs_stretch'.
2019-04-14 14:57:28 -02:30
Christian Speckner
0f3648ee09
Convert to ARC.
2019-04-14 18:52:58 +02:00
Christian Speckner
d63f68508f
Update NIBs, resolve warnings.
2019-04-14 18:40:21 +02:00
Christian Speckner
d394dd876d
Turn warnings in XCode to 11, pacify warnings.
2019-04-14 18:25:02 +02:00
Stephen Anthony
56ad3a6ea1
Turned off patching support in 3E+ scheme.
...
This class is still a WIP, and doesn't work for all test ROMs. So it doesn't make sense to work on this part until we can dedicate more time to it.
2019-04-14 13:16:52 -02:30
thrust26
937ecca8c1
aligned Booster Grip buttons naming
2019-04-14 16:20:09 +02:00
Stephen Anthony
d54f106a3a
And yet more 'enum' cleanups.
2019-04-13 22:44:23 -02:30
Stephen Anthony
4d99772a10
More 'enum class' conversions.
2019-04-13 22:26:53 -02:30
Stephen Anthony
535fffdc46
More conversions from 'enum' to 'enum class' and 'constexpr'.
2019-04-13 21:35:29 -02:30
Stephen Anthony
53b6a2ef89
Converted some more 'enum' to 'enum class'.
2019-04-13 20:57:46 -02:30
Stephen Anthony
0b3fc8890d
Fix 'minimal_ui' mode for non-R77 build; it should still show a window title.
2019-04-13 20:36:16 -02:30
Stephen Anthony
99d6d40a50
Fix minor compile warning.
2019-04-13 19:35:15 -02:30
thrust26
e1c0284a21
With minimal UI, launcher dialogs use launcher font.
2019-04-13 21:45:37 +02:00
thrust26
4e1c13ce6d
improved dialogs and launcher navigation with joysticks (left and right)
2019-04-13 15:44:19 +02:00
thrust26
0cfc88e10c
fixed wrong reaction on directional button release (code -256)
2019-04-13 13:43:35 +02:00
Stephen Anthony
c80e2340ea
Add mappings for increasing and decreasing current vidmode.
...
Map the R77 F13 key to the former.
Some refactoring of the mapping code in PKeyboardHandler and EventHandler.
Some refactoring of the VidMode handling in FrameBuffer.
Option 'tia.fsfill' is now used to select 4:3 vs. 16:9 mode in fullscreen.
2019-04-08 18:44:27 -02:30
Stephen Anthony
368159a598
Add default key mappings for R77 at a lower level
...
- this allows to always reset to known working settings
- we no longer need a specific keymap in SettingsR77, so it is removed
Add action that can switch between fullscreen normal or stretched modes
- this is the 'tia.fsfill' option, that is currently only change-able from the UI
- still need to add infrastructure to actually do this
Fixed minor compile warning.
2019-04-07 14:41:58 -02:30
thrust26
35b7f96ad1
fixed joystick tab order in Power-On options dialog
2019-04-07 15:10:01 +02:00
thrust26
f46079b762
added R77 keyboard mapping for launcher and dialogs
2019-04-07 12:27:45 +02:00
thrust26
25cbc2db3a
an attempt to map F1 (Select) to StellaSettingsDialog
2019-04-06 21:01:32 +02:00
thrust26
fe398360fb
fixed endless loop when saving snapshot in Pause mode
2019-04-06 19:43:15 +02:00
thrust26
372ecf0608
made 'checkBounds()' non-virtual and protected, using uInt32
2019-04-06 15:42:57 +02:00
Christian Speckner
83c8b74800
Fix regression in collision handling.
2019-04-06 12:33:50 +02:00
thrust26
0d1848dcda
added surface boundary check
2019-04-06 12:11:03 +02:00
thrust26
b62a33607c
Merge branch 'master' of https://github.com/stella-emu/stella
2019-04-06 10:50:32 +02:00
thrust26
8fe00ff523
improved joystick detection (for future games)
...
restored properties for my old Missile Command trackball hacks
added Genesis controller properties for Scramble and SuperCobra Arcade
2019-04-06 10:50:07 +02:00
Stephen Anthony
8c3741fc97
Updated ROM properties.
2019-04-06 00:20:36 -02:30
Stephen Anthony
c96d97c8e8
Set default TIA aspect to 100% for both NTSC and PAL.
...
This is in the process of being reworked, and may disappear eventually.
2019-04-06 00:05:00 -02:30
Stephen Anthony
4e2df09b10
Reactivate syncing for R77 stellarc file.
2019-04-05 23:59:09 -02:30
Stephen Anthony
88af3c0b43
Add ARM detection to bspf.
...
Fixed a few minor warnings.
2019-04-05 23:37:48 -02:30
Stephen Anthony
66c588476e
Disabled mappings for R77 port for upcoming beta test.
...
More work needs to be done in the core before this can be activated.
2019-04-05 13:35:20 -02:30
Stephen Anthony
a44e9bd80e
Added 'Amoeba Jump' to the properties database.
2019-04-05 13:32:06 -02:30
thrust26
be72ef4d1b
doc updates for Developer settings/TIA tab
2019-04-05 16:38:19 +02:00
thrust26
ea4d010422
updated for Synthcart controller detection
2019-04-05 15:04:31 +02:00
thrust26
f716bc47a7
removed auto detected controllers (per game!) from Stella.pro
2019-04-05 12:50:47 +02:00
thrust26
2ad206eac1
improved joystick and genesis detection
2019-04-05 12:38:17 +02:00
thrust26
2bc87ae51e
aligned preset naming to UI (part 2)
2019-04-05 09:53:03 +02:00
thrust26
64db033961
aligned preset naming to UI
2019-04-05 09:52:08 +02:00
thrust26
14b22d185b
updated audio docs
2019-04-05 09:48:03 +02:00
Thomas Jentzsch
c58a149916
minor doc fix
2019-04-04 13:02:57 +02:00
Thomas Jentzsch
3f5440bb24
some minor UI cosmetics
2019-04-04 10:56:39 +02:00
Stephen Anthony
be775b53e3
Made TIA window always open at a multiple of the minimum bounds
...
- this means that 320x240 is now the default 'base' size, and zoom levels are based on that
- the TIA image is rendered into whatever sized window is active, meaning that NTSC and PAL modes now look similar
Removed some 'small screen' dead code in FrameBuffer.
2019-04-03 20:27:30 -02:30
thrust26
285583f959
removed option to disable scanline interpolation
2019-04-03 23:37:28 +02:00