Commit Graph

1840 Commits

Author SHA1 Message Date
zilmar cdde935738 Merge pull request #586 from Nekokabu/patch-7
Fix Filename in compressed savestate
2015-10-26 13:58:18 +11:00
zilmar df08dbc5c2 Merge pull request #663 from LegendOfDragoon/master
Improve LBV, LPV, LUV, and LHV in RSP Recompiler
2015-10-26 13:49:40 +11:00
zilmar 160d27d400 Merge pull request #666 from lioncash/delete
Project64: correct delete usages on arrays
2015-10-26 13:46:31 +11:00
zilmar 4d2e2ebdbe Merge pull request #672 from Nekokabu/patch-1
[RDB] Update Jikkyou Powerful Pro Yakyuu 6
2015-10-26 13:46:01 +11:00
zilmar 65a9c6326f Merge pull request #687 from JunielKatarn/wx
Make x64 build work
2015-10-26 13:44:56 +11:00
Julio C. Rocha c08adf21cc Fix includes for wx_core. 2015-10-25 18:59:52 -07:00
Julio C. Rocha 8b8bf13209 Ignore SDL/stdlib's memcpy 2015-10-25 18:06:44 -07:00
zilmar 98ea510118 [Project64] Split language Selection UI out of Language class 2015-10-26 06:20:23 +11:00
zilmar 0608a8b504 [Project64] Remove DisplayError and DisplayMessage being able to take variable param (eg ... ) 2015-10-25 22:40:21 +11:00
zilmar 0144305c6a [Project64] Clean up path code 2015-10-25 22:10:54 +11:00
zilmar 81fdcb9373 [Project64] Get settngs to use std int 2015-10-25 21:50:28 +11:00
zilmar a2a8eccbca [Project64] get CFile class to use standard types 2015-10-25 20:12:53 +11:00
zilmar 5012979377 [Project64] Move critical section code to cpp file and remove headers included 2015-10-25 20:10:28 +11:00
Julio C. Rocha 7f5ed2313c Makes Debug|x64 build cleanly. 2015-10-24 03:45:06 -07:00
Julio C. Rocha 58315f8b02 Fixed include directories in wxCore and wxBase 2015-10-23 23:42:31 -07:00
Julio C. Rocha 75aef28525 Set subsystem version for Project64.exe on x64 2015-10-23 14:35:55 -07:00
Julio C. Rocha 0ef30a4510 Removed auto-generated setup.h files from versioning. 2015-10-23 09:03:03 -07:00
Julio C. Rocha 9a0404f410 Updated wx/zlib code (fixes build break on later MSVC versions). 2015-10-23 07:44:25 -07:00
zilmar 647ce6ae78 Merge pull request #681 from cxd4/SDL-TexCache
Remove SDL dependency from TexCache unit (Win32 libs fix).
2015-10-23 09:13:59 +11:00
unknown d27e6b119c Evade the SDL dependency for WIN32/WIN64 builds. 2015-10-22 17:01:48 -04:00
unknown 6d5ee9d562 Move the if-else copies of SDL_Delay() outside if-else. 2015-10-22 16:59:19 -04:00
zilmar 9de2616dc2 [Property Sheet] Fix a bug I added to the property sheet 2015-10-22 19:18:50 +11:00
zilmar 9bf3bd9060 Merge pull request #678 from cxd4/RSP-types
Use new `stdtypes.h` header added from commit 485613e.
2015-10-22 14:22:35 +11:00
unknown 0c93df4ec9 Use new `stdtypes.h` header added from commit 485613e. 2015-10-21 23:18:28 -04:00
zilmar 92142d2475 Merge pull request #676 from project64/Glide64-merge
Glide64 Compile as 64bit
2015-10-22 10:57:30 +11:00
zilmar 905a0ad2fe [Glide64] Change SetWindowLong to SetWindowLongPtr 2015-10-21 07:59:19 +11:00
zilmar 57cf720392 [Glide64] Sync texture code 2015-10-21 07:49:29 +11:00
zilmar 11ebb4e761 [Glide64] Disable asm in 64bit 2015-10-20 10:15:32 +11:00
zilmar 1a61ce84c4 [Glide64] clean up wx project files for visual studio 2013 2015-10-20 10:01:56 +11:00
zilmar 307d1de0c5 [Glide64] cleaned up wx project files to compile, still need to fix up some linking 2015-10-20 05:58:32 +11:00
zilmar 8ba4024ce7 [Glide64] Clean up project so it is building correctly in Visual Studio 2008 2015-10-19 13:54:16 +11:00
zilmar 5582d83eec [Wx Widget] wxWidgets-2.8.12 code now compiles, still need to fix up linking 2015-10-19 08:09:49 +11:00
zilmar 2e5978ae89 [Wx Widget] clean up core wxWidgets-2.8.12 in visual studio 2008 2015-10-17 02:59:31 +11:00
zilmar e9f27087e3 [Wx Widget] trying to get core to update to wxWidgets-2.8.12 code 2015-10-16 16:42:42 +11:00
zilmar 9c5643d141 [Wx Widget] Update png to wxWidgets-2.8.12 2015-10-16 07:44:02 +11:00
zilmar 85e4d0f08d [Wx Widget] Update jpeg to wxWidgets-2.8.12 2015-10-16 07:36:19 +11:00
zilmar 8046b1a7f8 [Wx Widget] Update zlib to wxWidgets-2.8.12 2015-10-16 07:33:11 +11:00
Nekokabu da49bb5a8c [RDB] Update Jikkyou Powerful Pro Yakyuu 6
Add 32bit=No
2015-10-15 23:35:21 +09:00
zilmar a8c98ef392 [Solution] Upgrade glide projects for visual studio 2013 2015-10-15 08:49:37 +11:00
zilmar 8956349891 [Glide64] loadBlock uses matched c function 2015-10-14 15:55:28 +11:00
zilmar dd1c306d16 [Glide64] Remove asm from TextConv.h 2015-10-14 11:38:47 +11:00
zilmar 3d52a163cd [Glide64] remove unused old code
bccb190988
2015-10-14 11:30:47 +11:00
zilmar 34de7c6804 [Glide64] get TxUtil.cpp to not use asm
debcb5b25d
2015-10-14 11:20:03 +11:00
zilmar 81ab3fc877 [Glide64] Add winlnxdefs.h
e110f50489
2015-10-14 10:47:09 +11:00
zilmar ecb9363862 [Glide64] Add include math.h 2015-10-14 10:29:13 +11:00
zilmar b7d402aacf [Glide64] Subscreen delay fix for zelda OoT
f3b47bbe40
2015-10-14 10:06:50 +11:00
zilmar 989c8cbc4d use more widely used preprocessor defines for MinGW
The code still uses a lot of WIN32 preprocessor variables which aren't defined
in strict C++-11 mode. But the preprocessor variable _WIN32 seems to be defined
in all modes of MinGW

4d8c50a0db
2015-10-14 10:01:07 +11:00
zilmar 8bc33bc4d9 [Glide64] Reduce GCC specific code
21344deaee
2015-10-14 09:50:35 +11:00
zilmar bdc85ddbb7 [Glide64] Convert to c implementation for functions like mirror32bS 2015-10-13 16:44:16 +11:00
zilmar 48554d2ad0 [Glide64] Move the code out of texture.asm.cpp 2015-10-13 15:54:52 +11:00