Commit Graph

79 Commits

Author SHA1 Message Date
qwertymodo b230e50ec5 Fix MSU-1 audio memory leak 2017-08-30 17:59:39 -07:00
qwertymodo 32f70fa38e MSU-1 pop/skip fixes 2017-07-05 17:01:07 -07:00
qwertymodo fe6047213b Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball 2017-06-27 16:25:25 -07:00
OV2 0df033d3b7 Fix MSU1 audio 2017-06-12 21:50:02 +02:00
Brandon Wright cf846e0c56 Use 32040hz with more consistency. 2016-12-09 17:50:50 -06:00
Brandon Wright 27e6bc1b01 Merge branch 'msu1' 2016-11-14 13:12:00 -06:00
OV2 42f751da4a Assert on uneven sample count 2016-11-06 22:05:54 +01:00
Brandon Wright 38e8717ef3 Add back time ratio change. Buffer levels are stable, so this is mathematically correct. 2016-11-04 14:39:30 -05:00
qwertymodo 07ce784c1b Fix looping and (partly) resume. 2016-11-03 19:14:45 -07:00
qwertymodo 024d92086a Merge branch 'msu1' of https://github.com/snes9xgit/snes9x into msu1 2016-11-03 15:33:14 -07:00
qwertymodo 0e6b86d00e Fix MSU-1 audio file read loop 2016-11-03 14:56:46 -07:00
Brandon Wright 8dd1ef0047 Merge branch 'msu1' of github.com:snes9xgit/snes9x into msu1 2016-11-03 15:48:14 -05:00
Brandon Wright 91790a5e08 Generate sample example. 2016-11-03 15:47:33 -05:00
qwertymodo f1d07c7572 Actually mix MSU sample instead of adding the DSP twice. 2016-11-03 13:17:12 -07:00
qwertymodo f13676cfd3 Fix MSU-1 sample buffer size 2016-11-03 13:10:01 -07:00
Brandon Wright 1f7926c48b Loop over sample size, not buffer size. 2016-11-03 14:55:57 -05:00
Brandon Wright 782bdeb2eb Whoops. shrink_buffer_size is undefined unless 8-bit or Mono is used. 2016-11-03 14:53:13 -05:00
Brandon Wright add3a16f25 Increase buffer size. Don't use sizeof on heap buffer (returns pointer size). 2016-11-03 14:45:20 -05:00
qwertymodo 3c0f6bfdee Begin adding MSU-1 support. Data streaming is working in Windows, audio streaming is not. 2016-11-03 11:40:47 -07:00
Brandon Wright 1661fc838c Add copyrights. 2016-10-15 11:31:26 -05:00
Brandon Wright ddb1527236 Bump OV2 Windows port copyright. 2016-10-07 12:53:18 -05:00
Brandon Wright 006fc22ebb Add byuu copyright for his S-SMP 2016-10-07 12:47:07 -05:00
Brandon Wright 91aebfe759 Update some copyrights, bump version number. 2016-10-01 20:03:03 -05:00
Brandon Wright 026f9eaa1e Fix some possible problems from cppcheck. Everything else looks fine. 2016-09-27 15:25:37 -05:00
Alcaro d81afb2383 Fix uninitialized value warning from Valgrind. 2014-02-18 22:34:23 +01:00
OV2 ba634f195c Align struct name with rest of core 2013-05-18 22:28:21 +02:00
twinaphex 055aeb5b7a (Libretro) Fix Clang build - anonymous structs is illegal for ISO
C++
2013-05-18 20:19:16 +02:00
Brandon Wright 53defb5b11 Go back to floating point hermite resampler.
16-bit fixed point doesn't have enough accuracy for a decent SNR with hermite.
2012-04-07 16:49:55 -05:00
bl0ckeduser f699d21d12 Fix header paths in apu/bapu/snes/snes.hpp 2012-02-03 17:44:58 -05:00
bl0ckeduser ef41a96c57 Fix header path in apu/apu.cpp 2012-02-03 17:43:32 -05:00
Brandon Wright 1aeb1c8f3e Fix warning about operation order. 2012-02-02 15:57:42 -06:00
Brandon Wright 8db1c467ac Adjust fixed-point hermite resampler. Use signed arithmetic. 2012-02-02 15:48:17 -06:00
Brandon Wright 93cf0a77b9 Revert "Revert "Change hermite resampler to use fixed-point arithmetic for speed on""
This reverts commit 986289a96c.
2012-02-02 15:47:44 -06:00
Brandon Wright 986289a96c Revert "Change hermite resampler to use fixed-point arithmetic for speed on"
This reverts commit 2411daa2e7.
2012-02-01 14:45:31 -06:00
Brandon Wright b66f00d6f4 Change type of temporary vars to properly clip. Fixes SMT problem. 2012-02-01 09:33:04 -06:00
Brandon Wright 2411daa2e7 Change hermite resampler to use fixed-point arithmetic for speed on
slower FPU systems.
2012-01-30 15:59:19 -06:00
Brandon Wright f6c9ea8de3 Don't call hermite twice per sample for clamping. Adjust so compiler
auto-SIMDs.
2012-01-30 13:29:01 -06:00
Brandon Wright 05bc106f55 Merge branch 'byuuapu' of github.com:snes9xgit/snes9x into byuuapu 2012-01-26 13:47:21 -06:00
Brandon Wright 804d419b39 Inline some functions to avoid vtable lookups. 2012-01-26 13:42:27 -06:00
OV2 a66f10d9e4 Convert old savestates for new smp 2012-01-20 04:24:36 +01:00
Brandon Wright 2337ab3ed0 Optimize hermite resampler slightly. The vtable lookup on read probably still hurts fine-granularity sound systems like OSS. 2011-12-14 02:47:44 -06:00
Brandon Wright 13c55b9260 Allow switching between 3 SMP cores at compile-time. 2011-10-18 13:10:06 -05:00
Brandon Wright 70159fd939 Pair opcode read with first instruction cycle. Remove opcode_cycle switching from unneeded cases. 2011-09-19 15:15:19 -05:00
Brandon Wright b97e56d64d Group some MOV opcode cycles together. 2011-09-14 17:12:03 -05:00
Brandon Wright 6b9d6caf54 Remove extra case bracker from 2-cycle MOV opcodes. 2011-09-14 17:02:26 -05:00
Brandon Wright d6e2f1c8e6 More pseudo-cycle modifications. 2011-09-14 16:20:14 -05:00
Brandon Wright a50f6989ef Finish converting opcycle_misc/opcycle_rmw to pseudo-cycle. 2011-09-14 15:45:18 -05:00
Brandon Wright a19395ee3c Start converting some opcodes to cycle-based. 2011-09-14 12:54:51 -05:00
Brandon Wright 4668ae5850 Fix save state error. 2011-09-07 11:46:52 -05:00
Brandon Wright 4fdc7af7da Set the output buffer after loading state so the first set of samples
isn't excluded.
2011-07-06 09:20:31 -05:00