Nicholas
|
1c91769c12
|
Create Plugin base to share functionality
|
2015-01-31 08:01:21 +11:00 |
unknown
|
d5d981a256
|
Explicitly disable /DYNAMICBASEADDRESS for Debug builds.
|
2015-01-29 10:20:00 -05:00 |
Nicholas
|
862eb7c48b
|
Add support for Visual Studio 2013
|
2015-01-27 16:07:44 +11:00 |
zilmar
|
f8b26bbdfb
|
Change AiCountPerBytes from 500 to 400
|
2015-01-26 15:05:02 +11:00 |
Nicholas
|
a9f8dd461f
|
[!]Fix a mistake made in the RTC implementation, was incorrectly
|
2015-01-26 14:58:53 +11:00 |
Nicholas
|
ba6c04c6f0
|
Fix up Start Emulation causing Project 64 to crash out, g_BaseSystem
|
2015-01-26 14:52:55 +11:00 |
Nicholas
|
b76a151dd3
|
Merge branch 'master' of https://github.com/project64/project64
|
2015-01-26 14:45:36 +11:00 |
Nicholas
|
8c1852afa0
|
handle pal system frequency better
|
2015-01-26 14:43:37 +11:00 |
Fanatic-64
|
776b157423
|
Change VI Refresh back to 1500
Fixes speed on most games
|
2015-01-24 17:15:18 -06:00 |
Nicholas
|
53b86e559c
|
add code for edge case in DSRLV for cbfd
|
2015-01-23 22:21:34 +11:00 |
Nicholas
|
b5a78153a4
|
turn fixed audio timing default to off
|
2015-01-23 12:10:34 +11:00 |
Nicholas
|
7de6792283
|
Update wtl to 8.1
|
2015-01-23 11:32:27 +11:00 |
Nicholas
|
0bd9a467a1
|
Add the memory search functionality back in
|
2015-01-22 16:50:20 +11:00 |
zilmar
|
ad85ec3f05
|
Project64: Fix bug - Loading RSP plugin selection per game.
|
2013-04-30 13:43:22 +10:00 |
zilmar
|
c318d37e52
|
Project64: 2.1.0.1
|
2013-04-28 16:23:51 +10:00 |
zilmar
|
97a53f760c
|
Project64: 2.1.0.1
|
2013-04-28 16:07:47 +10:00 |
zilmar
|
6ca28ebe82
|
Glide64: Be able to get texture directory form emulator
|
2013-04-28 15:49:14 +10:00 |
zilmar
|
6bfa7de536
|
Project64: 2.1.0.0
|
2013-04-26 20:17:33 +10:00 |
zilmar
|
801f1581bc
|
Project64: Add LL and SC to Analyze Instruction
|
2013-04-26 20:08:59 +10:00 |
zilmar
|
814018c78f
|
Project64: Initialize eeprom to 0xFF instead of 0x00
|
2013-04-26 20:06:01 +10:00 |
zilmar
|
1c65f79e90
|
Glide64: Change settings to go through the emu
|
2013-04-24 15:03:21 +10:00 |
zilmar
|
b805bbb883
|
Project64: Update the code related to changes in stdstr
|
2013-04-17 20:34:20 +10:00 |
zilmar
|
727f730f79
|
Project64: In FixDir check if directory exists before trying to create it
|
2013-04-15 13:52:34 +10:00 |
zilmar
|
7055c1bad9
|
Recompiler: ignore 0x0407000D as an opcode in analysis
|
2013-04-11 11:16:27 +10:00 |
Emmet Young
|
1abb082eef
|
If debugger isn't enabled but where still attempting to start the sync cores, reset to recompiler to stop people from accidentally launching sync cores.
|
2013-04-01 13:25:51 +11:00 |
Emmet Young
|
81433e7529
|
Stop the "About INI Files" from crashing when no language was actually loaded in. (Certain ID's were never properly set to anything)
|
2013-04-01 03:10:54 +11:00 |
zilmar
|
f1705174b3
|
Project64: 2.0.0.14
|
2013-03-27 05:45:52 +11:00 |
zilmar
|
8db1ff697d
|
Recompiler: Fix some warnings related to DWORD overflow
|
2013-03-26 22:28:49 +11:00 |
zilmar
|
4ae369ab81
|
Loop Analysis: SLTU and SLT marks register as changed
|
2013-03-26 22:18:53 +11:00 |
zilmar
|
84e27c8607
|
Project64: 2.0.0.13
|
2013-03-22 21:02:26 +11:00 |
zilmar
|
48d8925a80
|
Project64: Clean up external release to be beta release
|
2013-03-22 16:47:20 +11:00 |
zilmar
|
f41cdf8989
|
Recompiler: Fix delay slot section with exceptions
|
2013-03-22 16:45:32 +11:00 |
zilmar
|
7b70ba0da3
|
Recompiler: Fix up protection of op in DADDU
|
2013-03-12 18:40:50 +11:00 |
zilmar
|
2d1e5f03cc
|
Project64: 2.0.0.12
|
2013-03-09 08:40:21 +11:00 |
zilmar
|
784dcacad6
|
Recompiler: Fix bug in 64bit AND operation
|
2013-03-09 07:55:36 +11:00 |
zilmar
|
283cf565c0
|
Memory: Fix read from rom with constant LW
|
2013-03-09 06:31:26 +11:00 |
zilmar
|
d51bd38c11
|
Project64: 2.0.0.11
|
2013-02-20 05:45:08 +11:00 |
zilmar
|
dd537b518c
|
Porject64: Implement Recompiler LL and SC
|
2013-02-20 05:31:10 +11:00 |
zilmar
|
4df8a2803a
|
Project64: 2.0.0.10
|
2013-02-13 07:09:53 +11:00 |
zilmar
|
6936cd9800
|
Settings: Update to allow the use of cfg and rdb file for a game setting
|
2013-02-13 07:01:46 +11:00 |
zilmar
|
229be28668
|
Plugin: Add rom open and clean up rsp plugin handling
|
2013-02-11 19:27:00 +11:00 |
zilmar
|
05e4f22dcf
|
ResetMemoryStackPos: Allow stack pointer to be in tlb space
|
2013-02-11 19:25:11 +11:00 |
zilmar
|
990b9ddb55
|
Memory: Clean up some breakpoint warnings
|
2013-02-11 19:24:18 +11:00 |
zilmar
|
d09f0e6c8e
|
Recompiler: More syncing for sync core
|
2013-02-05 20:14:26 +11:00 |
zilmar
|
5a9cb5f768
|
Recompiler: Make sure break ends a block
|
2013-02-05 06:23:10 +11:00 |
zilmar
|
d7a692a943
|
Recompiler: Ignore on target -1
|
2013-02-05 06:22:18 +11:00 |
zilmar
|
044c669f24
|
Recompipler: Fix D.CMP.UN
|
2013-02-03 21:05:58 +11:00 |
zilmar
|
2fb824fcd5
|
Loop: Set STLI and SLITU to mark the op as modified
|
2013-02-03 21:05:18 +11:00 |
zilmar
|
9c03f2ce5a
|
Timer: Update counters on updating wired registers
|
2013-02-03 11:51:56 +11:00 |
zilmar
|
8e2ea1f674
|
Loop Analysis: Fix up some breakpoint warnings
|
2013-02-03 11:51:13 +11:00 |
zilmar
|
4b2aa5a09f
|
Project64: 2.0.0.9
|
2013-02-03 11:50:29 +11:00 |
zilmar
|
e814eb967b
|
Recompiler: deal with edge condition of Normal_NoSysCheck
|
2013-01-29 21:42:15 +11:00 |
zilmar
|
4fe5d2e224
|
r4k: Record RSP Broke
|
2013-01-29 21:41:32 +11:00 |
zilmar
|
a1ac10fc42
|
Recompiler: tweaked protect register and DSLL values
|
2013-01-28 19:37:59 +11:00 |
zilmar
|
cb3568395c
|
Memory: Force write to SP_STATUS to go through SW_NonMemory
|
2013-01-28 19:36:14 +11:00 |
zilmar
|
b847a1ed15
|
Project 64: 2.0.0.8
|
2013-01-26 09:59:28 +11:00 |
zilmar
|
d48705f87e
|
Memory: Handle LW SP, 0xXXX (SP)
|
2013-01-26 09:37:33 +11:00 |
zilmar
|
1769b86dd2
|
Project64: 2.0.0.7
|
2013-01-22 19:53:33 +11:00 |
zilmar
|
e55d1f8508
|
r4300: Modify run rsp logs
|
2013-01-22 19:46:00 +11:00 |
zilmar
|
e59ae0fa25
|
Rom Browser: Tweaked the code for refresh
|
2013-01-22 19:33:43 +11:00 |
zilmar
|
8997f3fc30
|
memory: Update counters on write to SP Status
|
2013-01-20 17:20:52 +11:00 |
zilmar
|
d827bb27fc
|
Mips System: Reset timer after reg init
|
2013-01-20 17:13:24 +11:00 |
zilmar
|
3933cdef08
|
recompiler: Remove double check of timer done for branch when delay slot effects compare
|
2013-01-16 06:00:57 +11:00 |
zilmar
|
55e4db8911
|
Memory: Fix bug in Compile_SB_Const
|
2013-01-16 05:53:43 +11:00 |
zilmar
|
884b408b2d
|
r4300: Cleaned up code for checking interrupts on JAL and JALR
|
2013-01-14 17:12:11 +11:00 |
zilmar
|
72b708850b
|
Memory: Fixed a bug on tlb read for LB and LH
|
2013-01-14 17:11:20 +11:00 |
zilmar
|
b2f7f67dc2
|
Memory: Got LWU to use the same code as LW
|
2013-01-12 08:57:51 +11:00 |
zilmar
|
196b8ee100
|
Recompiler Ops: Jal to use relative address
|
2013-01-12 08:16:35 +11:00 |
zilmar
|
3e2b93203b
|
Memory: Clean up more tlb writes and SP_SEMAPHORE_REG
|
2013-01-12 08:15:47 +11:00 |
zilmar
|
ea58dc3c83
|
r4300: LWL can cause tlb read exception
|
2013-01-12 08:14:18 +11:00 |
zilmar
|
810faddead
|
version: 2.0.0.6
|
2013-01-06 15:17:59 +11:00 |
zilmar
|
80aaed3107
|
Pif: Changed how pif2 challenge response is written to pif
|
2013-01-06 15:17:23 +11:00 |
zilmar
|
c9027d9956
|
Version: 2.0.0.5
|
2013-01-06 07:30:26 +11:00 |
zilmar
|
720b9c6257
|
halflife: should not be fast forward if check is zero (this means it is called twice)
|
2013-01-06 06:53:14 +11:00 |
zilmar
|
3c1040c2d9
|
Audio: revert changes to audio, seemed to make games worse
|
2013-01-06 06:52:29 +11:00 |
zilmar
|
08af4e1c88
|
Audio: Change audio to have busy flag
|
2013-01-05 09:48:25 +11:00 |
zilmar
|
14bd317e40
|
Bug: Fix bugs in allocation with function map
|
2013-01-05 09:47:28 +11:00 |
zilmar
|
23cc5f0a67
|
Memory: Fix bugs related to store tlb & half line
|
2013-01-05 09:45:16 +11:00 |
zilmar
|
e038dbc2a8
|
Version: 2.0.0.4
|
2013-01-03 19:58:53 +11:00 |
zilmar
|
8c48ba4f70
|
Mips: Refactor loading of plugins and how game is shut down
|
2013-01-03 19:51:00 +11:00 |
zilmar
|
b8a0303674
|
Memory: Fix TLB recompiler writes
|
2013-01-03 19:49:34 +11:00 |
zilmar
|
d122f0ba6e
|
Version: 2.0.0.3
|
2013-01-01 07:15:09 +11:00 |
zilmar
|
979a0687e6
|
Mips Memory: fix tlb write for Compile_SB_Const
|
2013-01-01 07:14:35 +11:00 |
zilmar
|
18de4116e4
|
Settings: Default Sync to audio on
|
2013-01-01 00:23:11 +11:00 |
zilmar
|
59b2e96062
|
Speed Limitor: Clean up code and change interval levels
|
2012-12-31 23:46:03 +11:00 |
zilmar
|
6ac9d18e7f
|
Audio: Rewrote sync to audio
|
2012-12-31 22:02:51 +11:00 |
zilmar
|
42dbc691bd
|
Fix bug in TLB writes
|
2012-12-31 18:02:54 +11:00 |
zilmar
|
e848cbcded
|
Half life: Update if hard loop checking value
|
2012-12-31 07:56:49 +11:00 |
zilmar
|
dd4a3b3391
|
Make sure cf is not 0
|
2012-12-31 07:22:11 +11:00 |
zilmar
|
516d4f447f
|
Compiler Issue: fix removal of some resource names
|
2012-12-31 07:21:44 +11:00 |
zilmar
|
a144327aa0
|
Check if project64 is running, if so terminate it
|
2012-12-29 21:50:45 +11:00 |
zilmar
|
33342a77c5
|
Memory: LB_NonMemory only shows breakpoint when writing to rom
|
2012-12-29 07:32:15 +11:00 |
zilmar
|
746f1168d9
|
Plugins: Change the order and where that reset/plugin reset is being called.
|
2012-12-29 07:31:10 +11:00 |
zilmar
|
54ef14bb7e
|
Resource: Version 2.0.0.2
|
2012-12-22 19:48:20 +11:00 |
zilmar
|
47e393e498
|
CRecompilerOps::Compile_BranchLikely: handle the case of continue fall through on 0xFFC
|
2012-12-22 19:45:52 +11:00 |
zilmar
|
5cc6a91a41
|
CCodeBlock::AnalyzeInstruction: better handling of R4300i_REGIMM_BLTZ
|
2012-12-22 19:44:26 +11:00 |
zilmar
|
cbab0e80a0
|
version: 2.0.0.1
|
2012-12-21 19:30:41 +11:00 |
zilmar
|
23deea00d8
|
changed vi refresh from 1500 to 2200
|
2012-12-21 19:26:10 +11:00 |
zilmar
|
42e9b5e1db
|
Keyboard Short cut: fix defaults
|
2012-12-21 07:56:29 +11:00 |
zilmar
|
a186b3bffb
|
Menu Short cut - clean up file handle leak
|
2012-12-21 07:07:37 +11:00 |