Win32: Fix "Turbo Down mode" hotkey assignment (gocha)

Also remove deprecated GLCube hotkey
This commit is contained in:
OV2 2011-01-11 04:20:52 +01:00
parent cae2aebb72
commit 63706037a5
5 changed files with 8 additions and 12 deletions

View File

@ -669,7 +669,7 @@ int GetNumHotKeysAssignedTo (WORD Key, int modifiers)
if(MATCHES_KEY(ClippingWindows)) count++;
// if(MATCHES_KEY(BGLHack)) count++;
if(MATCHES_KEY(Transparency)) count++;
if(MATCHES_KEY(GLCube)) count++;
// if(MATCHES_KEY(GLCube)) count++;
// if(MATCHES_KEY(InterpMode7)) count++;
if(MATCHES_KEY(JoypadSwap)) count++;
if(MATCHES_KEY(SwitchControllers)) count++;

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@ -1044,7 +1044,7 @@ void WinRegisterConfigItems()
ADDN(SelectSave[0],SelectSlot0); ADDN(SelectSave[1],SelectSlot1); ADDN(SelectSave[2],SelectSlot2); ADDN(SelectSave[3],SelectSlot3); ADDN(SelectSave[4],SelectSlot4); ADDN(SelectSave[5],SelectSlot5); ADDN(SelectSave[6],SelectSlot6); ADDN(SelectSave[7],SelectSlot7); ADDN(SelectSave[8],SelectSlot8); ADDN(SelectSave[9],SelectSlot9);
ADD(SaveScreenShot); ADD(SlotPlus); ADD(SlotMinus); ADD(SlotSave); ADD(SlotLoad);
ADD(BGL1); ADD(BGL2); ADD(BGL3); ADD(BGL4); ADD(BGL5);
ADD(ClippingWindows); /*ADD(BGLHack);*/ ADD(Transparency); ADD(HDMA); ADD(GLCube);
ADD(ClippingWindows); /*ADD(BGLHack);*/ ADD(Transparency); ADD(HDMA); /*ADD(GLCube);*/
/*ADD(InterpMode7);*/ ADD(JoypadSwap); ADD(SwitchControllers); ADD(ResetGame); ADD(ToggleCheats);
ADD(TurboA); ADD(TurboB); ADD(TurboY); ADD(TurboX); ADD(TurboL); ADD(TurboR); ADD(TurboStart); ADD(TurboSelect); ADD(TurboUp); ADD(TurboDown); ADD(TurboLeft); ADD(TurboRight);
#undef ADD

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@ -272,7 +272,6 @@
#define HOTKEYS_LABEL_2_6 TEXT("Clipping Windows")
#define HOTKEYS_LABEL_2_7 TEXT("Transparency")
#define HOTKEYS_LABEL_2_8 TEXT("HDMA Emulation")
#define HOTKEYS_LABEL_2_9 TEXT("GLCube Mode")
#define HOTKEYS_LABEL_2_10 TEXT("Switch Controllers")
#define HOTKEYS_LABEL_2_11 TEXT("Joypad Swap")
#define HOTKEYS_LABEL_2_12 TEXT("Reset Game")

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@ -533,7 +533,7 @@ struct SCustomKeys CustomKeys = {
// {'8',0}, // BG Layering hack
{'9',0}, // Transparency
{'0',0}, // HDMA Emulation
{'6',CUSTKEY_SHIFT_MASK}, // GLCube Mode
// {'6',CUSTKEY_SHIFT_MASK}, // GLCube Mode
// {'9',CUSTKEY_SHIFT_MASK}, // Interpolate Mode 7
{'6',0}, // Joypad Swap
{'7',0}, // Switch Controllers
@ -7742,13 +7742,11 @@ static void set_hotkeyinfo(HWND hDlg)
SendDlgItemMessage(hDlg,IDC_HOTKEY6,WM_USER+44,CustomKeys.ClippingWindows.key,CustomKeys.ClippingWindows.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY7,WM_USER+44,CustomKeys.Transparency.key,CustomKeys.Transparency.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY8,WM_USER+44,CustomKeys.HDMA.key,CustomKeys.HDMA.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY9,WM_USER+44,CustomKeys.GLCube.key,CustomKeys.GLCube.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY9,WM_USER+44,0,0);
SendDlgItemMessage(hDlg,IDC_HOTKEY10,WM_USER+44,CustomKeys.SwitchControllers.key,CustomKeys.SwitchControllers.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY11,WM_USER+44,CustomKeys.JoypadSwap.key,CustomKeys.JoypadSwap.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY12,WM_USER+44,CustomKeys.ResetGame.key,CustomKeys.ResetGame.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY13,WM_USER+44,CustomKeys.ToggleCheats.key,CustomKeys.ToggleCheats.modifiers);
// SendDlgItemMessage(hDlg,IDC_HOTKEY12,WM_USER+44,CustomKeys.InterpMode7.key,CustomKeys.InterpMode7.modifiers);
// SendDlgItemMessage(hDlg,IDC_HOTKEY13,WM_USER+44,CustomKeys.BGLHack.key,CustomKeys.BGLHack.modifiers);
break;
case 2:
SendDlgItemMessage(hDlg,IDC_HOTKEY1,WM_USER+44,CustomKeys.TurboA.key,CustomKeys.TurboA.modifiers);
@ -7763,7 +7761,7 @@ static void set_hotkeyinfo(HWND hDlg)
SendDlgItemMessage(hDlg,IDC_HOTKEY10,WM_USER+44,CustomKeys.TurboUp.key,CustomKeys.TurboUp.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY11,WM_USER+44,CustomKeys.TurboRight.key,CustomKeys.TurboRight.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY12,WM_USER+44,CustomKeys.TurboDown.key,CustomKeys.TurboDown.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY12,WM_USER+44,0,0);
SendDlgItemMessage(hDlg,IDC_HOTKEY13,WM_USER+44,0,0);
break;
case 3:
for(int i = 0 ; i < 10 ; i++)
@ -7809,7 +7807,7 @@ static void set_hotkeyinfo(HWND hDlg)
SetDlgItemText(hDlg,IDC_LABEL_HK6,HOTKEYS_LABEL_2_6);
SetDlgItemText(hDlg,IDC_LABEL_HK7,HOTKEYS_LABEL_2_7);
SetDlgItemText(hDlg,IDC_LABEL_HK8,HOTKEYS_LABEL_2_8);
SetDlgItemText(hDlg,IDC_LABEL_HK9,HOTKEYS_LABEL_2_9);
SetDlgItemText(hDlg,IDC_LABEL_HK9,INPUTCONFIG_LABEL_UNUSED);
SetDlgItemText(hDlg,IDC_LABEL_HK10,HOTKEYS_LABEL_2_10);
SetDlgItemText(hDlg,IDC_LABEL_HK11,HOTKEYS_LABEL_2_11);
SetDlgItemText(hDlg,IDC_LABEL_HK12,HOTKEYS_LABEL_2_12);
@ -7824,7 +7822,6 @@ static void set_hotkeyinfo(HWND hDlg)
SetDlgItemText(hDlg,IDC_LABEL_HK6,HOTKEYS_LABEL_3_6);
SetDlgItemText(hDlg,IDC_LABEL_HK7,HOTKEYS_LABEL_3_7);
SetDlgItemText(hDlg,IDC_LABEL_HK8,HOTKEYS_LABEL_3_8);
SetDlgItemText(hDlg,IDC_LABEL_HK8,HOTKEYS_LABEL_3_8);
SetDlgItemText(hDlg,IDC_LABEL_HK9,HOTKEYS_LABEL_3_9);
SetDlgItemText(hDlg,IDC_LABEL_HK10,HOTKEYS_LABEL_3_10);
SetDlgItemText(hDlg,IDC_LABEL_HK11,HOTKEYS_LABEL_3_11);
@ -7974,7 +7971,7 @@ switch(msg)
break;
case IDC_HOTKEY9:
if(index == 0) CustomKeys.ScopePause.key = wParam, CustomKeys.ScopePause.modifiers = modifiers;
if(index == 1) CustomKeys.GLCube.key = wParam, CustomKeys.GLCube.modifiers = modifiers;
//if(index == 1) CustomKeys.GLCube.key = wParam, CustomKeys.GLCube.modifiers = modifiers;
if(index == 2) CustomKeys.TurboLeft.key = wParam, CustomKeys.TurboLeft.modifiers = modifiers;
if(index == 3) CustomKeys.SelectSave[8].key = wParam, CustomKeys.SelectSave[8].modifiers = modifiers;
break;

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@ -452,7 +452,7 @@ struct SCustomKeys {
// SCustomKey BGLHack;
SCustomKey Transparency;
SCustomKey HDMA;
SCustomKey GLCube;
//SCustomKey GLCube;
// SCustomKey InterpMode7;
SCustomKey JoypadSwap;
SCustomKey SwitchControllers;