mirror of https://github.com/snes9xgit/snes9x.git
I apologize my mistake. Commit changes I deleted by mistake.
This commit is contained in:
parent
fb2f4b0f12
commit
78d2b51efe
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@ -79,6 +79,6 @@ public:
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#define fopen _tfwopen
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#define remove _twremove
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#endif
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#endif // _TFWOPEN_H
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#endif // _TFWOPEN_H
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#endif
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@ -549,6 +549,34 @@ inline void SetRect(RECT* rect, int width, int height, int scale)
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rect->bottom = (height - (GUI.HeightExtend?0:15)) * scale;
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}
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#define AVERAGE_565(el0, el1) (((el0) & (el1)) + ((((el0) ^ (el1)) & 0xF7DE) >> 1))
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void RenderMergeHires(void *buffer, int pitch, unsigned int &width, unsigned int &height)
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{
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if (width <= 256)
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return;
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for (register int y = 0; y < height; y++)
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{
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register uint16 *input = (uint16 *) ((uint8 *) buffer + y * pitch);
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register uint16 *output = input;
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register uint16 l, r;
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l = 0;
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for (register int x = 0; x < (width >> 1); x++)
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{
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r = *input++;
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*output++ = AVERAGE_565 (l, r);
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l = r;
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r = *input++;
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*output++ = AVERAGE_565 (l, r);
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l = r;
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}
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}
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return;
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}
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// No enlargement, just render to the screen
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void RenderPlain (SSurface Src, SSurface Dst, RECT *rect)
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@ -600,14 +628,14 @@ void RenderForced1X( SSurface Src, SSurface Dst, RECT *rect)
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memcpy (lpDst, lpSrc, Src.Width << 1);
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else
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for (H = 0; H < srcHeight; H++, lpDst += dstPitch, lpSrc += srcPitch)
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HalfLine16 (lpDst, lpSrc, Src.Width);
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HalfLine16 (lpDst, lpSrc, Src.Width >> 1);
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else
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if(Src.Width != 512)
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for (H = 0; H != Src.Height; H+=2, lpDst += dstPitch, lpSrc += srcPitch<<1)
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memcpy (lpDst, lpSrc, Src.Width << 1);
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else
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for (H = 0; H < Src.Height >> 1; H++, lpDst += dstPitch, lpSrc += srcPitch<<1)
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HalfLine16 (lpDst, lpSrc, Src.Width);
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HalfLine16 (lpDst, lpSrc, Src.Width >> 1);
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}
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else if(GUI.ScreenDepth == 32)
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{
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@ -619,14 +647,14 @@ void RenderForced1X( SSurface Src, SSurface Dst, RECT *rect)
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SingleLine32 (lpDst, lpSrc, Src.Width);
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else
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for (H = 0; H < srcHeight; H++, lpDst += dstPitch, lpSrc += srcPitch)
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HalfLine32 (lpDst, lpSrc, Src.Width);
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HalfLine32 (lpDst, lpSrc, Src.Width >> 1);
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else
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if(Src.Width != 512)
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for (H = 0; H != Src.Height; H+=2, lpDst += dstPitch, lpSrc += srcPitch<<1)
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SingleLine32 (lpDst, lpSrc, Src.Width);
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else
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for (H = 0; H < Src.Height >> 1; H++, lpDst += dstPitch, lpSrc += srcPitch<<1)
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HalfLine32 (lpDst, lpSrc, Src.Width);
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HalfLine32 (lpDst, lpSrc, Src.Width >> 1);
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}
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}
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@ -195,8 +195,9 @@ typedef void (*TRenderMethod)( SSurface Src, SSurface Dst, RECT *);
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void SelectRenderMethod();
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void InitLUTsWin32();
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void RenderMergeHires(void *buffer, int pitch, unsigned int &width, unsigned int &height);
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extern TRenderMethod RenderMethod;
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extern TRenderMethod RenderMethodHiRes;
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#endif
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#endif
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@ -129,6 +129,8 @@
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#define IDC_TRANS 1113
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#define IDC_HIRES 1114
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#define IDC_CHEAT_CODE 1115
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#define IDC_HIRES2 1115
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#define IDC_HIRESBLEND 1115
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#define IDC_FILTERBOX 1116
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#define IDC_FILTERBOX2 1117
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#define IDC_AUTOFRAME 1118
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@ -397,7 +399,7 @@
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#define ID_OPTIONS_EMULATION 40069
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#define ID_OPTIONS_SETTINGS 40070
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#define ID_DEBUG_TRACE 40071
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#define ID_FRAME_ADVANCE 40074
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#define ID_FRAME_ADVANCE 40074
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#define ID_DEBUG_FRAME_ADVANCE 40075
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#define ID_DEBUG_SNES_STATUS 40076
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#define ID_NETPLAY_SERVER 40077
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@ -173,13 +173,13 @@ BEGIN
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CONTROL "Sync By Reset",IDC_SYNCBYRESET,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,90,174,15
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END
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IDD_NEWDISPLAY DIALOGEX 0, 0, 353, 259
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IDD_NEWDISPLAY DIALOGEX 0, 0, 353, 274
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STYLE DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | DS_CENTER | WS_POPUP | WS_CLIPCHILDREN | WS_CAPTION
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CAPTION "Display Settings"
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FONT 8, "MS Sans Serif", 0, 0, 0x1
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BEGIN
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DEFPUSHBUTTON "OK",IDOK,239,237,50,14
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PUSHBUTTON "Cancel",IDCANCEL,296,237,50,14
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DEFPUSHBUTTON "OK",IDOK,239,251,50,14
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PUSHBUTTON "Cancel",IDCANCEL,296,251,50,14
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COMBOBOX IDC_OUTPUTMETHOD,68,17,101,58,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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CONTROL "Fullscreen",IDC_FULLSCREEN,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,36,48,10
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CONTROL "Emulate Fullscreen",IDC_EMUFULLSCREEN,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,47,75,10
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@ -188,40 +188,41 @@ BEGIN
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COMBOBOX IDC_ASPECTDROP,104,67,63,41,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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CONTROL "Bilinear Filtering",IDC_BILINEAR,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,80,75,8
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CONTROL "Show Frame Rate",IDC_SHOWFPS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,91,73,8
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CONTROL "Automatic",IDC_AUTOFRAME,"Button",BS_AUTORADIOBUTTON,11,126,43,8
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CONTROL "Fixed",IDC_FIXEDSKIP,"Button",BS_AUTORADIOBUTTON,11,143,43,10
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EDITTEXT IDC_MAXSKIP,133,125,35,14,ES_AUTOHSCROLL | ES_NUMBER
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CONTROL "",IDC_SPIN_MAX_SKIP_DISP,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS,169,127,11,13
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EDITTEXT IDC_SKIPCOUNT,133,142,35,14,ES_AUTOHSCROLL | ES_NUMBER
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CONTROL "",IDC_SPIN_MAX_SKIP_DISP_FIXED,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS,169,139,11,13
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CONTROL "Automatic",IDC_AUTOFRAME,"Button",BS_AUTORADIOBUTTON,11,140,43,8
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CONTROL "Fixed",IDC_FIXEDSKIP,"Button",BS_AUTORADIOBUTTON,11,157,43,10
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EDITTEXT IDC_MAXSKIP,133,139,35,14,ES_AUTOHSCROLL | ES_NUMBER
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CONTROL "",IDC_SPIN_MAX_SKIP_DISP,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS,169,141,11,13
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EDITTEXT IDC_SKIPCOUNT,133,156,35,14,ES_AUTOHSCROLL | ES_NUMBER
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CONTROL "",IDC_SPIN_MAX_SKIP_DISP_FIXED,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS,169,153,11,13
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COMBOBOX IDC_FILTERBOX,186,17,153,90,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX IDC_FILTERBOX2,217,33,122,90,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "Resolution",IDC_CURRMODE,187,71,41,8
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COMBOBOX IDC_RESOLUTION,234,69,105,95,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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CONTROL "Enable Triple Buffering",IDC_DBLBUFFER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,187,86,87,10
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CONTROL "VSync",IDC_VSYNC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,300,86,37,10
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CONTROL "Transparency Effects",IDC_TRANS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,187,113,153,10
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CONTROL "Hi Resolution Support",IDC_HIRES,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,187,124,85,10
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CONTROL "Extend Height of SNES Image",IDC_HEIGHT_EXTEND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,187,135,111,10
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CONTROL "Extend Height of SNES Image",IDC_HEIGHT_EXTEND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,187,147,111,10
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CONTROL "Display messages before applying filters",IDC_MESSAGES_IN_IMAGE,
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,187,146,140,10
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GROUPBOX "",IDC_SHADER_GROUP,8,162,338,71,0,WS_EX_TRANSPARENT
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EDITTEXT IDC_SHADER_HLSL_FILE,13,184,306,14,ES_AUTOHSCROLL | WS_DISABLED
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PUSHBUTTON "...",IDC_SHADER_HLSL_BROWSE,322,184,19,14,WS_DISABLED
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GROUPBOX "Frame Skipping:",IDC_STATIC,7,113,167,46,0,WS_EX_TRANSPARENT
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GROUPBOX "SNES Image",IDC_STATIC,180,103,166,57,0,WS_EX_TRANSPARENT
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,187,158,140,10
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GROUPBOX "",IDC_SHADER_GROUP,8,176,338,71,0,WS_EX_TRANSPARENT
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EDITTEXT IDC_SHADER_HLSL_FILE,13,198,306,14,ES_AUTOHSCROLL | WS_DISABLED
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PUSHBUTTON "...",IDC_SHADER_HLSL_BROWSE,322,198,19,14,WS_DISABLED
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GROUPBOX "Frame Skipping:",IDC_STATIC,7,127,167,46,0,WS_EX_TRANSPARENT
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GROUPBOX "SNES Image",IDC_STATIC,180,103,166,71,0,WS_EX_TRANSPARENT
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GROUPBOX "Output Image Processing",IDC_STATIC,179,7,166,46,0,WS_EX_TRANSPARENT
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GROUPBOX "Fullscreen Display Settings",IDC_STATIC,179,56,166,44,0,WS_EX_TRANSPARENT
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LTEXT "Hi Res:",IDC_HIRESLABEL,186,36,31,8
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GROUPBOX "General",IDC_STATIC,7,7,167,99,0,WS_EX_TRANSPARENT
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LTEXT "Max skipped frames:",IDC_STATIC,62,126,67,8
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LTEXT "Amount skipped:",IDC_STATIC,62,144,67,8
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GROUPBOX "General",IDC_STATIC,7,7,167,113,0,WS_EX_TRANSPARENT
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LTEXT "Max skipped frames:",IDC_STATIC,62,140,67,8
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LTEXT "Amount skipped:",IDC_STATIC,62,158,67,8
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LTEXT "Output Method",IDC_STATIC,10,19,51,11
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CONTROL "Use Shader",IDC_SHADER_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,162,52,9
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LTEXT "HLSL Effect File",IDC_STATIC,13,173,104,8
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EDITTEXT IDC_SHADER_GLSL_FILE,13,213,306,14,ES_AUTOHSCROLL | WS_DISABLED
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PUSHBUTTON "...",IDC_SHADER_GLSL_BROWSE,322,213,19,14,WS_DISABLED
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LTEXT "GLSL shader",IDC_STATIC,13,202,104,8
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CONTROL "Use Shader",IDC_SHADER_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,176,52,9
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LTEXT "HLSL Effect File",IDC_STATIC,13,187,104,8
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EDITTEXT IDC_SHADER_GLSL_FILE,13,227,306,14,ES_AUTOHSCROLL | WS_DISABLED
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PUSHBUTTON "...",IDC_SHADER_GLSL_BROWSE,322,227,19,14,WS_DISABLED
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LTEXT "GLSL shader",IDC_STATIC,13,216,104,8
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CONTROL "Blend Hi-Res Images",IDC_HIRESBLEND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,187,136,82,10
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CONTROL "VSync",IDC_VSYNC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,102,37,10
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END
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IDD_CHEATER DIALOGEX 0, 0, 262, 218
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@ -603,7 +604,7 @@ BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 346
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TOPMARGIN, 7
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BOTTOMMARGIN, 251
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BOTTOMMARGIN, 266
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END
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IDD_CHEATER, DIALOG
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@ -57,7 +57,7 @@
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OmitFramePointers="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="$(ProjectDir),$(ProjectDir)..\,$(ProjectDir)..\..\,$(ProjectDir)..\..\zLib,$(ProjectDir)..\unzip,$(ProjectDir)..\..\FMOD\api\inc,$(ProjectDir)..\..\libPNG\src,$(ProjectDir)..\snes9x"
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PreprocessorDefinitions="NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;CORRECT_VRAM_READS;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT"
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PreprocessorDefinitions="NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT"
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StringPooling="true"
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RuntimeLibrary="0"
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StructMemberAlignment="0"
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@ -159,7 +159,7 @@
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OmitFramePointers="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="$(ProjectDir),$(ProjectDir)..\,$(ProjectDir)..\..\,$(ProjectDir)..\..\zLib,$(ProjectDir)..\unzip,$(ProjectDir)..\..\FMOD\api\inc,$(ProjectDir)..\..\libPNG\src,$(ProjectDir)..\snes9x"
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PreprocessorDefinitions="NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;CORRECT_VRAM_READS;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT"
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PreprocessorDefinitions="NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT"
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StringPooling="true"
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RuntimeLibrary="0"
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StructMemberAlignment="0"
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@ -355,7 +355,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="$(ProjectDir),$(ProjectDir)..\,$(ProjectDir)..\..\,$(ProjectDir)..\..\zLib,$(ProjectDir)..\unzip,$(ProjectDir)..\..\FMOD\api\inc,$(ProjectDir)..\..\libPNG\src,$(ProjectDir)..\snes9x"
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PreprocessorDefinitions="_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;CORRECT_VRAM_READS;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;FMODEX_SUPPORT;D3D_DEBUG_INFO"
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PreprocessorDefinitions="_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;FMODEX_SUPPORT;D3D_DEBUG_INFO"
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RuntimeLibrary="1"
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StructMemberAlignment="0"
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UsePrecompiledHeader="0"
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@ -454,7 +454,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(ProjectDir)";"$(ProjectDir)..\";"$(ProjectDir)..\..\";"$(ProjectDir)..\..\zLib";"$(ProjectDir)..\unzip";"$(ProjectDir)..\..\FMOD\api\inc";"$(ProjectDir)..\..\libPNG\src";"$(ProjectDir)..\snes9x""
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PreprocessorDefinitions="_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;CORRECT_VRAM_READS;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;FMODEX_SUPPORT;D3D_DEBUG_INFO"
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PreprocessorDefinitions="_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;FMODEX_SUPPORT;D3D_DEBUG_INFO"
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RuntimeLibrary="1"
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StructMemberAlignment="0"
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UsePrecompiledHeader="0"
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@ -554,7 +554,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(ProjectDir)";"$(ProjectDir)..\";"$(ProjectDir)..\..\";"$(ProjectDir)..\..\zLib";"$(ProjectDir)..\unzip";"$(ProjectDir)..\..\FMOD\api\inc";"$(ProjectDir)..\..\libPNG\src";"$(ProjectDir)..\snes9x""
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PreprocessorDefinitions="_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;CORRECT_VRAM_READS;CPU_SHUTDOWN;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;FMODEX_SUPPORT;D3D_DEBUG_INFO"
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PreprocessorDefinitions="_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;CORRECT_VRAM_READS;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;FMODEX_SUPPORT;D3D_DEBUG_INFO;DEBUGGER"
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RuntimeLibrary="1"
|
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StructMemberAlignment="0"
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||||
UsePrecompiledHeader="0"
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||||
|
@ -597,7 +597,7 @@
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="17"
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Profile="true"
|
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Profile="false"
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||||
/>
|
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<Tool
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Name="VCALinkTool"
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|
@ -661,7 +661,7 @@
|
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OmitFramePointers="true"
|
||||
WholeProgramOptimization="true"
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||||
AdditionalIncludeDirectories="$(ProjectDir),$(ProjectDir)..\,$(ProjectDir)..\..\,$(ProjectDir)..\..\zLib,$(ProjectDir)..\unzip,$(ProjectDir)..\..\FMOD\api\inc,$(ProjectDir)..\..\libPNG\src,$(ProjectDir)..\snes9x"
|
||||
PreprocessorDefinitions="NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;CORRECT_VRAM_READS;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT"
|
||||
PreprocessorDefinitions="NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
StructMemberAlignment="0"
|
||||
|
@ -807,7 +807,7 @@
|
|||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
Profile="true"
|
||||
Profile="false"
|
||||
/>
|
||||
<Tool
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||||
Name="VCALinkTool"
|
||||
|
|
|
@ -863,6 +863,7 @@ void WinRegisterConfigItems()
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AddUIntC("OutputMethod", GUI.outputMethod, 1, "0=DirectDraw, 1=Direct3D");
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AddUIntC("FilterType", GUI.Scale, 0, filterString);
|
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AddUIntC("FilterHiRes", GUI.ScaleHiRes, 0, filterString2);
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AddBoolC("BlendHiRes", GUI.BlendHiRes, true, "true to horizontally blend Hi-Res images (better transparency effect on filters that do not account for this)");
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AddBoolC("ShaderEnabled", GUI.shaderEnabled, false, "true to use pixel shader (if supported by output method)");
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AddStringC("Direct3D:HLSLFileName", GUI.HLSLshaderFileName, MAX_PATH, "", "shader filename for Direct3D mode");
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AddStringC("OpenGL:GLSLFileName", GUI.GLSLshaderFileName, MAX_PATH, "", "shader filename for OpenGL mode (bsnes-style XML shader)");
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|
|
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@ -1236,7 +1236,7 @@ void DoAVIClose(int reason)
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}
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||||
}
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||||
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||||
void DoAVIVideoFrame(SSurface* source_surface, int Width, int Height/*, bool8 sixteen_bit*/)
|
||||
void DoAVIVideoFrame(SSurface* source_surface)
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{
|
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static uint32 lastFrameCount=0;
|
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if(!GUI.AVIOut || !avi_buffer || (IPPU.FrameCount==lastFrameCount))
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||||
|
|
|
@ -196,6 +196,7 @@
|
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CDirect3D Direct3D;
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CDirectDraw DirectDraw;
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COpenGL OpenGL;
|
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SSurface Src = {0};
|
||||
|
||||
// Interface used to access the display output
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IS9xDisplayOutput *S9xDisplayOutput=&Direct3D;
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|
@ -208,14 +209,18 @@ IS9xDisplayOutput *S9xDisplayOutput=&Direct3D;
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#endif
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bool8 S9xDeinitUpdate (int, int);
|
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void DoAVIVideoFrame(SSurface* source_surface, int width, int height);
|
||||
void DoAVIVideoFrame(SSurface* source_surface);
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||||
|
||||
/* WinRefreshDisplay
|
||||
repeats the last rendered frame
|
||||
*/
|
||||
void WinRefreshDisplay(void)
|
||||
{
|
||||
S9xDeinitUpdate(IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight);
|
||||
SelectRenderMethod ();
|
||||
if(Src.Surface!=NULL) {
|
||||
S9xDisplayOutput->Render(Src);
|
||||
GUI.FlipCounter++;
|
||||
}
|
||||
}
|
||||
|
||||
void WinChangeWindowSize(unsigned int newWidth, unsigned int newHeight)
|
||||
|
@ -329,9 +334,7 @@ bool8 S9xInitUpdate (void)
|
|||
bool8 S9xContinueUpdate(int Width, int Height)
|
||||
{
|
||||
// called every other frame during interlace
|
||||
|
||||
SSurface Src;
|
||||
|
||||
|
||||
Src.Width = Width;
|
||||
if(Height%SNES_HEIGHT)
|
||||
Src.Height = Height;
|
||||
|
@ -344,10 +347,8 @@ bool8 S9xContinueUpdate(int Width, int Height)
|
|||
Src.Pitch = GFX.Pitch;
|
||||
Src.Surface = (BYTE*)GFX.Screen;
|
||||
|
||||
Height = Src.Height;
|
||||
|
||||
// avi writing
|
||||
DoAVIVideoFrame(&Src, Width, Height);
|
||||
DoAVIVideoFrame(&Src);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -355,8 +356,6 @@ bool8 S9xContinueUpdate(int Width, int Height)
|
|||
// do the actual rendering of a frame
|
||||
bool8 S9xDeinitUpdate (int Width, int Height)
|
||||
{
|
||||
SSurface Src;
|
||||
|
||||
Src.Width = Width;
|
||||
if(Height%SNES_HEIGHT)
|
||||
Src.Height = Height;
|
||||
|
@ -372,10 +371,12 @@ bool8 S9xDeinitUpdate (int Width, int Height)
|
|||
const int OrigHeight = Height;
|
||||
Height = Src.Height;
|
||||
|
||||
// avi writing
|
||||
DoAVIVideoFrame(&Src, Width, Height);
|
||||
if(GUI.BlendHiRes) {
|
||||
RenderMergeHires(Src.Surface,Src.Pitch,Src.Width,Src.Height);
|
||||
}
|
||||
|
||||
SelectRenderMethod ();
|
||||
// avi writing
|
||||
DoAVIVideoFrame(&Src);
|
||||
|
||||
// Clear some of the old SNES rendered image
|
||||
// when the resolution becomes lower in x or y,
|
||||
|
@ -406,9 +407,7 @@ bool8 S9xDeinitUpdate (int Width, int Height)
|
|||
LastHeight = OrigHeight;
|
||||
}
|
||||
|
||||
S9xDisplayOutput->Render(Src);
|
||||
|
||||
GUI.FlipCounter++;
|
||||
WinRefreshDisplay();
|
||||
|
||||
return (true);
|
||||
}
|
||||
|
|
|
@ -6958,7 +6958,7 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
|
||||
// temporary GUI state for restoring after previewing while selecting options
|
||||
static int prevScale, prevScaleHiRes, prevPPL;
|
||||
static bool prevStretch, prevAspectRatio, prevHeightExtend, prevAutoDisplayMessages, prevVideoMemory, prevShaderEnabled;
|
||||
static bool prevStretch, prevAspectRatio, prevHeightExtend, prevAutoDisplayMessages, prevBilinearFilter, prevShaderEnabled;
|
||||
static int prevAspectWidth;
|
||||
static OutputMethod prevOutputMethod;
|
||||
static TCHAR prevHLSLShaderFile[MAX_PATH],prevGLSLShaderFile[MAX_PATH];
|
||||
|
@ -6983,7 +6983,7 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
prevScaleHiRes = GUI.ScaleHiRes;
|
||||
prevPPL = GFX.RealPPL;
|
||||
prevStretch = GUI.Stretch;
|
||||
prevVideoMemory = GUI.BilinearFilter;
|
||||
prevBilinearFilter = GUI.BilinearFilter;
|
||||
prevAspectRatio = GUI.AspectRatio;
|
||||
prevAspectWidth = GUI.AspectWidth;
|
||||
prevHeightExtend = GUI.HeightExtend;
|
||||
|
@ -7009,6 +7009,8 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
|
||||
if(Settings.SupportHiRes)
|
||||
SendDlgItemMessage(hDlg, IDC_HIRES, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
|
||||
if(GUI.BlendHiRes)
|
||||
SendDlgItemMessage(hDlg, IDC_HIRESBLEND, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
|
||||
if(GUI.HeightExtend)
|
||||
SendDlgItemMessage(hDlg, IDC_HEIGHT_EXTEND, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
|
||||
if(Settings.AutoDisplayMessages)
|
||||
|
@ -7098,7 +7100,7 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
// have to start focus on something like this or Escape won't exit the dialog
|
||||
SetFocus(hDlg);
|
||||
|
||||
goto checkUpdateFilterBox2;
|
||||
SendDlgItemMessage(hDlg,IDC_FILTERBOX2,CB_SETCURSEL,(WPARAM)GUI.ScaleHiRes,0);
|
||||
|
||||
break;
|
||||
case WM_CLOSE:
|
||||
|
@ -7330,7 +7332,7 @@ updateFilterBox2:
|
|||
{
|
||||
char text [256];
|
||||
text[0] = '\0';
|
||||
SendMessage(GetDlgItem(hDlg, IDC_FILTERBOX2), WM_GETTEXT, 256,(LPARAM)text);
|
||||
SendMessageA(GetDlgItem(hDlg, IDC_FILTERBOX2), WM_GETTEXT, 256,(LPARAM)text);
|
||||
|
||||
int scale = GUI.Scale;
|
||||
for(int i=0; i<NUM_FILTERS; i++)
|
||||
|
@ -7386,6 +7388,7 @@ updateFilterBox2:
|
|||
fullscreenWanted = (bool)(IsDlgButtonChecked(hDlg, IDC_FULLSCREEN)==BST_CHECKED);
|
||||
GUI.EmulateFullscreen = (bool)(IsDlgButtonChecked(hDlg, IDC_EMUFULLSCREEN)==BST_CHECKED);
|
||||
Settings.DisplayFrameRate = IsDlgButtonChecked(hDlg, IDC_SHOWFPS);
|
||||
GUI.BlendHiRes = (bool)(IsDlgButtonChecked(hDlg, IDC_HIRESBLEND)==BST_CHECKED);
|
||||
|
||||
index = ComboBox_GetCurSel(GetDlgItem(hDlg,IDC_RESOLUTION));
|
||||
|
||||
|
@ -7438,7 +7441,7 @@ updateFilterBox2:
|
|||
GFX.RealPPL = prevPPL;
|
||||
GUI.Stretch = prevStretch;
|
||||
Settings.AutoDisplayMessages = prevAutoDisplayMessages;
|
||||
GUI.BilinearFilter = prevVideoMemory;
|
||||
GUI.BilinearFilter = prevBilinearFilter;
|
||||
GUI.AspectRatio = prevAspectRatio;
|
||||
GUI.AspectWidth = prevAspectWidth;
|
||||
GUI.HeightExtend = prevHeightExtend;
|
||||
|
|
|
@ -300,6 +300,7 @@ struct sGUI {
|
|||
dMode FullscreenMode;
|
||||
RenderFilter Scale;
|
||||
RenderFilter ScaleHiRes;
|
||||
bool BlendHiRes;
|
||||
bool DoubleBuffered;
|
||||
bool FullScreen;
|
||||
bool Stretch;
|
||||
|
|
Loading…
Reference in New Issue