bl0ckeduser
cd2715e3a4
Win32: only use zlib if it is turned on
2011-11-16 23:23:03 -05:00
OV2
fe6b9f257f
Win32: remove legacy snapshot extensions
2011-10-23 23:33:44 +02:00
OV2
6ebc68c017
Win32: fix multirom dialog
2011-09-09 23:54:09 +02:00
OV2
4d2fbc241a
Win32: add support for cg meta shaders (currently opengl only)
2011-07-02 04:25:13 +02:00
OV2
3e84a2eaf4
Win32: remove legacy extentions from valid.ext
2011-06-09 19:15:57 +02:00
OV2
2872a71127
Win32: fix cheat dialog value entry
2011-05-13 10:02:12 +02:00
OV2
54d8e77a96
Win32: add config option to disable OpenGL PBO usage
2011-05-08 03:39:25 +02:00
OV2
a4f56c08e7
Win32: merge BackgroundKeyGamekeys and BackgroundKeyHotkeys, add menu item
2011-05-08 01:41:33 +02:00
OV2
2c3b9f1f63
Win32: react to WM_DISPLAYCHANGE (hopefully without crashing)
2011-05-07 23:16:10 +02:00
OV2
f505626dda
Win32: remove sync options from movie dialog; fix KEYUP handling for modifier keys; send CUSTKEYUP for background keypresses
2011-05-07 22:24:37 +02:00
OV2
0f6e8c3721
Win32: fix netplay connect
2011-05-07 18:35:11 +02:00
OV2
414782518b
Win32: set HWND_TOPMOST for fullscreen window
...
Some graphic drivers seem to display the taskbar on non-viewport areas
if the window is not set to topmost.
2011-05-07 03:13:22 +02:00
OV2
df37799e49
Win32: fix unicode snapshot loading
2011-05-06 01:19:30 +02:00
OV2
3a1aa9ddde
Win32: fix open rom extension filters
2011-05-01 15:34:20 +02:00
OV2
13e8c2dc34
Win32: fix custom rom dialog
2011-04-29 13:01:06 +02:00
OV2
2644641713
Expose apu debugger status; win32: expose apu debugger, add missing type
2011-04-20 19:23:39 +02:00
OV2
c47598f3cf
Update copyright in all files
2011-04-11 21:51:20 +02:00
OV2
42afceb287
Win32: fix hi-res filter box (again)
2011-03-04 00:46:18 +01:00
OV2
481bf0647f
Win32: rework hi-res blending
...
Only blend on filters that do not blend themself.
2011-03-02 23:13:02 +01:00
OV2
b65f18fa84
Win32: add preliminary CG shader support (D3D + OGL)
...
CG shaders can be found in the ps3 snes9x port. Some of them will
not work correctly with all internal filter modes.
2011-02-24 01:36:11 +01:00
OV2
85d30d5c5f
Win32: Fix hires blending interfering with avi recording
...
Blending is now done onto a separate surface, leaving GFX.Screen
intact for avi recording. This also makes it possible to preview
the effect in the video settings.
2011-02-12 18:41:40 +01:00
OV2
c3bf1d7b59
Win32: Rework AVI image generation (gocha)
...
New option in emulation settings allows forcing the recording size
to 512x448, otherwise always resize output to 256x239.
Also improves avi sound sync (gocha)
2011-02-12 18:41:39 +01:00
zones
78d2b51efe
I apologize my mistake. Commit changes I deleted by mistake.
2011-01-30 21:32:06 +09:00
OV2
6d03d238b6
Win32: use less aggressive waiting for soundsync
2011-01-22 15:42:39 +01:00
OV2
b888c0f4ab
Win32: re-merge win coreupdate commits, update version information
2011-01-16 14:06:43 +01:00
OV2
695e4b6b8e
Win32: Use accurate calculation for client area->window size conversion (gocha)
2011-01-14 20:20:05 +01:00
OV2
46bc2d4c5c
Win32: Add and fix Autofire for D-pad (gocha)
2011-01-14 00:26:22 +01:00
OV2
63706037a5
Win32: Fix "Turbo Down mode" hotkey assignment (gocha)
...
Also remove deprecated GLCube hotkey
2011-01-14 00:26:12 +01:00
OV2
8218618c6c
Fix menu commands, add predefined window sizes
2010-12-02 20:09:49 +01:00
OV2
1c3d31828c
Dynamically bind to SHCreateItemFromParsingName
...
SHCreateItemFromParsingName requires a windows version >= vista.
It's only needed for the jumplist, so we'll look for it dynamically.
2010-11-13 20:38:33 +01:00
OV2
371be9b5da
Add "Display Frame Rate" menu toggle, change accelerators
2010-11-13 17:29:35 +01:00
OV2
f2e5dc3136
Change GLSL to use bsnes 071's unified XML files
2010-10-22 21:51:50 +02:00
OV2
3018f8dac0
Fix menu IDs; always look for valid.ext in DEFAULT_DIR
2010-10-21 23:07:11 +02:00
OV2
59f68745be
New menu structure
2010-10-18 21:06:56 +02:00
OV2
872c1d8fb6
Take control of win7 jumplist
...
Register snes9x in OpenWithProgid for all supported extensions
Sync win7 jumplist with recent roms list
2010-10-16 20:15:59 +02:00
OV2
856724cffe
Fix cheat window unicode conversion (Brian Friesen)
...
The cheat window only handles ansi chars, so we need to
explicitly use the "A" functions.
2010-10-04 17:24:57 +02:00
OV2
e82d975b54
Remove language menu and restore debugger
...
Language menu is useless as english is the only option in it.
Localization needs a new approach...
Win32 port compiles again with DEBUGGER set (snes9x-rr)
2010-10-02 00:56:07 +02:00
OV2
8c665e6299
Merged in two snes9x-rr GUI changes
...
drag&drop support for ROMs (no movies atm)
unified avi recording menu item
removed a few legacy leftovers
disabling the strech option no longer disables bilinear filtering
2010-09-29 13:48:26 +02:00
OV2
d0b9becaab
Import latest win32-dev changes
...
OpengGL support
full unicode support
x64 build support
shader support (D3D+OGL)
DDraw: vsync, dynamic buffer allocation
restored SPC save option
better window position saving
fixed crash during fullscreen switch
2010-09-25 19:35:19 +02:00
OV2
dec64a5d80
Update win32-dev branch to 1.52fix4
2010-09-25 17:52:32 +02:00
OV2
d1666860e0
Initial 1.52 import
2010-09-25 17:46:12 +02:00