Commit Graph

125 Commits

Author SHA1 Message Date
OV2 2d1ceb4fb5 win32: use correct color conversion (Zenju) 2014-05-25 18:12:53 +02:00
OV2 7948c062ca win32: allow port command line arguments to work 2014-05-25 18:12:36 +02:00
OV2 8fb48d0f60 win32: correctly parse unicode command line arguments 2014-03-22 15:07:15 +01:00
OV2 2b6eff3d4c win32: only set sampler state for fragment 2013-12-17 22:56:44 +01:00
OV2 7bd0e2af33 win32: make controller command line parameters work 2013-06-16 12:53:28 +02:00
OV2 44cd82a966 win32: fix d3d cg problems 2013-06-16 11:44:34 +02:00
OV2 0b97bc02ca win32: always use RGBA for LUTs 2013-05-18 21:48:50 +02:00
OV2 5b4df91b41 win32: detect gamepad changes 2013-05-03 20:18:51 +02:00
OV2 987f13b5c6 win32: cgp fixes 2013-04-22 01:29:41 +02:00
OV2 555f5110fb win32: add float_framebuffer to cg shaders 2013-03-26 16:09:01 +01:00
OV2 157e2f51d4 win32: add frame_count_mod to cg shaders 2013-03-26 15:39:17 +01:00
OV2 231f4eea8f win32: fix xaudio2 mixing loop 2013-03-26 15:09:49 +01:00
OV2 9ac39c43a1 win32: add slot0 2013-03-26 15:09:49 +01:00
OV2 c691b610e4 win32: fix ansi build 2013-01-31 14:04:30 +01:00
OV2 88f3702a6a win32: add+use CXML wrapper class 2012-11-04 13:47:41 +01:00
OV2 59b0a71a43 win32: fix blargg for regular width hires 2012-10-24 13:54:13 +02:00
OV2 b43623fa7a win32: map pbo with GL_READ_WRITE 2012-10-22 19:48:01 +02:00
OV2 ac60d9117e win32: fix unicode file loading via command line 2012-09-11 17:14:18 +02:00
OV2 47ef0fca45 win32: integrate with default programs interface 2012-09-09 22:55:05 +02:00
OV2 684a8a5bc7 win32: adjust openwith association so that it no longer affects icons 2012-09-09 20:54:45 +02:00
OV2 86320ab911 win32: prevent crash when using cheat watch (Wraithverge) 2012-08-31 21:55:06 +02:00
OV2 466c3162d6 win32: use updated folder browser 2012-08-12 16:26:31 +02:00
gocha 7ed405d6e2 win32: drag and drop support for snes9x movie (*.smv)
Conflicts:

	win32/snes9xw.vcproj
2012-08-07 19:31:42 +02:00
gocha fb2935d454 win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey 2012-08-07 19:22:59 +02:00
OV2 95e71e726f win32: remove afxres.h references 2012-08-07 19:17:37 +02:00
OV2 fcdc393e2b win32: make __forceinline tfw functions static (gocha) 2012-07-30 19:48:21 +02:00
OV2 cf57ad3d5d win32: also show half-width katakana in rom info dialog 2012-07-22 15:10:58 +02:00
gocha 5d6d3af4a9 win32: Unicode - fix Custom ROM dialog to show half-width katakana 2012-07-22 14:57:35 +02:00
gocha e4bf711227 win32: fix newly introduced bug of S9xBasename. I guess it could provide a wrong result when it processes a string which has both slash and backslash. 2012-07-22 14:15:24 +02:00
gocha a91dfcb39b win32: improve DBCS processing in S9xBasename. This one should process S9xBasename("C:\roms\ソウルブレイダー.smc") correctly. 2012-07-22 14:14:59 +02:00
gocha b4e78e3d2c win32: fix Cheat Search not to add the same cheat twice.
win32: RAM Search can add multi-byte cheat from now.
2012-07-22 13:51:36 +02:00
OV2 d23302de8a Win32: remove deprecated libpng defines (aphanic) 2012-06-02 18:06:17 +02:00
OV2 518110646a libretro/win32: make sure S9xFreezeSize is only called after rom load 2012-05-08 00:03:20 +02:00
OV2 81e12d533c Win32: use asm in custom zlib proj 2012-04-10 23:36:09 +02:00
OV2 8e1b726b6b Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
OV2 486cde4391 Win32: add rewind support 2012-03-28 20:52:15 +02:00
OV2 9cc05b3c12 Merge branch 'memstream'
Resolved conflicts:
	apu/SNES_SPC.h
	memmap.cpp
	port.h
	unix/Makefile.in
2012-03-25 20:44:57 +02:00
Brandon Wright faa870ba49 Merge branch 'byuuapu'
Conflicts:
	memmap.cpp
2012-01-26 14:00:35 -06:00
OV2 faee2859b5 Change ZeroMemory to memset 2012-01-23 18:12:47 +01:00
OV2 dce8f6a1ff Win32: use event for soundsync 2012-01-22 20:18:15 +01:00
OV2 a66f10d9e4 Convert old savestates for new smp 2012-01-20 04:24:36 +01:00
OV2 dee8895db2 Allow membased rom/state load/save, add libsnes interface (Themaister) 2012-01-02 17:06:45 +01:00
OV2 d6c8111955 Win32: add missing outputmode description 2011-12-29 15:49:03 +01:00
OV2 245364b7c1 Win32: use D3DTADDRESS_BORDER in every pass 2011-12-10 19:17:03 +01:00
OV2 468275b2f2 Win32: match D3D/OGL cg meta shader capability and update to latest spec 2011-12-10 15:52:41 +01:00
OV2 01bf98aaaf Win32: only save window position if not in fullscreen 2011-12-10 15:35:22 +01:00
OV2 e68a1e9786 Win32: only allow escape-menu in directdraw 2011-12-10 15:35:21 +01:00
OV2 6b17c7d3bd Win32: save quit hotkey to config 2011-12-10 15:35:20 +01:00
OV2 9215fba453 Win32: add quit hotkey 2011-12-10 15:35:20 +01:00
bl0ckeduser d53b71583c Win32: Fix typos in Readme 2011-11-18 16:30:47 -05:00