Samuel Yuan
bd1186467d
More language updates
2015-04-06 22:54:52 -04:00
Samuel Yuan
629cad454d
Merge remote-tracking branch 'project64/master'
2015-04-06 11:43:52 -04:00
zilmar
60f9233d89
Merge pull request #358 from Lithium64/Patch-4
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Fixed brazilian language file
2015-04-06 14:22:58 +10:00
zilmar
0e85c9ddd2
Merge pull request #356 from MelchiorGaspar/update1
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Line ending and File-encoding update.
2015-04-06 08:12:40 +10:00
Lithium64
a9259639b9
Fixed line 521
2015-04-05 17:43:56 -03:00
zilmar
9f861b5377
Merge pull request #357 from Lithium64/Patch-3
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Updated brazilian language file
2015-04-06 06:00:12 +10:00
Lithium64
f98e22e63a
Updated brazilian fanguage file
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I have reviewed the changes made by Felipefpl
2015-04-05 15:25:46 -03:00
MelchiorGaspar
941da38ce2
Line ending and File-encoding update.
2015-04-04 21:45:35 -04:00
Samuel Yuan
bd275ae9e5
Merge remote-tracking branch 'project64/master'
2015-04-04 19:53:18 -04:00
zilmar
308a1c128e
Merge pull request #342 from ExtremeDude2/More_Allman
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Convert more files to allman
2015-04-04 22:01:54 +11:00
zilmar
457022d24a
Merge pull request #351 from Nekokabu/patch-3
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Update Japanese.pj.Lang
2015-04-04 21:57:43 +11:00
Nekokabu
5df86a3db9
Update Japanese.pj.Lang
2015-04-03 20:05:10 +09:00
Samuel Yuan
217122a40e
Fixed UTF-8 encoding for window title
2015-04-01 11:14:46 -04:00
AmbientMalice
c4d0aa97f1
JFG CF=1+Consistent regions.
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There may be side effects of CF=1, but I haven't encountered any yet. In the meantime, it makes the game much smoother. Some of the framerate dips I was getting with CF=2 were absurd. Also, self mod methods for Star Twins, the Japanese region version, have been changed to match other regions.
2015-04-01 22:31:04 +10:00
zilmar
26afeaa478
Merge pull request #345 from samuelyuan/master
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Fixed UTF-8 encoding for the "About Config Files" window
2015-03-31 08:24:01 +11:00
Samuel Yuan
df97b10d99
Fixed UTF-8 encoding for the "About Config Files" window
2015-03-30 16:47:57 -04:00
zilmar
2358e0897f
Merge pull request #340 from toehead2001/master
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Cheats window - Remove extra border around cheat list & Update checkmark gfx
2015-03-30 16:16:41 +11:00
zilmar
3b55499b33
Merge pull request #344 from Lithium64/Patch-2
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Updated Cheats database and others support files
2015-03-30 16:16:24 +11:00
Lithium64
1bf296de7c
Updated RDX version
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Version=2.2.0
2015-03-30 01:22:34 -03:00
Lithium64
f95f0965fa
Updated version of cheats database
2015-03-30 01:16:30 -03:00
Lithium64
d93b94f2df
Added some missing games to project64.cht
2015-03-30 01:07:40 -03:00
Ryan Collins
b807bc03ca
Fix errors from missing or added brackets (and a letter!)
2015-03-29 17:58:51 -04:00
zilmar
fcbcfb757e
Merge pull request #341 from MELERIX/patch
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Updated Spanish translation with the recent introduced changes.
2015-03-30 04:39:21 +11:00
Ryan Collins
3eddfb8115
Update N64 System/Mips files to Allman
2015-03-29 13:19:28 -04:00
MELERIX
ba76f43560
Updated Spanish translation with the recent introduced changes.
2015-03-29 12:03:57 -03:00
Ryan Collins
1b4d2d0cfb
Update the N64 System/Interpreter files to allman
2015-03-29 11:02:27 -04:00
Ryan Collins
2a3d1c09ff
Merge https://github.com/project64/project64 into More_Allman
2015-03-29 10:04:06 -04:00
zilmar
6bd7f7ccab
[Glide64] 2.0.0.5
2015-03-29 18:56:18 +11:00
zilmar
2ac6422b22
[rdb] 2.2.4
2015-03-29 18:55:10 +11:00
zilmar
06f218a4c3
[Project 64] 2.2.0.3
2015-03-29 18:54:04 +11:00
zilmar
9380221dc2
[PJ64 NRage] 2.4.0.4
2015-03-29 18:52:19 +11:00
toehead2001
5fd7f61e97
Cheats window - Remove extra border, Update checkmark gfx
2015-03-29 01:23:58 -06:00
zilmar
11bb35f024
[RSP] 1.7.0.13
2015-03-29 17:38:30 +11:00
zilmar
73620c8519
Merge branch 'master' of https://github.com/project64/project64
2015-03-29 17:35:53 +11:00
zilmar
2bcf9c806f
Merge pull request #338 from MELERIX/patch
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Sync English.pj.Lang <==> Language Class.cpp
2015-03-29 17:34:05 +11:00
zilmar
83edebcae2
Merge pull request #339 from MELERIX/cleanup
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Cleanup extra white spaces
2015-03-29 17:32:46 +11:00
MELERIX
72f534a95b
Cleanup
2015-03-28 22:37:09 -03:00
MELERIX
2878f53b75
Sync English.pj.Lang <==> Language Class.cpp
2015-03-28 21:57:02 -03:00
zilmar
6d04352563
Merge pull request #337 from Lithium64/Patch-1
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Updated Brazilian language file and support files
2015-03-29 07:06:15 +11:00
zilmar
84b9bbaf50
Clean up some brackets
2015-03-29 06:54:38 +11:00
Lithium64
c39a914c28
Changed all support files to UTF-8 BOM
2015-03-28 15:48:43 -03:00
Lithium64
2d40591282
Updated RDB date
2015-03-28 15:35:14 -03:00
Lithium64
47edeaf71a
Alphabetical order fix
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Alphabetical Order
The English alphabet starts with the letter a and finishes with the
letter z. We always write the alphabet in the same order:
a-b-c-d-e-f-g-h-i-j-k-l-m-n-o-p-q-r-s-t-u-v-w-x-y-z
A-B-C-D-E-F-G-H-I-J-K-L-M-N-O-P-Q-R-S-T-U-V-W-X-Y-Z
This order is called "alphabetical order". We often write lists in
alphabetical order. For example, to write a list of countries in
alphabetical order, we start with countries that begin with the letter
A, then with countries that begin with B, and so on. For example:
Australia
Brazil
Canada
2015-03-28 15:31:51 -03:00
Lithium64
73423a2479
Updated Brazilian Language File
2015-03-28 15:19:53 -03:00
zilmar
782fe6e6f6
Merge pull request #333 from MelchiorGaspar/master
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rdb update, set Sync Audio=0, Aidyn Chronicles - The First Mage
2015-03-29 03:00:18 +11:00
MelchiorGaspar
7ea424a217
Merge remote-tracking branch 'PJ64_Upstream/master'
2015-03-27 16:53:26 -04:00
zilmar
34d4d73745
Merge pull request #331 from cxd4/I_hate_naming_these_stupid_branches
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attempting to synchronize [most?] language class changes to language files
2015-03-28 07:39:42 +11:00
unknown
18fcf4ad6f
Merge branch 'master' into I_hate_naming_these_stupid_branches
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Conflicts:
Lang/Chinese (Taiwan).pj.Lang
Lang/Swedish.pj.Lang
Lang/T-Chinese.pj.Lang
2015-03-27 13:02:36 -04:00
MelchiorGaspar
ac2a6d25c3
Merge remote-tracking branch 'PJ64_Upstream/master'
2015-03-26 22:48:23 -04:00
MelchiorGaspar
55b02c54ec
"AmbientMalice comment on Pull Request #319
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The game currently has FAT and Audio Sync both enabled, which IMO is a bad idea because it makes the game's framerate erratic."
I tried it with
Sync Audio=0
and i didn't notice anything bad...
Sync Audio, enabled or disabled I didn't see an difference in frame rate on my PC....
2015-03-26 22:47:11 -04:00