snes9x/win32
Marcel Veldhuizen d5ba1c6017 Fix load with preview file names and time stamps on extra banks 2024-09-14 23:32:58 +02:00
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ddraw win32: include ddraw libs, compile with ddraw support by default 2018-06-24 13:12:59 +02:00
docs Update some version strings. 2024-07-14 14:31:51 -05:00
glslang win32: Fix ResourceLimits.cpp location. 2023-05-01 15:42:32 -05:00
libpng win32: get rid of some more warnings 2018-12-15 19:28:14 +01:00
rsrc Update some version strings. 2024-07-14 14:31:51 -05:00
zlib win32: disable xp deprecation warnings for new projects 2019-02-23 14:01:29 +01:00
AVIOutput.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
AVIOutput.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CCGShader.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CCGShader.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CD3DCG.cpp win32: Fix a couple of standards problems. 2023-03-07 14:01:29 -06:00
CD3DCG.h win32: Remove need for DirectXMath. 2023-03-07 14:01:29 -06:00
CDirect3D.cpp win32: only deinint d3d imgui elements if they were initialized 2024-05-05 19:25:47 +02:00
CDirect3D.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
CDirectDraw.cpp win32: Get win32 working with variable font. 2023-05-04 15:55:11 -05:00
CDirectDraw.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
CGLCG.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CGLCG.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
COpenGL.cpp win32: fix warnings 2024-05-09 14:58:46 +02:00
COpenGL.h Fix compile on Windows. 2024-08-10 18:03:55 -05:00
CSaveLoadWithPreviewDlg.cpp Fix load with preview file names and time stamps on extra banks 2024-09-14 23:32:58 +02:00
CSaveLoadWithPreviewDlg.h win32: add save banks, hotkeys, menu changes 2019-12-30 17:03:06 +01:00
CShaderParamDlg.cpp win32: Only display first 500 shader parameters. 2023-03-13 13:31:32 -05:00
CShaderParamDlg.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
CVulkan.cpp Vulkan/Win32: Fix compile error. 2024-06-13 16:50:12 -05:00
CVulkan.h Fix compile on Windows. 2024-08-10 18:03:55 -05:00
CWaveOut.cpp win32: map waveOut devices to mmdevices via endpoint id 2023-11-18 22:25:20 +01:00
CWaveOut.h win32: try MMDeviceEnumerator for waveOut device enumeration before 2023-11-03 19:07:09 +01:00
CXAudio2.cpp win32: stop trying to send audio data after device removal 2022-02-14 01:05:57 +01:00
CXAudio2.h win32: stop trying to send audio data after device removal 2022-02-14 01:05:57 +01:00
DumpAtEnd.cpp win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit 2017-10-13 22:38:37 +02:00
IS9xDisplayOutput.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
IS9xSoundOutput.h Remove S9xFinalizeSamples. 2019-02-12 18:27:33 -06:00
InputCustom.cpp win32: add cheat edit and search dialogs as hotkeys (#918) 2024-05-10 00:10:13 +02:00
InputCustom.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
_tfwopen.cpp win32: make _twfullpath work with NULL destination 2019-01-15 23:23:39 +01:00
_tfwopen.h win32: Fix compilation errors with VS/Clang. 2023-03-10 14:32:10 -06:00
cgFunctions.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cgFunctions.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cgMini.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dxerr.cpp win32: Fix compilation errors with VS/Clang. 2023-03-10 14:32:10 -06:00
dxerr.h Fix Win10 SDK and vc142 toolset build 2021-08-24 18:30:55 +01:00
gl_core_3_1.c Load glGetString before trying to use it. 2018-05-29 16:20:54 -05:00
gl_core_3_1.h win32: switch to OpenGL Loader Generator files 2018-05-20 20:51:20 +02:00
image_functions.cpp win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
image_functions.h win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
objfix.c Initial 1.52 import 2010-09-25 17:46:12 +02:00
render.cpp win32: Get win32 working with variable font. 2023-05-04 15:55:11 -05:00
render.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
s9x.props win32: disable winxp deprecation warnings 2018-12-14 23:54:20 +01:00
snes9xw.sln Getting win32 ready for Vulkan. 2023-03-07 13:58:22 -06:00
snes9xw.vcxproj Fix compile on Windows. 2024-08-10 18:03:55 -05:00
snes9xw.vcxproj.filters Fix compile on Windows. 2024-08-10 18:03:55 -05:00
wconfig.cpp win32: properly save bank+/- hotkeys (fixes #925) 2024-05-26 17:06:20 +02:00
wglext.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
win32.cpp win32: fix warnings 2024-05-09 14:58:46 +02:00
win32_display.cpp Win32: Throttle frame rate on alternate interlaced frames. 2024-06-07 14:27:47 -05:00
win32_display.h win32: Wire imgui up to OpenGL and Vulkan. 2023-05-04 17:36:36 -05:00
win32_sound.cpp win32: increase sound buffer to allow at least one frame (fixes #794) 2023-03-31 17:04:44 +02:00
win32_sound.h win32: add audio device selection (xaudio2 only for the moment) 2018-12-15 19:28:08 +01:00
wlanguage.h win32: add cheat edit and search dialogs as hotkeys (#918) 2024-05-10 00:10:13 +02:00
wsnes9x.cpp Fix compile on Windows. 2024-08-10 18:03:55 -05:00
wsnes9x.h win32: add cheat edit and search dialogs as hotkeys (#918) 2024-05-10 00:10:13 +02:00