zilmar
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9eceed0fef
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#pull request 42
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2015-02-01 06:27:27 +11:00 |
zilmar
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801f1581bc
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Project64: Add LL and SC to Analyze Instruction
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2013-04-26 20:08:59 +10:00 |
zilmar
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7055c1bad9
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Recompiler: ignore 0x0407000D as an opcode in analysis
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2013-04-11 11:16:27 +10:00 |
zilmar
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5a9cb5f768
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Recompiler: Make sure break ends a block
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2013-02-05 06:23:10 +11:00 |
zilmar
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5cc6a91a41
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CCodeBlock::AnalyzeInstruction: better handling of R4300i_REGIMM_BLTZ
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2012-12-22 19:44:26 +11:00 |
zilmar
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4f6d6effa3
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Added GPL header
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2012-12-19 20:30:18 +11:00 |
zilmar
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c3b743adf1
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Game settings: Moved from recompiler settings, moved to n64system as base
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2012-11-29 22:23:35 +11:00 |
zilmar
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e8b96dd915
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Global Variable: Rename _TransVaddr to g_TransVaddr
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2012-11-17 13:35:36 +11:00 |
zilmar
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6c954c690c
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Global Variable: Rename _MMU to g_MMU
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2012-11-17 12:18:00 +11:00 |
zilmar
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4e1d29d322
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Global Variable: Rename _SyncSystem to g_SyncSystem
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2012-11-17 12:12:54 +11:00 |
zilmar
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ab57cdbc7e
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Global Variable: Rename _Notify to g_Notify
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2012-11-17 11:58:31 +11:00 |
zilmar
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8242822aa1
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Recompiler: Add R4300i_REGIMM_BLTZAL to Analyze Instruction
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2012-11-17 11:52:23 +11:00 |
zilmar
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f1a0c788ed
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Fix loop analysis for BGEZ
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2012-11-03 12:38:18 +11:00 |
zilmar
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d72f2c2c55
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More bug fixes related to ABL change, paper mario now boots
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2012-10-24 22:57:57 +11:00 |
zilmar
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39d57a5750
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More fixes related to changes in ABL
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2012-10-23 19:06:13 +11:00 |
zilmar
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f6e7199118
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cleaning up type and formating
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2012-10-22 21:36:57 +11:00 |
zilmar
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4a3073af6d
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More bug fixing related to changes ABL
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2012-10-22 19:02:53 +11:00 |
zilmar
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d8d5379e2a
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Changed how find the next block to analysis
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2012-10-22 04:03:32 +11:00 |
zilmar
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966349aeb4
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changed how linking to enter section
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2012-10-20 15:19:06 +11:00 |
zilmar
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de5f7d543f
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clean up pc == target for REGIMM_BGEZL
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2012-10-20 09:15:58 +11:00 |
zilmar
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5f09adbc49
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More fixes to ABL core, mario now booting
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2012-10-19 17:32:42 +11:00 |
zilmar
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e638b161f2
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more bug fixes with ABL refactoring, mario now boots
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2012-10-18 20:58:24 +11:00 |
zilmar
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9ba2812062
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fix analysis of BEQ and Perm Loop
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2012-10-17 22:34:55 +11:00 |
zilmar
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923576c93c
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Added tracking of end block to detect if block should be split
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2012-10-17 20:04:11 +11:00 |
zilmar
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b5bee95acb
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More code cleanup with getting ABL to try and work for super mario
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2012-10-16 22:17:18 +11:00 |
zilmar
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aad58b8866
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Cleaned up more code related to ABL
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2012-10-16 08:47:05 +11:00 |
zilmar
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ccb1de6682
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Firedemo and n64 stars now runs under ABL
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2012-10-15 18:41:30 +11:00 |
zilmar
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b83e4dcf7b
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Added more logging and fixes to the refactoring of ABL
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2012-10-15 08:37:48 +11:00 |
zilmar
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347d358e39
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Cleaned up more code related to the code block
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2012-10-14 17:33:51 +11:00 |
zilmar
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afedaf38d6
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Initial refractoring of ABL
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2012-10-14 12:05:52 +11:00 |
zilmar
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9dd62a9998
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Cleaned up more warnings (on warning level 4)
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2012-10-06 14:09:17 +10:00 |
zilmar
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f52f82e8b5
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Changed handling of delay slot which goes over a 4k boundary to be executed by the interpret code instead of trying to be compiler. This means we do not have to care about the self mod of the delay slot
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2012-09-25 15:58:06 +10:00 |
zilmar
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5344507496
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Re-added buffer check on lookup core
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2012-09-25 08:07:51 +10:00 |
zilmar
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f6cfb46c57
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git-svn-id: https://localhost/svn/Project64/trunk@47 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-11-12 05:30:08 +00:00 |
zilmar
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49d660df78
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git-svn-id: https://localhost/svn/Project64/trunk@46 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-10-29 03:20:25 +00:00 |
zilmar
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dae4e73c89
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git-svn-id: https://localhost/svn/Project64/trunk@45 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-10-23 18:53:01 +00:00 |
zilmar
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b00856cd86
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git-svn-id: https://localhost/svn/Project64/trunk@32 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-06-04 06:25:07 +00:00 |
zilmar
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ce1ff4d421
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git-svn-id: https://localhost/svn/Project64/trunk@30 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-05-30 01:54:42 +00:00 |