Commit Graph

18 Commits

Author SHA1 Message Date
Lioncash 82c2554357 Convert BOOL to bool where possible. 2015-05-02 23:37:08 -04:00
Lioncash d85f0c1283 Remove superfluous void usages
These aren't necessary in C++
2015-04-28 19:34:23 -04:00
zilmar edda4f0555 fix #376 - Games slow if no entry in Project64.cfg 2015-04-20 08:50:07 +10:00
Ryan Collins 3eddfb8115 Update N64 System/Mips files to Allman 2015-03-29 13:19:28 -04:00
zilmar 48d8925a80 Project64: Clean up external release to be beta release 2013-03-22 16:47:20 +11:00
zilmar 4f6d6effa3 Added GPL header 2012-12-19 20:30:18 +11:00
zilmar ab03a0d10e Allow reset to work correctly in sync core 2012-12-19 10:55:05 +11:00
zilmar c3b743adf1 Game settings: Moved from recompiler settings, moved to n64system as base 2012-11-29 22:23:35 +11:00
zilmar d995dddfaf removed unused m_LLAddr 2012-11-03 10:30:19 +11:00
zilmar afedaf38d6 Initial refractoring of ABL 2012-10-14 12:05:52 +11:00
zilmar 322c85802b Refracted and cleaned up code related to tlb read/write miss 2012-09-29 17:58:16 +10:00
zilmar 49d660df78 git-svn-id: https://localhost/svn/Project64/trunk@46 111125ac-702d-7242-af9c-5ba8ae61c1ef 2010-10-29 03:20:25 +00:00
zilmar edcaea006b git-svn-id: https://localhost/svn/Project64/trunk@41 111125ac-702d-7242-af9c-5ba8ae61c1ef 2010-06-30 21:35:44 +00:00
zilmar 7bbfde5297 git-svn-id: https://localhost/svn/Project64/trunk@36 111125ac-702d-7242-af9c-5ba8ae61c1ef 2010-06-16 07:31:47 +00:00
zilmar b00856cd86 git-svn-id: https://localhost/svn/Project64/trunk@32 111125ac-702d-7242-af9c-5ba8ae61c1ef 2010-06-04 06:25:07 +00:00
zilmar 4200b4b6af git-svn-id: https://localhost/svn/Project64/trunk@28 111125ac-702d-7242-af9c-5ba8ae61c1ef 2010-05-23 10:05:41 +00:00
zilmar f9db52309f git-svn-id: https://localhost/svn/Project64/trunk@27 111125ac-702d-7242-af9c-5ba8ae61c1ef 2010-05-22 04:47:15 +00:00
zilmar 28c5a7e77c git-svn-id: https://localhost/svn/Project64/trunk@2 111125ac-702d-7242-af9c-5ba8ae61c1ef 2008-09-18 03:15:49 +00:00