Commit Graph

4929 Commits

Author SHA1 Message Date
trinemark cae32b0b3f add libretro port 2019-04-20 17:06:25 -02:30
Stephen Anthony bf865e37ab Move ROM properties normal enum to 'enum class'; this actually spread to other issues:
- properties names for 'Cartridge' changed to 'Cart'; this can speed up processing
- fixed several bugs in stella.pro (missing newlines)
- fixed 'create_props'; now it works from either the base directory or the tools directory
Reworked properties database names
2019-04-20 15:42:46 -02:30
thrust26 18babfc7a5 Merge branch 'master' of https://github.com/stella-emu/stella 2019-04-18 22:16:14 +02:00
thrust26 ae0d2c64d8 add Genesis controller detection for Super Cobra Arcade and Scramble 2019-04-18 22:15:58 +02:00
Christian Speckner 9385117723 Move inlined sprite tick logic to improve readability. 2019-04-15 12:06:41 +02:00
Stephen Anthony a947553bad More 'enum class' and associated cleanups. 2019-04-14 16:22:46 -02:30
thrust26 e4ef7cc01b CommandDialog stays open when changing TV format and palette 2019-04-14 19:39:09 +02:00
Stephen Anthony 5dde762b85 Changed 'tia.fsfill' option to 'tia.fs_stretch'. 2019-04-14 14:57:28 -02:30
Christian Speckner 0f3648ee09 Convert to ARC. 2019-04-14 18:52:58 +02:00
Christian Speckner d63f68508f Update NIBs, resolve warnings. 2019-04-14 18:40:21 +02:00
Christian Speckner d394dd876d Turn warnings in XCode to 11, pacify warnings. 2019-04-14 18:25:02 +02:00
Stephen Anthony 56ad3a6ea1 Turned off patching support in 3E+ scheme.
This class is still a WIP, and doesn't work for all test ROMs.  So it doesn't make sense to work on this part until we can dedicate more time to it.
2019-04-14 13:16:52 -02:30
thrust26 937ecca8c1 aligned Booster Grip buttons naming 2019-04-14 16:20:09 +02:00
Stephen Anthony d54f106a3a And yet more 'enum' cleanups. 2019-04-13 22:44:23 -02:30
Stephen Anthony 4d99772a10 More 'enum class' conversions. 2019-04-13 22:26:53 -02:30
Stephen Anthony 535fffdc46 More conversions from 'enum' to 'enum class' and 'constexpr'. 2019-04-13 21:35:29 -02:30
Stephen Anthony 53b6a2ef89 Converted some more 'enum' to 'enum class'. 2019-04-13 20:57:46 -02:30
Stephen Anthony 0b3fc8890d Fix 'minimal_ui' mode for non-R77 build; it should still show a window title. 2019-04-13 20:36:16 -02:30
Stephen Anthony 99d6d40a50 Fix minor compile warning. 2019-04-13 19:35:15 -02:30
thrust26 e1c0284a21 With minimal UI, launcher dialogs use launcher font. 2019-04-13 21:45:37 +02:00
thrust26 4e1c13ce6d improved dialogs and launcher navigation with joysticks (left and right) 2019-04-13 15:44:19 +02:00
thrust26 0cfc88e10c fixed wrong reaction on directional button release (code -256) 2019-04-13 13:43:35 +02:00
Stephen Anthony c80e2340ea Add mappings for increasing and decreasing current vidmode.
Map the R77 F13 key to the former.
Some refactoring of the mapping code in PKeyboardHandler and EventHandler.
Some refactoring of the VidMode handling in FrameBuffer.
Option 'tia.fsfill' is now used to select 4:3 vs. 16:9 mode in fullscreen.
2019-04-08 18:44:27 -02:30
Stephen Anthony 368159a598 Add default key mappings for R77 at a lower level
- this allows to always reset to known working settings
- we no longer need a specific keymap in SettingsR77, so it is removed

Add action that can switch between fullscreen normal or stretched modes
- this is the 'tia.fsfill' option, that is currently only change-able from the UI
- still need to add infrastructure to actually do this

Fixed minor compile warning.
2019-04-07 14:41:58 -02:30
thrust26 35b7f96ad1 fixed joystick tab order in Power-On options dialog 2019-04-07 15:10:01 +02:00
thrust26 f46079b762 added R77 keyboard mapping for launcher and dialogs 2019-04-07 12:27:45 +02:00
thrust26 25cbc2db3a an attempt to map F1 (Select) to StellaSettingsDialog 2019-04-06 21:01:32 +02:00
thrust26 fe398360fb fixed endless loop when saving snapshot in Pause mode 2019-04-06 19:43:15 +02:00
thrust26 372ecf0608 made 'checkBounds()' non-virtual and protected, using uInt32 2019-04-06 15:42:57 +02:00
Christian Speckner 83c8b74800 Fix regression in collision handling. 2019-04-06 12:33:50 +02:00
thrust26 0d1848dcda added surface boundary check 2019-04-06 12:11:03 +02:00
thrust26 b62a33607c Merge branch 'master' of https://github.com/stella-emu/stella 2019-04-06 10:50:32 +02:00
thrust26 8fe00ff523 improved joystick detection (for future games)
restored properties for my old Missile Command trackball hacks
added Genesis controller properties for Scramble and SuperCobra Arcade
2019-04-06 10:50:07 +02:00
Stephen Anthony 8c3741fc97 Updated ROM properties. 2019-04-06 00:20:36 -02:30
Stephen Anthony c96d97c8e8 Set default TIA aspect to 100% for both NTSC and PAL.
This is in the process of being reworked, and may disappear eventually.
2019-04-06 00:05:00 -02:30
Stephen Anthony 4e2df09b10 Reactivate syncing for R77 stellarc file. 2019-04-05 23:59:09 -02:30
Stephen Anthony 88af3c0b43 Add ARM detection to bspf.
Fixed a few minor warnings.
2019-04-05 23:37:48 -02:30
Stephen Anthony 66c588476e Disabled mappings for R77 port for upcoming beta test.
More work needs to be done in the core before this can be activated.
2019-04-05 13:35:20 -02:30
Stephen Anthony a44e9bd80e Added 'Amoeba Jump' to the properties database. 2019-04-05 13:32:06 -02:30
thrust26 be72ef4d1b doc updates for Developer settings/TIA tab 2019-04-05 16:38:19 +02:00
thrust26 ea4d010422 updated for Synthcart controller detection 2019-04-05 15:04:31 +02:00
thrust26 f716bc47a7 removed auto detected controllers (per game!) from Stella.pro 2019-04-05 12:50:47 +02:00
thrust26 2ad206eac1 improved joystick and genesis detection 2019-04-05 12:38:17 +02:00
thrust26 2bc87ae51e aligned preset naming to UI (part 2) 2019-04-05 09:53:03 +02:00
thrust26 64db033961 aligned preset naming to UI 2019-04-05 09:52:08 +02:00
thrust26 14b22d185b updated audio docs 2019-04-05 09:48:03 +02:00
Thomas Jentzsch c58a149916 minor doc fix 2019-04-04 13:02:57 +02:00
Thomas Jentzsch 3f5440bb24 some minor UI cosmetics 2019-04-04 10:56:39 +02:00
Stephen Anthony be775b53e3 Made TIA window always open at a multiple of the minimum bounds
- this means that 320x240 is now the default 'base' size, and zoom levels are based on that
- the TIA image is rendered into whatever sized window is active, meaning that NTSC and PAL modes now look similar

Removed some 'small screen' dead code in FrameBuffer.
2019-04-03 20:27:30 -02:30
thrust26 285583f959 removed option to disable scanline interpolation 2019-04-03 23:37:28 +02:00