zilmar
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d0209b061f
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Language: have break point take a wchar_t * string and allow \n in language files
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2015-03-12 06:50:30 +11:00 |
zilmar
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71cc6def7b
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code cleanup and try o make language work better
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2015-03-04 20:36:08 +11:00 |
zilmar
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48d8925a80
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Project64: Clean up external release to be beta release
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2013-03-22 16:47:20 +11:00 |
zilmar
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05e4f22dcf
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ResetMemoryStackPos: Allow stack pointer to be in tlb space
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2013-02-11 19:25:11 +11:00 |
zilmar
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8c48ba4f70
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Mips: Refactor loading of plugins and how game is shut down
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2013-01-03 19:51:00 +11:00 |
zilmar
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4f6d6effa3
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Added GPL header
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2012-12-19 20:30:18 +11:00 |
zilmar
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a444ad3e52
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add __FUNCTION__ to trace messages
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2012-12-17 11:21:29 +11:00 |
zilmar
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c3b743adf1
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Game settings: Moved from recompiler settings, moved to n64system as base
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2012-11-29 22:23:35 +11:00 |
zilmar
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e8b96dd915
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Global Variable: Rename _TransVaddr to g_TransVaddr
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2012-11-17 13:35:36 +11:00 |
zilmar
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3a73b759ad
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Global Variable: Rename _Reg to g_Reg
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2012-11-17 13:18:14 +11:00 |
zilmar
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c219c0ab6a
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Global Variable: rename _TLB to g_TLB
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2012-11-17 13:16:38 +11:00 |
zilmar
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6c954c690c
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Global Variable: Rename _MMU to g_MMU
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2012-11-17 12:18:00 +11:00 |
zilmar
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4e1d29d322
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Global Variable: Rename _SyncSystem to g_SyncSystem
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2012-11-17 12:12:54 +11:00 |
zilmar
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299df0e293
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Global Variable: rename _System to g_System
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2012-11-17 12:07:04 +11:00 |
zilmar
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ab57cdbc7e
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Global Variable: Rename _Notify to g_Notify
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2012-11-17 11:58:31 +11:00 |
zilmar
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3e99f09243
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Fixes to protected memory
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2012-11-06 19:23:59 +11:00 |
zilmar
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ec106c94b8
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Cleaned up clear related to tlb write
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2012-10-25 19:37:52 +11:00 |
zilmar
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9dd62a9998
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Cleaned up more warnings (on warning level 4)
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2012-10-06 14:09:17 +10:00 |
zilmar
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15894a0e6c
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added more error checking around clearing code
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2012-10-01 13:53:21 +10:00 |
zilmar
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95e2b17796
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Remove delay slot table
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2012-10-01 13:49:31 +10:00 |
Emmet Young
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76ca53f8f2
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Core: [-] Remove the old C style display errors
[~] Move everything over to the newer notification system
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2012-09-29 23:52:06 +10:00 |
zilmar
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322c85802b
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Refracted and cleaned up code related to tlb read/write miss
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2012-09-29 17:58:16 +10:00 |
zilmar
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f0c7291cd7
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Make sure we are still doing a tlb miss when executing from a non valid tlb location (even if we have valid code there)
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2012-09-29 06:09:27 +10:00 |
zilmar
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c6c80c0f04
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Refracted some settings locations, removed some extra code from C Core, added a tlb miss menu option
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2012-09-29 06:07:45 +10:00 |
zilmar
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f391e1db6c
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Get it to always build the interpreter CPU
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2012-09-26 17:11:56 +10:00 |
zilmar
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3db4a1e595
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added main look for the Recompiler where we are using Lookup and validate with TLB on
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2012-09-26 17:10:47 +10:00 |
zilmar
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f52f82e8b5
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Changed handling of delay slot which goes over a 4k boundary to be executed by the interpret code instead of trying to be compiler. This means we do not have to care about the self mod of the delay slot
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2012-09-25 15:58:06 +10:00 |
zilmar
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5344507496
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Re-added buffer check on lookup core
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2012-09-25 08:07:51 +10:00 |
zilmar
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b372675796
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fixed a spelling mistake of tranlate to translate
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2012-09-24 16:49:14 +10:00 |
zilmar
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f2a5df90f9
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Added Game Settings class, with removing the global of tlb use
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2012-09-24 11:14:02 +10:00 |
zilmar
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86397d912c
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commit the local changes I had on my hard disk
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2012-09-22 15:53:39 +10:00 |
zilmar
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e815584b59
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git-svn-id: https://localhost/svn/Project64/trunk@51 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2011-01-04 09:10:28 +00:00 |
zilmar
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49d660df78
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git-svn-id: https://localhost/svn/Project64/trunk@46 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-10-29 03:20:25 +00:00 |
zilmar
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dae4e73c89
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git-svn-id: https://localhost/svn/Project64/trunk@45 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-10-23 18:53:01 +00:00 |
zilmar
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f92a2c67ba
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git-svn-id: https://localhost/svn/Project64/trunk@43 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-07-23 10:45:35 +00:00 |
zilmar
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5b2b21cd08
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git-svn-id: https://localhost/svn/Project64/trunk@40 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-06-29 02:11:22 +00:00 |
zilmar
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40df433273
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git-svn-id: https://localhost/svn/Project64/trunk@38 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-06-22 20:36:28 +00:00 |
zilmar
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7bbfde5297
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git-svn-id: https://localhost/svn/Project64/trunk@36 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-06-16 07:31:47 +00:00 |
zilmar
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1c585a93bd
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git-svn-id: https://localhost/svn/Project64/trunk@35 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-06-14 21:14:58 +00:00 |
zilmar
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a5bfa92557
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git-svn-id: https://localhost/svn/Project64/trunk@34 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-06-12 02:02:06 +00:00 |
zilmar
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41d4f7ff04
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git-svn-id: https://localhost/svn/Project64/trunk@33 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-06-07 02:23:58 +00:00 |
zilmar
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b00856cd86
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git-svn-id: https://localhost/svn/Project64/trunk@32 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-06-04 06:25:07 +00:00 |
zilmar
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8624a415b9
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git-svn-id: https://localhost/svn/Project64/trunk@31 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-05-31 00:21:08 +00:00 |
zilmar
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ce1ff4d421
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git-svn-id: https://localhost/svn/Project64/trunk@30 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-05-30 01:54:42 +00:00 |
zilmar
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142187aafb
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git-svn-id: https://localhost/svn/Project64/trunk@29 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-05-25 09:15:19 +00:00 |
zilmar
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4200b4b6af
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git-svn-id: https://localhost/svn/Project64/trunk@28 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-05-23 10:05:41 +00:00 |
zilmar
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f9db52309f
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git-svn-id: https://localhost/svn/Project64/trunk@27 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2010-05-22 04:47:15 +00:00 |
zilmar
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20429ef4e3
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git-svn-id: https://localhost/svn/Project64/trunk@6 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2008-11-14 20:51:06 +00:00 |
zilmar
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28c5a7e77c
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git-svn-id: https://localhost/svn/Project64/trunk@2 111125ac-702d-7242-af9c-5ba8ae61c1ef
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2008-09-18 03:15:49 +00:00 |