Commit Graph

2189 Commits

Author SHA1 Message Date
adventureoflink 786aa469da Forgot to add the disclaimer to the PS3 section, my bad!
Added some more detailed instructions on how to get each port going.Added a nice intro to the file as well.
2011-04-19 11:25:01 -07:00
adventureoflink 5330bed74e Condensed all the Googling into a disclaimer for each port; hopefully this'll make it easier to read. 2011-04-19 09:55:30 -07:00
adventureoflink 1dc12afab1 Removed SparroHawc's Android port of Snes9X, and converted the file to the standard 80 characters per line format 2011-04-19 09:45:57 -07:00
zones fc7a79b2bb Add ports list doc (adventure_of_link) / Add APU debugger / Fix the issue that echo breaks the boot ROM 2011-04-19 23:02:08 +09:00
Serguey G Basalaev 1698a0ce33 Russian translation 2011-04-12 23:49:11 +07:00
Brandon Wright ec534375e6 Added GTK+ changes to changelog. 2011-04-12 06:06:25 -05:00
Brandon Wright 9dc0ac6cd5 Fix overwritten LIBS variable. Add some libraries to it in case
pkg-config doesn't include them with GTK+ for some reason.
2011-04-12 05:15:57 -05:00
OV2 c47598f3cf Update copyright in all files 2011-04-11 21:51:20 +02:00
OV2 9f22745fa5 Win32: fix double cg function unloading 2011-04-10 16:39:56 +02:00
zones 2f2d92a9da Update changelog / update minizip to 1.01h / update docs / Mac: changed MusicBox to Cocoa interface 2011-04-10 22:44:28 +09:00
zones 58a58c110e Mac: 10.3.x support, replace nib with xib 2011-03-21 19:43:33 +09:00
OV2 1640d1e395 Win32: add missing copyright, update readme/howtocompile, match preprocessor defines 2011-03-20 23:53:39 +01:00
OV2 153db86437 Win32: dynamically load the cg runtime; gracefully disable its functionality
The cg runtime is no longer required to run snes9x. If unavailable, no error
message will be displayed unless the user tries to load a cg shader.
2011-03-20 23:21:12 +01:00
OV2 8f63cb0cea Win32: do not use pre-transformed vertices in D3D
Using pre-transformed vertices bypasses vertex shaders, which
prevented some of the cg shaders to run correctly.
2011-03-06 00:48:54 +01:00
OV2 82fe0f7819 Win32: update cg shader handling, output compile errors 2011-03-04 02:11:36 +01:00
OV2 42afceb287 Win32: fix hi-res filter box (again) 2011-03-04 00:46:18 +01:00
OV2 f1b7d31c8e Win32: fix osd for all hires filter scales 2011-03-04 00:38:16 +01:00
OV2 481bf0647f Win32: rework hi-res blending
Only blend on filters that do not blend themself.
2011-03-02 23:13:02 +01:00
zones 41dc2fbb61 Add blend filters in blit.cpp 2011-02-24 21:22:19 +09:00
OV2 b65f18fa84 Win32: add preliminary CG shader support (D3D + OGL)
CG shaders can be found in the ps3 snes9x port. Some of them will
not work correctly with all internal filter modes.
2011-02-24 01:36:11 +01:00
Brandon Wright fc3025bd05 Add a label that shows relative video refresh rate for the selected
sound input rate.
2011-02-23 15:38:55 -06:00
zones a013ae3306 Mac,Unix: Add 256*448,478 support / Mac:code cleanup 2011-02-20 20:27:20 +09:00
OV2 c717e7d5ef Fix hires pixel plotter
Hires images are no longer shifted left by one pixel.
2011-02-13 23:44:16 +01:00
OV2 8cf6950c3d Win32: use generic DirectX error library (gocha) 2011-02-13 01:18:55 +01:00
OV2 85d30d5c5f Win32: Fix hires blending interfering with avi recording
Blending is now done onto a separate surface, leaving GFX.Screen
intact for avi recording. This also makes it possible to preview
the effect in the video settings.
2011-02-12 18:41:40 +01:00
OV2 c3bf1d7b59 Win32: Rework AVI image generation (gocha)
New option in emulation settings allows forcing the recording size
to 512x448, otherwise always resize output to 256x239.
Also improves avi sound sync (gocha)
2011-02-12 18:41:39 +01:00
OV2 c7c2ff4f6f Fix glitched images on one-frame interlace changes (e.g. chrono trigger) 2011-02-12 18:41:39 +01:00
Brandon Wright 88176c03d4 Changed the hi-res filter to be a simple merge between adjacent pixels.
Clarified a few options in the preferences dialog.
2011-02-11 11:09:49 -06:00
Brandon Wright 7e32a1f4ea Simplify ridiculous round-about function calls. 2011-02-11 03:50:24 -06:00
Brandon Wright f9b909b022 Fix GTK+ 3.0 changes that required GTK+ 2.24 for compatibility. 2011-02-11 03:44:47 -06:00
Brandon Wright 10c498e37b More GTK+3 support. 2011-02-05 19:42:26 -06:00
Brandon Wright 61b7f108b9 Some changes to improve Gtk+ 3.0 compatibility. Still not working. 2011-02-05 06:36:27 -06:00
OV2 5e53e209b9 Improve interlace and OAM interlace support.
Interlace is now possible in every bg mode. OAM interlace no longer
forces global interlace and properly switches between odd and even
lines. Screen output can now be 256x448.
2011-02-03 22:12:42 +01:00
Brandon Wright 7c4d1566f7 Don't set optimize flags if using custom CFLAGS. User flags would override these anyway, so this is just a cleanup. 2011-01-31 03:04:07 -06:00
zones 78d2b51efe I apologize my mistake. Commit changes I deleted by mistake. 2011-01-30 21:32:06 +09:00
zones fb2f4b0f12 Unix: fix segfault, fix hang-up with -DNOSOUND. 2011-01-30 20:51:23 +09:00
zones bd1c44b8e6 Change debugger's log folder to LOG_DIR. / Mac: Add frame advance, change the timing of .srm save. 2011-01-24 23:27:57 +09:00
Brandon Wright 7c6a0f58d1 Choose a sane default for filter mode. 2011-01-23 17:07:22 -06:00
Brandon Wright 288a629311 Add high-resolution blending option to GTK+ port. 2011-01-23 16:25:46 -06:00
Brandon Wright d5aae6da63 Bump version numbers for GTK+ port. 2011-01-22 21:17:17 -06:00
OV2 56fd187a3a Apply APUAllowTimeOverflow to primal rage 2011-01-22 15:43:31 +01:00
OV2 6d03d238b6 Win32: use less aggressive waiting for soundsync 2011-01-22 15:42:39 +01:00
OV2 af8d559886 Win32: remove ASM project configurations, batch file and compile txt paragraph 2011-01-22 15:40:14 +01:00
OV2 b888c0f4ab Win32: re-merge win coreupdate commits, update version information 2011-01-16 14:06:43 +01:00
zones 82435ab5db Merged with coreupdate branch, so now the master branch has improved IRQ and SA-1. / Remove i386 asm codes. 2011-01-16 17:15:13 +09:00
zones f918834f68 Mac: Fix file dialog gliches in 10.6, fix musicbox crash, add the option to speify save folders, etc. 2011-01-16 14:57:11 +09:00
OV2 695e4b6b8e Win32: Use accurate calculation for client area->window size conversion (gocha) 2011-01-14 20:20:05 +01:00
OV2 46bc2d4c5c Win32: Add and fix Autofire for D-pad (gocha) 2011-01-14 00:26:22 +01:00
OV2 63706037a5 Win32: Fix "Turbo Down mode" hotkey assignment (gocha)
Also remove deprecated GLCube hotkey
2011-01-14 00:26:12 +01:00
OV2 cae2aebb72 Win32: Pass fullscreen setting when applying directdraw display changes 2011-01-14 00:20:56 +01:00