snes9x/gtk/po/ja.po

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2016-01-10 13:29:23 +00:00
# Snes9x-gtk translation file.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <tsukuyomisan@gmail.com>, 2009.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
2018-12-18 02:16:28 +00:00
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-07-17 17:35-0400\n"
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"PO-Revision-Date: 2016-01-09 21:35+0900\n"
"Last-Translator: trickart <trickart412@gmail.com>\n"
"Language-Team: \n"
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"Language: ja\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.6\n"
#: src/gtk_binding.cpp:249
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#, c-format
msgid "Unknown"
msgstr "不明"
#: src/gtk_binding.cpp:264
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#, c-format
msgid "Keyboard %s%s%s%s"
msgstr "キーボード %s%s%s%s"
#: src/gtk_binding.cpp:275
#, fuzzy, c-format
msgid "Axis %u %s %u%%"
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msgstr "軸 #%d %s %d%%"
#: src/gtk_binding.cpp:280
#, fuzzy, c-format
msgid "Button %u"
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msgstr "ボタン %d"
#: src/gtk_binding.cpp:282
#, fuzzy, c-format
msgid "Joystick %u %s"
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msgstr "ジョイスティック %d %s"
#: src/gtk_binding.cpp:287
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#, c-format
msgid "Unset"
msgstr "未設定"
#: src/gtk_cheat.cpp:31 src/gtk_s9xwindow.cpp:864 src/gtk_s9xwindow.cpp:995
#: src/gtk_s9xwindow.cpp:1292
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msgid "Error"
msgstr "エラー"
#: src/gtk_cheat.cpp:161
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msgid "Description"
msgstr "説明"
#: src/gtk_cheat.cpp:172
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msgid "Cheat"
msgstr "チート"
#: src/gtk_cheat.cpp:343 src/gtk_cheat.cpp:362 src/gtk_cheat.cpp:532
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msgid "No description"
msgstr "説明なし"
#: src/gtk_cheat.cpp:366 src/gtk_cheat.cpp:537
msgid "Couldn't find any cheat codes in input."
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msgstr ""
#: src/gtk_cheat.cpp:472
msgid "Couldn't Find Cheats Database"
msgstr ""
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#: src/gtk_cheat.cpp:473
msgid "No Matching Game Found"
msgstr ""
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#: src/gtk_cheat.cpp:476
msgid ""
"The database file <b>cheats.bml</b> was not found. It is normally installed "
"with Snes9x, but you may also place a custom copy in your configuration or "
"cheats directory."
msgstr ""
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#: src/gtk_cheat.cpp:478
msgid ""
"No matching game was found in the databases. If you are using a non-official "
"translation or modified copy, you may be able to find and manually enter the "
"codes."
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msgstr ""
#: src/gtk_config.cpp:442
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#, c-format
msgid "Couldn't create config directory: %s\n"
msgstr "コンフィグディレクトリを作成できません: %s\n"
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#: src/gtk_netplay.cpp:62
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msgid "Connection Error"
msgstr "接続エラー"
#: src/gtk_preferences.cpp:18
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msgid "Same location as current game"
msgstr "ROMファイルと同じフォルダ"
#: src/gtk_preferences.cpp:417
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msgid "Current joystick centers have been saved."
msgstr "アナログスティックの中心を記録しました"
#: src/gtk_preferences.cpp:418
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msgid "Calibration Complete"
msgstr "調整完了"
#: src/gtk_preferences.cpp:460
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msgid "Snes9x version: "
msgstr "Snes9x バージョン:"
#: src/gtk_preferences.cpp:461
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msgid "GTK+ port version: "
msgstr "GTK+移植 バージョン:"
#: src/gtk_preferences.cpp:463
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msgid "English localization by Brandon Wright"
msgstr "日本語訳 trickart"
#: src/gtk_preferences.cpp:945
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msgid ""
"Changing the SRAM directory with a game loaded will replace the .srm file in "
"the selected directory with the SRAM from the running game. If this is not "
"what you want, click 'cancel'."
msgstr ""
#: src/gtk_preferences.cpp:946
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msgid "Warning: Possible File Overwrite"
msgstr "警告: ファイルを上書きします"
#: src/gtk_preferences.cpp:1027
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msgid "Select Folder"
msgstr "フォルダ選択"
#: src/gtk_preferences.cpp:1104
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msgid "HQ2x"
msgstr ""
#: src/gtk_preferences.cpp:1105
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msgid "HQ3x"
msgstr ""
#: src/gtk_preferences.cpp:1106
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msgid "HQ4x"
msgstr ""
#: src/gtk_preferences.cpp:1111
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msgid "2xBRZ"
msgstr ""
#: src/gtk_preferences.cpp:1112
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msgid "3xBRZ"
msgstr ""
#: src/gtk_preferences.cpp:1113
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msgid "4xBRZ"
msgstr ""
#: src/gtk_preferences.cpp:1118
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msgid "None - Use software scaler"
msgstr "使用しない - ソフトウェアレンダリング"
#: src/gtk_preferences.cpp:1122
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msgid "OpenGL - Use 3D graphics hardware"
msgstr "OpenGL - 3Dグラフィックハードウェアを使用する"
#: src/gtk_preferences.cpp:1126
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msgid "XVideo - Use hardware video blitter"
msgstr "XVideo - ハードウェアビデオブリッターを使用する"
#: src/gtk_preferences.cpp:1132
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msgid "PortAudio"
msgstr ""
#: src/gtk_preferences.cpp:1136
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msgid "Open Sound System"
msgstr ""
#: src/gtk_preferences.cpp:1139
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msgid "SDL"
msgstr ""
#: src/gtk_preferences.cpp:1142
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msgid "ALSA"
msgstr ""
#: src/gtk_preferences.cpp:1146
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msgid "PulseAudio"
msgstr ""
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#: src/gtk_s9x.cpp:205
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#, c-format
msgid "Error opening: %s\n"
msgstr "エラー: %s を開けません\n"
#: src/gtk_s9xwindow.cpp:863
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msgid "Couldn't load files."
msgstr "ファイルをロードできません"
#: src/gtk_s9xwindow.cpp:892
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msgid "Open SNES Movie"
msgstr "SNESムービーを開く"
#: src/gtk_s9xwindow.cpp:911
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msgid "New SNES Movie"
msgstr "新しいSNESムービー"
#: src/gtk_s9xwindow.cpp:924
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msgid "SNES Movies"
msgstr "SNESムービー"
#: src/gtk_s9xwindow.cpp:932 src/gtk_s9xwindow.cpp:1080
#: src/gtk_s9xwindow.cpp:1200 src/gtk_s9xwindow.cpp:1265 src/gtk_file.cpp:433
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msgid "All Files"
msgstr "すべてのファイル"
#: src/gtk_s9xwindow.cpp:993
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#, c-format
msgid "Couldn't load file '%s'"
msgstr "%s が開けません"
#: src/gtk_s9xwindow.cpp:1052
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msgid "Load Saved State"
msgstr "ステートセーブをロード"
#: src/gtk_s9xwindow.cpp:1063 src/gtk_s9xwindow.cpp:1183 src/snes9x.ui:8384
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msgid "Save States"
msgstr "ステートセーブ"
#: src/gtk_s9xwindow.cpp:1120
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#, c-format
msgid "The current frame in the movie is <b>%d</b>."
msgstr ""
#: src/gtk_s9xwindow.cpp:1170
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msgid "Save State"
msgstr "ステートセーブ"
#: src/gtk_s9xwindow.cpp:1246
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msgid "Save SPC file..."
msgstr "SPCを保存..."
#: src/gtk_s9xwindow.cpp:1259
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msgid "SPC Files"
msgstr "SPCファイル"
#: src/gtk_s9xwindow.cpp:1290
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#, c-format
msgid "Couldn't save SPC file '%s'"
msgstr "SPCファイル %s を保存できません"
#: src/gtk_s9xwindow.cpp:1330
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#, c-format
msgid ""
"<b>Information for %s</b>\n"
"\n"
"<i>Name:</i> %s\n"
"<i>Speed:</i> %02X/%s\n"
"<i>Map:</i> %s\n"
"<i>Type:</i> %02x\n"
"<i>Contents:</i> %s\n"
"<i>ROM Size:</i> %s\n"
"<i>Calculated Size:</i> %d\n"
"<i>SRAM Size:</i> %s\n"
"<i>Header Checksum:</i> %04X\n"
"<i>Checksum Compliment:</i> %04X\n"
"<i>Actual Checksum:</i> %04X\n"
"<i>Video:</i> %s\n"
"<i>CRC32:</i> %08X\n"
"<i>Revision:</i> %s<b><i>%s%s</i></b>"
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msgstr ""
#: src/gtk_s9xwindow.cpp:1366
#, fuzzy
msgid ""
"\n"
"\n"
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"This ROM has been auto-patched with "
msgstr ""
"\n"
"\n"
"このROMは改変されているか壊れています\t"
#: src/gtk_s9xwindow.cpp:1369
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msgid ""
"\n"
"\n"
"This ROM has been modified or damaged"
msgstr ""
"\n"
"\n"
"このROMは改変されているか壊れています\t"
#: src/gtk_s9xwindow.cpp:1375
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msgid "File Information"
msgstr "ファイル情報"
#: src/gtk_shader_parameters.cpp:99
msgid "Export Shader Preset to:"
msgstr ""
#: src/gtk_shader_parameters.cpp:124
#, fuzzy
msgid "Shader Preset"
msgstr "ハードウェアリセット"
#: src/gtk_shader_parameters.cpp:169
msgid "GLSL Shader Parameters"
msgstr ""
#: src/gtk_file.cpp:417
#, fuzzy
msgid "Open SNES ROM Image"
msgstr "ROMイメージを開く(_O)..."
#: src/gtk_file.cpp:425
#, fuzzy
msgid "SNES ROM Images"
msgstr "SNESムービー"
#: src/snes9x.ui:9
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msgid "About Snes9x"
msgstr "Snes9xについて"
#: src/snes9x.ui:48
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msgid "label106"
msgstr ""
#: src/snes9x.ui:271
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msgid "Snes9x Cheats"
msgstr "Snes9x チート"
#: src/snes9x.ui:389
msgid "Update Cheat"
msgstr ""
#: src/snes9x.ui:404
msgid "Disable All"
msgstr ""
#: src/snes9x.ui:420
msgid "Delete All Cheats"
msgstr ""
#: src/snes9x.ui:435
msgid "Search Cheat Database"
msgstr ""
#: src/snes9x.ui:477
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msgid "Code:"
msgstr "コード:"
#: src/snes9x.ui:514
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msgid "Description:"
msgstr "説明:"
#: src/snes9x.ui:561
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msgid "Advance to Frame"
msgstr ""
#: src/snes9x.ui:630
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msgid "The current frame in the movie is"
msgstr ""
#: src/snes9x.ui:651
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msgid "Fast-forward to frame"
msgstr ""
#: src/snes9x.ui:812
msgid "Black"
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msgstr ""
#: src/snes9x.ui:815
msgid "Color bars"
msgstr ""
#: src/snes9x.ui:818
msgid "Pixel art patterns"
msgstr ""
#: src/snes9x.ui:821
msgid "Dithered gradient"
msgstr ""
#: src/snes9x.ui:824
msgid "Color bars and patterns"
msgstr ""
#: src/snes9x.ui:835
msgid "Game Genie"
msgstr ""
#: src/snes9x.ui:838
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msgid "Pro Action Replay"
msgstr "プロアクションリプレイ"
#: src/snes9x.ui:841
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msgid "Goldfinger"
msgstr ""
#: src/snes9x.ui:852 src/snes9x.ui:875
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msgid "12.5%"
msgstr ""
#: src/snes9x.ui:855 src/snes9x.ui:878
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msgid "25%"
msgstr ""
#: src/snes9x.ui:858 src/snes9x.ui:881
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msgid "50%"
msgstr ""
#: src/snes9x.ui:861 src/snes9x.ui:884
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msgid "100%"
msgstr ""
#: src/snes9x.ui:872
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msgid "0%"
msgstr ""
#: src/snes9x.ui:895 src/snes9x.ui:1922
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msgid "None"
msgstr "なし"
#: src/snes9x.ui:898
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msgid "SuperEagle"
msgstr ""
#: src/snes9x.ui:901
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msgid "2xSaI"
msgstr ""
#: src/snes9x.ui:904
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msgid "Super2xSaI"
msgstr ""
#: src/snes9x.ui:907
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msgid "EPX"
msgstr ""
#: src/snes9x.ui:910
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msgid "EPX Smooth"
msgstr ""
#: src/snes9x.ui:913
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msgid "Blargg's NTSC"
msgstr ""
#: src/snes9x.ui:916
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msgid "Scanlines"
msgstr "走査線"
#: src/snes9x.ui:919
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msgid "Simple2x"
msgstr ""
#: src/snes9x.ui:922
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msgid "Simple3x"
msgstr ""
#: src/snes9x.ui:925
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msgid "Simple4x"
msgstr ""
#: src/snes9x.ui:936
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msgid "8:7 Square pixels"
msgstr "8:7 正方形ドット"
#: src/snes9x.ui:939
#, fuzzy
msgid "8:7 Square pixels, integer multiples"
msgstr "8:7 正方形ドット"
#: src/snes9x.ui:942
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msgid "4:3 SNES correct aspect"
msgstr "4:3 SNESのアスペクト比"
#: src/snes9x.ui:945
#, fuzzy
msgid "4:3 SNES correct aspect, integer multiples"
msgstr "4:3 SNESのアスペクト比"
#: src/snes9x.ui:948
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msgid "8*8:7*7 NTSC"
msgstr ""
#: src/snes9x.ui:951
msgid "8*8:7*7 NTSC, integer multiples"
msgstr ""
#: src/snes9x.ui:968
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msgid "Merge adjacent pairs"
msgstr ""
#: src/snes9x.ui:971
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msgid "Output directly"
msgstr ""
#: src/snes9x.ui:974
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msgid "Scale low-resolution screens"
msgstr ""
#: src/snes9x.ui:985 src/snes9x.ui:1023
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msgid "1"
msgstr ""
#: src/snes9x.ui:988 src/snes9x.ui:1026
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msgid "2"
msgstr ""
#: src/snes9x.ui:991 src/snes9x.ui:1029
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msgid "3"
msgstr ""
#: src/snes9x.ui:994 src/snes9x.ui:1032
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msgid "4"
msgstr ""
#: src/snes9x.ui:997 src/snes9x.ui:1035
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msgid "5"
msgstr ""
#: src/snes9x.ui:1000 src/snes9x.ui:1038
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msgid "1+"
msgstr ""
#: src/snes9x.ui:1003 src/snes9x.ui:1041
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msgid "2+"
msgstr ""
#: src/snes9x.ui:1006 src/snes9x.ui:1044
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msgid "3+"
msgstr ""
#: src/snes9x.ui:1009 src/snes9x.ui:1047
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msgid "4+"
msgstr ""
#: src/snes9x.ui:1012 src/snes9x.ui:1050
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msgid "5+"
msgstr ""
#: src/snes9x.ui:1061
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msgid "Toggle the menu bar"
msgstr "メニューバーの表示/非表示を切り替え"
#: src/snes9x.ui:1064
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msgid "Exit fullscreen mode"
msgstr "フルスクリーンモードをやめる"
#: src/snes9x.ui:1067 src/snes9x.ui:6911
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msgid "Quit Snes9x"
msgstr "Snes9xを終了"
#: src/snes9x.ui:1078
msgid "Timer-based"
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msgstr ""
#: src/snes9x.ui:1081
msgid "Timer-based with automatic frame-skipping"
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msgstr ""
#: src/snes9x.ui:1084
msgid "Sound buffer synchronization"
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msgstr ""
#: src/snes9x.ui:1087
msgid "No throttling, use vsync to control speed"
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msgstr ""
#: src/snes9x.ui:1098
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msgid "48000 hz"
msgstr "48000 Hz"
#: src/snes9x.ui:1101
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msgid "44100 hz"
msgstr "44100 Hz"
#: src/snes9x.ui:1104
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#, fuzzy
msgid "32000 hz"
msgstr "8000 Hz"
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#: src/snes9x.ui:1107
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msgid "22050 hz"
msgstr "22050 Hz"
#: src/snes9x.ui:1110
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msgid "16000 hz"
msgstr "16000 Hz"
#: src/snes9x.ui:1113
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msgid "11025 hz"
msgstr "11025 Hz"
#: src/snes9x.ui:1116
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msgid "8000 hz"
msgstr "8000 Hz"
#: src/snes9x.ui:1119
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msgid "0 hz"
msgstr "0 Hz"
#: src/snes9x.ui:1136
msgid "16-bit (GL_RGB)"
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msgstr ""
#: src/snes9x.ui:1139
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msgid "32-bit (GL_BGRA)"
msgstr ""
#: src/snes9x.ui:1150
msgid "Nearest"
msgstr ""
#: src/snes9x.ui:1153
msgid "Linear"
msgstr ""
#: src/snes9x.ui:1156
msgid "Gaussian (correct)"
msgstr ""
#: src/snes9x.ui:1159
msgid "Cubic"
msgstr ""
#: src/snes9x.ui:1162
msgid "Sinc"
msgstr ""
#: src/snes9x.ui:1175
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msgid "Snes9x"
msgstr ""
#: src/snes9x.ui:1195
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msgid "_File"
msgstr "ファイル(_F)"
#: src/snes9x.ui:1202
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msgid "_Open ROM Image..."
msgstr "ROMイメージを開く(_O)..."
#: src/snes9x.ui:1216
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msgid "Open Recent"
msgstr "最近開いたROM"
#: src/snes9x.ui:1228
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msgid "Open with _NetPlay..."
msgstr "ネットプレイ(_N)..."
#: src/snes9x.ui:1231
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msgid "Open a ROM to use with NetPlay"
msgstr "ネットプレイするROMを開く"
#: src/snes9x.ui:1242
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msgid "Open _MultiCart..."
msgstr "マルチROMを開く(_M)..."
#: src/snes9x.ui:1257
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msgid "_Load State"
msgstr "ステートセーブをロード(_L)"
#: src/snes9x.ui:1267 src/snes9x.ui:1401
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msgid "Slot _0"
msgstr "スロット0 (_0)"
#: src/snes9x.ui:1276 src/snes9x.ui:1410
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msgid "Slot _1"
msgstr "スロット1 (_1)"
#: src/snes9x.ui:1285 src/snes9x.ui:1419
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msgid "Slot _2"
msgstr "スロット2 (_2)"
#: src/snes9x.ui:1294 src/snes9x.ui:1428
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msgid "Slot _3"
msgstr "スロット3 (_3)"
#: src/snes9x.ui:1303 src/snes9x.ui:1437
2016-01-10 13:29:23 +00:00
msgid "Slot _4"
msgstr "スロット4 (_4)"
#: src/snes9x.ui:1312 src/snes9x.ui:1446
2016-01-10 13:29:23 +00:00
msgid "Slot _5"
msgstr "スロット5 (_5)"
#: src/snes9x.ui:1321 src/snes9x.ui:1455
2016-01-10 13:29:23 +00:00
msgid "Slot _6"
msgstr "スロット6 (_6)"
#: src/snes9x.ui:1330 src/snes9x.ui:1464
2016-01-10 13:29:23 +00:00
msgid "Slot _7"
msgstr "スロット7 (_7)"
#: src/snes9x.ui:1339 src/snes9x.ui:1473
2016-01-10 13:29:23 +00:00
msgid "Slot _8"
msgstr "スロット8 (_8)"
#: src/snes9x.ui:1348 src/snes9x.ui:1482
#, fuzzy
msgid "Slot _9"
msgstr "スロット0 (_0)"
#: src/snes9x.ui:1363
2016-01-10 13:29:23 +00:00
msgid "From _File..."
msgstr "ファイルを読み込む(_F)..."
#: src/snes9x.ui:1378
#, fuzzy
msgid "_Undo Load State"
msgstr "ステートセーブをロード(_L)"
#: src/snes9x.ui:1391
2016-01-10 13:29:23 +00:00
msgid "_Save State"
msgstr "ステートセーブ(_S)"
#: src/snes9x.ui:1497
2016-01-10 13:29:23 +00:00
msgid "To _File..."
msgstr "ファイルに保存(_F)..."
#: src/snes9x.ui:1514
2016-01-10 13:29:23 +00:00
msgid "Save SPC..."
msgstr "SPCを保存..."
#: src/snes9x.ui:1531
2016-01-10 13:29:23 +00:00
msgid "Show ROM _Info..."
msgstr "ROM情報を表示(_I)..."
#: src/snes9x.ui:1548
2016-01-10 13:29:23 +00:00
msgid "_Quit"
msgstr "終了(_Q)"
#: src/snes9x.ui:1565
2016-01-10 13:29:23 +00:00
msgid "_Emulation"
msgstr "エミュレーション(_E)"
#: src/snes9x.ui:1572
2016-01-10 13:29:23 +00:00
msgid "Run / _Continue"
msgstr "実行/再開(_C)"
#: src/snes9x.ui:1583
2016-01-10 13:29:23 +00:00
msgid "_Pause"
msgstr "ポーズ(_P)"
#: src/snes9x.ui:1601
2016-01-10 13:29:23 +00:00
msgid "Load _Movie..."
msgstr "ムービーをロード(_M)..."
#: src/snes9x.ui:1613
2016-01-10 13:29:23 +00:00
msgid "R_ecord Movie..."
msgstr "ムービーを録画(_E)..."
#: src/snes9x.ui:1625
2016-01-10 13:29:23 +00:00
msgid "_Stop Recording"
msgstr "録画を停止(_S)"
#: src/snes9x.ui:1637
2016-01-10 13:29:23 +00:00
msgid "_Jump to Frame..."
msgstr "フレームに飛ぶ(_J)..."
#: src/snes9x.ui:1655
2016-01-10 13:29:23 +00:00
msgid "Sy_nc Clients"
msgstr "クライアントと同期(_N)"
#: src/snes9x.ui:1672
2016-01-10 13:29:23 +00:00
msgid "Reset"
msgstr "リセット"
#: src/snes9x.ui:1684
2016-01-10 13:29:23 +00:00
msgid "Soft _Reset"
msgstr "ソフトリセット(_R)"
#: src/snes9x.ui:1701
2016-01-10 13:29:23 +00:00
msgid "_View"
msgstr "表示(_V)"
#: src/snes9x.ui:1709
#, fuzzy
msgid "_Toggle Menubar"
msgstr "メニューバーの表示/非表示を切り替え"
2016-01-10 13:29:23 +00:00
#: src/snes9x.ui:1726
2016-01-10 13:29:23 +00:00
msgid "_Change Size"
msgstr "サイズ変更(_C)"
#: src/snes9x.ui:1740
2016-01-10 13:29:23 +00:00
msgid "_1x"
msgstr "1x (_1)"
#: src/snes9x.ui:1749
2016-01-10 13:29:23 +00:00
msgid "_2x"
msgstr "2x (_2)"
#: src/snes9x.ui:1758
2016-01-10 13:29:23 +00:00
msgid "_3x"
msgstr "3x (_3)"
#: src/snes9x.ui:1767
2016-01-10 13:29:23 +00:00
msgid "_4x"
msgstr "4x (_4)"
#: src/snes9x.ui:1776
2016-01-10 13:29:23 +00:00
msgid "_5x"
msgstr "5x (_5)"
#: src/snes9x.ui:1793
2016-01-10 13:29:23 +00:00
msgid "_Fullscreen"
msgstr "フルスクリーン(_F)"
#: src/snes9x.ui:1810
2016-01-10 13:29:23 +00:00
msgid "_Options"
msgstr "オプション(_O)"
#: src/snes9x.ui:1819
2016-01-10 13:29:23 +00:00
msgid "Controller Ports"
msgstr "コントローラーポート"
#: src/snes9x.ui:1828
2016-01-10 13:29:23 +00:00
msgid "SNES Port 1"
msgstr "ポート1"
#: src/snes9x.ui:1838 src/snes9x.ui:1882
2016-01-10 13:29:23 +00:00
msgid "Joypad"
msgstr "ジョイパッド"
#: src/snes9x.ui:1847 src/snes9x.ui:1891
2016-01-10 13:29:23 +00:00
msgid "Mouse"
msgstr "マウス"
#: src/snes9x.ui:1857 src/snes9x.ui:1911
2016-01-10 13:29:23 +00:00
msgid "Superscope"
msgstr "スーパースコープ"
#: src/snes9x.ui:1872
2016-01-10 13:29:23 +00:00
msgid "SNES Port 2"
msgstr "ポート2"
#: src/snes9x.ui:1901
2016-01-10 13:29:23 +00:00
msgid "Multitap"
msgstr "マルチタップ"
#: src/snes9x.ui:1948
2016-01-10 13:29:23 +00:00
msgid "_Cheats..."
msgstr "チート(_C)..."
#: src/snes9x.ui:1962
msgid "_Shader Parameters..."
msgstr ""
#: src/snes9x.ui:1978
2016-01-10 13:29:23 +00:00
msgid "_Preferences..."
msgstr "設定(_P)..."
#: src/snes9x.ui:2023
2016-01-10 13:29:23 +00:00
msgid "Open Multiple ROM Images (MultiCart)"
msgstr "マルチROMを開く"
#: src/snes9x.ui:2086
2016-01-10 13:29:23 +00:00
msgid "Slot A:"
msgstr "スロットA:"
#: src/snes9x.ui:2098
2016-01-10 13:29:23 +00:00
msgid "Select an Image for Slot A"
msgstr "スロットAのイメージを選択"
#: src/snes9x.ui:2122
2016-01-10 13:29:23 +00:00
msgid "Slot B:"
msgstr "スロットB:"
#: src/snes9x.ui:2134
2016-01-10 13:29:23 +00:00
msgid "Select an Image for Slot B"
msgstr "スロットBのイメージを選択"
#: src/snes9x.ui:2166
2016-01-10 13:29:23 +00:00
msgid "Snes9x NetPlay"
msgstr "Snes9x ネットプレイ"
#: src/snes9x.ui:2243
2016-01-10 13:29:23 +00:00
msgid ""
"The game chosen will be loaded before connecting. This field can be blank if "
"the server will send the ROM image"
msgstr ""
"選んだROMはサーバー接続前にロードされます。この欄はサーバーからROMイメージを"
"転送する場合空欄でも構いません"
#: src/snes9x.ui:2258 src/snes9x.ui:3976 src/snes9x.ui:5091 src/snes9x.ui:5106
#: src/snes9x.ui:5123 src/snes9x.ui:5140 src/snes9x.ui:5157
2016-01-10 13:29:23 +00:00
msgid "Browse..."
msgstr "参照..."
#: src/snes9x.ui:2280
2016-01-10 13:29:23 +00:00
msgid "Clear entry"
msgstr "エントリをクリア"
#: src/snes9x.ui:2300
2016-01-10 13:29:23 +00:00
msgid "<b>ROM Image</b>"
msgstr "<b>ROMイメージ</b>"
#: src/snes9x.ui:2329
2016-01-10 13:29:23 +00:00
msgid "Connect to another computer"
msgstr "別のマシンに接続"
#: src/snes9x.ui:2333
2016-01-10 13:29:23 +00:00
msgid "Connect to another computer that is running Snes9x NetPlay as a server"
msgstr "Snes9xをネットプレイサーバーとして実行してる別のマシンに接続します"
#: src/snes9x.ui:2353
2016-01-10 13:29:23 +00:00
msgid "Name or IP address:"
msgstr "ドメイン名またはIPアドレス:"
#: src/snes9x.ui:2365
2016-01-10 13:29:23 +00:00
msgid "Domain name or internet protocol address of a remote computer"
msgstr "接続先のドメイン名またはIPアドレスを入力してください"
#: src/snes9x.ui:2381
2016-01-10 13:29:23 +00:00
msgid "Port:"
msgstr "ポート:"
#: src/snes9x.ui:2393
2016-01-10 13:29:23 +00:00
msgid "Connect to specified TCP port on remote computer"
msgstr "指定したTCPポートに接続します"
#: src/snes9x.ui:2418
2016-01-10 13:29:23 +00:00
msgid "Act as a server"
msgstr "サーバーになる"
#: src/snes9x.ui:2422
2016-01-10 13:29:23 +00:00
msgid ""
"Host a game on this computer as Player 1, requiring extra throughput to "
"support multitple users"
msgstr ""
"プレイヤー1としてゲームをホストします。\n"
"シングルプレイよりも処理が重くなります"
#: src/snes9x.ui:2442
2016-01-10 13:29:23 +00:00
msgid "<b>Server</b>"
msgstr "<b>サーバー</b>"
#: src/snes9x.ui:2472
2016-01-10 13:29:23 +00:00
msgid "Sync using reset"
msgstr "リセットして同期"
#: src/snes9x.ui:2476
2016-01-10 13:29:23 +00:00
msgid ""
"Reset the game when players join instead of transferring potentially "
"unreliable freeze states"
msgstr ""
#: src/snes9x.ui:2487
2016-01-10 13:29:23 +00:00
msgid "Send ROM image to clients"
msgstr "クライアントにROMイメージを送信"
#: src/snes9x.ui:2491
2016-01-10 13:29:23 +00:00
msgid ""
"Send the running game image to players instead of requiring them to have "
"their own copies"
msgstr ""
"各プレイヤーがROMを用意する代わりにサーバーから実行するゲームのROMイメージを"
"送ります"
#: src/snes9x.ui:2509
2016-01-10 13:29:23 +00:00
msgid "Default port:"
msgstr "デフォルトポート:"
#: src/snes9x.ui:2521
2016-01-10 13:29:23 +00:00
msgid "TCP port used as a connection point for remote clients"
msgstr "TCPポートはクライアントがこのマシンに接続するために使われます"
#: src/snes9x.ui:2553
2016-01-10 13:29:23 +00:00
msgid "Ask server to pause when"
msgstr "クライアントが"
#: src/snes9x.ui:2583
2016-01-10 13:29:23 +00:00
msgid "frames behind"
msgstr "フレーム遅れた時サーバーをポーズする"
#: src/snes9x.ui:2606
2016-01-10 13:29:23 +00:00
msgid "<b>Settings</b>"
msgstr "<b>設定</b>"
#: src/snes9x.ui:2634
2016-01-10 13:29:23 +00:00
msgid "Snes9x Preferences"
msgstr "Snes9x 設定"
#: src/snes9x.ui:2750
2016-01-10 13:29:23 +00:00
msgid "Use fullscreen on ROM open"
msgstr "ROMを開いたらフルスクリーンモードに"
#: src/snes9x.ui:2754
2016-01-10 13:29:23 +00:00
msgid "Go to fullscreen mode immediately after opening a ROM"
msgstr "ROMを開いたらフルスクリーンモードにします"
#: src/snes9x.ui:2766
#, fuzzy
msgid "Show local time"
msgstr "フレームレートを表示"
#: src/snes9x.ui:2781
2016-01-10 13:29:23 +00:00
msgid "Show frame rate"
msgstr "フレームレートを表示"
#: src/snes9x.ui:2796
2018-12-18 02:16:28 +00:00
msgid "Show pressed keys"
msgstr ""
#: src/snes9x.ui:2811
2016-01-10 13:29:23 +00:00
msgid "Use overscanned height"
msgstr "オーバースキャンの高さで表示する"
#: src/snes9x.ui:2815
2016-01-10 13:29:23 +00:00
msgid "Use SNES extended height. Will probably cause letterboxing"
msgstr ""
#: src/snes9x.ui:2832
2016-01-10 13:29:23 +00:00
msgid "Change fullscreen resolution:"
msgstr "フルスクリーン時の解像度を変更する:"
#: src/snes9x.ui:2836
2016-01-10 13:29:23 +00:00
msgid "Changes the screen resolution when running Snes9x in fullscreen mode"
msgstr "フルスクリーンモード時の解像度を変更します"
#: src/snes9x.ui:2879
2019-02-20 22:30:29 +00:00
#, fuzzy
msgid "Basic Settings"
2016-01-10 13:29:23 +00:00
msgstr "<b>基本設定</b>"
#: src/snes9x.ui:2920
2016-01-10 13:29:23 +00:00
msgid "Scale image to fit window"
msgstr "ウィンドウに合わせて映像を拡大縮小します"
#: src/snes9x.ui:2924
2016-01-10 13:29:23 +00:00
msgid "Scales the image so no black bars are present"
msgstr "黒い縁が表示されないように映像を拡大縮小します"
#: src/snes9x.ui:2944
2016-01-10 13:29:23 +00:00
msgid "Aspect ratio:"
msgstr "アスペクト比を維持する:"
#: src/snes9x.ui:2979
2016-01-10 13:29:23 +00:00
msgid "Maintain aspect-ratio"
msgstr "アスペクト比を維持する"
#: src/snes9x.ui:2983
2016-01-10 13:29:23 +00:00
msgid "Scales the image as large as possible without distortion"
msgstr "アスペクト比を維持して映像を拡大する"
#: src/snes9x.ui:3000
2016-01-10 13:29:23 +00:00
msgid "Use "
msgstr "フィルタリングやスケーリングに"
#: src/snes9x.ui:3004
2016-01-10 13:29:23 +00:00
msgid "Allows scaling and filtering to use multiple processors"
msgstr "フィルタリングとスケーリングに複数プロセスを使用することを許可します"
#: src/snes9x.ui:3036
2016-01-10 13:29:23 +00:00
msgid "threads for filtering and scaling"
msgstr "スレッド使用する"
#: src/snes9x.ui:3060
2016-01-10 13:29:23 +00:00
msgid "High-resolution effect:"
msgstr "ハイレゾリューションエフェクト:"
#: src/snes9x.ui:3103
2016-01-10 13:29:23 +00:00
msgid "Apply scaling filter:"
msgstr "スケーリングフィルターを有効にする:"
#: src/snes9x.ui:3171
2016-01-10 13:29:23 +00:00
msgid "Video preset:"
msgstr "ビデオプリセット:"
#: src/snes9x.ui:3185
2016-01-10 13:29:23 +00:00
msgid "Composite"
msgstr "コンポジット"
#: src/snes9x.ui:3199
2016-01-10 13:29:23 +00:00
msgid "S-Video"
msgstr "S端子"
#: src/snes9x.ui:3213
2016-01-10 13:29:23 +00:00
msgid "RGB"
msgstr ""
#: src/snes9x.ui:3227
2016-01-10 13:29:23 +00:00
msgid "Monochrome"
msgstr "モノクロ"
#: src/snes9x.ui:3268
2016-01-10 13:29:23 +00:00
msgid "Artifacts:"
msgstr ""
#: src/snes9x.ui:3283
2016-01-10 13:29:23 +00:00
msgid "Sharpness:"
msgstr "シャープネス"
#: src/snes9x.ui:3298
2016-01-10 13:29:23 +00:00
msgid "Brightness:"
msgstr "輝度:"
#: src/snes9x.ui:3313
2016-01-10 13:29:23 +00:00
msgid "Contrast:"
msgstr "コントラスト:"
#: src/snes9x.ui:3328
2016-01-10 13:29:23 +00:00
msgid "Saturation:"
msgstr ""
#: src/snes9x.ui:3343
2016-01-10 13:29:23 +00:00
msgid "Hue:"
msgstr ""
#: src/snes9x.ui:3544
2016-01-10 13:29:23 +00:00
msgid "Gamma:"
msgstr "ガンマ:"
#: src/snes9x.ui:3559
2016-01-10 13:29:23 +00:00
msgid "Fringing:"
msgstr ""
#: src/snes9x.ui:3574
2016-01-10 13:29:23 +00:00
msgid "Bleed:"
msgstr ""
#: src/snes9x.ui:3589
2016-01-10 13:29:23 +00:00
msgid "Resolution:"
msgstr "解像度:"
#: src/snes9x.ui:3619
2016-01-10 13:29:23 +00:00
msgid "Merge odd and even fields"
msgstr ""
#: src/snes9x.ui:3641 src/snes9x.ui:3700
2016-01-10 13:29:23 +00:00
msgid "Scanline intensity:"
msgstr ""
#: src/snes9x.ui:3745
2019-02-20 22:30:29 +00:00
msgid "Scaling"
msgstr ""
2016-01-10 13:29:23 +00:00
#: src/snes9x.ui:3787
2016-01-10 13:29:23 +00:00
msgid "Bilinear-filter output"
msgstr "バイリニアフィルタ出力"
#: src/snes9x.ui:3808
2016-01-10 13:29:23 +00:00
msgid "Sync to vertical blank"
msgstr "垂直同期"
#: src/snes9x.ui:3812
2016-01-10 13:29:23 +00:00
msgid "Sync the image to the vertical retrace to stop tearing"
msgstr ""
#: src/snes9x.ui:3824
2019-02-20 22:30:29 +00:00
#, fuzzy
msgid "Reduce input lag with glFinish"
2016-01-10 13:29:23 +00:00
msgstr "入力ラグを軽減する"
#: src/snes9x.ui:3828
2016-01-10 13:29:23 +00:00
msgid ""
"Sync the program with the video output after every displayed frame to reduce "
"input latency"
msgstr ""
#: src/snes9x.ui:3839
2019-02-20 22:30:29 +00:00
#, fuzzy
msgid "Reduce input lag with sync control"
2019-02-20 22:30:29 +00:00
msgstr "入力ラグを軽減する"
#: src/snes9x.ui:3843
2019-02-20 22:30:29 +00:00
msgid ""
"More modern method for syncing the program with the video output to reduce "
"input latency. Allows GUI events to occur in the meantime"
2019-02-20 22:30:29 +00:00
msgstr ""
#: src/snes9x.ui:3854
2016-01-10 13:29:23 +00:00
msgid "Allow non-power-of-two textures"
msgstr "non-power-of-twoテクスチャを許可する"
#: src/snes9x.ui:3858
2016-01-10 13:29:23 +00:00
msgid "Prevents edge artifacts, but can slow performance"
msgstr ""
#: src/snes9x.ui:3869
2016-01-10 13:29:23 +00:00
msgid "Use pixel-buffer objects"
msgstr "ピクセルバッファオブジェクトを使用する"
#: src/snes9x.ui:3874
2016-01-10 13:29:23 +00:00
msgid "Can be faster or slower depending on drivers"
msgstr "速度はドライバに依存します"
#: src/snes9x.ui:3894
2016-01-10 13:29:23 +00:00
msgid "Different formats can yield highly different performance"
msgstr ""
#: src/snes9x.ui:3901
2016-01-10 13:29:23 +00:00
msgid "Pixel-buffer format:"
msgstr "ピクセルバッファフォーマット:"
#: src/snes9x.ui:3944
#, fuzzy
msgid "Shader:"
2016-01-10 13:29:23 +00:00
msgstr "GLSLシェーダを使用:"
#: src/snes9x.ui:4008
2016-01-10 13:29:23 +00:00
msgid "Force an inverted byte-ordering"
msgstr "バイトオーダーの反転を強制する"
#: src/snes9x.ui:4012
2016-01-10 13:29:23 +00:00
msgid ""
"Forces a swapped byte-ordering for cases where the system's endian is used "
"instead of the video card"
msgstr ""
#: src/snes9x.ui:4036
2019-02-20 22:30:29 +00:00
#, fuzzy
msgid "Hardware Acceleration"
2016-01-10 13:29:23 +00:00
msgstr "<b>ハードウェアアクセラレーション</b>"
#: src/snes9x.ui:4065
2016-01-10 13:29:23 +00:00
msgid "Display"
msgstr "ディスプレイ"
#: src/snes9x.ui:4118
2016-01-10 13:29:23 +00:00
msgid "Sound driver:"
msgstr "サウンドドライバ:"
#: src/snes9x.ui:4153
msgid "Automatically adjust input rate to display"
msgstr ""
#: src/snes9x.ui:4157
msgid "Sets the correct input rate based on the display's refresh rate"
msgstr ""
2016-01-10 13:29:23 +00:00
#: src/snes9x.ui:4169
msgid "Dynamic rate control"
msgstr ""
2016-01-10 13:29:23 +00:00
#: src/snes9x.ui:4173
msgid "Smooth out slight hiccups in sound input rate"
msgstr ""
#: src/snes9x.ui:4184
2016-01-10 13:29:23 +00:00
msgid "Mute sound output"
msgstr "サウンドをミュートする"
#: src/snes9x.ui:4188
2016-01-10 13:29:23 +00:00
msgid "Disables output of sound"
msgstr "音声出力を無効にします"
#: src/snes9x.ui:4200
#, fuzzy
msgid "Mute sound when using turbo"
msgstr "サウンドをミュートする"
#: src/snes9x.ui:4204
#, fuzzy
msgid "Disables output of sound when using turbo"
msgstr "音声出力を無効にします"
#: src/snes9x.ui:4227
2016-01-10 13:29:23 +00:00
msgid "Playback rate:"
msgstr "出力周波数:"
#: src/snes9x.ui:4262
2016-01-10 13:29:23 +00:00
msgid "milliseconds"
msgstr "ミリ秒"
#: src/snes9x.ui:4285
2016-01-10 13:29:23 +00:00
msgid "Buffer size:"
msgstr "バッファサイズ:"
#: src/snes9x.ui:4299
msgid "Dynamic rate limit:"
msgstr ""
#: src/snes9x.ui:4344
2016-01-10 13:29:23 +00:00
msgid "Input rate:"
msgstr "入力周波数:"
#: src/snes9x.ui:4357
2016-01-10 13:29:23 +00:00
msgid ""
"Adjust to produce more or less data. Decrease the rate if experiencing "
"crackling. Increase the rate if experiencing frame-rate stuttering. Best "
"used with the \"Synchronize with sound\" option"
msgstr ""
#: src/snes9x.ui:4406
2016-01-10 13:29:23 +00:00
msgid "Video rate:"
msgstr "ビデオレート:"
#: src/snes9x.ui:4419
2016-01-10 13:29:23 +00:00
msgid "label"
msgstr "ラベル"
#: src/snes9x.ui:4444
2016-01-10 13:29:23 +00:00
msgid "<b>Sound Settings</b>"
msgstr "<b>サウンド設定</b>"
#: src/snes9x.ui:4478 src/snes9x.ui:8709
2016-01-10 13:29:23 +00:00
msgid "Sound"
msgstr "サウンド"
#: src/snes9x.ui:4536
msgid "Throttling method:"
msgstr ""
#: src/snes9x.ui:4578
#, fuzzy
msgid "<b>Speed Control</b>"
msgstr "<b>サーバー</b>"
#: src/snes9x.ui:4616
#, fuzzy
msgid "Rewind buffer size (MB):"
msgstr "バッファサイズ:"
#: src/snes9x.ui:4658
msgid "Number of frames between rewind snapshots:"
msgstr ""
2016-01-10 13:29:23 +00:00
#: src/snes9x.ui:4699
#, fuzzy
msgid "<b>Rewind Settings</b>"
msgstr "<b>サウンド設定</b>"
#: src/snes9x.ui:4730
2019-04-16 20:46:06 +00:00
#, fuzzy
msgid "Allow invalid VRAM access"
2016-01-10 13:29:23 +00:00
msgstr "不正なVRAMアクセスをブロックする"
#: src/snes9x.ui:4734
msgid ""
"Allows ROM hacks to write to screen at the wrong time. Only use if you know "
"your ROM hack expects this"
msgstr ""
#: src/snes9x.ui:4744
2016-01-10 13:29:23 +00:00
msgid "Allow opposing dpad directions"
msgstr "上下または左右の同時入力を許可する"
#: src/snes9x.ui:4748
2016-01-10 13:29:23 +00:00
msgid "Let left and right or up and down be pressed at the same time"
msgstr "左右もしくは上下を同時に押した時"
#: src/snes9x.ui:4759
msgid "Overclock CPU"
msgstr ""
#: src/snes9x.ui:4763
msgid "Reduces slowdown, but has potential to break games"
msgstr ""
#: src/snes9x.ui:4774
msgid "Remove sprite limit"
msgstr ""
#: src/snes9x.ui:4778
msgid "Reduces flicker, but may cause graphical artifacts"
msgstr ""
#: src/snes9x.ui:4789
msgid "Redirect echo buffer overflow"
msgstr ""
#: src/snes9x.ui:4793
msgid "Allows old addmusic hacks to work, but will likely hurt other games"
msgstr ""
#: src/snes9x.ui:4811
msgid "SuperFX clock speed %:"
msgstr ""
2016-01-10 13:29:23 +00:00
#: src/snes9x.ui:4850
msgid "Gaussian is the correct behavior for SNES hardware"
msgstr ""
2016-01-10 13:29:23 +00:00
#: src/snes9x.ui:4857
#, fuzzy
msgid "Sound filter:"
msgstr "サウンドドライバ:"
2016-01-10 13:29:23 +00:00
#: src/snes9x.ui:4894
#, fuzzy
msgid "<b>Hacks</b>"
msgstr "<b>押しっぱなし</b>"
2016-01-10 13:29:23 +00:00
#: src/snes9x.ui:4936 src/snes9x.ui:7126
2016-01-10 13:29:23 +00:00
msgid "Emulation"
msgstr "エミュレーション"
#: src/snes9x.ui:5177
2016-01-10 13:29:23 +00:00
msgid "SRAM:"
msgstr "SRAM:"
#: src/snes9x.ui:5189
2016-01-10 13:29:23 +00:00
msgid "Save states:"
msgstr "ステートセーブ:"
#: src/snes9x.ui:5203
2016-01-10 13:29:23 +00:00
msgid "Cheats:"
msgstr "チート:"
#: src/snes9x.ui:5217
2016-01-10 13:29:23 +00:00
msgid "Patches:"
msgstr "パッチ:"
#: src/snes9x.ui:5231
2016-01-10 13:29:23 +00:00
msgid "Exports:"
msgstr ""
#: src/snes9x.ui:5255
2016-01-10 13:29:23 +00:00
msgid "<b>Game Data Locations</b>"
msgstr "<b>ゲームデータフォルダ</b>"
#: src/snes9x.ui:5288
2016-01-10 13:29:23 +00:00
msgid "Save SRAM:"
msgstr "SRAMを"
#: src/snes9x.ui:5300
2016-01-10 13:29:23 +00:00
msgid ""
"Automatically save the game's SRAM at this interval. Setting this to 0 will "
"only save when quitting or changing ROMs"
msgstr ""
"自動セーブの間隔です。0に設定した時はゲーム終了時とROM変更時のみセーブされま"
"す"
#: src/snes9x.ui:5319
2016-01-10 13:29:23 +00:00
msgid "seconds after change"
msgstr "秒ごとに保存"
#: src/snes9x.ui:5335
2016-01-10 13:29:23 +00:00
msgid "<b>Automatic Saving</b>"
msgstr "<b>自動セーブ</b>"
#: src/snes9x.ui:5372
2016-01-10 13:29:23 +00:00
msgid "Files"
msgstr "ファイル"
#: src/snes9x.ui:5403
2016-01-10 13:29:23 +00:00
msgid "<b>Joypad:</b>"
msgstr "<b>ジョイパッド:</b>"
#: src/snes9x.ui:5444
2016-01-10 13:29:23 +00:00
msgid "_Reset"
msgstr "リセット(_R)"
#: src/snes9x.ui:5472
2016-01-10 13:29:23 +00:00
msgid "Swap with:"
msgstr "設定を入れ替える:"
#: src/snes9x.ui:5500
2016-01-10 13:29:23 +00:00
msgid "_Swap"
msgstr "と入れ替え(_S)"
#: src/snes9x.ui:5522
2016-01-10 13:29:23 +00:00
msgid "Use modifier keys (CTRL, SHIFT, ALT) directly"
msgstr "装飾キー(Ctrl,Shift,Alt)を単体で使用する"
#: src/snes9x.ui:5526
2016-01-10 13:29:23 +00:00
msgid "Allow using modifier keys as independent keys instead of modifiers"
msgstr ""
"装飾キーを組み合わせてではなく\n"
"単体のキーとして使用することを許可します"
#: src/snes9x.ui:5560
2016-01-10 13:29:23 +00:00
msgid "Up"
msgstr "上"
#: src/snes9x.ui:5572
2016-01-10 13:29:23 +00:00
msgid "Down"
msgstr "下"
#: src/snes9x.ui:5586
2016-01-10 13:29:23 +00:00
msgid "Left"
msgstr "左"
#: src/snes9x.ui:5600
2016-01-10 13:29:23 +00:00
msgid "Right"
msgstr "右"
#: src/snes9x.ui:5614
2016-01-10 13:29:23 +00:00
msgid "Start"
msgstr "START"
#: src/snes9x.ui:5628
2016-01-10 13:29:23 +00:00
msgid "Select"
msgstr "SELECT"
#: src/snes9x.ui:5769 src/snes9x.ui:5999 src/snes9x.ui:6211
2016-01-10 13:29:23 +00:00
msgid "A"
msgstr ""
#: src/snes9x.ui:5781 src/snes9x.ui:6011 src/snes9x.ui:6223
2016-01-10 13:29:23 +00:00
msgid "B"
msgstr ""
#: src/snes9x.ui:5795 src/snes9x.ui:6025 src/snes9x.ui:6237
2016-01-10 13:29:23 +00:00
msgid "X"
msgstr ""
#: src/snes9x.ui:5809 src/snes9x.ui:6039 src/snes9x.ui:6251
2016-01-10 13:29:23 +00:00
msgid "Y"
msgstr ""
#: src/snes9x.ui:5823 src/snes9x.ui:6053 src/snes9x.ui:6265
2016-01-10 13:29:23 +00:00
msgid "L"
msgstr ""
#: src/snes9x.ui:5837 src/snes9x.ui:6067 src/snes9x.ui:6279
2016-01-10 13:29:23 +00:00
msgid "R"
msgstr ""
#: src/snes9x.ui:5971
2016-01-10 13:29:23 +00:00
msgid "Buttons"
msgstr "ボタン"
#: src/snes9x.ui:6412
2016-01-10 13:29:23 +00:00
msgid "<b>Sticky</b>"
msgstr "<b>押しっぱなし</b>"
#: src/snes9x.ui:6428
2016-01-10 13:29:23 +00:00
msgid "<b>Turbo</b>"
msgstr "<b>ターボ</b>"
#: src/snes9x.ui:6447
2016-01-10 13:29:23 +00:00
msgid "Turbo / Sticky Buttons"
msgstr "ターボ / 押しっぱなし"
#: src/snes9x.ui:6484
2016-01-10 13:29:23 +00:00
msgid "Set new axis bindings at:"
msgstr ""
#: src/snes9x.ui:6496
2016-01-10 13:29:23 +00:00
msgid ""
"Changes the amount a joystick should be tilted to register a button press"
msgstr "アナログパッドの感度を変更します"
#: src/snes9x.ui:6515
2016-01-10 13:29:23 +00:00
msgid "percent"
msgstr "%"
#: src/snes9x.ui:6532
2016-01-10 13:29:23 +00:00
msgid "<b>Joystick Axis Threshold</b>"
msgstr "<b>アナログパッドのしきい値</b>"
#: src/snes9x.ui:6569
2016-01-10 13:29:23 +00:00
msgid "Center all axes on all joysticks and press Calibrate."
msgstr "アナログパットに触っていない状態で調整ボタンを押してください"
#: src/snes9x.ui:6584
2016-01-10 13:29:23 +00:00
msgid "Cali_brate"
msgstr "調整(_B)"
#: src/snes9x.ui:6617
2016-01-10 13:29:23 +00:00
msgid "<b>Calibration</b>"
msgstr "<b>アナログパッド調整</b>"
#: src/snes9x.ui:6638
2016-01-10 13:29:23 +00:00
msgid "Joystick Options"
msgstr "ジョイスティックオプション"
#: src/snes9x.ui:6656 src/snes9x.ui:9008
2016-01-10 13:29:23 +00:00
msgid ""
"<small>Click an entry and then press the desired keys or joystick button\n"
"<i>Escape</i>: Move to next<i> Shift-Escape</i>: Clear selected</small>"
msgstr ""
"<small>エントリを選びキーかボタンを押してください\n"
"<i>ESC</i>: 次へ移動 <i>Shift+ESC</i>: クリア</small>"
#: src/snes9x.ui:6694
2016-01-10 13:29:23 +00:00
msgid "Joypads"
msgstr "ジョイパッド"
#: src/snes9x.ui:6721
2016-01-10 13:29:23 +00:00
msgid "<b>Snes9x Emulator Shortcut Keys</b>"
msgstr "<b>ショートカットキー</b>"
#: src/snes9x.ui:6772
2016-01-10 13:29:23 +00:00
msgid "Soft reset"
msgstr "ソフトリセット"
#: src/snes9x.ui:6786
2016-01-10 13:29:23 +00:00
msgid "Hardware reset"
msgstr "ハードウェアリセット"
#: src/snes9x.ui:6800
2016-01-10 13:29:23 +00:00
msgid "Increase frame time"
msgstr ""
#: src/snes9x.ui:6814
2016-01-10 13:29:23 +00:00
msgid "Decrease frame time"
msgstr ""
#: src/snes9x.ui:6828
2016-01-10 13:29:23 +00:00
msgid "Increase frame rate"
msgstr ""
#: src/snes9x.ui:6842
2016-01-10 13:29:23 +00:00
msgid "Decrease frame rate"
msgstr ""
#: src/snes9x.ui:6856
2016-01-10 13:29:23 +00:00
msgid "Pause"
msgstr "ポーズ"
#: src/snes9x.ui:6870
2016-01-10 13:29:23 +00:00
msgid "Toggle turbo"
msgstr "ターボをオン/オフ"
#: src/snes9x.ui:6884
2016-01-10 13:29:23 +00:00
msgid "Enable turbo"
msgstr "ターボ(押してる間だけ)"
#: src/snes9x.ui:6899
2016-01-10 13:29:23 +00:00
msgid "Open ROM"
msgstr "ROMを開く"
#: src/snes9x.ui:7158
2016-01-10 13:29:23 +00:00
msgid "Toggle BG layer 0"
msgstr "背景レイヤー0を表示/非表示"
#: src/snes9x.ui:7170
2016-01-10 13:29:23 +00:00
msgid "Toggle BG layer 1"
msgstr "背景レイヤー1を表示/非表示"
#: src/snes9x.ui:7184
2016-01-10 13:29:23 +00:00
msgid "Toggle BG layer 2"
msgstr "背景レイヤー2を表示/非表示"
#: src/snes9x.ui:7198
2016-01-10 13:29:23 +00:00
msgid "Toggle BG layer 3"
msgstr "背景レイヤー3を表示/非表示"
#: src/snes9x.ui:7212
2016-01-10 13:29:23 +00:00
msgid "Toggle sprites"
msgstr "スプライトを表示/非表示"
#: src/snes9x.ui:7226
2016-01-10 13:29:23 +00:00
msgid "BG layering hack"
msgstr "背景レイヤリングハック"
#: src/snes9x.ui:7240
2016-01-10 13:29:23 +00:00
msgid "Screenshot"
msgstr "スクリーンショット"
#: src/snes9x.ui:7254
2016-01-10 13:29:23 +00:00
msgid "Toggle fullscreen"
msgstr "フルスクリーン"
#: src/snes9x.ui:7418
2016-01-10 13:29:23 +00:00
msgid "Graphics"
msgstr "グラフィックス"
#: src/snes9x.ui:7455
msgid "Save current slot"
msgstr ""
#: src/snes9x.ui:7488
msgid "Load current slot"
msgstr ""
#: src/snes9x.ui:7521
msgid "Increment and save"
msgstr ""
#: src/snes9x.ui:7554
msgid "Decrement and load"
msgstr ""
#: src/snes9x.ui:7587
msgid "Increment slot"
msgstr ""
#: src/snes9x.ui:7620
msgid "Decrement slot"
msgstr ""
#: src/snes9x.ui:7664
2016-01-10 13:29:23 +00:00
msgid "<b>Quick save state</b>"
msgstr "<b>クイックセーブ</b>"
#: src/snes9x.ui:7679
2016-01-10 13:29:23 +00:00
msgid "<b>Quick load state</b>"
msgstr "<b>クイックロード</b>"
#: src/snes9x.ui:7694 src/snes9x.ui:7834
2016-01-10 13:29:23 +00:00
msgid "Slot 0"
msgstr "スロット0"
#: src/snes9x.ui:7708 src/snes9x.ui:7850
msgid "Slot 1"
msgstr "スロット1"
#: src/snes9x.ui:7722 src/snes9x.ui:7866
2016-01-10 13:29:23 +00:00
msgid "Slot 2"
msgstr "スロット2"
#: src/snes9x.ui:7736 src/snes9x.ui:7882
2016-01-10 13:29:23 +00:00
msgid "Slot 3"
msgstr "スロット3"
#: src/snes9x.ui:7750 src/snes9x.ui:7898
2016-01-10 13:29:23 +00:00
msgid "Slot 4"
msgstr "スロット4"
#: src/snes9x.ui:7764 src/snes9x.ui:7914
2016-01-10 13:29:23 +00:00
msgid "Slot 5"
msgstr "スロット5"
#: src/snes9x.ui:7778 src/snes9x.ui:7930
2016-01-10 13:29:23 +00:00
msgid "Slot 6"
msgstr "スロット6"
#: src/snes9x.ui:7792 src/snes9x.ui:7946
2016-01-10 13:29:23 +00:00
msgid "Slot 7"
msgstr "スロット7"
#: src/snes9x.ui:7806 src/snes9x.ui:7962
2016-01-10 13:29:23 +00:00
msgid "Slot 8"
msgstr "スロット8"
#: src/snes9x.ui:7820 src/snes9x.ui:7978
#, fuzzy
msgid "Slot 9"
msgstr "スロット1"
#: src/snes9x.ui:8417
2016-01-10 13:29:23 +00:00
msgid "Toggle sound channel 0"
msgstr "音声チャンネル0をオン/オフ"
#: src/snes9x.ui:8429
2016-01-10 13:29:23 +00:00
msgid "Toggle sound channel 1"
msgstr "音声チャンネル1をオン/オフ"
#: src/snes9x.ui:8443
2016-01-10 13:29:23 +00:00
msgid "Toggle sound channel 2"
msgstr "音声チャンネル2をオン/オフ"
#: src/snes9x.ui:8457
2016-01-10 13:29:23 +00:00
msgid "Toggle sound channel 3"
msgstr "音声チャンネル3をオン/オフ"
#: src/snes9x.ui:8471
2016-01-10 13:29:23 +00:00
msgid "Toggle sound channel 4"
msgstr "音声チャンネル4をオン/オフ"
#: src/snes9x.ui:8485
2016-01-10 13:29:23 +00:00
msgid "Toggle sound channel 5"
msgstr "音声チャンネル5をオン/オフ"
#: src/snes9x.ui:8499
2016-01-10 13:29:23 +00:00
msgid "Toggle sound channel 6"
msgstr "音声チャンネル6をオン/オフ"
#: src/snes9x.ui:8513
2016-01-10 13:29:23 +00:00
msgid "Toggle sound channel 7"
msgstr "音声チャンネル7をオン/オフ"
#: src/snes9x.ui:8527
2016-01-10 13:29:23 +00:00
msgid "Toggle all sound channels"
msgstr "全ての音声チャンネルをオン/オフ"
#: src/snes9x.ui:8732
2016-01-10 13:29:23 +00:00
msgid "Seek to frame"
msgstr "フレームにシーク"
#: src/snes9x.ui:8747
2016-01-10 13:29:23 +00:00
msgid "Load Movie"
msgstr "ムービーをロード"
#: src/snes9x.ui:8762
2016-01-10 13:29:23 +00:00
msgid "Stop movie recording"
msgstr "ムービー録画を停止"
#: src/snes9x.ui:8777
2016-01-10 13:29:23 +00:00
msgid "Begin movie recording"
msgstr "録画を開始する"
#: src/snes9x.ui:8792
2016-01-10 13:29:23 +00:00
msgid "Save SPC"
msgstr "SPCを保存"
#: src/snes9x.ui:8892
2016-01-10 13:29:23 +00:00
msgid "Swap controllers 1 & 2"
msgstr "コントローラー1と2を入れ替える"
#: src/snes9x.ui:8923
msgid "Rewind"
msgstr ""
#: src/snes9x.ui:8954
msgid "Capture/release mouse"
msgstr ""
#: src/snes9x.ui:8990
2016-01-10 13:29:23 +00:00
msgid "Misc"
msgstr "その他"
#: src/snes9x.ui:9046
2016-01-10 13:29:23 +00:00
msgid "Shortcuts"
msgstr "ショートカット"
#: src/snes9x.ui:9085
msgid "Pause emulation when switching away from Snes9x"
msgstr "ウィンドウが非アクティブ時にポーズする"
#: src/snes9x.ui:9099
2019-04-16 20:46:06 +00:00
msgid "Force-enable button and menu icons"
msgstr ""
#: src/snes9x.ui:9120
msgid "The ESC key should:"
msgstr "ESCキー:"
#: src/snes9x.ui:9162
msgid "Initial background:"
msgstr ""
#: src/snes9x.ui:9203
#, fuzzy
msgid "<b>Window Behavior</b>"
msgstr "<b>ウィンドウ切り替え</b>"
#: src/snes9x.ui:9233
msgid "Prevent the screensaver from activating"
msgstr "スクリーンセーバーを抑止"
#: src/snes9x.ui:9253
msgid "<b>Screensaver</b>"
msgstr "<b>スクリーンセーバー</b>"
#: src/snes9x.ui:9287
msgid "UI"
msgstr ""
#: src/snes9x.ui:9321
2016-01-10 13:29:23 +00:00
msgid ""
" Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.\n"
"\n"
" Snes9x homepage: http://www.snes9x.com/\n"
" Snes9x source code: https://github.com/snes9xgit/snes9x/\n"
2016-01-10 13:29:23 +00:00
"\n"
" Permission to use, copy, modify and/or distribute Snes9x in both binary\n"
" and source form, for non-commercial purposes, is hereby granted without\n"
" fee, providing that this license information and copyright notice appear\n"
" with all copies and any derived work.\n"
"\n"
" This software is provided 'as-is', without any express or implied\n"
" warranty. In no event shall the authors be held liable for any damages\n"
" arising from the use of this software or it's derivatives.\n"
"\n"
" Snes9x is freeware for PERSONAL USE only. Commercial users should\n"
" seek permission of the copyright holders first. Commercial use includes,\n"
" but is not limited to, charging money for Snes9x or software derived from\n"
" Snes9x, including Snes9x or derivatives in commercial game bundles, and/"
"or\n"
" using Snes9x as a promotion for your commercial product.\n"
"\n"
" The copyright holders request that bug fixes and improvements to the code\n"
" should be forwarded to them so everyone can benefit from the "
"modifications\n"
" in future versions.\n"
"\n"
" Super NES and Super Nintendo Entertainment System are trademarks of\n"
" Nintendo Co., Limited and its subsidiary companies."
msgstr ""
#~ msgid "<b>Accuracy</b>"
#~ msgstr "<b>エミュレーションの正確性</b>"
#~ msgid "%sHosting NetPlay - %s"
#~ msgstr "%sネットプレイをホストする - %s"
#~ msgid "Paused - "
#~ msgstr "ポーズ - "
#~ msgid "_Hide Menu"
#~ msgstr "メニューを隠す(_H)"
#~ msgid "_Status Bar"
#~ msgstr "ステータスバー(_S)"
2019-02-20 22:30:29 +00:00
#~ msgid "<b>Image Adjustments</b>"
#~ msgstr "<b>映像設定</b>"
#~ msgid "<b>NTSC Filter</b>"
#~ msgstr "<b>NTSCフィルター</b>"
#~ msgid "<b>Scanline Filter</b>"
#~ msgstr "<b>走査線フィルタ</b>"
#~ msgid "Stereo"
#~ msgstr "ステレオ"
#~ msgid "Output two channels, left and right"
#~ msgstr "左右2チャンネルで出力します"
2018-12-18 02:16:28 +00:00
#~ msgid "32000 hz (SNES Default)"
#~ msgstr "32000 Hz (SNESデフォルト)"
#~ msgid ""
#~ "Code does not match Game Genie, ProAction Replay, or GoldFinger format."
#~ msgstr ""
#~ "コードはプロアクションリプレイ、Game Genie、GoldFingerのいずれのフォーマッ"
#~ "トにもマッチしませんでした"
#~ msgid "bad option name: %s\n"
#~ msgstr "不正なオプション: %s\n"
#~ msgid "failure to read snes9x node"
#~ msgstr "Snes9xードが読み込めません"
#~ msgid "Couldn't open config file: %s\n"
#~ msgstr "コンフィグファイルが開けません: %s\n"
#~ msgid "Cannot load GLSL shader functions.\n"
#~ msgstr "GLGLシェーダー関数がロードできません\n"
#~ msgid "Cannot read shader file.\n"
#~ msgstr "シェーダーファイルが開けません\n"
#~ msgid "File %s is not a shader file.\n"
#~ msgstr "%s はシェーダーファイルではありません\n"
#~ msgid "Shader lacks any programs.\n"
#~ msgstr "シェーダーはなにかプログラムが不足しています\n"
#~ msgid "pixel_buffer_object extension not supported.\n"
#~ msgstr "ピクセルバッファオブジェクト拡張はサポートされてません\n"
#~ msgid "Couldn't create an OpenGL context.\n"
#~ msgstr "OpenGLコンテキストを作成できません\n"
#~ msgid ""
#~ "\n"
#~ "Features enabled:<i>"
#~ msgstr ""
#~ "\n"
#~ "有効な機能:<i>"
#~ msgid " Only barebones features enabled<i>"
#~ msgstr "基本機能のみ有効<i>"
#~ msgid " Joystick"
#~ msgstr " ジョイスティック"
#~ msgid " NetPlay"
#~ msgstr " ネットプレイ"
#~ msgid "Automatic"
#~ msgstr "自動"
#~ msgid "Synchronize with sound"
#~ msgstr "音声を同期"
#~ msgid "Base emulation speed on the rate sound is output"
#~ msgstr "エミュレータの速度は音声出力に依存するようになります"
#~ msgid "Frameskip:"
#~ msgstr "フレームスキップ:"
#~ msgid "Maintain aspect-ratio:"
#~ msgstr "アスペクト比を維持する:"