zilmar
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3a980f18d6
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[Project64] rename wxUint16 to uint16_t
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2016-01-20 17:26:07 +11:00 |
zilmar
|
dae0c8827c
|
[Project64] Convert wxUint32 to uint32_t
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2016-01-20 17:14:48 +11:00 |
unknown
|
102a8f650b
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Do not rely on dynamic-width `long long` type; use int64_t.
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2015-10-27 19:30:33 -04:00 |
unknown
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f0fcd058da
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Get rid of in-line assembly in idiv16().
This cannot work with MinGW -masm=intel, only -masm=att.
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2015-10-27 19:28:55 -04:00 |
zilmar
|
6e810ef559
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[Glide64] Sync Glide64/DepthBufferRender.cpp
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2015-10-12 10:13:19 +11:00 |
zilmar
|
5ff5ff0b12
|
[Glide64] Remove FixedPoint.asm.cpp
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2015-10-12 07:21:56 +11:00 |
zilmar
|
7561a65624
|
[Glide64] Remove space from filename to avoid confusion of build tools
a1b0c70492
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2015-10-09 14:36:48 +11:00 |
unknown
|
08771484d5
|
No need to go through C language barriers since inline asm is gone.
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2015-06-18 23:23:12 -04:00 |
unknown
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f82699c378
|
standardize exception-prone x86 behavior to normal C division
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2015-03-23 01:20:23 -04:00 |
zilmar
|
8f16f58311
|
Glide64: Update to make asm more closer to original code
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2013-04-20 12:14:46 +10:00 |
zilmar
|
e015346578
|
Glide64: Now able to compile
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2013-04-09 22:02:27 +10:00 |
zilmar
|
5d4340d2e5
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Add Glide64 plugin
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2013-04-05 08:22:19 +11:00 |