Commit Graph

233 Commits

Author SHA1 Message Date
b1ccf4a1ad [Glide64] got it compiling on Linux 2016-03-28 18:50:01 -04:00
485538d9c0 [Glide64] Only ban Set_Resolution for Android? 2016-03-28 17:20:48 -04:00
zilmar 0a40991049 [Glide64] Fix build problem 2016-03-28 08:19:29 +11:00
57f082f185 [Glide64] [Glitch64] fixed non-WIN32 regressions from 52aea87 2016-03-27 12:51:14 -04:00
AmbientMalice a8d4c8e78b Port @Gonetz Bomberman 2 blend mode to Glide64.
I haven't tested this personally, since I can't load the save states because PJ64 has broken save state loading. But it should work. I personally want to see Glide64 replaced as soon as possible, but there's no harm porting such an obvious bug fix.
2016-03-21 11:33:31 +10:00
Julio C. Rocha 3045fea07e Remove wxWidgets and SDL references from VCXPROJ files. 2016-03-11 19:00:15 -08:00
zilmar 52aea8738f [Glide64] Fix up to work on android 2016-03-11 05:29:41 +11:00
zilmar d0f8bfe763 [3rd Party] Remoe SDL 2016-03-10 22:21:26 +11:00
zilmar 68a8ed0369 [3rd Party] Remove WX library 2016-03-09 20:57:14 +11:00
zilmar 6b1a02ee20 [Glide64] Missed added the resource items 2016-03-09 17:49:38 +11:00
zilmar b6f09f2df5 [Project64] Use WTL for config window 2016-03-09 17:44:01 +11:00
zilmar c9057b55f2 [Glide64] Add wtl about window 2016-03-09 09:22:28 +11:00
zilmar 9c8678482f [Glide64] fix up settings defaults 2016-03-09 08:55:19 +11:00
zilmar 19913f206b [Glide64] Make Set_Resolution, Set_wrpResolution windows only 2016-03-08 17:45:38 +11:00
zilmar b300eb6f6b [Glide64] Cleanup Config.h 2016-03-08 17:43:37 +11:00
zilmar 8ccee4b77a [Glide64] #include <memory> to Main.cpp 2016-03-08 17:36:18 +11:00
zilmar e29eb15cf4 [Glide64] Rename global romopen to g_romopen 2016-03-08 17:31:08 +11:00
zilmar 0fcb844ad7 [Glide64] Update usage of grQueryResolutionsExt 2016-03-04 08:01:02 +11:00
purplemarshmallow 271d4699b7 replace tabs with spaces 2016-02-29 23:06:42 +01:00
purplemarshmallow e85a14904b [Glide64] fix up LLE
Based on GLideN64
World Driver Championship now works with Glide64. A bit buggy still...
2016-02-29 18:27:04 +01:00
zilmar d05f1fe43c [Glide64] Change the screen capture code to not use wx 2016-02-24 21:55:42 +11:00
zilmar b59abd05fb [Glide64] replace wxDateTime with CDateTime 2016-02-24 18:07:50 +11:00
zilmar 79349daf0b [Glide64] make sure we have Set_log_dir 2016-02-22 17:11:13 +11:00
zilmar 9b39879a32 [Glide64] Change display_warning to WriteTrace 2016-02-14 19:59:33 +11:00
zilmar d70f9a6733 [Glide64] Fix up a lot of the logging code 2016-02-11 20:58:42 +11:00
zilmar 6bdd5dd330 [Glide64] Clean up FBtoScreen.cpp 2016-02-11 18:13:51 +11:00
zilmar fb82959863 [Glide64] Change UNIMPMODE(); to use new trace 2016-02-10 21:50:00 +11:00
zilmar e8d5e8be9c [Glide64] Remove LOG_KEY 2016-02-10 18:13:49 +11:00
zilmar 38ce8a3c83 [Glide64] Setup Tracing 2016-02-10 18:10:12 +11:00
zilmar 3d384808bd [Glide64] Remove SDL from TexCache.cpp 2016-02-10 17:50:24 +11:00
zilmar 917d90b057 Merge pull request #981 from cxd4/glide-trace-string
[Glide64] undeclared memset and strlen in trace.cpp
2016-02-06 13:11:04 +11:00
a8fa006740 [Glide64] undeclared memset and strlen in trace.cpp 2016-02-05 18:53:58 -05:00
ab55df84e2 [Glide64] fixed yet again the case-sensitive include 2016-02-04 20:48:44 -05:00
zilmar a99a64dc03 [Glide64] Fix up missing log message 2016-02-04 21:49:54 +11:00
zilmar 4921024636 [Glide64] New trace method 2016-02-04 21:22:19 +11:00
zilmar c59b716e8b [Glide64] Fix 2008 project 2016-02-02 03:47:09 +11:00
zilmar dba3b94dfb [Glide64] Get Settings to be a class instead of a struct 2016-02-01 19:56:25 +11:00
zilmar d70ad198b4 Merge branch 'master' of https://github.com/project64/project64 2016-02-01 17:05:45 +11:00
zilmar ee51201eae [Glide64] Get ext_ghq_init to have texture dir is char * 2016-02-01 17:01:11 +11:00
d267a1b895 Include stdarg.h for va_start and va_end. 2016-01-28 15:07:00 -05:00
b759a60417 Include string.h where needed. 2016-01-28 15:00:13 -05:00
fa90c2a472 s/config.h/Config.h 2016-01-28 14:37:37 -05:00
zilmar 7032ab5d33 Merge pull request #941 from AmbientMalice/new_SM64_wobble_fix
Super Mario 64 wobble fix
2016-01-27 19:08:55 +11:00
AmbientMalice 5b82ca80da Fix Mario 64 texture wobble (ported from libretro)
Thanks to anon on /emugen/ for pointing this out. Original fix here bc23392568
2016-01-27 15:26:28 +10:00
cxd4 5952632d76 [Glide64] restored the explicit "Error" box titles 2016-01-25 17:13:27 -05:00
cxd4 a10200cbce [Glide64] NULL MessageBox title instead of "Error"
According to MSDN, a MessageBox whose title param is a null pointer defaults to the text "Error".
So instead of allocating extra bytes to pass a pointer to the string `"Error"`, why not pass NULL?

Actually the real reason why I made this PR was me having OCD against a cosmetic spacing inconsistency introduced in this commit:  aefe8e603c .  So if you prefer "Error" over NULL I'll just undo that part of this PR and keep the line break change in instead. :P
2016-01-25 15:31:04 -05:00
zilmar 989c7294cc [Glide64] Cleanup texture code 2016-01-25 22:26:42 +11:00
zilmar 308010e16c [Glide64] Remove some wx headers 2016-01-25 22:20:55 +11:00
zilmar 166e5cdace [Glide64] convert wxInt16 to int16_t 2016-01-25 22:17:03 +11:00
zilmar 4fc4f921e9 [Glide64] Cleanup ucode .h files 2016-01-25 22:14:01 +11:00