qwertymodo
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b230e50ec5
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Fix MSU-1 audio memory leak
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2017-08-30 17:59:39 -07:00 |
qwertymodo
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32f70fa38e
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MSU-1 pop/skip fixes
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2017-07-05 17:01:07 -07:00 |
qwertymodo
|
fe6047213b
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Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball
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2017-06-27 16:25:25 -07:00 |
OV2
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0df033d3b7
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Fix MSU1 audio
|
2017-06-12 21:50:02 +02:00 |
Brandon Wright
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cf846e0c56
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Use 32040hz with more consistency.
|
2016-12-09 17:50:50 -06:00 |
Brandon Wright
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27e6bc1b01
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Merge branch 'msu1'
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2016-11-14 13:12:00 -06:00 |
OV2
|
42f751da4a
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Assert on uneven sample count
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2016-11-06 22:05:54 +01:00 |
Brandon Wright
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38e8717ef3
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Add back time ratio change. Buffer levels are stable, so this is mathematically correct.
|
2016-11-04 14:39:30 -05:00 |
qwertymodo
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07ce784c1b
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Fix looping and (partly) resume.
|
2016-11-03 19:14:45 -07:00 |
qwertymodo
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024d92086a
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Merge branch 'msu1' of https://github.com/snes9xgit/snes9x into msu1
|
2016-11-03 15:33:14 -07:00 |
qwertymodo
|
0e6b86d00e
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Fix MSU-1 audio file read loop
|
2016-11-03 14:56:46 -07:00 |
Brandon Wright
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8dd1ef0047
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Merge branch 'msu1' of github.com:snes9xgit/snes9x into msu1
|
2016-11-03 15:48:14 -05:00 |
Brandon Wright
|
91790a5e08
|
Generate sample example.
|
2016-11-03 15:47:33 -05:00 |
qwertymodo
|
f1d07c7572
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Actually mix MSU sample instead of adding the DSP twice.
|
2016-11-03 13:17:12 -07:00 |
qwertymodo
|
f13676cfd3
|
Fix MSU-1 sample buffer size
|
2016-11-03 13:10:01 -07:00 |
Brandon Wright
|
1f7926c48b
|
Loop over sample size, not buffer size.
|
2016-11-03 14:55:57 -05:00 |
Brandon Wright
|
782bdeb2eb
|
Whoops. shrink_buffer_size is undefined unless 8-bit or Mono is used.
|
2016-11-03 14:53:13 -05:00 |
Brandon Wright
|
add3a16f25
|
Increase buffer size. Don't use sizeof on heap buffer (returns pointer size).
|
2016-11-03 14:45:20 -05:00 |
qwertymodo
|
3c0f6bfdee
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Begin adding MSU-1 support. Data streaming is working in Windows, audio streaming is not.
|
2016-11-03 11:40:47 -07:00 |
Brandon Wright
|
1661fc838c
|
Add copyrights.
|
2016-10-15 11:31:26 -05:00 |
Brandon Wright
|
ddb1527236
|
Bump OV2 Windows port copyright.
|
2016-10-07 12:53:18 -05:00 |
Brandon Wright
|
006fc22ebb
|
Add byuu copyright for his S-SMP
|
2016-10-07 12:47:07 -05:00 |
Brandon Wright
|
91aebfe759
|
Update some copyrights, bump version number.
|
2016-10-01 20:03:03 -05:00 |
Brandon Wright
|
026f9eaa1e
|
Fix some possible problems from cppcheck. Everything else looks fine.
|
2016-09-27 15:25:37 -05:00 |
Alcaro
|
d81afb2383
|
Fix uninitialized value warning from Valgrind.
|
2014-02-18 22:34:23 +01:00 |
OV2
|
ba634f195c
|
Align struct name with rest of core
|
2013-05-18 22:28:21 +02:00 |
twinaphex
|
055aeb5b7a
|
(Libretro) Fix Clang build - anonymous structs is illegal for ISO
C++
|
2013-05-18 20:19:16 +02:00 |
Brandon Wright
|
53defb5b11
|
Go back to floating point hermite resampler.
16-bit fixed point doesn't have enough accuracy for a decent SNR with hermite.
|
2012-04-07 16:49:55 -05:00 |
bl0ckeduser
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f699d21d12
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Fix header paths in apu/bapu/snes/snes.hpp
|
2012-02-03 17:44:58 -05:00 |
bl0ckeduser
|
ef41a96c57
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Fix header path in apu/apu.cpp
|
2012-02-03 17:43:32 -05:00 |
Brandon Wright
|
1aeb1c8f3e
|
Fix warning about operation order.
|
2012-02-02 15:57:42 -06:00 |
Brandon Wright
|
8db1c467ac
|
Adjust fixed-point hermite resampler. Use signed arithmetic.
|
2012-02-02 15:48:17 -06:00 |
Brandon Wright
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93cf0a77b9
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Revert "Revert "Change hermite resampler to use fixed-point arithmetic for speed on""
This reverts commit 986289a96c .
|
2012-02-02 15:47:44 -06:00 |
Brandon Wright
|
986289a96c
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Revert "Change hermite resampler to use fixed-point arithmetic for speed on"
This reverts commit 2411daa2e7 .
|
2012-02-01 14:45:31 -06:00 |
Brandon Wright
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b66f00d6f4
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Change type of temporary vars to properly clip. Fixes SMT problem.
|
2012-02-01 09:33:04 -06:00 |
Brandon Wright
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2411daa2e7
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Change hermite resampler to use fixed-point arithmetic for speed on
slower FPU systems.
|
2012-01-30 15:59:19 -06:00 |
Brandon Wright
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f6c9ea8de3
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Don't call hermite twice per sample for clamping. Adjust so compiler
auto-SIMDs.
|
2012-01-30 13:29:01 -06:00 |
Brandon Wright
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05bc106f55
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Merge branch 'byuuapu' of github.com:snes9xgit/snes9x into byuuapu
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2012-01-26 13:47:21 -06:00 |
Brandon Wright
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804d419b39
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Inline some functions to avoid vtable lookups.
|
2012-01-26 13:42:27 -06:00 |
OV2
|
a66f10d9e4
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Convert old savestates for new smp
|
2012-01-20 04:24:36 +01:00 |
Brandon Wright
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2337ab3ed0
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Optimize hermite resampler slightly. The vtable lookup on read probably still hurts fine-granularity sound systems like OSS.
|
2011-12-14 02:47:44 -06:00 |
Brandon Wright
|
13c55b9260
|
Allow switching between 3 SMP cores at compile-time.
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2011-10-18 13:10:06 -05:00 |
Brandon Wright
|
70159fd939
|
Pair opcode read with first instruction cycle. Remove opcode_cycle switching from unneeded cases.
|
2011-09-19 15:15:19 -05:00 |
Brandon Wright
|
b97e56d64d
|
Group some MOV opcode cycles together.
|
2011-09-14 17:12:03 -05:00 |
Brandon Wright
|
6b9d6caf54
|
Remove extra case bracker from 2-cycle MOV opcodes.
|
2011-09-14 17:02:26 -05:00 |
Brandon Wright
|
d6e2f1c8e6
|
More pseudo-cycle modifications.
|
2011-09-14 16:20:14 -05:00 |
Brandon Wright
|
a50f6989ef
|
Finish converting opcycle_misc/opcycle_rmw to pseudo-cycle.
|
2011-09-14 15:45:18 -05:00 |
Brandon Wright
|
a19395ee3c
|
Start converting some opcodes to cycle-based.
|
2011-09-14 12:54:51 -05:00 |
Brandon Wright
|
4668ae5850
|
Fix save state error.
|
2011-09-07 11:46:52 -05:00 |
Brandon Wright
|
4fdc7af7da
|
Set the output buffer after loading state so the first set of samples
isn't excluded.
|
2011-07-06 09:20:31 -05:00 |