Commit Graph

2373 Commits

Author SHA1 Message Date
zilmar 647ce6ae78 Merge pull request #681 from cxd4/SDL-TexCache
Remove SDL dependency from TexCache unit (Win32 libs fix).
2015-10-23 09:13:59 +11:00
unknown d27e6b119c Evade the SDL dependency for WIN32/WIN64 builds. 2015-10-22 17:01:48 -04:00
unknown 6d5ee9d562 Move the if-else copies of SDL_Delay() outside if-else. 2015-10-22 16:59:19 -04:00
zilmar 9de2616dc2 [Property Sheet] Fix a bug I added to the property sheet 2015-10-22 19:18:50 +11:00
zilmar 9bf3bd9060 Merge pull request #678 from cxd4/RSP-types
Use new `stdtypes.h` header added from commit 485613e.
2015-10-22 14:22:35 +11:00
unknown 0c93df4ec9 Use new `stdtypes.h` header added from commit 485613e. 2015-10-21 23:18:28 -04:00
zilmar 92142d2475 Merge pull request #676 from project64/Glide64-merge
Glide64 Compile as 64bit
2015-10-22 10:57:30 +11:00
zilmar 905a0ad2fe [Glide64] Change SetWindowLong to SetWindowLongPtr 2015-10-21 07:59:19 +11:00
zilmar 57cf720392 [Glide64] Sync texture code 2015-10-21 07:49:29 +11:00
zilmar 11ebb4e761 [Glide64] Disable asm in 64bit 2015-10-20 10:15:32 +11:00
zilmar 1a61ce84c4 [Glide64] clean up wx project files for visual studio 2013 2015-10-20 10:01:56 +11:00
zilmar 307d1de0c5 [Glide64] cleaned up wx project files to compile, still need to fix up some linking 2015-10-20 05:58:32 +11:00
zilmar 8ba4024ce7 [Glide64] Clean up project so it is building correctly in Visual Studio 2008 2015-10-19 13:54:16 +11:00
zilmar 5582d83eec [Wx Widget] wxWidgets-2.8.12 code now compiles, still need to fix up linking 2015-10-19 08:09:49 +11:00
zilmar 2e5978ae89 [Wx Widget] clean up core wxWidgets-2.8.12 in visual studio 2008 2015-10-17 02:59:31 +11:00
zilmar e9f27087e3 [Wx Widget] trying to get core to update to wxWidgets-2.8.12 code 2015-10-16 16:42:42 +11:00
zilmar 9c5643d141 [Wx Widget] Update png to wxWidgets-2.8.12 2015-10-16 07:44:02 +11:00
zilmar 85e4d0f08d [Wx Widget] Update jpeg to wxWidgets-2.8.12 2015-10-16 07:36:19 +11:00
zilmar 8046b1a7f8 [Wx Widget] Update zlib to wxWidgets-2.8.12 2015-10-16 07:33:11 +11:00
Nekokabu da49bb5a8c [RDB] Update Jikkyou Powerful Pro Yakyuu 6
Add 32bit=No
2015-10-15 23:35:21 +09:00
zilmar a8c98ef392 [Solution] Upgrade glide projects for visual studio 2013 2015-10-15 08:49:37 +11:00
zilmar 8956349891 [Glide64] loadBlock uses matched c function 2015-10-14 15:55:28 +11:00
zilmar dd1c306d16 [Glide64] Remove asm from TextConv.h 2015-10-14 11:38:47 +11:00
zilmar 3d52a163cd [Glide64] remove unused old code
bccb190988
2015-10-14 11:30:47 +11:00
zilmar 34de7c6804 [Glide64] get TxUtil.cpp to not use asm
debcb5b25d
2015-10-14 11:20:03 +11:00
zilmar 81ab3fc877 [Glide64] Add winlnxdefs.h
e110f50489
2015-10-14 10:47:09 +11:00
zilmar ecb9363862 [Glide64] Add include math.h 2015-10-14 10:29:13 +11:00
zilmar b7d402aacf [Glide64] Subscreen delay fix for zelda OoT
f3b47bbe40
2015-10-14 10:06:50 +11:00
zilmar 989c8cbc4d use more widely used preprocessor defines for MinGW
The code still uses a lot of WIN32 preprocessor variables which aren't defined
in strict C++-11 mode. But the preprocessor variable _WIN32 seems to be defined
in all modes of MinGW

4d8c50a0db
2015-10-14 10:01:07 +11:00
zilmar 8bc33bc4d9 [Glide64] Reduce GCC specific code
21344deaee
2015-10-14 09:50:35 +11:00
zilmar bdc85ddbb7 [Glide64] Convert to c implementation for functions like mirror32bS 2015-10-13 16:44:16 +11:00
zilmar 48554d2ad0 [Glide64] Move the code out of texture.asm.cpp 2015-10-13 15:54:52 +11:00
zilmar d7a19c265f [Glide64] fixed compiler warnings
794226a274
2015-10-13 08:12:16 +11:00
zilmar 6e810ef559 [Glide64] Sync Glide64/DepthBufferRender.cpp 2015-10-12 10:13:19 +11:00
zilmar 5ff5ff0b12 [Glide64] Remove FixedPoint.asm.cpp 2015-10-12 07:21:56 +11:00
zilmar 5e06520cb5 from fixed warnings and errors in vs2012
56f2b7ef85
2015-10-12 07:17:01 +11:00
zilmar 3d002e831f Use generic _mm_loadu_ps instead of GCC specific __builtin_ia32_loadups
be0a027273
2015-10-12 07:08:12 +11:00
zilmar 32c64b3d54 [Glide64] Add C conversion of MiClWr16b assembler functions
577ab74dd8
2015-10-12 06:56:45 +11:00
zilmar 42f633c482 [Common] Update the project to have stdtypes.h 2015-10-12 06:51:36 +11:00
zilmar 485613ed03 [Common] Move the standard types include in to common 2015-10-12 06:48:15 +11:00
zilmar 70532a6503 [Glide64] Change LoadNone function params to one line 2015-10-11 21:13:57 +11:00
zilmar bca97d42aa [Glide64] Remove unused variables
4fc96fee08
2015-10-11 21:12:32 +11:00
zilmar 7d43d10dd5 [Glide64] These buffers can overlap, so memmove() must be used instead of memcp…
48e20bc799 (diff-4a633600241920557d6c8b6d96dfb363R298)
2015-10-11 20:54:30 +11:00
Lioncash 5350cfac8d Project64: correct delete usages on arrays 2015-10-10 14:47:08 -04:00
zilmar 1dd25b2063 Rewrite MulMatricesC in a more auto-vectorizable way.
c5998a531b
2015-10-10 23:23:26 +11:00
zilmar f2d1097014 [glide64] sync changes to inc files
from:
3b8d826964
4d8c50a0db
2015-10-10 22:15:57 +11:00
LegendOfDragoon 0cefcf16fb Implement Recompiler version of LHV 2015-10-09 11:54:27 -07:00
LegendOfDragoon 221c4d1d4d Implement Recompiler version of LUV 2015-10-09 11:51:39 -07:00
LegendOfDragoon 0fca9e65a4 Implement Recompiler version of LPV 2015-10-09 11:49:03 -07:00
LegendOfDragoon 87dc96752d Implement Recompiler version of LBV 2015-10-09 11:39:46 -07:00