zilmar
6417eaf866
Project64-input: Cancel should reset buttons
2020-07-27 17:03:35 +09:30
zilmar
878725490b
Project64-input: Display device bound to
2020-07-22 13:13:42 +09:30
zilmar
fc51e39738
Project64-input: fix resource.h
2020-07-21 12:43:34 +09:30
zilmar
fa3196f75a
Project64-input: Allow deadzone to be configurable
2020-07-21 12:41:40 +09:30
zilmar
f89d027a09
Project64-input: Update the layout
2020-07-21 11:16:51 +09:30
zilmar
7fe46940b4
Project64-input: Add dependency on UpdateVersion
2020-07-20 09:57:12 +09:30
zilmar
b42ccbc998
Add Project64-input to installer/zip
2020-07-15 21:36:03 +09:30
zilmar
ac45d34b29
Merge pull request #1837 from project64/input-plugin
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Input plugin
2020-07-15 21:20:24 +09:30
zilmar
eef13e78d3
Project64-input: remove debug string
2020-07-15 21:13:53 +09:30
zilmar
f7315801cb
Project64-input: Set the version as 1.0
2020-07-15 21:09:32 +09:30
zilmar
22adc2e782
Project64-input: Add reset button
2020-07-15 21:08:48 +09:30
zilmar
bdb670f48c
Project64-input: Add scanning game pad
2020-07-15 21:02:48 +09:30
zilmar
2b049a2a53
Project64-input: Add Device notification files to project
2020-07-15 20:42:20 +09:30
zilmar
f2b35fb5b4
Project64-input: Detect devices changed
2020-07-15 20:40:20 +09:30
zilmar
d21c3a89f2
Project64-input: Add Setup button
2020-07-15 20:34:23 +09:30
zilmar
1be3f869d6
Project64: CSettingTypeApplication::Save: do not compare default if passing NULL
2020-07-15 20:01:55 +09:30
zilmar
931289a662
Merge pull request #1789 from LuigiBlood/ddstate
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[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
zilmar
5d59156ee4
Project64-input: Add selecting of device
2020-07-07 11:59:49 +09:30
zilmar
64a3e69cce
Project64-input: Get axis on GetKeys
2020-07-07 11:56:40 +09:30
zilmar
7bbba05024
Project64-input: Find the first plugin plugged in
2020-07-07 11:53:32 +09:30
zilmar
f1d8910e5f
Project64-input: Add controller present
2020-07-07 11:50:36 +09:30
zilmar
8df9403bce
Project64-input: Add saving/loading of range
2020-07-07 11:46:08 +09:30
zilmar
00556d4524
Project64-input: Flip x/y axis in structure
2020-07-07 11:36:10 +09:30
zilmar
09de7617bf
Project64-input: Start to implement GetKeys
2020-07-01 13:17:36 +09:30
zilmar
ba2ea24274
Project64-input: Be able to load/save controller
2020-07-01 13:07:55 +09:30
zilmar
acd835cfc4
Project64-input: Add more buttons to be scanned
2020-07-01 11:42:13 +09:30
zilmar
31afb1cf6e
Project64-input: Add Analog buttons to n64 controller
2020-07-01 10:31:41 +09:30
zilmar
1a19934916
Project64-input: Add device to button
2020-07-01 10:24:29 +09:30
zilmar
f78e292796
Input plugin: Start to scan keyboard
2020-06-23 17:17:46 +09:30
LuigiBlood
4205f989a4
[Save State] Compare 64DD save state header more proper
2020-06-19 21:37:08 +02:00
shygoo
e1b2fee7af
[Debugger] Use better charset for memory viewer's text
2020-06-18 22:46:17 -05:00
zilmar
9dac9eff31
Merge pull request #1819 from LuigiBlood/dderror
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[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-19 11:56:47 +09:30
shygoo
564e1bb938
[Debugger] Fix string search
2020-06-18 21:03:21 -05:00
m000z0rz
0e9f6f183b
Allow undefined (optional) callbacks for Socket.connect and Socket.write
2020-06-17 18:41:49 -05:00
LuigiBlood
efe848f9a5
[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-17 23:11:08 +02:00
zilmar
be939dca65
Project64-input: Add base config UI
2020-06-17 16:53:10 +09:30
zilmar
51b78c117e
Plugin-input: Add version resource
2020-06-16 17:10:03 +09:30
zilmar
ec6e7620d9
Project64-input: Add basic project
2020-06-16 16:11:01 +09:30
pcca-matrix
529dc52ae1
Merge remote-tracking branch 'upstream/master'
2020-06-14 11:20:16 +02:00
pcca-matrix
da734b552a
Fix savestate and rumble
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* When you switch from mempak to rumble , rumble pack is never initialized.
* Rumble stops working after loading a savestate.
* No shortcut working when you have 4 xinput controller plugged.
There is a performance hit when you check for a controller that wasn't attached last time you called it.
This fix minimizes a performance issue with XInput on Windows when checking for a disconnected controller.
If you get ERROR_DEVICE_NOT_CONNECTED from XInputGetState, you shouldn't call that slot for a little while.
2020-06-14 11:19:49 +02:00
shygoo
f82ee04173
Fix pasting for EditNumber32 textboxes
2020-06-14 03:04:41 -05:00
LuigiBlood
9f3bab30b9
[Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos
2020-06-12 16:31:11 +02:00
LuigiBlood
8bb117e4de
[Save State] Recover Disk Seek Address when loading from Zip
2020-06-10 15:30:06 +02:00
LuigiBlood
c5c6167f05
[Save State] Recover Disk Seek Address for more stability
2020-06-10 13:58:03 +02:00
LuigiBlood
e805c709b3
[Save State] Put Disk Interface info in Extra Info + cleanups
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It should also be backward compatible.
2020-06-10 13:34:55 +02:00
zilmar
5087ae6ecd
NRage: Fix up some some unicode issues
2020-06-10 11:18:41 +09:30
zilmar
5e78937c16
Fix up removal of version information from UIResources.rc
2020-06-10 08:21:29 +09:30
LuigiBlood
b2ed47c44f
[Save State] Make sure g_Disk exists
2020-06-09 22:52:42 +02:00
LuigiBlood
34ec690acc
[Save State] Use Disk ID to recognize the currently loaded Disk game
2020-06-09 22:45:34 +02:00
LuigiBlood
9dc121ffbb
[Save State] Add Disk Registers to Save State file
2020-06-09 22:22:25 +02:00