Commit Graph

110 Commits

Author SHA1 Message Date
zilmar 32bf2ab7c3 Remove "Dev" for 3.0.1 2021-06-18 12:49:50 +09:30
zilmar 1942416dd0 update version to 3.0.1 2021-06-13 13:36:44 +09:30
zilmar e4fd9e4cdd Revert Version.h.in change will do in a release branch 2021-05-19 11:05:42 +09:30
zilmar c222e706cf Remove Dev from version prefix 2021-05-19 10:53:24 +09:30
zilmar ee864797ab vgturtle127's Beautification 14 - Source\Project64-video directory and final cleanup 2021-05-18 21:21:36 +09:30
zilmar 11813ff5f2 Update version number 2021-04-25 20:18:30 +09:30
zilmar 8ae92893cb Update missing changes 2021-04-14 15:52:34 +09:30
zilmar 2b6e70cde0 Merge branch 'master' of https://github.com/project64/project64 2021-04-14 15:51:41 +09:30
zilmar c512a592a7 Move class out of file names 2021-04-14 15:04:15 +09:30
zilmar cf58754414 Change NULL to nullptr 2021-04-12 21:05:39 +09:30
zilmar 62d2755300 Remove Common/stdtypes.h 2021-04-12 16:04:26 +09:30
Derek "Turtle" Roe e6a55d4c99 Update SoundBase.h
Add a line, fix comments
2021-03-27 04:10:33 -05:00
Derek "Turtle" Roe e3e99d0af0 Update SoundBase.cpp
Add a line, fix a trace log output
2021-03-27 04:10:14 -05:00
Derek "Turtle" Roe a7a30d2a1e Update OpenSLES.h
Add a line and add newline
2021-03-27 04:09:55 -05:00
Derek "Turtle" Roe 4ee49ce0fc Update OpenSLES.cpp
Fix comments, add newline
2021-03-27 04:09:45 -05:00
Derek "Turtle" Roe eecb5350dd Update DirectSound.h
Fix comments
2021-03-27 04:09:07 -05:00
Derek "Turtle" Roe 5c6f56d89e Update DirectSound.cpp
Fix comments, trace log, and some UI typos
2021-03-27 04:09:00 -05:00
Derek "Turtle" Roe 5574829977 Update ConfigUI.h
Add newline
2021-03-27 03:49:05 -05:00
Derek "Turtle" Roe da6b8c3c30 Update AudioMain.cpp
Fix comments, title case, and some UI and trace log typos
2021-03-27 03:48:59 -05:00
Derek "Turtle" Roe 4ee3ab59da Update Audio_1.1.h
Fix comments
2021-03-27 03:48:29 -05:00
zilmar 5c60ea213f Update copyright date 2021-03-02 12:43:17 +10:30
zilmar 0c177171ea Change Apply button from bool to Lresult 2021-01-17 14:19:14 +10:30
zilmar 366c0c69ae Force CharacterSet to be Unicode in the Property Sheets 2020-06-09 22:34:38 +09:30
oddMLan d3f69997b1 [Audio] Move SetTimerResolution() to InitiateAudio
Enforces a timer of 1.0ms without conflicting with other plugins that might reset it unknowingly
Fixes VI drop when changing settings in GLideN64
2019-11-28 17:22:35 -07:00
oddMLan ac0a9258bd Pass Platform solution parameter to UpdateVersion.cmd and package_zip.cmd
This adds the ability to package x64 builds if requested.
2019-09-29 19:20:42 -07:00
Azimer a972773b6a Windows XP Fixes?
Does this actually work?
2019-07-31 23:28:49 -05:00
Frank-74 a5e6f55a47 [Project64-Audio] Remove FAT from audio plugin.
Fixes main.cpp error.
2019-01-27 21:59:42 +00:00
Frank-74 3ba775ba53 [Project64-Audio] Remove test writetraces 2019-01-21 08:41:50 +00:00
Frank-74 47c37e7398 [Project64-Audio] Fix some games running slow 2019-01-21 08:37:17 +00:00
Frank-74 473fea7e4a [Project64-Audio] Remove round frequencies 2019-01-21 08:35:42 +00:00
Frank-74 21c73a5ee3 fix resource 2019-01-21 05:56:01 +00:00
Frank-74 5d80fdaaa4 Update Project64-Audio 2019-01-21 05:45:52 +00:00
Frank-74 52aaf57097
remove unreferenced SyncAudio from ReadSettings 2019-01-17 04:40:28 +00:00
Frank-74 e4c85c5cb7
Fix typo, extra bracket
I did the PR on the website instead of through Github Desktop.  Made a typo.
2019-01-17 04:33:06 +00:00
Frank-74 57884f1091
[Project64-Audio] Fix sync using audio toggle
Fixes running unlimited if turning sync using audio off while a game is running.
2019-01-16 22:57:35 +00:00
Frank-74 6d7c2e09a8
[Project64-Audio] Fix clicks with Sync using audio OFF 2019-01-16 22:53:49 +00:00
Frank-74 47d55f3028 [Project64-Audio] Add x64 build 2019-01-13 18:49:14 +00:00
zilmar eddd90bbeb [Project64] Try to fix sync to audio 2018-12-20 20:49:14 +10:30
zilmar 88386600ed [Audio] Have sync audio only if plugin enables it 2018-12-08 21:23:06 +10:30
zilmar 0e2e8eef10 Merge branch 'master' of https://github.com/project64/project64 2018-12-08 20:22:37 +10:30
Frank-74 9936933f68
[Audio] Fix typo in buffersize
It caused clicks in goldeneye / pd without +1.
2018-12-04 06:32:31 +00:00
Frank-74 af6c354efc
[Audio] 30 / 1.001 is the exact NTSC fps
30 / 1.001 = 29.97002997002997002997002997003
2018-12-04 05:14:35 +00:00
Frank-74 0e24ea1ca9
[Audio] Code cleanup and slightly smaller buffer. 2018-12-04 03:54:44 +00:00
Frank-74 1acf641010
[Audio] Fix Body Harvest audio and framerate
More precise framerate fixes Body Harvest (U) audio clicks and slow framerate, with Sync using audio OFF or ON.
2018-12-02 22:08:44 +00:00
zilmar 2ca97f0b37 [Audio] Change timer resolution to 1ms 2018-12-03 05:23:45 +10:30
zilmar 9e35a1afc3 [Audio] Set timer resolution to 0.5ms 2018-12-02 15:06:37 +10:30
Frank-74 6a12fe96e4
Fixed Audio from Audio.rdb 2018-11-26 22:53:55 +00:00
Frank-74 4d88a0d9b5
Fixed Audio from Audio.rdb 2018-11-26 22:51:47 +00:00
zilmar 529b162656 [Audio] Make sure freeing g_SoundDriver on closing 2018-11-26 08:02:41 +10:30
zilmar f76769622c [Audio] Make sure trace is stopped 2018-11-24 13:11:50 +10:30