Win32: use less aggressive waiting for soundsync

This commit is contained in:
OV2 2011-01-22 15:42:39 +01:00
parent af8d559886
commit 6d03d238b6
1 changed files with 1 additions and 1 deletions

View File

@ -3404,7 +3404,7 @@ int WINAPI WinMain(
sSyncTime=timeGetTime();
while(!S9xSyncSound()) {
Sleep(0);
Sleep(2);
sSyncWaited=timeGetTime();
if(sSyncWaited-sSyncTime > 1000) {
S9xClearSamples();