Commit Graph

3547 Commits

Author SHA1 Message Date
zilmar 6417eaf866 Project64-input: Cancel should reset buttons 2020-07-27 17:03:35 +09:30
zilmar 878725490b Project64-input: Display device bound to 2020-07-22 13:13:42 +09:30
zilmar fc51e39738 Project64-input: fix resource.h 2020-07-21 12:43:34 +09:30
zilmar fa3196f75a Project64-input: Allow deadzone to be configurable 2020-07-21 12:41:40 +09:30
zilmar f89d027a09 Project64-input: Update the layout 2020-07-21 11:16:51 +09:30
zilmar 7fe46940b4 Project64-input: Add dependency on UpdateVersion 2020-07-20 09:57:12 +09:30
zilmar b42ccbc998 Add Project64-input to installer/zip 2020-07-15 21:36:03 +09:30
zilmar ac45d34b29
Merge pull request #1837 from project64/input-plugin
Input plugin
2020-07-15 21:20:24 +09:30
zilmar eef13e78d3 Project64-input: remove debug string 2020-07-15 21:13:53 +09:30
zilmar f7315801cb Project64-input: Set the version as 1.0 2020-07-15 21:09:32 +09:30
zilmar 22adc2e782 Project64-input: Add reset button 2020-07-15 21:08:48 +09:30
zilmar bdb670f48c Project64-input: Add scanning game pad 2020-07-15 21:02:48 +09:30
zilmar 2b049a2a53 Project64-input: Add Device notification files to project 2020-07-15 20:42:20 +09:30
zilmar f2b35fb5b4 Project64-input: Detect devices changed 2020-07-15 20:40:20 +09:30
zilmar d21c3a89f2 Project64-input: Add Setup button 2020-07-15 20:34:23 +09:30
zilmar 1be3f869d6 Project64: CSettingTypeApplication::Save: do not compare default if passing NULL 2020-07-15 20:01:55 +09:30
zilmar 931289a662
Merge pull request #1789 from LuigiBlood/ddstate
[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
zilmar 5d59156ee4 Project64-input: Add selecting of device 2020-07-07 11:59:49 +09:30
zilmar 64a3e69cce Project64-input: Get axis on GetKeys 2020-07-07 11:56:40 +09:30
zilmar 7bbba05024 Project64-input: Find the first plugin plugged in 2020-07-07 11:53:32 +09:30
zilmar f1d8910e5f Project64-input: Add controller present 2020-07-07 11:50:36 +09:30
zilmar 8df9403bce Project64-input: Add saving/loading of range 2020-07-07 11:46:08 +09:30
zilmar 00556d4524 Project64-input: Flip x/y axis in structure 2020-07-07 11:36:10 +09:30
zilmar 09de7617bf Project64-input: Start to implement GetKeys 2020-07-01 13:17:36 +09:30
zilmar ba2ea24274 Project64-input: Be able to load/save controller 2020-07-01 13:07:55 +09:30
zilmar acd835cfc4 Project64-input: Add more buttons to be scanned 2020-07-01 11:42:13 +09:30
zilmar 31afb1cf6e Project64-input: Add Analog buttons to n64 controller 2020-07-01 10:31:41 +09:30
zilmar 1a19934916 Project64-input: Add device to button 2020-07-01 10:24:29 +09:30
zilmar f78e292796 Input plugin: Start to scan keyboard 2020-06-23 17:17:46 +09:30
LuigiBlood 4205f989a4 [Save State] Compare 64DD save state header more proper 2020-06-19 21:37:08 +02:00
shygoo e1b2fee7af [Debugger] Use better charset for memory viewer's text 2020-06-18 22:46:17 -05:00
zilmar 9dac9eff31
Merge pull request #1819 from LuigiBlood/dderror
[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-19 11:56:47 +09:30
shygoo 564e1bb938 [Debugger] Fix string search 2020-06-18 21:03:21 -05:00
m000z0rz 0e9f6f183b Allow undefined (optional) callbacks for Socket.connect and Socket.write 2020-06-17 18:41:49 -05:00
LuigiBlood efe848f9a5 [Disk] Error when reading invalid blocks + fix LBAToByte 2020-06-17 23:11:08 +02:00
zilmar be939dca65 Project64-input: Add base config UI 2020-06-17 16:53:10 +09:30
zilmar 51b78c117e Plugin-input: Add version resource 2020-06-16 17:10:03 +09:30
zilmar ec6e7620d9 Project64-input: Add basic project 2020-06-16 16:11:01 +09:30
pcca-matrix 529dc52ae1 Merge remote-tracking branch 'upstream/master' 2020-06-14 11:20:16 +02:00
pcca-matrix da734b552a Fix savestate and rumble
* When you switch from mempak to rumble , rumble pack is never initialized.

* Rumble stops working after loading a savestate.

* No shortcut working when you have 4 xinput controller plugged.

There is a performance hit when you check for a controller that wasn't attached last time you called it.
This fix minimizes a performance issue with XInput on Windows when checking for a disconnected controller.

If you get ERROR_DEVICE_NOT_CONNECTED from XInputGetState, you shouldn't call that slot for a little while.
2020-06-14 11:19:49 +02:00
shygoo f82ee04173 Fix pasting for EditNumber32 textboxes 2020-06-14 03:04:41 -05:00
LuigiBlood 9f3bab30b9 [Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos 2020-06-12 16:31:11 +02:00
LuigiBlood 8bb117e4de [Save State] Recover Disk Seek Address when loading from Zip 2020-06-10 15:30:06 +02:00
LuigiBlood c5c6167f05 [Save State] Recover Disk Seek Address for more stability 2020-06-10 13:58:03 +02:00
LuigiBlood e805c709b3 [Save State] Put Disk Interface info in Extra Info + cleanups
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
zilmar 5087ae6ecd NRage: Fix up some some unicode issues 2020-06-10 11:18:41 +09:30
zilmar 5e78937c16 Fix up removal of version information from UIResources.rc 2020-06-10 08:21:29 +09:30
LuigiBlood b2ed47c44f [Save State] Make sure g_Disk exists 2020-06-09 22:52:42 +02:00
LuigiBlood 34ec690acc [Save State] Use Disk ID to recognize the currently loaded Disk game 2020-06-09 22:45:34 +02:00
LuigiBlood 9dc121ffbb [Save State] Add Disk Registers to Save State file 2020-06-09 22:22:25 +02:00